Eric Anholt | 4bc15e7 | 2020-03-03 14:38:09 -0800 | [diff] [blame] | 1 | # Note: skips lists for CI are just a list of lines that, when |
| 2 | # non-zero-length and not starting with '#', will regex match to |
| 3 | # delete lines from the test list. Be careful. |
| 4 | |
| 5 | # Skip the perf/stress tests to keep runtime manageable |
| 6 | dEQP-GLES[0-9]*.performance.* |
| 7 | dEQP-GLES[0-9]*.stress.* |
| 8 | |
| 9 | # These are really slow on tiling architectures (including llvmpipe). |
| 10 | dEQP-GLES[0-9]*.functional.flush_finish.* |
| 11 | |
| 12 | # unstable results (probably related to the iommu faults). |
| 13 | dEQP-GLES3.functional.texture.filtering.3d.* |
| 14 | dEQP-GLES3.functional.texture.vertex.3d.filtering.* |
Eric Anholt | 3210214 | 2020-03-18 10:37:13 -0700 | [diff] [blame] | 15 | dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_stencil |
| 16 | dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_stencil |
Eric Anholt | 6c01152 | 2020-04-22 12:08:06 -0700 | [diff] [blame] | 17 | dEQP-GLES31.functional.ubo.2_level_struct_array.single_buffer.packed_instance_array_fragment |
Eric Anholt | fb525ad | 2020-08-19 10:51:50 -0700 | [diff] [blame] | 18 | |
| 19 | # These are in the xfails list (they usually do), but the random |
| 20 | # behavior occasionally results in UnexpectedPass results. |
| 21 | dEQP-GLES31.functional.separate_shader.random.99 |
| 22 | dEQP-GLES31.functional.separate_shader.random.69 |
| 23 | dEQP-GLES31.functional.separate_shader.random.119 |