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Erik Faye-Lund4d066832020-06-12 20:09:42 +02001Mesa 10.4.1 Release Notes / December 29, 2014
2=============================================
3
4Mesa 10.4.1 is a bug fix release which fixes bugs found since the 10.4.0
5release.
6
7Mesa 10.4.1 implements the OpenGL 3.3 API, but the version reported by
8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10used. Some drivers don't support all the features required in OpenGL
113.3. OpenGL 3.3 is **only** available if requested at context creation
12because compatibility contexts are not supported.
13
14SHA256 checksums
15----------------
16
17::
18
19 5311285e791a6bfaa468ad002bd1e1164acb3eaa040b5a1bf958bdb7c27e0a9d MesaLib-10.4.1.tar.gz
20 91e8b71c8aff4cb92022a09a872b1c5d1ae5bfec8c6c84dbc4221333da5bf1ca MesaLib-10.4.1.tar.bz2
21 e09c8135f5a86ecb21182c6f8959aafd39ae2f98858fdf7c0e25df65b5abcdb8 MesaLib-10.4.1.zip
22
23New features
24------------
25
26None
27
28Bug fixes
29---------
30
31This list is likely incomplete.
32
33- `Bug 82585 <https://bugs.freedesktop.org/show_bug.cgi?id=82585>`__ -
34 geometry shader with optional out variable segfaults
35- `Bug 82991 <https://bugs.freedesktop.org/show_bug.cgi?id=82991>`__ -
36 Inverted bumpmap in webgl applications
37- `Bug 83908 <https://bugs.freedesktop.org/show_bug.cgi?id=83908>`__ -
38 [i965] Incorrect icon colors in Steam Big Picture
39
40Changes
41-------
42
43Andres Gomez (1):
44
45- i965/brw_reg: struct constructor now needs explicit negate and abs
46 values.
47
48Cody Northrop (1):
49
50- i965: Require pixel alignment for GPU copy blit
51
52Emil Velikov (3):
53
54- docs: Add 10.4 sha256 sums, news item and link release notes
55- Revert "glx/dri3: Request non-vsynced Present for swapinterval zero.
56 (v3)"
57- Update version to 10.4.1
58
59Ian Romanick (2):
60
61- linker: Wrap access of producer_var with a NULL check
62- linker: Assign varying locations geometry shader inputs for SSO
63
64Mario Kleiner (4):
65
66- glx/dri3: Fix glXWaitForSbcOML() to handle targetSBC==0 correctly.
67 (v2)
68- glx/dri3: Track separate (ust, msc) for PresentPixmap vs.
69 PresentNotifyMsc (v2)
70- glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)
71- glx/dri3: Don't fail on glXSwapBuffersMscOML(dpy, window, 0, 0, 0)
72 (v2)
73
74Maxence Le Doré (1):
75
76- glsl: Add gl_MaxViewports to available builtin constants