Marek Olšák | e5c6a92 | 2011-02-15 23:30:23 +0100 | [diff] [blame] | 1 | Known issues in the ARB_color_buffer_float implementation: |
| 2 | - Rendering to multiple render targets, some fixed-point, some floating-point, with FIXED_ONLY fragment clamping and polygon smooth enabled may write incorrect values to the fixed point buffers (depends on spec interpretation) |
| 3 | - For fragment programs with ARB_fog_* options, colors are clamped before fog application regardless of the fragment clamping setting (this depends on spec interpretation) |
| 4 | |