Joakim Sindholt | fdd9657 | 2011-08-04 15:14:06 +0200 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2011 Joakim Sindholt <opensource@zhasha.com> |
| 3 | * |
| 4 | * Permission is hereby granted, free of charge, to any person obtaining a |
| 5 | * copy of this software and associated documentation files (the "Software"), |
| 6 | * to deal in the Software without restriction, including without limitation |
| 7 | * on the rights to use, copy, modify, merge, publish, distribute, sub |
| 8 | * license, and/or sell copies of the Software, and to permit persons to whom |
| 9 | * the Software is furnished to do so, subject to the following conditions: |
| 10 | * |
| 11 | * The above copyright notice and this permission notice (including the next |
| 12 | * paragraph) shall be included in all copies or substantial portions of the |
| 13 | * Software. |
| 14 | * |
| 15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 16 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 17 | * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| 18 | * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, |
| 19 | * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
| 20 | * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
| 21 | * USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 22 | |
| 23 | /*** THIS FILE IS AUTOGENERATED. DO NOT MODIFY MANUALLY. ***/ |
| 24 | |
| 25 | #ifndef _D3D9_H_ |
| 26 | #define _D3D9_H_ |
| 27 | |
| 28 | #include "d3d9types.h" |
| 29 | #include "d3d9caps.h" |
| 30 | |
| 31 | typedef struct IDirect3D9 IDirect3D9, *PDIRECT3D9, *LPDIRECT3D9; |
| 32 | typedef struct IDirect3D9Ex IDirect3D9Ex, *PDIRECT3D9EX, *LPDIRECT3D9EX; |
| 33 | typedef struct IDirect3D9ExOverlayExtension IDirect3D9ExOverlayExtension, *PDIRECT3D9EXOVERLAYEXTENSION, *LPDIRECT3D9EXOVERLAYEXTENSION; |
| 34 | typedef struct IDirect3DAuthenticatedChannel9 IDirect3DAuthenticatedChannel9, *PDIRECT3DAUTHENTICATEDCHANNEL9, *LPDIRECT3DAUTHENTICATEDCHANNEL9; |
| 35 | typedef struct IDirect3DBaseTexture9 IDirect3DBaseTexture9, *PDIRECT3DBASETEXTURE9, *LPDIRECT3DBASETEXTURE9; |
| 36 | typedef struct IDirect3DCryptoSession9 IDirect3DCryptoSession9, *PDIRECT3DCRYPTOSESSION9, *LPDIRECT3DCRYPTOSESSION9; |
| 37 | typedef struct IDirect3DCubeTexture9 IDirect3DCubeTexture9, *PDIRECT3DCUBETEXTURE9, *LPDIRECT3DCUBETEXTURE9; |
| 38 | typedef struct IDirect3DDevice9 IDirect3DDevice9, *PDIRECT3DDEVICE9, *LPDIRECT3DDEVICE9; |
| 39 | typedef struct IDirect3DDevice9Ex IDirect3DDevice9Ex, *PDIRECT3DDEVICE9EX, *LPDIRECT3DDEVICE9EX; |
| 40 | typedef struct IDirect3DDevice9Video IDirect3DDevice9Video, *PDIRECT3DDEVICE9VIDEO, *LPDIRECT3DDEVICE9VIDEO; |
| 41 | typedef struct IDirect3DIndexBuffer9 IDirect3DIndexBuffer9, *PDIRECT3DINDEXBUFFER9, *LPDIRECT3DINDEXBUFFER9; |
| 42 | typedef struct IDirect3DPixelShader9 IDirect3DPixelShader9, *PDIRECT3DPIXELSHADER9, *LPDIRECT3DPIXELSHADER9; |
| 43 | typedef struct IDirect3DQuery9 IDirect3DQuery9, *PDIRECT3DQUERY9, *LPDIRECT3DQUERY9; |
| 44 | typedef struct IDirect3DResource9 IDirect3DResource9, *PDIRECT3DRESOURCE9, *LPDIRECT3DRESOURCE9; |
| 45 | typedef struct IDirect3DStateBlock9 IDirect3DStateBlock9, *PDIRECT3DSTATEBLOCK9, *LPDIRECT3DSTATEBLOCK9; |
| 46 | typedef struct IDirect3DSurface9 IDirect3DSurface9, *PDIRECT3DSURFACE9, *LPDIRECT3DSURFACE9; |
| 47 | typedef struct IDirect3DSwapChain9 IDirect3DSwapChain9, *PDIRECT3DSWAPCHAIN9, *LPDIRECT3DSWAPCHAIN9; |
| 48 | typedef struct IDirect3DSwapChain9Ex IDirect3DSwapChain9Ex, *PDIRECT3DSWAPCHAIN9EX, *LPDIRECT3DSWAPCHAIN9EX; |
| 49 | typedef struct IDirect3DTexture9 IDirect3DTexture9, *PDIRECT3DTEXTURE9, *LPDIRECT3DTEXTURE9; |
| 50 | typedef struct IDirect3DVertexBuffer9 IDirect3DVertexBuffer9, *PDIRECT3DVERTEXBUFFER9, *LPDIRECT3DVERTEXBUFFER9; |
| 51 | typedef struct IDirect3DVertexDeclaration9 IDirect3DVertexDeclaration9, *PDIRECT3DVERTEXDECLARATION9, *LPDIRECT3DVERTEXDECLARATION9; |
| 52 | typedef struct IDirect3DVertexShader9 IDirect3DVertexShader9, *PDIRECT3DVERTEXSHADER9, *LPDIRECT3DVERTEXSHADER9; |
| 53 | typedef struct IDirect3DVolume9 IDirect3DVolume9, *PDIRECT3DVOLUME9, *LPDIRECT3DVOLUME9; |
| 54 | typedef struct IDirect3DVolumeTexture9 IDirect3DVolumeTexture9, *PDIRECT3DVOLUMETEXTURE9, *LPDIRECT3DVOLUMETEXTURE9; |
| 55 | |
| 56 | #ifdef __cplusplus |
| 57 | |
| 58 | extern "C" const GUID IID_IDirect3D9; |
| 59 | extern "C" const GUID IID_IDirect3D9Ex; |
| 60 | extern "C" const GUID IID_IDirect3D9ExOverlayExtension; |
| 61 | extern "C" const GUID IID_IDirect3DAuthenticatedChannel9; |
| 62 | extern "C" const GUID IID_IDirect3DBaseTexture9; |
| 63 | extern "C" const GUID IID_IDirect3DCryptoSession9; |
| 64 | extern "C" const GUID IID_IDirect3DCubeTexture9; |
| 65 | extern "C" const GUID IID_IDirect3DDevice9; |
| 66 | extern "C" const GUID IID_IDirect3DDevice9Ex; |
| 67 | extern "C" const GUID IID_IDirect3DDevice9Video; |
| 68 | extern "C" const GUID IID_IDirect3DIndexBuffer9; |
| 69 | extern "C" const GUID IID_IDirect3DPixelShader9; |
| 70 | extern "C" const GUID IID_IDirect3DQuery9; |
| 71 | extern "C" const GUID IID_IDirect3DResource9; |
| 72 | extern "C" const GUID IID_IDirect3DStateBlock9; |
| 73 | extern "C" const GUID IID_IDirect3DSurface9; |
| 74 | extern "C" const GUID IID_IDirect3DSwapChain9; |
| 75 | extern "C" const GUID IID_IDirect3DSwapChain9Ex; |
| 76 | extern "C" const GUID IID_IDirect3DTexture9; |
| 77 | extern "C" const GUID IID_IDirect3DVertexBuffer9; |
| 78 | extern "C" const GUID IID_IDirect3DVertexDeclaration9; |
| 79 | extern "C" const GUID IID_IDirect3DVertexShader9; |
| 80 | extern "C" const GUID IID_IDirect3DVolume9; |
| 81 | extern "C" const GUID IID_IDirect3DVolumeTexture9; |
| 82 | |
| 83 | struct IDirect3D9 : public IUnknown |
| 84 | { |
| 85 | virtual HRESULT WINAPI RegisterSoftwareDevice(void *pInitializeFunction) = 0; |
| 86 | virtual UINT WINAPI GetAdapterCount() = 0; |
| 87 | virtual HRESULT WINAPI GetAdapterIdentifier(UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier) = 0; |
| 88 | virtual UINT WINAPI GetAdapterModeCount(UINT Adapter, D3DFORMAT Format) = 0; |
| 89 | virtual HRESULT WINAPI EnumAdapterModes(UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode) = 0; |
| 90 | virtual HRESULT WINAPI GetAdapterDisplayMode(UINT Adapter, D3DDISPLAYMODE *pMode) = 0; |
| 91 | virtual HRESULT WINAPI CheckDeviceType(UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) = 0; |
| 92 | virtual HRESULT WINAPI CheckDeviceFormat(UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) = 0; |
| 93 | virtual HRESULT WINAPI CheckDeviceMultiSampleType(UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels) = 0; |
| 94 | virtual HRESULT WINAPI CheckDepthStencilMatch(UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) = 0; |
| 95 | virtual HRESULT WINAPI CheckDeviceFormatConversion(UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) = 0; |
| 96 | virtual HRESULT WINAPI GetDeviceCaps(UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps) = 0; |
| 97 | virtual HMONITOR WINAPI GetAdapterMonitor(UINT Adapter) = 0; |
| 98 | virtual HRESULT WINAPI CreateDevice(UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface) = 0; |
| 99 | }; |
| 100 | |
| 101 | struct IDirect3D9Ex : public IDirect3D9 |
| 102 | { |
| 103 | virtual UINT WINAPI GetAdapterModeCountEx(UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter) = 0; |
| 104 | virtual HRESULT WINAPI EnumAdapterModesEx(UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX *pMode) = 0; |
| 105 | virtual HRESULT WINAPI GetAdapterDisplayModeEx(UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation) = 0; |
| 106 | virtual HRESULT WINAPI CreateDeviceEx(UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3DDevice9Ex **ppReturnedDeviceInterface) = 0; |
| 107 | virtual HRESULT WINAPI GetAdapterLUID(UINT Adapter, LUID *pLUID) = 0; |
| 108 | }; |
| 109 | |
| 110 | struct IDirect3D9ExOverlayExtension : public IUnknown |
| 111 | { |
| 112 | virtual HRESULT WINAPI CheckDeviceOverlayType(UINT Adapter, D3DDEVTYPE DevType, UINT OverlayWidth, UINT OverlayHeight, D3DFORMAT OverlayFormat, D3DDISPLAYMODEEX *pDisplayMode, D3DDISPLAYROTATION DisplayRotation, D3DOVERLAYCAPS *pOverlayCaps) = 0; |
| 113 | }; |
| 114 | |
| 115 | struct IDirect3DResource9 : public IUnknown |
| 116 | { |
| 117 | virtual HRESULT WINAPI GetDevice(IDirect3DDevice9 **ppDevice) = 0; |
| 118 | virtual HRESULT WINAPI SetPrivateData(REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags) = 0; |
| 119 | virtual HRESULT WINAPI GetPrivateData(REFGUID refguid, void *pData, DWORD *pSizeOfData) = 0; |
| 120 | virtual HRESULT WINAPI FreePrivateData(REFGUID refguid) = 0; |
| 121 | virtual DWORD WINAPI SetPriority(DWORD PriorityNew) = 0; |
| 122 | virtual DWORD WINAPI GetPriority() = 0; |
| 123 | virtual void WINAPI PreLoad() = 0; |
| 124 | virtual D3DRESOURCETYPE WINAPI GetType() = 0; |
| 125 | }; |
| 126 | |
| 127 | struct IDirect3DBaseTexture9 : public IDirect3DResource9 |
| 128 | { |
| 129 | virtual DWORD WINAPI SetLOD(DWORD LODNew) = 0; |
| 130 | virtual DWORD WINAPI GetLOD() = 0; |
| 131 | virtual DWORD WINAPI GetLevelCount() = 0; |
| 132 | virtual HRESULT WINAPI SetAutoGenFilterType(D3DTEXTUREFILTERTYPE FilterType) = 0; |
| 133 | virtual D3DTEXTUREFILTERTYPE WINAPI GetAutoGenFilterType() = 0; |
| 134 | virtual void WINAPI GenerateMipSubLevels() = 0; |
| 135 | }; |
| 136 | |
| 137 | struct IDirect3DCryptoSession9 : public IUnknown |
| 138 | { |
| 139 | virtual HRESULT WINAPI GetCertificateSize(UINT *pCertificateSize) = 0; |
| 140 | virtual HRESULT WINAPI GetCertificate(UINT CertifacteSize, BYTE *ppCertificate) = 0; |
| 141 | virtual HRESULT WINAPI NegotiateKeyExchange(UINT DataSize, void *pData) = 0; |
| 142 | virtual HRESULT WINAPI EncryptionBlt(IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT DstSurfaceSize, void *pIV) = 0; |
| 143 | virtual HRESULT WINAPI DecryptionBlt(IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT SrcSurfaceSize, D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, void *pContentKey, void *pIV) = 0; |
| 144 | virtual HRESULT WINAPI GetSurfacePitch(IDirect3DSurface9 *pSrcSurface, UINT *pSurfacePitch) = 0; |
| 145 | virtual HRESULT WINAPI StartSessionKeyRefresh(void *pRandomNumber, UINT RandomNumberSize) = 0; |
| 146 | virtual HRESULT WINAPI FinishSessionKeyRefresh() = 0; |
| 147 | virtual HRESULT WINAPI GetEncryptionBltKey(void *pReadbackKey, UINT KeySize) = 0; |
| 148 | }; |
| 149 | |
| 150 | struct IDirect3DCubeTexture9 : public IDirect3DBaseTexture9 |
| 151 | { |
| 152 | virtual HRESULT WINAPI GetLevelDesc(UINT Level, D3DSURFACE_DESC *pDesc) = 0; |
| 153 | virtual HRESULT WINAPI GetCubeMapSurface(D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface) = 0; |
| 154 | virtual HRESULT WINAPI LockRect(D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags) = 0; |
| 155 | virtual HRESULT WINAPI UnlockRect(D3DCUBEMAP_FACES FaceType, UINT Level) = 0; |
| 156 | virtual HRESULT WINAPI AddDirtyRect(D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect) = 0; |
| 157 | }; |
| 158 | |
| 159 | struct IDirect3DDevice9 : public IUnknown |
| 160 | { |
| 161 | virtual HRESULT WINAPI TestCooperativeLevel() = 0; |
| 162 | virtual UINT WINAPI GetAvailableTextureMem() = 0; |
| 163 | virtual HRESULT WINAPI EvictManagedResources() = 0; |
| 164 | virtual HRESULT WINAPI GetDirect3D(IDirect3D9 **ppD3D9) = 0; |
| 165 | virtual HRESULT WINAPI GetDeviceCaps(D3DCAPS9 *pCaps) = 0; |
| 166 | virtual HRESULT WINAPI GetDisplayMode(UINT iSwapChain, D3DDISPLAYMODE *pMode) = 0; |
| 167 | virtual HRESULT WINAPI GetCreationParameters(D3DDEVICE_CREATION_PARAMETERS *pParameters) = 0; |
| 168 | virtual HRESULT WINAPI SetCursorProperties(UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap) = 0; |
| 169 | virtual void WINAPI SetCursorPosition(int X, int Y, DWORD Flags) = 0; |
| 170 | virtual BOOL WINAPI ShowCursor(BOOL bShow) = 0; |
| 171 | virtual HRESULT WINAPI CreateAdditionalSwapChain(D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain) = 0; |
| 172 | virtual HRESULT WINAPI GetSwapChain(UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain) = 0; |
| 173 | virtual UINT WINAPI GetNumberOfSwapChains() = 0; |
| 174 | virtual HRESULT WINAPI Reset(D3DPRESENT_PARAMETERS *pPresentationParameters) = 0; |
| 175 | virtual HRESULT WINAPI Present(const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion) = 0; |
| 176 | virtual HRESULT WINAPI GetBackBuffer(UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer) = 0; |
| 177 | virtual HRESULT WINAPI GetRasterStatus(UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus) = 0; |
| 178 | virtual HRESULT WINAPI SetDialogBoxMode(BOOL bEnableDialogs) = 0; |
| 179 | virtual void WINAPI SetGammaRamp(UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp) = 0; |
| 180 | virtual void WINAPI GetGammaRamp(UINT iSwapChain, D3DGAMMARAMP *pRamp) = 0; |
| 181 | virtual HRESULT WINAPI CreateTexture(UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle) = 0; |
| 182 | virtual HRESULT WINAPI CreateVolumeTexture(UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle) = 0; |
| 183 | virtual HRESULT WINAPI CreateCubeTexture(UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle) = 0; |
| 184 | virtual HRESULT WINAPI CreateVertexBuffer(UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle) = 0; |
| 185 | virtual HRESULT WINAPI CreateIndexBuffer(UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle) = 0; |
| 186 | virtual HRESULT WINAPI CreateRenderTarget(UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle) = 0; |
| 187 | virtual HRESULT WINAPI CreateDepthStencilSurface(UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle) = 0; |
| 188 | virtual HRESULT WINAPI UpdateSurface(IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint) = 0; |
| 189 | virtual HRESULT WINAPI UpdateTexture(IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture) = 0; |
| 190 | virtual HRESULT WINAPI GetRenderTargetData(IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface) = 0; |
| 191 | virtual HRESULT WINAPI GetFrontBufferData(UINT iSwapChain, IDirect3DSurface9 *pDestSurface) = 0; |
| 192 | virtual HRESULT WINAPI StretchRect(IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter) = 0; |
| 193 | virtual HRESULT WINAPI ColorFill(IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color) = 0; |
| 194 | virtual HRESULT WINAPI CreateOffscreenPlainSurface(UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle) = 0; |
| 195 | virtual HRESULT WINAPI SetRenderTarget(DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget) = 0; |
| 196 | virtual HRESULT WINAPI GetRenderTarget(DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget) = 0; |
| 197 | virtual HRESULT WINAPI SetDepthStencilSurface(IDirect3DSurface9 *pNewZStencil) = 0; |
| 198 | virtual HRESULT WINAPI GetDepthStencilSurface(IDirect3DSurface9 **ppZStencilSurface) = 0; |
| 199 | virtual HRESULT WINAPI BeginScene() = 0; |
| 200 | virtual HRESULT WINAPI EndScene() = 0; |
| 201 | virtual HRESULT WINAPI Clear(DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) = 0; |
| 202 | virtual HRESULT WINAPI SetTransform(D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix) = 0; |
| 203 | virtual HRESULT WINAPI GetTransform(D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix) = 0; |
| 204 | virtual HRESULT WINAPI MultiplyTransform(D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix) = 0; |
| 205 | virtual HRESULT WINAPI SetViewport(const D3DVIEWPORT9 *pViewport) = 0; |
| 206 | virtual HRESULT WINAPI GetViewport(D3DVIEWPORT9 *pViewport) = 0; |
| 207 | virtual HRESULT WINAPI SetMaterial(const D3DMATERIAL9 *pMaterial) = 0; |
| 208 | virtual HRESULT WINAPI GetMaterial(D3DMATERIAL9 *pMaterial) = 0; |
| 209 | virtual HRESULT WINAPI SetLight(DWORD Index, const D3DLIGHT9 *pLight) = 0; |
| 210 | virtual HRESULT WINAPI GetLight(DWORD Index, D3DLIGHT9 *pLight) = 0; |
| 211 | virtual HRESULT WINAPI LightEnable(DWORD Index, BOOL Enable) = 0; |
| 212 | virtual HRESULT WINAPI GetLightEnable(DWORD Index, BOOL *pEnable) = 0; |
| 213 | virtual HRESULT WINAPI SetClipPlane(DWORD Index, const float *pPlane) = 0; |
| 214 | virtual HRESULT WINAPI GetClipPlane(DWORD Index, float *pPlane) = 0; |
| 215 | virtual HRESULT WINAPI SetRenderState(D3DRENDERSTATETYPE State, DWORD Value) = 0; |
| 216 | virtual HRESULT WINAPI GetRenderState(D3DRENDERSTATETYPE State, DWORD *pValue) = 0; |
| 217 | virtual HRESULT WINAPI CreateStateBlock(D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB) = 0; |
| 218 | virtual HRESULT WINAPI BeginStateBlock() = 0; |
| 219 | virtual HRESULT WINAPI EndStateBlock(IDirect3DStateBlock9 **ppSB) = 0; |
| 220 | virtual HRESULT WINAPI SetClipStatus(const D3DCLIPSTATUS9 *pClipStatus) = 0; |
| 221 | virtual HRESULT WINAPI GetClipStatus(D3DCLIPSTATUS9 *pClipStatus) = 0; |
| 222 | virtual HRESULT WINAPI GetTexture(DWORD Stage, IDirect3DBaseTexture9 **ppTexture) = 0; |
| 223 | virtual HRESULT WINAPI SetTexture(DWORD Stage, IDirect3DBaseTexture9 *pTexture) = 0; |
| 224 | virtual HRESULT WINAPI GetTextureStageState(DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue) = 0; |
| 225 | virtual HRESULT WINAPI SetTextureStageState(DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) = 0; |
| 226 | virtual HRESULT WINAPI GetSamplerState(DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue) = 0; |
| 227 | virtual HRESULT WINAPI SetSamplerState(DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) = 0; |
| 228 | virtual HRESULT WINAPI ValidateDevice(DWORD *pNumPasses) = 0; |
| 229 | virtual HRESULT WINAPI SetPaletteEntries(UINT PaletteNumber, const PALETTEENTRY *pEntries) = 0; |
| 230 | virtual HRESULT WINAPI GetPaletteEntries(UINT PaletteNumber, PALETTEENTRY *pEntries) = 0; |
| 231 | virtual HRESULT WINAPI SetCurrentTexturePalette(UINT PaletteNumber) = 0; |
| 232 | virtual HRESULT WINAPI GetCurrentTexturePalette(UINT *PaletteNumber) = 0; |
| 233 | virtual HRESULT WINAPI SetScissorRect(const RECT *pRect) = 0; |
| 234 | virtual HRESULT WINAPI GetScissorRect(RECT *pRect) = 0; |
| 235 | virtual HRESULT WINAPI SetSoftwareVertexProcessing(BOOL bSoftware) = 0; |
| 236 | virtual BOOL WINAPI GetSoftwareVertexProcessing() = 0; |
| 237 | virtual HRESULT WINAPI SetNPatchMode(float nSegments) = 0; |
| 238 | virtual float WINAPI GetNPatchMode() = 0; |
| 239 | virtual HRESULT WINAPI DrawPrimitive(D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) = 0; |
| 240 | virtual HRESULT WINAPI DrawIndexedPrimitive(D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) = 0; |
| 241 | virtual HRESULT WINAPI DrawPrimitiveUP(D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride) = 0; |
| 242 | virtual HRESULT WINAPI DrawIndexedPrimitiveUP(D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride) = 0; |
| 243 | virtual HRESULT WINAPI ProcessVertices(UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags) = 0; |
| 244 | virtual HRESULT WINAPI CreateVertexDeclaration(const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl) = 0; |
| 245 | virtual HRESULT WINAPI SetVertexDeclaration(IDirect3DVertexDeclaration9 *pDecl) = 0; |
| 246 | virtual HRESULT WINAPI GetVertexDeclaration(IDirect3DVertexDeclaration9 **ppDecl) = 0; |
| 247 | virtual HRESULT WINAPI SetFVF(DWORD FVF) = 0; |
| 248 | virtual HRESULT WINAPI GetFVF(DWORD *pFVF) = 0; |
| 249 | virtual HRESULT WINAPI CreateVertexShader(const DWORD *pFunction, IDirect3DVertexShader9 **ppShader) = 0; |
| 250 | virtual HRESULT WINAPI SetVertexShader(IDirect3DVertexShader9 *pShader) = 0; |
| 251 | virtual HRESULT WINAPI GetVertexShader(IDirect3DVertexShader9 **ppShader) = 0; |
| 252 | virtual HRESULT WINAPI SetVertexShaderConstantF(UINT StartRegister, const float *pConstantData, UINT Vector4fCount) = 0; |
| 253 | virtual HRESULT WINAPI GetVertexShaderConstantF(UINT StartRegister, float *pConstantData, UINT Vector4fCount) = 0; |
| 254 | virtual HRESULT WINAPI SetVertexShaderConstantI(UINT StartRegister, const int *pConstantData, UINT Vector4iCount) = 0; |
| 255 | virtual HRESULT WINAPI GetVertexShaderConstantI(UINT StartRegister, int *pConstantData, UINT Vector4iCount) = 0; |
| 256 | virtual HRESULT WINAPI SetVertexShaderConstantB(UINT StartRegister, const BOOL *pConstantData, UINT BoolCount) = 0; |
| 257 | virtual HRESULT WINAPI GetVertexShaderConstantB(UINT StartRegister, BOOL *pConstantData, UINT BoolCount) = 0; |
| 258 | virtual HRESULT WINAPI SetStreamSource(UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride) = 0; |
| 259 | virtual HRESULT WINAPI GetStreamSource(UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride) = 0; |
| 260 | virtual HRESULT WINAPI SetStreamSourceFreq(UINT StreamNumber, UINT Setting) = 0; |
| 261 | virtual HRESULT WINAPI GetStreamSourceFreq(UINT StreamNumber, UINT *pSetting) = 0; |
| 262 | virtual HRESULT WINAPI SetIndices(IDirect3DIndexBuffer9 *pIndexData) = 0; |
| 263 | virtual HRESULT WINAPI GetIndices(IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex) = 0; |
| 264 | virtual HRESULT WINAPI CreatePixelShader(const DWORD *pFunction, IDirect3DPixelShader9 **ppShader) = 0; |
| 265 | virtual HRESULT WINAPI SetPixelShader(IDirect3DPixelShader9 *pShader) = 0; |
| 266 | virtual HRESULT WINAPI GetPixelShader(IDirect3DPixelShader9 **ppShader) = 0; |
| 267 | virtual HRESULT WINAPI SetPixelShaderConstantF(UINT StartRegister, const float *pConstantData, UINT Vector4fCount) = 0; |
| 268 | virtual HRESULT WINAPI GetPixelShaderConstantF(UINT StartRegister, float *pConstantData, UINT Vector4fCount) = 0; |
| 269 | virtual HRESULT WINAPI SetPixelShaderConstantI(UINT StartRegister, const int *pConstantData, UINT Vector4iCount) = 0; |
| 270 | virtual HRESULT WINAPI GetPixelShaderConstantI(UINT StartRegister, int *pConstantData, UINT Vector4iCount) = 0; |
| 271 | virtual HRESULT WINAPI SetPixelShaderConstantB(UINT StartRegister, const BOOL *pConstantData, UINT BoolCount) = 0; |
| 272 | virtual HRESULT WINAPI GetPixelShaderConstantB(UINT StartRegister, BOOL *pConstantData, UINT BoolCount) = 0; |
| 273 | virtual HRESULT WINAPI DrawRectPatch(UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo) = 0; |
| 274 | virtual HRESULT WINAPI DrawTriPatch(UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo) = 0; |
| 275 | virtual HRESULT WINAPI DeletePatch(UINT Handle) = 0; |
| 276 | virtual HRESULT WINAPI CreateQuery(D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery) = 0; |
| 277 | }; |
| 278 | |
| 279 | struct IDirect3DDevice9Ex : public IDirect3DDevice9 |
| 280 | { |
| 281 | virtual HRESULT WINAPI SetConvolutionMonoKernel(UINT width, UINT height, float *rows, float *columns) = 0; |
| 282 | virtual HRESULT WINAPI ComposeRects(IDirect3DSurface9 *pSrc, IDirect3DSurface9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset) = 0; |
| 283 | virtual HRESULT WINAPI PresentEx(const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags) = 0; |
| 284 | virtual HRESULT WINAPI GetGPUThreadPriority(INT *pPriority) = 0; |
| 285 | virtual HRESULT WINAPI SetGPUThreadPriority(INT Priority) = 0; |
| 286 | virtual HRESULT WINAPI WaitForVBlank(UINT iSwapChain) = 0; |
| 287 | virtual HRESULT WINAPI CheckResourceResidency(IDirect3DResource9 **pResourceArray, UINT32 NumResources) = 0; |
| 288 | virtual HRESULT WINAPI SetMaximumFrameLatency(UINT MaxLatency) = 0; |
| 289 | virtual HRESULT WINAPI GetMaximumFrameLatency(UINT *pMaxLatency) = 0; |
| 290 | virtual HRESULT WINAPI CheckDeviceState(HWND hDestinationWindow) = 0; |
| 291 | virtual HRESULT WINAPI CreateRenderTargetEx(UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage) = 0; |
| 292 | virtual HRESULT WINAPI CreateOffscreenPlainSurfaceEx(UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage) = 0; |
| 293 | virtual HRESULT WINAPI CreateDepthStencilSurfaceEx(UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage) = 0; |
| 294 | virtual HRESULT WINAPI ResetEx(D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode) = 0; |
| 295 | virtual HRESULT WINAPI GetDisplayModeEx(UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation) = 0; |
| 296 | }; |
| 297 | |
| 298 | struct IDirect3DDevice9Video : public IUnknown |
| 299 | { |
| 300 | virtual HRESULT WINAPI GetContentProtectionCaps(const GUID *pCryptoType, const GUID *pDecodeProfile, D3DCONTENTPROTECTIONCAPS *pCaps) = 0; |
| 301 | virtual HRESULT WINAPI CreateAuthenticatedChannel(D3DAUTHENTICATEDCHANNELTYPE ChannelType, IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel, HANDLE *pChannelHandle) = 0; |
| 302 | virtual HRESULT WINAPI CreateCryptoSession(const GUID *pCryptoType, const GUID *pDecodeProfile, IDirect3DCryptoSession9 **ppCryptoSession, HANDLE *pCryptoHandle) = 0; |
| 303 | }; |
| 304 | |
| 305 | struct IDirect3DIndexBuffer9 : public IDirect3DResource9 |
| 306 | { |
| 307 | virtual HRESULT WINAPI Lock(UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags) = 0; |
| 308 | virtual HRESULT WINAPI Unlock() = 0; |
| 309 | virtual HRESULT WINAPI GetDesc(D3DINDEXBUFFER_DESC *pDesc) = 0; |
| 310 | }; |
| 311 | |
| 312 | struct IDirect3DPixelShader9 : public IUnknown |
| 313 | { |
| 314 | virtual HRESULT WINAPI GetDevice(IDirect3DDevice9 **ppDevice) = 0; |
| 315 | virtual HRESULT WINAPI GetFunction(void *pData, UINT *pSizeOfData) = 0; |
| 316 | }; |
| 317 | |
| 318 | struct IDirect3DQuery9 : public IUnknown |
| 319 | { |
| 320 | virtual HRESULT WINAPI GetDevice(IDirect3DDevice9 **ppDevice) = 0; |
| 321 | virtual D3DQUERYTYPE WINAPI GetType() = 0; |
| 322 | virtual DWORD WINAPI GetDataSize() = 0; |
| 323 | virtual HRESULT WINAPI Issue(DWORD dwIssueFlags) = 0; |
| 324 | virtual HRESULT WINAPI GetData(void *pData, DWORD dwSize, DWORD dwGetDataFlags) = 0; |
| 325 | }; |
| 326 | |
| 327 | struct IDirect3DStateBlock9 : public IUnknown |
| 328 | { |
| 329 | virtual HRESULT WINAPI GetDevice(IDirect3DDevice9 **ppDevice) = 0; |
| 330 | virtual HRESULT WINAPI Capture() = 0; |
| 331 | virtual HRESULT WINAPI Apply() = 0; |
| 332 | }; |
| 333 | |
| 334 | struct IDirect3DSurface9 : public IDirect3DResource9 |
| 335 | { |
| 336 | virtual HRESULT WINAPI GetContainer(REFIID riid, void **ppContainer) = 0; |
| 337 | virtual HRESULT WINAPI GetDesc(D3DSURFACE_DESC *pDesc) = 0; |
| 338 | virtual HRESULT WINAPI LockRect(D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags) = 0; |
| 339 | virtual HRESULT WINAPI UnlockRect() = 0; |
| 340 | virtual HRESULT WINAPI GetDC(HDC *phdc) = 0; |
| 341 | virtual HRESULT WINAPI ReleaseDC(HDC hdc) = 0; |
| 342 | }; |
| 343 | |
| 344 | struct IDirect3DSwapChain9 : public IUnknown |
| 345 | { |
| 346 | virtual HRESULT WINAPI Present(const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags) = 0; |
| 347 | virtual HRESULT WINAPI GetFrontBufferData(IDirect3DSurface9 *pDestSurface) = 0; |
| 348 | virtual HRESULT WINAPI GetBackBuffer(UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer) = 0; |
| 349 | virtual HRESULT WINAPI GetRasterStatus(D3DRASTER_STATUS *pRasterStatus) = 0; |
| 350 | virtual HRESULT WINAPI GetDisplayMode(D3DDISPLAYMODE *pMode) = 0; |
| 351 | virtual HRESULT WINAPI GetDevice(IDirect3DDevice9 **ppDevice) = 0; |
| 352 | virtual HRESULT WINAPI GetPresentParameters(D3DPRESENT_PARAMETERS *pPresentationParameters) = 0; |
| 353 | }; |
| 354 | |
| 355 | struct IDirect3DSwapChain9Ex : public IDirect3DSwapChain9 |
| 356 | { |
| 357 | virtual HRESULT WINAPI GetLastPresentCount(UINT *pLastPresentCount) = 0; |
| 358 | virtual HRESULT WINAPI GetPresentStats(D3DPRESENTSTATS *pPresentationStatistics) = 0; |
| 359 | virtual HRESULT WINAPI GetDisplayModeEx(D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation) = 0; |
| 360 | }; |
| 361 | |
| 362 | struct IDirect3DTexture9 : public IDirect3DBaseTexture9 |
| 363 | { |
| 364 | virtual HRESULT WINAPI GetLevelDesc(UINT Level, D3DSURFACE_DESC *pDesc) = 0; |
| 365 | virtual HRESULT WINAPI GetSurfaceLevel(UINT Level, IDirect3DSurface9 **ppSurfaceLevel) = 0; |
| 366 | virtual HRESULT WINAPI LockRect(UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags) = 0; |
| 367 | virtual HRESULT WINAPI UnlockRect(UINT Level) = 0; |
| 368 | virtual HRESULT WINAPI AddDirtyRect(const RECT *pDirtyRect) = 0; |
| 369 | }; |
| 370 | |
| 371 | struct IDirect3DVertexBuffer9 : public IDirect3DResource9 |
| 372 | { |
| 373 | virtual HRESULT WINAPI Lock(UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags) = 0; |
| 374 | virtual HRESULT WINAPI Unlock() = 0; |
| 375 | virtual HRESULT WINAPI GetDesc(D3DVERTEXBUFFER_DESC *pDesc) = 0; |
| 376 | }; |
| 377 | |
| 378 | struct IDirect3DVertexDeclaration9 : public IUnknown |
| 379 | { |
| 380 | virtual HRESULT WINAPI GetDevice(IDirect3DDevice9 **ppDevice) = 0; |
| 381 | virtual HRESULT WINAPI GetDeclaration(D3DVERTEXELEMENT9 *pElement, UINT *pNumElements) = 0; |
| 382 | }; |
| 383 | |
| 384 | struct IDirect3DVertexShader9 : public IUnknown |
| 385 | { |
| 386 | virtual HRESULT WINAPI GetDevice(IDirect3DDevice9 **ppDevice) = 0; |
| 387 | virtual HRESULT WINAPI GetFunction(void *pData, UINT *pSizeOfData) = 0; |
| 388 | }; |
| 389 | |
| 390 | struct IDirect3DVolume9 : public IUnknown |
| 391 | { |
| 392 | virtual HRESULT WINAPI GetDevice(IDirect3DDevice9 **ppDevice) = 0; |
| 393 | virtual HRESULT WINAPI SetPrivateData(REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags) = 0; |
| 394 | virtual HRESULT WINAPI GetPrivateData(REFGUID refguid, void *pData, DWORD *pSizeOfData) = 0; |
| 395 | virtual HRESULT WINAPI FreePrivateData(REFGUID refguid) = 0; |
| 396 | virtual HRESULT WINAPI GetContainer(REFIID riid, void **ppContainer) = 0; |
| 397 | virtual HRESULT WINAPI GetDesc(D3DVOLUME_DESC *pDesc) = 0; |
| 398 | virtual HRESULT WINAPI LockBox(D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags) = 0; |
| 399 | virtual HRESULT WINAPI UnlockBox() = 0; |
| 400 | }; |
| 401 | |
Xavier Bouchoux | 072e2ba | 2014-12-08 23:28:28 +0100 | [diff] [blame] | 402 | struct IDirect3DVolumeTexture9 : public IDirect3DBaseTexture9 |
| 403 | { |
| 404 | virtual HRESULT WINAPI GetLevelDesc(UINT Level, D3DVOLUME_DESC *pDesc) = 0; |
| 405 | virtual HRESULT WINAPI GetVolumeLevel(UINT Level, IDirect3DVolume9 **ppVolumeLevel) = 0; |
| 406 | virtual HRESULT WINAPI LockBox(UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags) = 0; |
| 407 | virtual HRESULT WINAPI UnlockBox(UINT Level) = 0; |
| 408 | virtual HRESULT WINAPI AddDirtyBox(const D3DBOX *pDirtyBox) = 0; |
| 409 | }; |
| 410 | |
| 411 | |
Joakim Sindholt | fdd9657 | 2011-08-04 15:14:06 +0200 | [diff] [blame] | 412 | #else /* __cplusplus */ |
| 413 | |
| 414 | extern const GUID IID_IDirect3D9; |
| 415 | extern const GUID IID_IDirect3D9Ex; |
| 416 | extern const GUID IID_IDirect3D9ExOverlayExtension; |
| 417 | extern const GUID IID_IDirect3DAuthenticatedChannel9; |
| 418 | extern const GUID IID_IDirect3DBaseTexture9; |
| 419 | extern const GUID IID_IDirect3DCryptoSession9; |
| 420 | extern const GUID IID_IDirect3DCubeTexture9; |
| 421 | extern const GUID IID_IDirect3DDevice9; |
| 422 | extern const GUID IID_IDirect3DDevice9Ex; |
| 423 | extern const GUID IID_IDirect3DDevice9Video; |
| 424 | extern const GUID IID_IDirect3DIndexBuffer9; |
| 425 | extern const GUID IID_IDirect3DPixelShader9; |
| 426 | extern const GUID IID_IDirect3DQuery9; |
| 427 | extern const GUID IID_IDirect3DResource9; |
| 428 | extern const GUID IID_IDirect3DStateBlock9; |
| 429 | extern const GUID IID_IDirect3DSurface9; |
| 430 | extern const GUID IID_IDirect3DSwapChain9; |
| 431 | extern const GUID IID_IDirect3DSwapChain9Ex; |
| 432 | extern const GUID IID_IDirect3DTexture9; |
| 433 | extern const GUID IID_IDirect3DVertexBuffer9; |
| 434 | extern const GUID IID_IDirect3DVertexDeclaration9; |
| 435 | extern const GUID IID_IDirect3DVertexShader9; |
| 436 | extern const GUID IID_IDirect3DVolume9; |
| 437 | extern const GUID IID_IDirect3DVolumeTexture9; |
| 438 | |
| 439 | typedef struct IDirect3D9Vtbl |
| 440 | { |
| 441 | /* IUnknown */ |
| 442 | HRESULT (WINAPI *QueryInterface)(IDirect3D9 *This, REFIID riid, void **ppvObject); |
| 443 | ULONG (WINAPI *AddRef)(IDirect3D9 *This); |
| 444 | ULONG (WINAPI *Release)(IDirect3D9 *This); |
| 445 | /* IDirect3D9 */ |
| 446 | HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9 *This, void *pInitializeFunction); |
| 447 | UINT (WINAPI *GetAdapterCount)(IDirect3D9 *This); |
| 448 | HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9 *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); |
| 449 | UINT (WINAPI *GetAdapterModeCount)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format); |
| 450 | HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); |
| 451 | HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9 *This, UINT Adapter, D3DDISPLAYMODE *pMode); |
| 452 | HRESULT (WINAPI *CheckDeviceType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); |
| 453 | HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); |
| 454 | HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); |
| 455 | HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); |
| 456 | HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); |
| 457 | HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); |
| 458 | HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9 *This, UINT Adapter); |
| 459 | HRESULT (WINAPI *CreateDevice)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); |
| 460 | } IDirect3D9Vtbl; |
| 461 | struct IDirect3D9 |
| 462 | { |
| 463 | IDirect3D9Vtbl *lpVtbl; |
| 464 | }; |
| 465 | |
| 466 | /* IUnknown macros */ |
| 467 | #define IDirect3D9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| 468 | #define IDirect3D9_AddRef(p) (p)->lpVtbl->AddRef(p) |
| 469 | #define IDirect3D9_Release(p) (p)->lpVtbl->Release(p) |
| 470 | /* IDirect3D9 macros */ |
| 471 | #define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a) |
| 472 | #define IDirect3D9_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p) |
| 473 | #define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c) |
| 474 | #define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b) |
| 475 | #define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d) |
| 476 | #define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b) |
| 477 | #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e) |
| 478 | #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f) |
| 479 | #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f) |
| 480 | #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e) |
| 481 | #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d) |
| 482 | #define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c) |
| 483 | #define IDirect3D9_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a) |
| 484 | #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f) |
| 485 | |
| 486 | typedef struct IDirect3D9ExVtbl |
| 487 | { |
| 488 | /* IUnknown */ |
| 489 | HRESULT (WINAPI *QueryInterface)(IDirect3D9Ex *This, REFIID riid, void **ppvObject); |
| 490 | ULONG (WINAPI *AddRef)(IDirect3D9Ex *This); |
| 491 | ULONG (WINAPI *Release)(IDirect3D9Ex *This); |
| 492 | /* IDirect3D9 */ |
| 493 | HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9Ex *This, void *pInitializeFunction); |
| 494 | UINT (WINAPI *GetAdapterCount)(IDirect3D9Ex *This); |
| 495 | HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9Ex *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); |
| 496 | UINT (WINAPI *GetAdapterModeCount)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format); |
| 497 | HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); |
| 498 | HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODE *pMode); |
| 499 | HRESULT (WINAPI *CheckDeviceType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); |
| 500 | HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); |
| 501 | HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); |
| 502 | HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); |
| 503 | HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); |
| 504 | HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); |
| 505 | HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9Ex *This, UINT Adapter); |
| 506 | HRESULT (WINAPI *CreateDevice)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); |
| 507 | /* IDirect3D9Ex */ |
| 508 | UINT (WINAPI *GetAdapterModeCountEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter); |
| 509 | HRESULT (WINAPI *EnumAdapterModesEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX *pMode); |
| 510 | HRESULT (WINAPI *GetAdapterDisplayModeEx)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); |
| 511 | HRESULT (WINAPI *CreateDeviceEx)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3DDevice9Ex **ppReturnedDeviceInterface); |
| 512 | HRESULT (WINAPI *GetAdapterLUID)(IDirect3D9Ex *This, UINT Adapter, LUID *pLUID); |
| 513 | } IDirect3D9ExVtbl; |
| 514 | struct IDirect3D9Ex |
| 515 | { |
| 516 | IDirect3D9ExVtbl *lpVtbl; |
| 517 | }; |
| 518 | |
| 519 | /* IUnknown macros */ |
| 520 | #define IDirect3D9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| 521 | #define IDirect3D9Ex_AddRef(p) (p)->lpVtbl->AddRef(p) |
| 522 | #define IDirect3D9Ex_Release(p) (p)->lpVtbl->Release(p) |
| 523 | /* IDirect3D9 macros */ |
| 524 | #define IDirect3D9Ex_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a) |
| 525 | #define IDirect3D9Ex_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p) |
| 526 | #define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c) |
| 527 | #define IDirect3D9Ex_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b) |
| 528 | #define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d) |
| 529 | #define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b) |
| 530 | #define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e) |
| 531 | #define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f) |
| 532 | #define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f) |
| 533 | #define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e) |
| 534 | #define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d) |
| 535 | #define IDirect3D9Ex_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c) |
| 536 | #define IDirect3D9Ex_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a) |
| 537 | #define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f) |
| 538 | /* IDirect3D9Ex macros */ |
| 539 | #define IDirect3D9Ex_GetAdapterModeCountEx(p,a,b) (p)->lpVtbl->GetAdapterModeCountEx(p,a,b) |
| 540 | #define IDirect3D9Ex_EnumAdapterModesEx(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModesEx(p,a,b,c,d) |
| 541 | #define IDirect3D9Ex_GetAdapterDisplayModeEx(p,a,b,c) (p)->lpVtbl->GetAdapterDisplayModeEx(p,a,b,c) |
| 542 | #define IDirect3D9Ex_CreateDeviceEx(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d,e,f,g) |
| 543 | #define IDirect3D9Ex_GetAdapterLUID(p,a,b) (p)->lpVtbl->GetAdapterLUID(p,a,b) |
| 544 | |
| 545 | typedef struct IDirect3D9ExOverlayExtensionVtbl |
| 546 | { |
| 547 | /* IUnknown */ |
| 548 | HRESULT (WINAPI *QueryInterface)(IDirect3D9ExOverlayExtension *This, REFIID riid, void **ppvObject); |
| 549 | ULONG (WINAPI *AddRef)(IDirect3D9ExOverlayExtension *This); |
| 550 | ULONG (WINAPI *Release)(IDirect3D9ExOverlayExtension *This); |
| 551 | /* IDirect3D9ExOverlayExtension */ |
| 552 | HRESULT (WINAPI *CheckDeviceOverlayType)(IDirect3D9ExOverlayExtension *This, UINT Adapter, D3DDEVTYPE DevType, UINT OverlayWidth, UINT OverlayHeight, D3DFORMAT OverlayFormat, D3DDISPLAYMODEEX *pDisplayMode, D3DDISPLAYROTATION DisplayRotation, D3DOVERLAYCAPS *pOverlayCaps); |
| 553 | } IDirect3D9ExOverlayExtensionVtbl; |
| 554 | struct IDirect3D9ExOverlayExtension |
| 555 | { |
| 556 | IDirect3D9ExOverlayExtensionVtbl *lpVtbl; |
| 557 | }; |
| 558 | |
| 559 | /* IUnknown macros */ |
| 560 | #define IDirect3D9ExOverlayExtension_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| 561 | #define IDirect3D9ExOverlayExtension_AddRef(p) (p)->lpVtbl->AddRef(p) |
| 562 | #define IDirect3D9ExOverlayExtension_Release(p) (p)->lpVtbl->Release(p) |
| 563 | /* IDirect3D9ExOverlayExtension macros */ |
| 564 | #define IDirect3D9ExOverlayExtension_CheckDeviceOverlayType(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CheckDeviceOverlayType(p,a,b,c,d,e,f,g,h) |
| 565 | |
| 566 | typedef struct IDirect3DAuthenticatedChannel9Vtbl |
| 567 | { |
| 568 | /* IUnknown */ |
| 569 | HRESULT (WINAPI *QueryInterface)(IDirect3DAuthenticatedChannel9 *This, REFIID riid, void **ppvObject); |
| 570 | ULONG (WINAPI *AddRef)(IDirect3DAuthenticatedChannel9 *This); |
| 571 | ULONG (WINAPI *Release)(IDirect3DAuthenticatedChannel9 *This); |
| 572 | /* IDirect3DAuthenticatedChannel9 */ |
| 573 | HRESULT (WINAPI *GetCertificateSize)(IDirect3DAuthenticatedChannel9 *This, UINT *pCertificateSize); |
| 574 | HRESULT (WINAPI *GetCertificate)(IDirect3DAuthenticatedChannel9 *This, UINT CertifacteSize, BYTE *ppCertificate); |
| 575 | HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DAuthenticatedChannel9 *This, UINT DataSize, void *pData); |
| 576 | HRESULT (WINAPI *Query)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, UINT OutputSize, void *pOutput); |
| 577 | HRESULT (WINAPI *Configure)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput); |
| 578 | } IDirect3DAuthenticatedChannel9Vtbl; |
| 579 | struct IDirect3DAuthenticatedChannel9 |
| 580 | { |
| 581 | IDirect3DAuthenticatedChannel9Vtbl *lpVtbl; |
| 582 | }; |
| 583 | |
| 584 | /* IUnknown macros */ |
| 585 | #define IDirect3DAuthenticatedChannel9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| 586 | #define IDirect3DAuthenticatedChannel9_AddRef(p) (p)->lpVtbl->AddRef(p) |
| 587 | #define IDirect3DAuthenticatedChannel9_Release(p) (p)->lpVtbl->Release(p) |
| 588 | /* IDirect3DAuthenticatedChannel9 macros */ |
| 589 | #define IDirect3DAuthenticatedChannel9_GetCertificateSize(p,a) (p)->lpVtbl->GetCertificateSize(p,a) |
| 590 | #define IDirect3DAuthenticatedChannel9_GetCertificate(p,a,b) (p)->lpVtbl->GetCertificate(p,a,b) |
| 591 | #define IDirect3DAuthenticatedChannel9_NegotiateKeyExchange(p,a,b) (p)->lpVtbl->NegotiateKeyExchange(p,a,b) |
| 592 | #define IDirect3DAuthenticatedChannel9_Query(p,a,b,c,d) (p)->lpVtbl->Query(p,a,b,c,d) |
| 593 | #define IDirect3DAuthenticatedChannel9_Configure(p,a,b,c) (p)->lpVtbl->Configure(p,a,b,c) |
| 594 | |
| 595 | typedef struct IDirect3DBaseTexture9Vtbl |
| 596 | { |
| 597 | /* IUnknown */ |
| 598 | HRESULT (WINAPI *QueryInterface)(IDirect3DBaseTexture9 *This, REFIID riid, void **ppvObject); |
| 599 | ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This); |
| 600 | ULONG (WINAPI *Release)(IDirect3DBaseTexture9 *This); |
| 601 | /* IDirect3DResource9 */ |
| 602 | HRESULT (WINAPI *GetDevice)(IDirect3DBaseTexture9 *This, IDirect3DDevice9 **ppDevice); |
| 603 | HRESULT (WINAPI *SetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); |
| 604 | HRESULT (WINAPI *GetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); |
| 605 | HRESULT (WINAPI *FreePrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid); |
| 606 | DWORD (WINAPI *SetPriority)(IDirect3DBaseTexture9 *This, DWORD PriorityNew); |
| 607 | DWORD (WINAPI *GetPriority)(IDirect3DBaseTexture9 *This); |
| 608 | void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); |
| 609 | D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DBaseTexture9 *This); |
| 610 | /* IDirect3DBaseTexture9 */ |
| 611 | DWORD (WINAPI *SetLOD)(IDirect3DBaseTexture9 *This, DWORD LODNew); |
| 612 | DWORD (WINAPI *GetLOD)(IDirect3DBaseTexture9 *This); |
| 613 | DWORD (WINAPI *GetLevelCount)(IDirect3DBaseTexture9 *This); |
| 614 | HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DBaseTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); |
| 615 | D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DBaseTexture9 *This); |
| 616 | void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); |
| 617 | } IDirect3DBaseTexture9Vtbl; |
| 618 | struct IDirect3DBaseTexture9 |
| 619 | { |
| 620 | IDirect3DBaseTexture9Vtbl *lpVtbl; |
| 621 | }; |
| 622 | |
| 623 | /* IUnknown macros */ |
| 624 | #define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| 625 | #define IDirect3DBaseTexture9_AddRef(p) (p)->lpVtbl->AddRef(p) |
| 626 | #define IDirect3DBaseTexture9_Release(p) (p)->lpVtbl->Release(p) |
| 627 | /* IDirect3DResource9 macros */ |
| 628 | #define IDirect3DBaseTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
| 629 | #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) |
| 630 | #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) |
| 631 | #define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) |
| 632 | #define IDirect3DBaseTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) |
| 633 | #define IDirect3DBaseTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p) |
| 634 | #define IDirect3DBaseTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p) |
| 635 | #define IDirect3DBaseTexture9_GetType(p) (p)->lpVtbl->GetType(p) |
| 636 | /* IDirect3DBaseTexture9 macros */ |
| 637 | #define IDirect3DBaseTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) |
| 638 | #define IDirect3DBaseTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) |
| 639 | #define IDirect3DBaseTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) |
| 640 | #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a) |
| 641 | #define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p) |
| 642 | #define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p) |
| 643 | |
| 644 | typedef struct IDirect3DCryptoSession9Vtbl |
| 645 | { |
| 646 | /* IUnknown */ |
| 647 | HRESULT (WINAPI *QueryInterface)(IDirect3DCryptoSession9 *This, REFIID riid, void **ppvObject); |
| 648 | ULONG (WINAPI *AddRef)(IDirect3DCryptoSession9 *This); |
| 649 | ULONG (WINAPI *Release)(IDirect3DCryptoSession9 *This); |
| 650 | /* IDirect3DCryptoSession9 */ |
| 651 | HRESULT (WINAPI *GetCertificateSize)(IDirect3DCryptoSession9 *This, UINT *pCertificateSize); |
| 652 | HRESULT (WINAPI *GetCertificate)(IDirect3DCryptoSession9 *This, UINT CertifacteSize, BYTE *ppCertificate); |
| 653 | HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DCryptoSession9 *This, UINT DataSize, void *pData); |
| 654 | HRESULT (WINAPI *EncryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT DstSurfaceSize, void *pIV); |
| 655 | HRESULT (WINAPI *DecryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT SrcSurfaceSize, D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, void *pContentKey, void *pIV); |
| 656 | HRESULT (WINAPI *GetSurfacePitch)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, UINT *pSurfacePitch); |
| 657 | HRESULT (WINAPI *StartSessionKeyRefresh)(IDirect3DCryptoSession9 *This, void *pRandomNumber, UINT RandomNumberSize); |
| 658 | HRESULT (WINAPI *FinishSessionKeyRefresh)(IDirect3DCryptoSession9 *This); |
| 659 | HRESULT (WINAPI *GetEncryptionBltKey)(IDirect3DCryptoSession9 *This, void *pReadbackKey, UINT KeySize); |
| 660 | } IDirect3DCryptoSession9Vtbl; |
| 661 | struct IDirect3DCryptoSession9 |
| 662 | { |
| 663 | IDirect3DCryptoSession9Vtbl *lpVtbl; |
| 664 | }; |
| 665 | |
| 666 | /* IUnknown macros */ |
| 667 | #define IDirect3DCryptoSession9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| 668 | #define IDirect3DCryptoSession9_AddRef(p) (p)->lpVtbl->AddRef(p) |
| 669 | #define IDirect3DCryptoSession9_Release(p) (p)->lpVtbl->Release(p) |
| 670 | /* IDirect3DCryptoSession9 macros */ |
| 671 | #define IDirect3DCryptoSession9_GetCertificateSize(p,a) (p)->lpVtbl->GetCertificateSize(p,a) |
| 672 | #define IDirect3DCryptoSession9_GetCertificate(p,a,b) (p)->lpVtbl->GetCertificate(p,a,b) |
| 673 | #define IDirect3DCryptoSession9_NegotiateKeyExchange(p,a,b) (p)->lpVtbl->NegotiateKeyExchange(p,a,b) |
| 674 | #define IDirect3DCryptoSession9_EncryptionBlt(p,a,b,c,d) (p)->lpVtbl->EncryptionBlt(p,a,b,c,d) |
| 675 | #define IDirect3DCryptoSession9_DecryptionBlt(p,a,b,c,d,e,f) (p)->lpVtbl->DecryptionBlt(p,a,b,c,d,e,f) |
| 676 | #define IDirect3DCryptoSession9_GetSurfacePitch(p,a,b) (p)->lpVtbl->GetSurfacePitch(p,a,b) |
| 677 | #define IDirect3DCryptoSession9_StartSessionKeyRefresh(p,a,b) (p)->lpVtbl->StartSessionKeyRefresh(p,a,b) |
| 678 | #define IDirect3DCryptoSession9_FinishSessionKeyRefresh(p) (p)->lpVtbl->FinishSessionKeyRefresh(p) |
| 679 | #define IDirect3DCryptoSession9_GetEncryptionBltKey(p,a,b) (p)->lpVtbl->GetEncryptionBltKey(p,a,b) |
| 680 | |
| 681 | typedef struct IDirect3DCubeTexture9Vtbl |
| 682 | { |
| 683 | /* IUnknown */ |
| 684 | HRESULT (WINAPI *QueryInterface)(IDirect3DCubeTexture9 *This, REFIID riid, void **ppvObject); |
| 685 | ULONG (WINAPI *AddRef)(IDirect3DCubeTexture9 *This); |
| 686 | ULONG (WINAPI *Release)(IDirect3DCubeTexture9 *This); |
| 687 | /* IDirect3DResource9 */ |
| 688 | HRESULT (WINAPI *GetDevice)(IDirect3DCubeTexture9 *This, IDirect3DDevice9 **ppDevice); |
| 689 | HRESULT (WINAPI *SetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); |
| 690 | HRESULT (WINAPI *GetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); |
| 691 | HRESULT (WINAPI *FreePrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid); |
| 692 | DWORD (WINAPI *SetPriority)(IDirect3DCubeTexture9 *This, DWORD PriorityNew); |
| 693 | DWORD (WINAPI *GetPriority)(IDirect3DCubeTexture9 *This); |
| 694 | void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); |
| 695 | D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DCubeTexture9 *This); |
| 696 | /* IDirect3DBaseTexture9 */ |
| 697 | DWORD (WINAPI *SetLOD)(IDirect3DCubeTexture9 *This, DWORD LODNew); |
| 698 | DWORD (WINAPI *GetLOD)(IDirect3DCubeTexture9 *This); |
| 699 | DWORD (WINAPI *GetLevelCount)(IDirect3DCubeTexture9 *This); |
| 700 | HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DCubeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); |
| 701 | D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DCubeTexture9 *This); |
| 702 | void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); |
| 703 | /* IDirect3DCubeTexture9 */ |
| 704 | HRESULT (WINAPI *GetLevelDesc)(IDirect3DCubeTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); |
| 705 | HRESULT (WINAPI *GetCubeMapSurface)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface); |
| 706 | HRESULT (WINAPI *LockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); |
| 707 | HRESULT (WINAPI *UnlockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level); |
| 708 | HRESULT (WINAPI *AddDirtyRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect); |
| 709 | } IDirect3DCubeTexture9Vtbl; |
| 710 | struct IDirect3DCubeTexture9 |
| 711 | { |
| 712 | IDirect3DCubeTexture9Vtbl *lpVtbl; |
| 713 | }; |
| 714 | |
| 715 | /* IUnknown macros */ |
| 716 | #define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| 717 | #define IDirect3DCubeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p) |
| 718 | #define IDirect3DCubeTexture9_Release(p) (p)->lpVtbl->Release(p) |
| 719 | /* IDirect3DResource9 macros */ |
| 720 | #define IDirect3DCubeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
| 721 | #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) |
| 722 | #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) |
| 723 | #define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) |
| 724 | #define IDirect3DCubeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) |
| 725 | #define IDirect3DCubeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p) |
| 726 | #define IDirect3DCubeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p) |
| 727 | #define IDirect3DCubeTexture9_GetType(p) (p)->lpVtbl->GetType(p) |
| 728 | /* IDirect3DBaseTexture9 macros */ |
| 729 | #define IDirect3DCubeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) |
| 730 | #define IDirect3DCubeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) |
| 731 | #define IDirect3DCubeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) |
| 732 | #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a) |
| 733 | #define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p) |
| 734 | #define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p) |
| 735 | /* IDirect3DCubeTexture9 macros */ |
| 736 | #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b) |
| 737 | #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->lpVtbl->GetCubeMapSurface(p,a,b,c) |
| 738 | #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->lpVtbl->LockRect(p,a,b,c,d,e) |
| 739 | #define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->lpVtbl->UnlockRect(p,a,b) |
| 740 | #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->lpVtbl->AddDirtyRect(p,a,b) |
| 741 | |
| 742 | typedef struct IDirect3DDevice9Vtbl |
| 743 | { |
| 744 | /* IUnknown */ |
| 745 | HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9 *This, REFIID riid, void **ppvObject); |
| 746 | ULONG (WINAPI *AddRef)(IDirect3DDevice9 *This); |
| 747 | ULONG (WINAPI *Release)(IDirect3DDevice9 *This); |
| 748 | /* IDirect3DDevice9 */ |
| 749 | HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9 *This); |
| 750 | UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9 *This); |
| 751 | HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9 *This); |
| 752 | HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9 *This, IDirect3D9 **ppD3D9); |
| 753 | HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9 *This, D3DCAPS9 *pCaps); |
| 754 | HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); |
| 755 | HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9 *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); |
| 756 | HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9 *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); |
| 757 | void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); |
| 758 | BOOL (WINAPI *ShowCursor)(IDirect3DDevice9 *This, BOOL bShow); |
| 759 | HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); |
| 760 | HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); |
| 761 | UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9 *This); |
| 762 | HRESULT (WINAPI *Reset)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); |
| 763 | HRESULT (WINAPI *Present)(IDirect3DDevice9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); |
| 764 | HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9 *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); |
| 765 | HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9 *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); |
| 766 | HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9 *This, BOOL bEnableDialogs); |
| 767 | void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); |
| 768 | void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); |
| 769 | HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); |
| 770 | HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); |
| 771 | HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9 *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); |
| 772 | HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); |
| 773 | HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); |
| 774 | HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); |
| 775 | HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); |
| 776 | HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); |
| 777 | HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9 *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); |
| 778 | HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9 *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); |
| 779 | HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); |
| 780 | HRESULT (WINAPI *StretchRect)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); |
| 781 | HRESULT (WINAPI *ColorFill)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); |
| 782 | HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); |
| 783 | HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); |
| 784 | HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); |
| 785 | HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pNewZStencil); |
| 786 | HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 **ppZStencilSurface); |
| 787 | HRESULT (WINAPI *BeginScene)(IDirect3DDevice9 *This); |
| 788 | HRESULT (WINAPI *EndScene)(IDirect3DDevice9 *This); |
| 789 | HRESULT (WINAPI *Clear)(IDirect3DDevice9 *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); |
| 790 | HRESULT (WINAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); |
| 791 | HRESULT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); |
| 792 | HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); |
| 793 | HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport); |
| 794 | HRESULT (WINAPI *GetViewport)(IDirect3DDevice9 *This, D3DVIEWPORT9 *pViewport); |
| 795 | HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9 *This, const D3DMATERIAL9 *pMaterial); |
| 796 | HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9 *This, D3DMATERIAL9 *pMaterial); |
| 797 | HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight); |
| 798 | HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight); |
| 799 | HRESULT (WINAPI *LightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL Enable); |
| 800 | HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL *pEnable); |
| 801 | HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9 *This, DWORD Index, const float *pPlane); |
| 802 | HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9 *This, DWORD Index, float *pPlane); |
| 803 | HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); |
| 804 | HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD *pValue); |
| 805 | HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9 *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); |
| 806 | HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9 *This); |
| 807 | HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9 *This, IDirect3DStateBlock9 **ppSB); |
| 808 | HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9 *This, const D3DCLIPSTATUS9 *pClipStatus); |
| 809 | HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9 *This, D3DCLIPSTATUS9 *pClipStatus); |
| 810 | HRESULT (WINAPI *GetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); |
| 811 | HRESULT (WINAPI *SetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); |
| 812 | HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); |
| 813 | HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); |
| 814 | HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); |
| 815 | HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); |
| 816 | HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9 *This, DWORD *pNumPasses); |
| 817 | HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); |
| 818 | HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, PALETTEENTRY *pEntries); |
| 819 | HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT PaletteNumber); |
| 820 | HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT *PaletteNumber); |
| 821 | HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9 *This, const RECT *pRect); |
| 822 | HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9 *This, RECT *pRect); |
| 823 | HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9 *This, BOOL bSoftware); |
| 824 | BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9 *This); |
| 825 | HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9 *This, float nSegments); |
| 826 | float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); |
| 827 | HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); |
| 828 | HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); |
| 829 | HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); |
| 830 | HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); |
| 831 | HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9 *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); |
| 832 | HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9 *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); |
| 833 | HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 *pDecl); |
| 834 | HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 **ppDecl); |
| 835 | HRESULT (WINAPI *SetFVF)(IDirect3DDevice9 *This, DWORD FVF); |
| 836 | HRESULT (WINAPI *GetFVF)(IDirect3DDevice9 *This, DWORD *pFVF); |
| 837 | HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); |
| 838 | HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 *pShader); |
| 839 | HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 **ppShader); |
| 840 | HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); |
| 841 | HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); |
| 842 | HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); |
| 843 | HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); |
| 844 | HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); |
| 845 | HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); |
| 846 | HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); |
| 847 | HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); |
| 848 | HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT Setting); |
| 849 | HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT *pSetting); |
| 850 | HRESULT (WINAPI *SetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 *pIndexData); |
| 851 | HRESULT (WINAPI *GetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); |
| 852 | HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); |
| 853 | HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 *pShader); |
| 854 | HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 **ppShader); |
| 855 | HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); |
| 856 | HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); |
| 857 | HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); |
| 858 | HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); |
| 859 | HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); |
| 860 | HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); |
| 861 | HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); |
| 862 | HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); |
| 863 | HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9 *This, UINT Handle); |
| 864 | HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9 *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); |
| 865 | } IDirect3DDevice9Vtbl; |
| 866 | struct IDirect3DDevice9 |
| 867 | { |
| 868 | IDirect3DDevice9Vtbl *lpVtbl; |
| 869 | }; |
| 870 | |
| 871 | /* IUnknown macros */ |
| 872 | #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| 873 | #define IDirect3DDevice9_AddRef(p) (p)->lpVtbl->AddRef(p) |
| 874 | #define IDirect3DDevice9_Release(p) (p)->lpVtbl->Release(p) |
| 875 | /* IDirect3DDevice9 macros */ |
| 876 | #define IDirect3DDevice9_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p) |
| 877 | #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p) |
| 878 | #define IDirect3DDevice9_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p) |
| 879 | #define IDirect3DDevice9_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a) |
| 880 | #define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a) |
| 881 | #define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b) |
| 882 | #define IDirect3DDevice9_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a) |
| 883 | #define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c) |
| 884 | #define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c) |
| 885 | #define IDirect3DDevice9_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a) |
| 886 | #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b) |
| 887 | #define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b) |
| 888 | #define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p) |
| 889 | #define IDirect3DDevice9_Reset(p,a) (p)->lpVtbl->Reset(p,a) |
| 890 | #define IDirect3DDevice9_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d) |
| 891 | #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d) |
| 892 | #define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b) |
| 893 | #define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a) |
| 894 | #define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c) |
| 895 | #define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b) |
| 896 | #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h) |
| 897 | #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) |
| 898 | #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g) |
| 899 | #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f) |
| 900 | #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f) |
| 901 | #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h) |
| 902 | #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) |
| 903 | #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d) |
| 904 | #define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b) |
| 905 | #define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b) |
| 906 | #define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b) |
| 907 | #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e) |
| 908 | #define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c) |
| 909 | #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f) |
| 910 | #define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b) |
| 911 | #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b) |
| 912 | #define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a) |
| 913 | #define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a) |
| 914 | #define IDirect3DDevice9_BeginScene(p) (p)->lpVtbl->BeginScene(p) |
| 915 | #define IDirect3DDevice9_EndScene(p) (p)->lpVtbl->EndScene(p) |
| 916 | #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f) |
| 917 | #define IDirect3DDevice9_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b) |
| 918 | #define IDirect3DDevice9_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b) |
| 919 | #define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b) |
| 920 | #define IDirect3DDevice9_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a) |
| 921 | #define IDirect3DDevice9_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a) |
| 922 | #define IDirect3DDevice9_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a) |
| 923 | #define IDirect3DDevice9_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a) |
| 924 | #define IDirect3DDevice9_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b) |
| 925 | #define IDirect3DDevice9_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b) |
| 926 | #define IDirect3DDevice9_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b) |
| 927 | #define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b) |
| 928 | #define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b) |
| 929 | #define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b) |
| 930 | #define IDirect3DDevice9_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b) |
| 931 | #define IDirect3DDevice9_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b) |
| 932 | #define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b) |
| 933 | #define IDirect3DDevice9_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p) |
| 934 | #define IDirect3DDevice9_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a) |
| 935 | #define IDirect3DDevice9_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a) |
| 936 | #define IDirect3DDevice9_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a) |
| 937 | #define IDirect3DDevice9_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b) |
| 938 | #define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b) |
| 939 | #define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c) |
| 940 | #define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c) |
| 941 | #define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c) |
| 942 | #define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c) |
| 943 | #define IDirect3DDevice9_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a) |
| 944 | #define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b) |
| 945 | #define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b) |
| 946 | #define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a) |
| 947 | #define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a) |
| 948 | #define IDirect3DDevice9_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a) |
| 949 | #define IDirect3DDevice9_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a) |
| 950 | #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a) |
| 951 | #define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p) |
| 952 | #define IDirect3DDevice9_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a) |
| 953 | #define IDirect3DDevice9_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p) |
| 954 | #define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c) |
| 955 | #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f) |
| 956 | #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d) |
| 957 | #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) |
| 958 | #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f) |
| 959 | #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b) |
| 960 | #define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a) |
| 961 | #define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a) |
| 962 | #define IDirect3DDevice9_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a) |
| 963 | #define IDirect3DDevice9_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a) |
| 964 | #define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b) |
| 965 | #define IDirect3DDevice9_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a) |
| 966 | #define IDirect3DDevice9_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a) |
| 967 | #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c) |
| 968 | #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c) |
| 969 | #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c) |
| 970 | #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c) |
| 971 | #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c) |
| 972 | #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c) |
| 973 | #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d) |
| 974 | #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d) |
| 975 | #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b) |
| 976 | #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b) |
| 977 | #define IDirect3DDevice9_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a) |
| 978 | #define IDirect3DDevice9_GetIndices(p,a,b) (p)->lpVtbl->GetIndices(p,a,b) |
| 979 | #define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b) |
| 980 | #define IDirect3DDevice9_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a) |
| 981 | #define IDirect3DDevice9_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a) |
| 982 | #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c) |
| 983 | #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c) |
| 984 | #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c) |
| 985 | #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c) |
| 986 | #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c) |
| 987 | #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c) |
| 988 | #define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c) |
| 989 | #define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c) |
| 990 | #define IDirect3DDevice9_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a) |
| 991 | #define IDirect3DDevice9_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b) |
| 992 | |
| 993 | typedef struct IDirect3DDevice9ExVtbl |
| 994 | { |
| 995 | /* IUnknown */ |
| 996 | HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Ex *This, REFIID riid, void **ppvObject); |
| 997 | ULONG (WINAPI *AddRef)(IDirect3DDevice9Ex *This); |
| 998 | ULONG (WINAPI *Release)(IDirect3DDevice9Ex *This); |
| 999 | /* IDirect3DDevice9 */ |
| 1000 | HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9Ex *This); |
| 1001 | UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9Ex *This); |
| 1002 | HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9Ex *This); |
| 1003 | HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9Ex *This, IDirect3D9 **ppD3D9); |
| 1004 | HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9Ex *This, D3DCAPS9 *pCaps); |
| 1005 | HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); |
| 1006 | HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9Ex *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); |
| 1007 | HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9Ex *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); |
| 1008 | void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); |
| 1009 | BOOL (WINAPI *ShowCursor)(IDirect3DDevice9Ex *This, BOOL bShow); |
| 1010 | HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); |
| 1011 | HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); |
| 1012 | UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9Ex *This); |
| 1013 | HRESULT (WINAPI *Reset)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); |
| 1014 | HRESULT (WINAPI *Present)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); |
| 1015 | HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9Ex *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); |
| 1016 | HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); |
| 1017 | HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9Ex *This, BOOL bEnableDialogs); |
| 1018 | void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); |
| 1019 | void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); |
| 1020 | HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); |
| 1021 | HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); |
| 1022 | HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9Ex *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); |
| 1023 | HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); |
| 1024 | HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); |
| 1025 | HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); |
| 1026 | HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); |
| 1027 | HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); |
| 1028 | HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9Ex *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); |
| 1029 | HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); |
| 1030 | HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); |
| 1031 | HRESULT (WINAPI *StretchRect)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); |
| 1032 | HRESULT (WINAPI *ColorFill)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); |
| 1033 | HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); |
| 1034 | HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); |
| 1035 | HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); |
| 1036 | HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pNewZStencil); |
| 1037 | HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 **ppZStencilSurface); |
| 1038 | HRESULT (WINAPI *BeginScene)(IDirect3DDevice9Ex *This); |
| 1039 | HRESULT (WINAPI *EndScene)(IDirect3DDevice9Ex *This); |
| 1040 | HRESULT (WINAPI *Clear)(IDirect3DDevice9Ex *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); |
| 1041 | HRESULT (WINAPI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); |
| 1042 | HRESULT (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); |
| 1043 | HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); |
| 1044 | HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport); |
| 1045 | HRESULT (WINAPI *GetViewport)(IDirect3DDevice9Ex *This, D3DVIEWPORT9 *pViewport); |
| 1046 | HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9Ex *This, const D3DMATERIAL9 *pMaterial); |
| 1047 | HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9Ex *This, D3DMATERIAL9 *pMaterial); |
| 1048 | HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight); |
| 1049 | HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight); |
| 1050 | HRESULT (WINAPI *LightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL Enable); |
| 1051 | HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL *pEnable); |
| 1052 | HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, const float *pPlane); |
| 1053 | HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, float *pPlane); |
| 1054 | HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); |
| 1055 | HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD *pValue); |
| 1056 | HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9Ex *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); |
| 1057 | HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9Ex *This); |
| 1058 | HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9Ex *This, IDirect3DStateBlock9 **ppSB); |
| 1059 | HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9Ex *This, const D3DCLIPSTATUS9 *pClipStatus); |
| 1060 | HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9Ex *This, D3DCLIPSTATUS9 *pClipStatus); |
| 1061 | HRESULT (WINAPI *GetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); |
| 1062 | HRESULT (WINAPI *SetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); |
| 1063 | HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); |
| 1064 | HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); |
| 1065 | HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); |
| 1066 | HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); |
| 1067 | HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9Ex *This, DWORD *pNumPasses); |
| 1068 | HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); |
| 1069 | HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, PALETTEENTRY *pEntries); |
| 1070 | HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT PaletteNumber); |
| 1071 | HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT *PaletteNumber); |
| 1072 | HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9Ex *This, const RECT *pRect); |
| 1073 | HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9Ex *This, RECT *pRect); |
| 1074 | HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This, BOOL bSoftware); |
| 1075 | BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This); |
| 1076 | HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9Ex *This, float nSegments); |
| 1077 | float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This); |
| 1078 | HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); |
| 1079 | HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); |
| 1080 | HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); |
| 1081 | HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); |
| 1082 | HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9Ex *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); |
| 1083 | HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9Ex *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); |
| 1084 | HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 *pDecl); |
| 1085 | HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 **ppDecl); |
| 1086 | HRESULT (WINAPI *SetFVF)(IDirect3DDevice9Ex *This, DWORD FVF); |
| 1087 | HRESULT (WINAPI *GetFVF)(IDirect3DDevice9Ex *This, DWORD *pFVF); |
| 1088 | HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); |
| 1089 | HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 *pShader); |
| 1090 | HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 **ppShader); |
| 1091 | HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); |
| 1092 | HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); |
| 1093 | HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); |
| 1094 | HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); |
| 1095 | HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); |
| 1096 | HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); |
| 1097 | HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); |
| 1098 | HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); |
| 1099 | HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT Setting); |
| 1100 | HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT *pSetting); |
| 1101 | HRESULT (WINAPI *SetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 *pIndexData); |
| 1102 | HRESULT (WINAPI *GetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); |
| 1103 | HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); |
| 1104 | HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 *pShader); |
| 1105 | HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 **ppShader); |
| 1106 | HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); |
| 1107 | HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); |
| 1108 | HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); |
| 1109 | HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); |
| 1110 | HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); |
| 1111 | HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); |
| 1112 | HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); |
| 1113 | HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); |
| 1114 | HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9Ex *This, UINT Handle); |
| 1115 | HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9Ex *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); |
| 1116 | /* IDirect3DDevice9Ex */ |
| 1117 | HRESULT (WINAPI *SetConvolutionMonoKernel)(IDirect3DDevice9Ex *This, UINT width, UINT height, float *rows, float *columns); |
| 1118 | HRESULT (WINAPI *ComposeRects)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSrc, IDirect3DSurface9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset); |
| 1119 | HRESULT (WINAPI *PresentEx)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); |
| 1120 | HRESULT (WINAPI *GetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT *pPriority); |
| 1121 | HRESULT (WINAPI *SetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT Priority); |
| 1122 | HRESULT (WINAPI *WaitForVBlank)(IDirect3DDevice9Ex *This, UINT iSwapChain); |
| 1123 | HRESULT (WINAPI *CheckResourceResidency)(IDirect3DDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources); |
| 1124 | HRESULT (WINAPI *SetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT MaxLatency); |
| 1125 | HRESULT (WINAPI *GetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT *pMaxLatency); |
| 1126 | HRESULT (WINAPI *CheckDeviceState)(IDirect3DDevice9Ex *This, HWND hDestinationWindow); |
| 1127 | HRESULT (WINAPI *CreateRenderTargetEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); |
| 1128 | HRESULT (WINAPI *CreateOffscreenPlainSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); |
| 1129 | HRESULT (WINAPI *CreateDepthStencilSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); |
| 1130 | HRESULT (WINAPI *ResetEx)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); |
| 1131 | HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); |
| 1132 | } IDirect3DDevice9ExVtbl; |
| 1133 | struct IDirect3DDevice9Ex |
| 1134 | { |
| 1135 | IDirect3DDevice9ExVtbl *lpVtbl; |
| 1136 | }; |
| 1137 | |
| 1138 | /* IUnknown macros */ |
| 1139 | #define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| 1140 | #define IDirect3DDevice9Ex_AddRef(p) (p)->lpVtbl->AddRef(p) |
| 1141 | #define IDirect3DDevice9Ex_Release(p) (p)->lpVtbl->Release(p) |
| 1142 | /* IDirect3DDevice9 macros */ |
| 1143 | #define IDirect3DDevice9Ex_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p) |
| 1144 | #define IDirect3DDevice9Ex_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p) |
| 1145 | #define IDirect3DDevice9Ex_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p) |
| 1146 | #define IDirect3DDevice9Ex_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a) |
| 1147 | #define IDirect3DDevice9Ex_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a) |
| 1148 | #define IDirect3DDevice9Ex_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b) |
| 1149 | #define IDirect3DDevice9Ex_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a) |
| 1150 | #define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c) |
| 1151 | #define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c) |
| 1152 | #define IDirect3DDevice9Ex_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a) |
| 1153 | #define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b) |
| 1154 | #define IDirect3DDevice9Ex_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b) |
| 1155 | #define IDirect3DDevice9Ex_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p) |
| 1156 | #define IDirect3DDevice9Ex_Reset(p,a) (p)->lpVtbl->Reset(p,a) |
| 1157 | #define IDirect3DDevice9Ex_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d) |
| 1158 | #define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d) |
| 1159 | #define IDirect3DDevice9Ex_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b) |
| 1160 | #define IDirect3DDevice9Ex_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a) |
| 1161 | #define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c) |
| 1162 | #define IDirect3DDevice9Ex_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b) |
| 1163 | #define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h) |
| 1164 | #define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) |
| 1165 | #define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g) |
| 1166 | #define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f) |
| 1167 | #define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f) |
| 1168 | #define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h) |
| 1169 | #define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) |
| 1170 | #define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d) |
| 1171 | #define IDirect3DDevice9Ex_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b) |
| 1172 | #define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b) |
| 1173 | #define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b) |
| 1174 | #define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e) |
| 1175 | #define IDirect3DDevice9Ex_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c) |
| 1176 | #define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f) |
| 1177 | #define IDirect3DDevice9Ex_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b) |
| 1178 | #define IDirect3DDevice9Ex_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b) |
| 1179 | #define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a) |
| 1180 | #define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a) |
| 1181 | #define IDirect3DDevice9Ex_BeginScene(p) (p)->lpVtbl->BeginScene(p) |
| 1182 | #define IDirect3DDevice9Ex_EndScene(p) (p)->lpVtbl->EndScene(p) |
| 1183 | #define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f) |
| 1184 | #define IDirect3DDevice9Ex_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b) |
| 1185 | #define IDirect3DDevice9Ex_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b) |
| 1186 | #define IDirect3DDevice9Ex_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b) |
| 1187 | #define IDirect3DDevice9Ex_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a) |
| 1188 | #define IDirect3DDevice9Ex_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a) |
| 1189 | #define IDirect3DDevice9Ex_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a) |
| 1190 | #define IDirect3DDevice9Ex_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a) |
| 1191 | #define IDirect3DDevice9Ex_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b) |
| 1192 | #define IDirect3DDevice9Ex_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b) |
| 1193 | #define IDirect3DDevice9Ex_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b) |
| 1194 | #define IDirect3DDevice9Ex_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b) |
| 1195 | #define IDirect3DDevice9Ex_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b) |
| 1196 | #define IDirect3DDevice9Ex_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b) |
| 1197 | #define IDirect3DDevice9Ex_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b) |
| 1198 | #define IDirect3DDevice9Ex_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b) |
| 1199 | #define IDirect3DDevice9Ex_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b) |
| 1200 | #define IDirect3DDevice9Ex_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p) |
| 1201 | #define IDirect3DDevice9Ex_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a) |
| 1202 | #define IDirect3DDevice9Ex_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a) |
| 1203 | #define IDirect3DDevice9Ex_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a) |
| 1204 | #define IDirect3DDevice9Ex_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b) |
| 1205 | #define IDirect3DDevice9Ex_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b) |
| 1206 | #define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c) |
| 1207 | #define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c) |
| 1208 | #define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c) |
| 1209 | #define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c) |
| 1210 | #define IDirect3DDevice9Ex_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a) |
| 1211 | #define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b) |
| 1212 | #define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b) |
| 1213 | #define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a) |
| 1214 | #define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a) |
| 1215 | #define IDirect3DDevice9Ex_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a) |
| 1216 | #define IDirect3DDevice9Ex_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a) |
| 1217 | #define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a) |
| 1218 | #define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p) |
| 1219 | #define IDirect3DDevice9Ex_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a) |
| 1220 | #define IDirect3DDevice9Ex_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p) |
| 1221 | #define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c) |
| 1222 | #define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f) |
| 1223 | #define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d) |
| 1224 | #define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) |
| 1225 | #define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f) |
| 1226 | #define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b) |
| 1227 | #define IDirect3DDevice9Ex_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a) |
| 1228 | #define IDirect3DDevice9Ex_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a) |
| 1229 | #define IDirect3DDevice9Ex_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a) |
| 1230 | #define IDirect3DDevice9Ex_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a) |
| 1231 | #define IDirect3DDevice9Ex_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b) |
| 1232 | #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a) |
| 1233 | #define IDirect3DDevice9Ex_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a) |
| 1234 | #define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c) |
| 1235 | #define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c) |
| 1236 | #define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c) |
| 1237 | #define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c) |
| 1238 | #define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c) |
| 1239 | #define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c) |
| 1240 | #define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d) |
| 1241 | #define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d) |
| 1242 | #define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b) |
| 1243 | #define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b) |
| 1244 | #define IDirect3DDevice9Ex_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a) |
| 1245 | #define IDirect3DDevice9Ex_GetIndices(p,a,b) (p)->lpVtbl->GetIndices(p,a,b) |
| 1246 | #define IDirect3DDevice9Ex_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b) |
| 1247 | #define IDirect3DDevice9Ex_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a) |
| 1248 | #define IDirect3DDevice9Ex_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a) |
| 1249 | #define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c) |
| 1250 | #define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c) |
| 1251 | #define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c) |
| 1252 | #define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c) |
| 1253 | #define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c) |
| 1254 | #define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c) |
| 1255 | #define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c) |
| 1256 | #define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c) |
| 1257 | #define IDirect3DDevice9Ex_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a) |
| 1258 | #define IDirect3DDevice9Ex_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b) |
| 1259 | /* IDirect3DDevice9Ex macros */ |
| 1260 | #define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d) (p)->lpVtbl->SetConvolutionMonoKernel(p,a,b,c,d) |
| 1261 | #define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->ComposeRects(p,a,b,c,d,e,f,g,h) |
| 1262 | #define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e) (p)->lpVtbl->PresentEx(p,a,b,c,d,e) |
| 1263 | #define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a) (p)->lpVtbl->GetGPUThreadPriority(p,a) |
| 1264 | #define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a) (p)->lpVtbl->SetGPUThreadPriority(p,a) |
| 1265 | #define IDirect3DDevice9Ex_WaitForVBlank(p,a) (p)->lpVtbl->WaitForVBlank(p,a) |
| 1266 | #define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b) (p)->lpVtbl->CheckResourceResidency(p,a,b) |
| 1267 | #define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a) (p)->lpVtbl->SetMaximumFrameLatency(p,a) |
| 1268 | #define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a) (p)->lpVtbl->GetMaximumFrameLatency(p,a) |
| 1269 | #define IDirect3DDevice9Ex_CheckDeviceState(p,a) (p)->lpVtbl->CheckDeviceState(p,a) |
| 1270 | #define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) |
| 1271 | #define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g) |
| 1272 | #define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i) |
| 1273 | #define IDirect3DDevice9Ex_ResetEx(p,a,b) (p)->lpVtbl->ResetEx(p,a,b) |
| 1274 | #define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c) (p)->lpVtbl->GetDisplayModeEx(p,a,b,c) |
| 1275 | |
| 1276 | typedef struct IDirect3DDevice9VideoVtbl |
| 1277 | { |
| 1278 | /* IUnknown */ |
| 1279 | HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Video *This, REFIID riid, void **ppvObject); |
| 1280 | ULONG (WINAPI *AddRef)(IDirect3DDevice9Video *This); |
| 1281 | ULONG (WINAPI *Release)(IDirect3DDevice9Video *This); |
| 1282 | /* IDirect3DDevice9Video */ |
| 1283 | HRESULT (WINAPI *GetContentProtectionCaps)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, D3DCONTENTPROTECTIONCAPS *pCaps); |
| 1284 | HRESULT (WINAPI *CreateAuthenticatedChannel)(IDirect3DDevice9Video *This, D3DAUTHENTICATEDCHANNELTYPE ChannelType, IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel, HANDLE *pChannelHandle); |
| 1285 | HRESULT (WINAPI *CreateCryptoSession)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, IDirect3DCryptoSession9 **ppCryptoSession, HANDLE *pCryptoHandle); |
| 1286 | } IDirect3DDevice9VideoVtbl; |
| 1287 | struct IDirect3DDevice9Video |
| 1288 | { |
| 1289 | IDirect3DDevice9VideoVtbl *lpVtbl; |
| 1290 | }; |
| 1291 | |
| 1292 | /* IUnknown macros */ |
| 1293 | #define IDirect3DDevice9Video_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| 1294 | #define IDirect3DDevice9Video_AddRef(p) (p)->lpVtbl->AddRef(p) |
| 1295 | #define IDirect3DDevice9Video_Release(p) (p)->lpVtbl->Release(p) |
| 1296 | /* IDirect3DDevice9Video macros */ |
| 1297 | #define IDirect3DDevice9Video_GetContentProtectionCaps(p,a,b,c) (p)->lpVtbl->GetContentProtectionCaps(p,a,b,c) |
| 1298 | #define IDirect3DDevice9Video_CreateAuthenticatedChannel(p,a,b,c) (p)->lpVtbl->CreateAuthenticatedChannel(p,a,b,c) |
| 1299 | #define IDirect3DDevice9Video_CreateCryptoSession(p,a,b,c,d) (p)->lpVtbl->CreateCryptoSession(p,a,b,c,d) |
| 1300 | |
| 1301 | typedef struct IDirect3DIndexBuffer9Vtbl |
| 1302 | { |
| 1303 | /* IUnknown */ |
| 1304 | HRESULT (WINAPI *QueryInterface)(IDirect3DIndexBuffer9 *This, REFIID riid, void **ppvObject); |
| 1305 | ULONG (WINAPI *AddRef)(IDirect3DIndexBuffer9 *This); |
| 1306 | ULONG (WINAPI *Release)(IDirect3DIndexBuffer9 *This); |
| 1307 | /* IDirect3DResource9 */ |
| 1308 | HRESULT (WINAPI *GetDevice)(IDirect3DIndexBuffer9 *This, IDirect3DDevice9 **ppDevice); |
| 1309 | HRESULT (WINAPI *SetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); |
| 1310 | HRESULT (WINAPI *GetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); |
| 1311 | HRESULT (WINAPI *FreePrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid); |
| 1312 | DWORD (WINAPI *SetPriority)(IDirect3DIndexBuffer9 *This, DWORD PriorityNew); |
| 1313 | DWORD (WINAPI *GetPriority)(IDirect3DIndexBuffer9 *This); |
| 1314 | void (WINAPI *PreLoad)(IDirect3DIndexBuffer9 *This); |
| 1315 | D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DIndexBuffer9 *This); |
| 1316 | /* IDirect3DIndexBuffer9 */ |
| 1317 | HRESULT (WINAPI *Lock)(IDirect3DIndexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); |
| 1318 | HRESULT (WINAPI *Unlock)(IDirect3DIndexBuffer9 *This); |
| 1319 | HRESULT (WINAPI *GetDesc)(IDirect3DIndexBuffer9 *This, D3DINDEXBUFFER_DESC *pDesc); |
| 1320 | } IDirect3DIndexBuffer9Vtbl; |
| 1321 | struct IDirect3DIndexBuffer9 |
| 1322 | { |
| 1323 | IDirect3DIndexBuffer9Vtbl *lpVtbl; |
| 1324 | }; |
| 1325 | |
| 1326 | /* IUnknown macros */ |
| 1327 | #define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| 1328 | #define IDirect3DIndexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p) |
| 1329 | #define IDirect3DIndexBuffer9_Release(p) (p)->lpVtbl->Release(p) |
| 1330 | /* IDirect3DResource9 macros */ |
| 1331 | #define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
| 1332 | #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) |
| 1333 | #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) |
| 1334 | #define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) |
| 1335 | #define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) |
| 1336 | #define IDirect3DIndexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p) |
| 1337 | #define IDirect3DIndexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p) |
| 1338 | #define IDirect3DIndexBuffer9_GetType(p) (p)->lpVtbl->GetType(p) |
| 1339 | /* IDirect3DIndexBuffer9 macros */ |
| 1340 | #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) |
| 1341 | #define IDirect3DIndexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p) |
| 1342 | #define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) |
| 1343 | |
| 1344 | typedef struct IDirect3DPixelShader9Vtbl |
| 1345 | { |
| 1346 | /* IUnknown */ |
| 1347 | HRESULT (WINAPI *QueryInterface)(IDirect3DPixelShader9 *This, REFIID riid, void **ppvObject); |
| 1348 | ULONG (WINAPI *AddRef)(IDirect3DPixelShader9 *This); |
| 1349 | ULONG (WINAPI *Release)(IDirect3DPixelShader9 *This); |
| 1350 | /* IDirect3DPixelShader9 */ |
| 1351 | HRESULT (WINAPI *GetDevice)(IDirect3DPixelShader9 *This, IDirect3DDevice9 **ppDevice); |
| 1352 | HRESULT (WINAPI *GetFunction)(IDirect3DPixelShader9 *This, void *pData, UINT *pSizeOfData); |
| 1353 | } IDirect3DPixelShader9Vtbl; |
| 1354 | struct IDirect3DPixelShader9 |
| 1355 | { |
| 1356 | IDirect3DPixelShader9Vtbl *lpVtbl; |
| 1357 | }; |
| 1358 | |
| 1359 | /* IUnknown macros */ |
| 1360 | #define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| 1361 | #define IDirect3DPixelShader9_AddRef(p) (p)->lpVtbl->AddRef(p) |
| 1362 | #define IDirect3DPixelShader9_Release(p) (p)->lpVtbl->Release(p) |
| 1363 | /* IDirect3DPixelShader9 macros */ |
| 1364 | #define IDirect3DPixelShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
| 1365 | #define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b) |
| 1366 | |
| 1367 | typedef struct IDirect3DQuery9Vtbl |
| 1368 | { |
| 1369 | /* IUnknown */ |
| 1370 | HRESULT (WINAPI *QueryInterface)(IDirect3DQuery9 *This, REFIID riid, void **ppvObject); |
| 1371 | ULONG (WINAPI *AddRef)(IDirect3DQuery9 *This); |
| 1372 | ULONG (WINAPI *Release)(IDirect3DQuery9 *This); |
| 1373 | /* IDirect3DQuery9 */ |
| 1374 | HRESULT (WINAPI *GetDevice)(IDirect3DQuery9 *This, IDirect3DDevice9 **ppDevice); |
| 1375 | D3DQUERYTYPE (WINAPI *GetType)(IDirect3DQuery9 *This); |
| 1376 | DWORD (WINAPI *GetDataSize)(IDirect3DQuery9 *This); |
| 1377 | HRESULT (WINAPI *Issue)(IDirect3DQuery9 *This, DWORD dwIssueFlags); |
| 1378 | HRESULT (WINAPI *GetData)(IDirect3DQuery9 *This, void *pData, DWORD dwSize, DWORD dwGetDataFlags); |
| 1379 | } IDirect3DQuery9Vtbl; |
| 1380 | struct IDirect3DQuery9 |
| 1381 | { |
| 1382 | IDirect3DQuery9Vtbl *lpVtbl; |
| 1383 | }; |
| 1384 | |
| 1385 | /* IUnknown macros */ |
| 1386 | #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| 1387 | #define IDirect3DQuery9_AddRef(p) (p)->lpVtbl->AddRef(p) |
| 1388 | #define IDirect3DQuery9_Release(p) (p)->lpVtbl->Release(p) |
| 1389 | /* IDirect3DQuery9 macros */ |
| 1390 | #define IDirect3DQuery9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
| 1391 | #define IDirect3DQuery9_GetType(p) (p)->lpVtbl->GetType(p) |
| 1392 | #define IDirect3DQuery9_GetDataSize(p) (p)->lpVtbl->GetDataSize(p) |
| 1393 | #define IDirect3DQuery9_Issue(p,a) (p)->lpVtbl->Issue(p,a) |
| 1394 | #define IDirect3DQuery9_GetData(p,a,b,c) (p)->lpVtbl->GetData(p,a,b,c) |
| 1395 | |
| 1396 | typedef struct IDirect3DResource9Vtbl |
| 1397 | { |
| 1398 | /* IUnknown */ |
| 1399 | HRESULT (WINAPI *QueryInterface)(IDirect3DResource9 *This, REFIID riid, void **ppvObject); |
| 1400 | ULONG (WINAPI *AddRef)(IDirect3DResource9 *This); |
| 1401 | ULONG (WINAPI *Release)(IDirect3DResource9 *This); |
| 1402 | /* IDirect3DResource9 */ |
| 1403 | HRESULT (WINAPI *GetDevice)(IDirect3DResource9 *This, IDirect3DDevice9 **ppDevice); |
| 1404 | HRESULT (WINAPI *SetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); |
| 1405 | HRESULT (WINAPI *GetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); |
| 1406 | HRESULT (WINAPI *FreePrivateData)(IDirect3DResource9 *This, REFGUID refguid); |
| 1407 | DWORD (WINAPI *SetPriority)(IDirect3DResource9 *This, DWORD PriorityNew); |
| 1408 | DWORD (WINAPI *GetPriority)(IDirect3DResource9 *This); |
| 1409 | void (WINAPI *PreLoad)(IDirect3DResource9 *This); |
| 1410 | D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DResource9 *This); |
| 1411 | } IDirect3DResource9Vtbl; |
| 1412 | struct IDirect3DResource9 |
| 1413 | { |
| 1414 | IDirect3DResource9Vtbl *lpVtbl; |
| 1415 | }; |
| 1416 | |
| 1417 | /* IUnknown macros */ |
| 1418 | #define IDirect3DResource9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| 1419 | #define IDirect3DResource9_AddRef(p) (p)->lpVtbl->AddRef(p) |
| 1420 | #define IDirect3DResource9_Release(p) (p)->lpVtbl->Release(p) |
| 1421 | /* IDirect3DResource9 macros */ |
| 1422 | #define IDirect3DResource9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
| 1423 | #define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) |
| 1424 | #define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) |
| 1425 | #define IDirect3DResource9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) |
| 1426 | #define IDirect3DResource9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) |
| 1427 | #define IDirect3DResource9_GetPriority(p) (p)->lpVtbl->GetPriority(p) |
| 1428 | #define IDirect3DResource9_PreLoad(p) (p)->lpVtbl->PreLoad(p) |
| 1429 | #define IDirect3DResource9_GetType(p) (p)->lpVtbl->GetType(p) |
| 1430 | |
| 1431 | typedef struct IDirect3DStateBlock9Vtbl |
| 1432 | { |
| 1433 | /* IUnknown */ |
| 1434 | HRESULT (WINAPI *QueryInterface)(IDirect3DStateBlock9 *This, REFIID riid, void **ppvObject); |
| 1435 | ULONG (WINAPI *AddRef)(IDirect3DStateBlock9 *This); |
| 1436 | ULONG (WINAPI *Release)(IDirect3DStateBlock9 *This); |
| 1437 | /* IDirect3DStateBlock9 */ |
| 1438 | HRESULT (WINAPI *GetDevice)(IDirect3DStateBlock9 *This, IDirect3DDevice9 **ppDevice); |
| 1439 | HRESULT (WINAPI *Capture)(IDirect3DStateBlock9 *This); |
| 1440 | HRESULT (WINAPI *Apply)(IDirect3DStateBlock9 *This); |
| 1441 | } IDirect3DStateBlock9Vtbl; |
| 1442 | struct IDirect3DStateBlock9 |
| 1443 | { |
| 1444 | IDirect3DStateBlock9Vtbl *lpVtbl; |
| 1445 | }; |
| 1446 | |
| 1447 | /* IUnknown macros */ |
| 1448 | #define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| 1449 | #define IDirect3DStateBlock9_AddRef(p) (p)->lpVtbl->AddRef(p) |
| 1450 | #define IDirect3DStateBlock9_Release(p) (p)->lpVtbl->Release(p) |
| 1451 | /* IDirect3DStateBlock9 macros */ |
| 1452 | #define IDirect3DStateBlock9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
| 1453 | #define IDirect3DStateBlock9_Capture(p) (p)->lpVtbl->Capture(p) |
| 1454 | #define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p) |
| 1455 | |
| 1456 | typedef struct IDirect3DSurface9Vtbl |
| 1457 | { |
| 1458 | /* IUnknown */ |
| 1459 | HRESULT (WINAPI *QueryInterface)(IDirect3DSurface9 *This, REFIID riid, void **ppvObject); |
| 1460 | ULONG (WINAPI *AddRef)(IDirect3DSurface9 *This); |
| 1461 | ULONG (WINAPI *Release)(IDirect3DSurface9 *This); |
| 1462 | /* IDirect3DResource9 */ |
| 1463 | HRESULT (WINAPI *GetDevice)(IDirect3DSurface9 *This, IDirect3DDevice9 **ppDevice); |
| 1464 | HRESULT (WINAPI *SetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); |
| 1465 | HRESULT (WINAPI *GetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); |
| 1466 | HRESULT (WINAPI *FreePrivateData)(IDirect3DSurface9 *This, REFGUID refguid); |
| 1467 | DWORD (WINAPI *SetPriority)(IDirect3DSurface9 *This, DWORD PriorityNew); |
| 1468 | DWORD (WINAPI *GetPriority)(IDirect3DSurface9 *This); |
| 1469 | void (WINAPI *PreLoad)(IDirect3DSurface9 *This); |
| 1470 | D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DSurface9 *This); |
| 1471 | /* IDirect3DSurface9 */ |
| 1472 | HRESULT (WINAPI *GetContainer)(IDirect3DSurface9 *This, REFIID riid, void **ppContainer); |
| 1473 | HRESULT (WINAPI *GetDesc)(IDirect3DSurface9 *This, D3DSURFACE_DESC *pDesc); |
| 1474 | HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); |
| 1475 | HRESULT (WINAPI *UnlockRect)(IDirect3DSurface9 *This); |
| 1476 | HRESULT (WINAPI *GetDC)(IDirect3DSurface9 *This, HDC *phdc); |
| 1477 | HRESULT (WINAPI *ReleaseDC)(IDirect3DSurface9 *This, HDC hdc); |
| 1478 | } IDirect3DSurface9Vtbl; |
| 1479 | struct IDirect3DSurface9 |
| 1480 | { |
| 1481 | IDirect3DSurface9Vtbl *lpVtbl; |
| 1482 | }; |
| 1483 | |
| 1484 | /* IUnknown macros */ |
| 1485 | #define IDirect3DSurface9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| 1486 | #define IDirect3DSurface9_AddRef(p) (p)->lpVtbl->AddRef(p) |
| 1487 | #define IDirect3DSurface9_Release(p) (p)->lpVtbl->Release(p) |
| 1488 | /* IDirect3DResource9 macros */ |
| 1489 | #define IDirect3DSurface9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
| 1490 | #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) |
| 1491 | #define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) |
| 1492 | #define IDirect3DSurface9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) |
| 1493 | #define IDirect3DSurface9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) |
| 1494 | #define IDirect3DSurface9_GetPriority(p) (p)->lpVtbl->GetPriority(p) |
| 1495 | #define IDirect3DSurface9_PreLoad(p) (p)->lpVtbl->PreLoad(p) |
| 1496 | #define IDirect3DSurface9_GetType(p) (p)->lpVtbl->GetType(p) |
| 1497 | /* IDirect3DSurface9 macros */ |
| 1498 | #define IDirect3DSurface9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b) |
| 1499 | #define IDirect3DSurface9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) |
| 1500 | #define IDirect3DSurface9_LockRect(p,a,b,c) (p)->lpVtbl->LockRect(p,a,b,c) |
| 1501 | #define IDirect3DSurface9_UnlockRect(p) (p)->lpVtbl->UnlockRect(p) |
| 1502 | #define IDirect3DSurface9_GetDC(p,a) (p)->lpVtbl->GetDC(p,a) |
| 1503 | #define IDirect3DSurface9_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a) |
| 1504 | |
| 1505 | typedef struct IDirect3DSwapChain9Vtbl |
| 1506 | { |
| 1507 | /* IUnknown */ |
| 1508 | HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9 *This, REFIID riid, void **ppvObject); |
| 1509 | ULONG (WINAPI *AddRef)(IDirect3DSwapChain9 *This); |
| 1510 | ULONG (WINAPI *Release)(IDirect3DSwapChain9 *This); |
| 1511 | /* IDirect3DSwapChain9 */ |
| 1512 | HRESULT (WINAPI *Present)(IDirect3DSwapChain9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); |
| 1513 | HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9 *This, IDirect3DSurface9 *pDestSurface); |
| 1514 | HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9 *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); |
| 1515 | HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9 *This, D3DRASTER_STATUS *pRasterStatus); |
| 1516 | HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9 *This, D3DDISPLAYMODE *pMode); |
| 1517 | HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9 *This, IDirect3DDevice9 **ppDevice); |
| 1518 | HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); |
| 1519 | } IDirect3DSwapChain9Vtbl; |
| 1520 | struct IDirect3DSwapChain9 |
| 1521 | { |
| 1522 | IDirect3DSwapChain9Vtbl *lpVtbl; |
| 1523 | }; |
| 1524 | |
| 1525 | /* IUnknown macros */ |
| 1526 | #define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| 1527 | #define IDirect3DSwapChain9_AddRef(p) (p)->lpVtbl->AddRef(p) |
| 1528 | #define IDirect3DSwapChain9_Release(p) (p)->lpVtbl->Release(p) |
| 1529 | /* IDirect3DSwapChain9 macros */ |
| 1530 | #define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->lpVtbl->Present(p,a,b,c,d,e) |
| 1531 | #define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->lpVtbl->GetFrontBufferData(p,a) |
| 1532 | #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c) |
| 1533 | #define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a) |
| 1534 | #define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a) |
| 1535 | #define IDirect3DSwapChain9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
| 1536 | #define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->lpVtbl->GetPresentParameters(p,a) |
| 1537 | |
| 1538 | typedef struct IDirect3DSwapChain9ExVtbl |
| 1539 | { |
| 1540 | /* IUnknown */ |
| 1541 | HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9Ex *This, REFIID riid, void **ppvObject); |
| 1542 | ULONG (WINAPI *AddRef)(IDirect3DSwapChain9Ex *This); |
| 1543 | ULONG (WINAPI *Release)(IDirect3DSwapChain9Ex *This); |
| 1544 | /* IDirect3DSwapChain9 */ |
| 1545 | HRESULT (WINAPI *Present)(IDirect3DSwapChain9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); |
| 1546 | HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9Ex *This, IDirect3DSurface9 *pDestSurface); |
| 1547 | HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9Ex *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); |
| 1548 | HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9Ex *This, D3DRASTER_STATUS *pRasterStatus); |
| 1549 | HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODE *pMode); |
| 1550 | HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9Ex *This, IDirect3DDevice9 **ppDevice); |
| 1551 | HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); |
| 1552 | /* IDirect3DSwapChain9Ex */ |
| 1553 | HRESULT (WINAPI *GetLastPresentCount)(IDirect3DSwapChain9Ex *This, UINT *pLastPresentCount); |
| 1554 | HRESULT (WINAPI *GetPresentStats)(IDirect3DSwapChain9Ex *This, D3DPRESENTSTATS *pPresentationStatistics); |
| 1555 | HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); |
| 1556 | } IDirect3DSwapChain9ExVtbl; |
| 1557 | struct IDirect3DSwapChain9Ex |
| 1558 | { |
| 1559 | IDirect3DSwapChain9ExVtbl *lpVtbl; |
| 1560 | }; |
| 1561 | |
| 1562 | /* IUnknown macros */ |
| 1563 | #define IDirect3DSwapChain9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| 1564 | #define IDirect3DSwapChain9Ex_AddRef(p) (p)->lpVtbl->AddRef(p) |
| 1565 | #define IDirect3DSwapChain9Ex_Release(p) (p)->lpVtbl->Release(p) |
| 1566 | /* IDirect3DSwapChain9 macros */ |
| 1567 | #define IDirect3DSwapChain9Ex_Present(p,a,b,c,d,e) (p)->lpVtbl->Present(p,a,b,c,d,e) |
| 1568 | #define IDirect3DSwapChain9Ex_GetFrontBufferData(p,a) (p)->lpVtbl->GetFrontBufferData(p,a) |
| 1569 | #define IDirect3DSwapChain9Ex_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c) |
| 1570 | #define IDirect3DSwapChain9Ex_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a) |
| 1571 | #define IDirect3DSwapChain9Ex_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a) |
| 1572 | #define IDirect3DSwapChain9Ex_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
| 1573 | #define IDirect3DSwapChain9Ex_GetPresentParameters(p,a) (p)->lpVtbl->GetPresentParameters(p,a) |
| 1574 | /* IDirect3DSwapChain9Ex macros */ |
| 1575 | #define IDirect3DSwapChain9Ex_GetLastPresentCount(p,a) (p)->lpVtbl->GetLastPresentCount(p,a) |
| 1576 | #define IDirect3DSwapChain9Ex_GetPresentStats(p,a) (p)->lpVtbl->GetPresentStats(p,a) |
| 1577 | #define IDirect3DSwapChain9Ex_GetDisplayModeEx(p,a,b) (p)->lpVtbl->GetDisplayModeEx(p,a,b) |
| 1578 | |
| 1579 | typedef struct IDirect3DTexture9Vtbl |
| 1580 | { |
| 1581 | /* IUnknown */ |
| 1582 | HRESULT (WINAPI *QueryInterface)(IDirect3DTexture9 *This, REFIID riid, void **ppvObject); |
| 1583 | ULONG (WINAPI *AddRef)(IDirect3DTexture9 *This); |
| 1584 | ULONG (WINAPI *Release)(IDirect3DTexture9 *This); |
| 1585 | /* IDirect3DResource9 */ |
| 1586 | HRESULT (WINAPI *GetDevice)(IDirect3DTexture9 *This, IDirect3DDevice9 **ppDevice); |
| 1587 | HRESULT (WINAPI *SetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); |
| 1588 | HRESULT (WINAPI *GetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); |
| 1589 | HRESULT (WINAPI *FreePrivateData)(IDirect3DTexture9 *This, REFGUID refguid); |
| 1590 | DWORD (WINAPI *SetPriority)(IDirect3DTexture9 *This, DWORD PriorityNew); |
| 1591 | DWORD (WINAPI *GetPriority)(IDirect3DTexture9 *This); |
| 1592 | void (WINAPI *PreLoad)(IDirect3DTexture9 *This); |
| 1593 | D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DTexture9 *This); |
| 1594 | /* IDirect3DBaseTexture9 */ |
| 1595 | DWORD (WINAPI *SetLOD)(IDirect3DTexture9 *This, DWORD LODNew); |
| 1596 | DWORD (WINAPI *GetLOD)(IDirect3DTexture9 *This); |
| 1597 | DWORD (WINAPI *GetLevelCount)(IDirect3DTexture9 *This); |
| 1598 | HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); |
| 1599 | D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DTexture9 *This); |
| 1600 | void (WINAPI *GenerateMipSubLevels)(IDirect3DTexture9 *This); |
| 1601 | /* IDirect3DTexture9 */ |
| 1602 | HRESULT (WINAPI *GetLevelDesc)(IDirect3DTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); |
| 1603 | HRESULT (WINAPI *GetSurfaceLevel)(IDirect3DTexture9 *This, UINT Level, IDirect3DSurface9 **ppSurfaceLevel); |
| 1604 | HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); |
| 1605 | HRESULT (WINAPI *UnlockRect)(IDirect3DTexture9 *This, UINT Level); |
| 1606 | HRESULT (WINAPI *AddDirtyRect)(IDirect3DTexture9 *This, const RECT *pDirtyRect); |
| 1607 | } IDirect3DTexture9Vtbl; |
| 1608 | struct IDirect3DTexture9 |
| 1609 | { |
| 1610 | IDirect3DTexture9Vtbl *lpVtbl; |
| 1611 | }; |
| 1612 | |
| 1613 | /* IUnknown macros */ |
| 1614 | #define IDirect3DTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| 1615 | #define IDirect3DTexture9_AddRef(p) (p)->lpVtbl->AddRef(p) |
| 1616 | #define IDirect3DTexture9_Release(p) (p)->lpVtbl->Release(p) |
| 1617 | /* IDirect3DResource9 macros */ |
| 1618 | #define IDirect3DTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
| 1619 | #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) |
| 1620 | #define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) |
| 1621 | #define IDirect3DTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) |
| 1622 | #define IDirect3DTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) |
| 1623 | #define IDirect3DTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p) |
| 1624 | #define IDirect3DTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p) |
| 1625 | #define IDirect3DTexture9_GetType(p) (p)->lpVtbl->GetType(p) |
| 1626 | /* IDirect3DBaseTexture9 macros */ |
| 1627 | #define IDirect3DTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) |
| 1628 | #define IDirect3DTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) |
| 1629 | #define IDirect3DTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) |
| 1630 | #define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a) |
| 1631 | #define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p) |
| 1632 | #define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p) |
| 1633 | /* IDirect3DTexture9 macros */ |
| 1634 | #define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b) |
| 1635 | #define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->lpVtbl->GetSurfaceLevel(p,a,b) |
| 1636 | #define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->lpVtbl->LockRect(p,a,b,c,d) |
| 1637 | #define IDirect3DTexture9_UnlockRect(p,a) (p)->lpVtbl->UnlockRect(p,a) |
| 1638 | #define IDirect3DTexture9_AddDirtyRect(p,a) (p)->lpVtbl->AddDirtyRect(p,a) |
| 1639 | |
| 1640 | typedef struct IDirect3DVertexBuffer9Vtbl |
| 1641 | { |
| 1642 | /* IUnknown */ |
| 1643 | HRESULT (WINAPI *QueryInterface)(IDirect3DVertexBuffer9 *This, REFIID riid, void **ppvObject); |
| 1644 | ULONG (WINAPI *AddRef)(IDirect3DVertexBuffer9 *This); |
| 1645 | ULONG (WINAPI *Release)(IDirect3DVertexBuffer9 *This); |
| 1646 | /* IDirect3DResource9 */ |
| 1647 | HRESULT (WINAPI *GetDevice)(IDirect3DVertexBuffer9 *This, IDirect3DDevice9 **ppDevice); |
| 1648 | HRESULT (WINAPI *SetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); |
| 1649 | HRESULT (WINAPI *GetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); |
| 1650 | HRESULT (WINAPI *FreePrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid); |
| 1651 | DWORD (WINAPI *SetPriority)(IDirect3DVertexBuffer9 *This, DWORD PriorityNew); |
| 1652 | DWORD (WINAPI *GetPriority)(IDirect3DVertexBuffer9 *This); |
| 1653 | void (WINAPI *PreLoad)(IDirect3DVertexBuffer9 *This); |
| 1654 | D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVertexBuffer9 *This); |
| 1655 | /* IDirect3DVertexBuffer9 */ |
| 1656 | HRESULT (WINAPI *Lock)(IDirect3DVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); |
| 1657 | HRESULT (WINAPI *Unlock)(IDirect3DVertexBuffer9 *This); |
| 1658 | HRESULT (WINAPI *GetDesc)(IDirect3DVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc); |
| 1659 | } IDirect3DVertexBuffer9Vtbl; |
| 1660 | struct IDirect3DVertexBuffer9 |
| 1661 | { |
| 1662 | IDirect3DVertexBuffer9Vtbl *lpVtbl; |
| 1663 | }; |
| 1664 | |
| 1665 | /* IUnknown macros */ |
| 1666 | #define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| 1667 | #define IDirect3DVertexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p) |
| 1668 | #define IDirect3DVertexBuffer9_Release(p) (p)->lpVtbl->Release(p) |
| 1669 | /* IDirect3DResource9 macros */ |
| 1670 | #define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
| 1671 | #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) |
| 1672 | #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) |
| 1673 | #define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) |
| 1674 | #define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) |
| 1675 | #define IDirect3DVertexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p) |
| 1676 | #define IDirect3DVertexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p) |
| 1677 | #define IDirect3DVertexBuffer9_GetType(p) (p)->lpVtbl->GetType(p) |
| 1678 | /* IDirect3DVertexBuffer9 macros */ |
| 1679 | #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) |
| 1680 | #define IDirect3DVertexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p) |
| 1681 | #define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) |
| 1682 | |
| 1683 | typedef struct IDirect3DVertexDeclaration9Vtbl |
| 1684 | { |
| 1685 | /* IUnknown */ |
| 1686 | HRESULT (WINAPI *QueryInterface)(IDirect3DVertexDeclaration9 *This, REFIID riid, void **ppvObject); |
| 1687 | ULONG (WINAPI *AddRef)(IDirect3DVertexDeclaration9 *This); |
| 1688 | ULONG (WINAPI *Release)(IDirect3DVertexDeclaration9 *This); |
| 1689 | /* IDirect3DVertexDeclaration9 */ |
| 1690 | HRESULT (WINAPI *GetDevice)(IDirect3DVertexDeclaration9 *This, IDirect3DDevice9 **ppDevice); |
| 1691 | HRESULT (WINAPI *GetDeclaration)(IDirect3DVertexDeclaration9 *This, D3DVERTEXELEMENT9 *pElement, UINT *pNumElements); |
| 1692 | } IDirect3DVertexDeclaration9Vtbl; |
| 1693 | struct IDirect3DVertexDeclaration9 |
| 1694 | { |
| 1695 | IDirect3DVertexDeclaration9Vtbl *lpVtbl; |
| 1696 | }; |
| 1697 | |
| 1698 | /* IUnknown macros */ |
| 1699 | #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| 1700 | #define IDirect3DVertexDeclaration9_AddRef(p) (p)->lpVtbl->AddRef(p) |
| 1701 | #define IDirect3DVertexDeclaration9_Release(p) (p)->lpVtbl->Release(p) |
| 1702 | /* IDirect3DVertexDeclaration9 macros */ |
| 1703 | #define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
| 1704 | #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->lpVtbl->GetDeclaration(p,a,b) |
| 1705 | |
| 1706 | typedef struct IDirect3DVertexShader9Vtbl |
| 1707 | { |
| 1708 | /* IUnknown */ |
| 1709 | HRESULT (WINAPI *QueryInterface)(IDirect3DVertexShader9 *This, REFIID riid, void **ppvObject); |
| 1710 | ULONG (WINAPI *AddRef)(IDirect3DVertexShader9 *This); |
| 1711 | ULONG (WINAPI *Release)(IDirect3DVertexShader9 *This); |
| 1712 | /* IDirect3DVertexShader9 */ |
| 1713 | HRESULT (WINAPI *GetDevice)(IDirect3DVertexShader9 *This, IDirect3DDevice9 **ppDevice); |
| 1714 | HRESULT (WINAPI *GetFunction)(IDirect3DVertexShader9 *This, void *pData, UINT *pSizeOfData); |
| 1715 | } IDirect3DVertexShader9Vtbl; |
| 1716 | struct IDirect3DVertexShader9 |
| 1717 | { |
| 1718 | IDirect3DVertexShader9Vtbl *lpVtbl; |
| 1719 | }; |
| 1720 | |
| 1721 | /* IUnknown macros */ |
| 1722 | #define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| 1723 | #define IDirect3DVertexShader9_AddRef(p) (p)->lpVtbl->AddRef(p) |
| 1724 | #define IDirect3DVertexShader9_Release(p) (p)->lpVtbl->Release(p) |
| 1725 | /* IDirect3DVertexShader9 macros */ |
| 1726 | #define IDirect3DVertexShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
| 1727 | #define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b) |
| 1728 | |
| 1729 | typedef struct IDirect3DVolume9Vtbl |
| 1730 | { |
| 1731 | /* IUnknown */ |
| 1732 | HRESULT (WINAPI *QueryInterface)(IDirect3DVolume9 *This, REFIID riid, void **ppvObject); |
| 1733 | ULONG (WINAPI *AddRef)(IDirect3DVolume9 *This); |
| 1734 | ULONG (WINAPI *Release)(IDirect3DVolume9 *This); |
| 1735 | /* IDirect3DVolume9 */ |
| 1736 | HRESULT (WINAPI *GetDevice)(IDirect3DVolume9 *This, IDirect3DDevice9 **ppDevice); |
| 1737 | HRESULT (WINAPI *SetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); |
| 1738 | HRESULT (WINAPI *GetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); |
| 1739 | HRESULT (WINAPI *FreePrivateData)(IDirect3DVolume9 *This, REFGUID refguid); |
| 1740 | HRESULT (WINAPI *GetContainer)(IDirect3DVolume9 *This, REFIID riid, void **ppContainer); |
| 1741 | HRESULT (WINAPI *GetDesc)(IDirect3DVolume9 *This, D3DVOLUME_DESC *pDesc); |
| 1742 | HRESULT (WINAPI *LockBox)(IDirect3DVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); |
| 1743 | HRESULT (WINAPI *UnlockBox)(IDirect3DVolume9 *This); |
| 1744 | } IDirect3DVolume9Vtbl; |
| 1745 | struct IDirect3DVolume9 |
| 1746 | { |
| 1747 | IDirect3DVolume9Vtbl *lpVtbl; |
| 1748 | }; |
| 1749 | |
| 1750 | /* IUnknown macros */ |
| 1751 | #define IDirect3DVolume9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| 1752 | #define IDirect3DVolume9_AddRef(p) (p)->lpVtbl->AddRef(p) |
| 1753 | #define IDirect3DVolume9_Release(p) (p)->lpVtbl->Release(p) |
| 1754 | /* IDirect3DVolume9 macros */ |
| 1755 | #define IDirect3DVolume9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
| 1756 | #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) |
| 1757 | #define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) |
| 1758 | #define IDirect3DVolume9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) |
| 1759 | #define IDirect3DVolume9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b) |
| 1760 | #define IDirect3DVolume9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) |
| 1761 | #define IDirect3DVolume9_LockBox(p,a,b,c) (p)->lpVtbl->LockBox(p,a,b,c) |
| 1762 | #define IDirect3DVolume9_UnlockBox(p) (p)->lpVtbl->UnlockBox(p) |
| 1763 | |
| 1764 | typedef struct IDirect3DVolumeTexture9Vtbl |
| 1765 | { |
| 1766 | /* IUnknown */ |
| 1767 | HRESULT (WINAPI *QueryInterface)(IDirect3DVolumeTexture9 *This, REFIID riid, void **ppvObject); |
| 1768 | ULONG (WINAPI *AddRef)(IDirect3DVolumeTexture9 *This); |
| 1769 | ULONG (WINAPI *Release)(IDirect3DVolumeTexture9 *This); |
| 1770 | /* IDirect3DResource9 */ |
| 1771 | HRESULT (WINAPI *GetDevice)(IDirect3DVolumeTexture9 *This, IDirect3DDevice9 **ppDevice); |
| 1772 | HRESULT (WINAPI *SetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); |
| 1773 | HRESULT (WINAPI *GetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); |
| 1774 | HRESULT (WINAPI *FreePrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid); |
| 1775 | DWORD (WINAPI *SetPriority)(IDirect3DVolumeTexture9 *This, DWORD PriorityNew); |
| 1776 | DWORD (WINAPI *GetPriority)(IDirect3DVolumeTexture9 *This); |
| 1777 | void (WINAPI *PreLoad)(IDirect3DVolumeTexture9 *This); |
| 1778 | D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVolumeTexture9 *This); |
| 1779 | /* IDirect3DBaseTexture9 */ |
| 1780 | DWORD (WINAPI *SetLOD)(IDirect3DVolumeTexture9 *This, DWORD LODNew); |
| 1781 | DWORD (WINAPI *GetLOD)(IDirect3DVolumeTexture9 *This); |
| 1782 | DWORD (WINAPI *GetLevelCount)(IDirect3DVolumeTexture9 *This); |
| 1783 | HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DVolumeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); |
| 1784 | D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DVolumeTexture9 *This); |
| 1785 | void (WINAPI *GenerateMipSubLevels)(IDirect3DVolumeTexture9 *This); |
| 1786 | /* IDirect3DVolumeTexture9 */ |
| 1787 | HRESULT (WINAPI *GetLevelDesc)(IDirect3DVolumeTexture9 *This, UINT Level, D3DVOLUME_DESC *pDesc); |
| 1788 | HRESULT (WINAPI *GetVolumeLevel)(IDirect3DVolumeTexture9 *This, UINT Level, IDirect3DVolume9 **ppVolumeLevel); |
| 1789 | HRESULT (WINAPI *LockBox)(IDirect3DVolumeTexture9 *This, UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); |
| 1790 | HRESULT (WINAPI *UnlockBox)(IDirect3DVolumeTexture9 *This, UINT Level); |
| 1791 | HRESULT (WINAPI *AddDirtyBox)(IDirect3DVolumeTexture9 *This, const D3DBOX *pDirtyBox); |
| 1792 | } IDirect3DVolumeTexture9Vtbl; |
| 1793 | struct IDirect3DVolumeTexture9 |
| 1794 | { |
| 1795 | IDirect3DVolumeTexture9Vtbl *lpVtbl; |
| 1796 | }; |
| 1797 | |
| 1798 | /* IUnknown macros */ |
| 1799 | #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| 1800 | #define IDirect3DVolumeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p) |
| 1801 | #define IDirect3DVolumeTexture9_Release(p) (p)->lpVtbl->Release(p) |
| 1802 | /* IDirect3DResource9 macros */ |
| 1803 | #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
| 1804 | #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) |
| 1805 | #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) |
| 1806 | #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) |
| 1807 | #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) |
| 1808 | #define IDirect3DVolumeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p) |
| 1809 | #define IDirect3DVolumeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p) |
| 1810 | #define IDirect3DVolumeTexture9_GetType(p) (p)->lpVtbl->GetType(p) |
| 1811 | /* IDirect3DBaseTexture9 macros */ |
| 1812 | #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) |
| 1813 | #define IDirect3DVolumeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) |
| 1814 | #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) |
| 1815 | #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a) |
| 1816 | #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p) |
| 1817 | #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p) |
| 1818 | /* IDirect3DVolumeTexture9 macros */ |
| 1819 | #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b) |
| 1820 | #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->lpVtbl->GetVolumeLevel(p,a,b) |
| 1821 | #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d) |
| 1822 | #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->lpVtbl->UnlockBox(p,a) |
| 1823 | #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->lpVtbl->AddDirtyBox(p,a) |
| 1824 | |
| 1825 | #endif /* __cplusplus */ |
| 1826 | |
| 1827 | #ifdef _WIN32 |
| 1828 | |
| 1829 | IDirect3D9 *WINAPI |
| 1830 | Direct3DCreate9( UINT SDKVersion ); |
| 1831 | |
| 1832 | HRESULT WINAPI |
| 1833 | Direct3DCreate9Ex( UINT SDKVersion, |
| 1834 | IDirect3D9Ex **ppD3D9 ); |
| 1835 | |
| 1836 | void *WINAPI |
| 1837 | Direct3DShaderValidatorCreate9( void ); |
| 1838 | |
| 1839 | int WINAPI |
| 1840 | D3DPERF_BeginEvent( D3DCOLOR color, |
| 1841 | LPCWSTR name ); |
| 1842 | |
| 1843 | int WINAPI |
| 1844 | D3DPERF_EndEvent( void ); |
| 1845 | |
| 1846 | DWORD WINAPI |
| 1847 | D3DPERF_GetStatus( void ); |
| 1848 | |
| 1849 | void WINAPI |
| 1850 | D3DPERF_SetOptions( DWORD options ); |
| 1851 | |
| 1852 | BOOL WINAPI |
| 1853 | D3DPERF_QueryRepeatFrame( void ); |
| 1854 | |
| 1855 | void WINAPI |
| 1856 | D3DPERF_SetMarker( D3DCOLOR color, |
| 1857 | LPCWSTR name ); |
| 1858 | |
| 1859 | void WINAPI |
| 1860 | D3DPERF_SetRegion( D3DCOLOR color, |
| 1861 | LPCWSTR name ); |
| 1862 | |
| 1863 | void WINAPI |
| 1864 | DebugSetMute( void ); |
| 1865 | |
| 1866 | #endif |
| 1867 | |
| 1868 | #endif /* _D3D9_H_ */ |