Joakim Sindholt | fdd9657 | 2011-08-04 15:14:06 +0200 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2011 Joakim Sindholt <opensource@zhasha.com> |
| 3 | * |
| 4 | * Permission is hereby granted, free of charge, to any person obtaining a |
| 5 | * copy of this software and associated documentation files (the "Software"), |
| 6 | * to deal in the Software without restriction, including without limitation |
| 7 | * on the rights to use, copy, modify, merge, publish, distribute, sub |
| 8 | * license, and/or sell copies of the Software, and to permit persons to whom |
| 9 | * the Software is furnished to do so, subject to the following conditions: |
| 10 | * |
| 11 | * The above copyright notice and this permission notice (including the next |
| 12 | * paragraph) shall be included in all copies or substantial portions of the |
| 13 | * Software. |
| 14 | * |
| 15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 16 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 17 | * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| 18 | * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, |
| 19 | * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
| 20 | * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
| 21 | * USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 22 | |
| 23 | #ifndef _D3D9CAPS_H_ |
| 24 | #define _D3D9CAPS_H_ |
| 25 | |
| 26 | #include "d3d9types.h" |
| 27 | |
| 28 | /* Caps flags */ |
| 29 | #define D3DCAPS2_FULLSCREENGAMMA 0x00020000 |
| 30 | #define D3DCAPS2_CANCALIBRATEGAMMA 0x00100000 |
| 31 | #define D3DCAPS2_RESERVED 0x02000000 |
| 32 | #define D3DCAPS2_CANMANAGERESOURCE 0x10000000 |
| 33 | #define D3DCAPS2_DYNAMICTEXTURES 0x20000000 |
| 34 | #define D3DCAPS2_CANAUTOGENMIPMAP 0x40000000 |
| 35 | #define D3DCAPS2_CANSHARERESOURCE 0x80000000 |
| 36 | |
| 37 | #define D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD 0x00000020 |
| 38 | #define D3DCAPS3_LINEAR_TO_SRGB_PRESENTATION 0x00000080 |
| 39 | #define D3DCAPS3_COPY_TO_VIDMEM 0x00000100 |
| 40 | #define D3DCAPS3_COPY_TO_SYSTEMMEM 0x00000200 |
| 41 | #define D3DCAPS3_DXVAHD 0x00000400 |
| 42 | #define D3DCAPS3_RESERVED 0x8000001F |
| 43 | |
| 44 | #define D3DPRESENT_INTERVAL_DEFAULT 0x00000000 |
| 45 | #define D3DPRESENT_INTERVAL_ONE 0x00000001 |
| 46 | #define D3DPRESENT_INTERVAL_TWO 0x00000002 |
| 47 | #define D3DPRESENT_INTERVAL_THREE 0x00000004 |
| 48 | #define D3DPRESENT_INTERVAL_FOUR 0x00000008 |
| 49 | #define D3DPRESENT_INTERVAL_IMMEDIATE 0x80000000 |
| 50 | |
| 51 | #define D3DCURSORCAPS_COLOR 0x00000001 |
| 52 | #define D3DCURSORCAPS_LOWRES 0x00000002 |
| 53 | |
| 54 | #define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x00000010 |
| 55 | #define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x00000020 |
| 56 | #define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x00000040 |
| 57 | #define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x00000080 |
| 58 | #define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x00000100 |
| 59 | #define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x00000200 |
| 60 | #define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x00000400 |
| 61 | #define D3DDEVCAPS_CANRENDERAFTERFLIP 0x00000800 |
| 62 | #define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x00001000 |
| 63 | #define D3DDEVCAPS_DRAWPRIMITIVES2 0x00002000 |
| 64 | #define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x00004000 |
| 65 | #define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x00008000 |
| 66 | #define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x00010000 |
| 67 | #define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x00020000 |
| 68 | #define D3DDEVCAPS_HWRASTERIZATION 0x00080000 |
| 69 | #define D3DDEVCAPS_PUREDEVICE 0x00100000 |
| 70 | #define D3DDEVCAPS_QUINTICRTPATCHES 0x00200000 |
| 71 | #define D3DDEVCAPS_RTPATCHES 0x00400000 |
| 72 | #define D3DDEVCAPS_RTPATCHHANDLEZERO 0x00800000 |
| 73 | #define D3DDEVCAPS_NPATCHES 0x01000000 |
| 74 | |
| 75 | #define D3DPMISCCAPS_MASKZ 0x00000002 |
| 76 | #define D3DPMISCCAPS_CULLNONE 0x00000010 |
| 77 | #define D3DPMISCCAPS_CULLCW 0x00000020 |
| 78 | #define D3DPMISCCAPS_CULLCCW 0x00000040 |
| 79 | #define D3DPMISCCAPS_COLORWRITEENABLE 0x00000080 |
| 80 | #define D3DPMISCCAPS_CLIPPLANESCALEDPOINTS 0x00000100 |
| 81 | #define D3DPMISCCAPS_CLIPTLVERTS 0x00000200 |
| 82 | #define D3DPMISCCAPS_TSSARGTEMP 0x00000400 |
| 83 | #define D3DPMISCCAPS_BLENDOP 0x00000800 |
| 84 | #define D3DPMISCCAPS_NULLREFERENCE 0x00001000 |
| 85 | #define D3DPMISCCAPS_INDEPENDENTWRITEMASKS 0x00004000 |
| 86 | #define D3DPMISCCAPS_PERSTAGECONSTANT 0x00008000 |
| 87 | #define D3DPMISCCAPS_FOGANDSPECULARALPHA 0x00010000 |
| 88 | #define D3DPMISCCAPS_SEPARATEALPHABLEND 0x00020000 |
| 89 | #define D3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS 0x00040000 |
| 90 | #define D3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING 0x00080000 |
| 91 | #define D3DPMISCCAPS_FOGVERTEXCLAMPED 0x00100000 |
| 92 | #define D3DPMISCCAPS_POSTBLENDSRGBCONVERT 0x00200000 |
| 93 | |
| 94 | #define D3DPRASTERCAPS_DITHER 0x00000001 |
| 95 | #define D3DPRASTERCAPS_ZTEST 0x00000010 |
| 96 | #define D3DPRASTERCAPS_FOGVERTEX 0x00000080 |
| 97 | #define D3DPRASTERCAPS_FOGTABLE 0x00000100 |
| 98 | #define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000 |
| 99 | #define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000 |
| 100 | #define D3DPRASTERCAPS_FOGRANGE 0x00010000 |
| 101 | #define D3DPRASTERCAPS_ANISOTROPY 0x00020000 |
| 102 | #define D3DPRASTERCAPS_WBUFFER 0x00040000 |
| 103 | #define D3DPRASTERCAPS_WFOG 0x00100000 |
| 104 | #define D3DPRASTERCAPS_ZFOG 0x00200000 |
| 105 | #define D3DPRASTERCAPS_COLORPERSPECTIVE 0x00400000 |
| 106 | #define D3DPRASTERCAPS_SCISSORTEST 0x01000000 |
| 107 | #define D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS 0x02000000 |
| 108 | #define D3DPRASTERCAPS_DEPTHBIAS 0x04000000 |
| 109 | #define D3DPRASTERCAPS_MULTISAMPLE_TOGGLE 0x08000000 |
| 110 | |
| 111 | #define D3DPCMPCAPS_NEVER 0x00000001 |
| 112 | #define D3DPCMPCAPS_LESS 0x00000002 |
| 113 | #define D3DPCMPCAPS_EQUAL 0x00000004 |
| 114 | #define D3DPCMPCAPS_LESSEQUAL 0x00000008 |
| 115 | #define D3DPCMPCAPS_GREATER 0x00000010 |
| 116 | #define D3DPCMPCAPS_NOTEQUAL 0x00000020 |
| 117 | #define D3DPCMPCAPS_GREATEREQUAL 0x00000040 |
| 118 | #define D3DPCMPCAPS_ALWAYS 0x00000080 |
| 119 | |
| 120 | #define D3DPBLENDCAPS_ZERO 0x00000001 |
| 121 | #define D3DPBLENDCAPS_ONE 0x00000002 |
| 122 | #define D3DPBLENDCAPS_SRCCOLOR 0x00000004 |
| 123 | #define D3DPBLENDCAPS_INVSRCCOLOR 0x00000008 |
| 124 | #define D3DPBLENDCAPS_SRCALPHA 0x00000010 |
| 125 | #define D3DPBLENDCAPS_INVSRCALPHA 0x00000020 |
| 126 | #define D3DPBLENDCAPS_DESTALPHA 0x00000040 |
| 127 | #define D3DPBLENDCAPS_INVDESTALPHA 0x00000080 |
| 128 | #define D3DPBLENDCAPS_DESTCOLOR 0x00000100 |
| 129 | #define D3DPBLENDCAPS_INVDESTCOLOR 0x00000200 |
| 130 | #define D3DPBLENDCAPS_SRCALPHASAT 0x00000400 |
| 131 | #define D3DPBLENDCAPS_BOTHSRCALPHA 0x00000800 |
| 132 | #define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000 |
| 133 | #define D3DPBLENDCAPS_BLENDFACTOR 0x00002000 |
| 134 | #ifndef D3D_DISABLE_9EX |
| 135 | # define D3DPBLENDCAPS_SRCCOLOR2 0x00004000 |
| 136 | # define D3DPBLENDCAPS_INVSRCCOLOR2 0x00008000 |
| 137 | #endif |
| 138 | |
| 139 | #define D3DPSHADECAPS_COLORGOURAUDRGB 0x00000008 |
| 140 | #define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00000200 |
| 141 | #define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x00004000 |
| 142 | #define D3DPSHADECAPS_FOGGOURAUD 0x00080000 |
| 143 | |
| 144 | #define D3DPTEXTURECAPS_PERSPECTIVE 0x00000001 |
| 145 | #define D3DPTEXTURECAPS_POW2 0x00000002 |
| 146 | #define D3DPTEXTURECAPS_ALPHA 0x00000004 |
| 147 | #define D3DPTEXTURECAPS_SQUAREONLY 0x00000020 |
| 148 | #define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040 |
| 149 | #define D3DPTEXTURECAPS_ALPHAPALETTE 0x00000080 |
| 150 | #define D3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x00000100 |
| 151 | #define D3DPTEXTURECAPS_PROJECTED 0x00000400 |
| 152 | #define D3DPTEXTURECAPS_CUBEMAP 0x00000800 |
| 153 | #define D3DPTEXTURECAPS_VOLUMEMAP 0x00002000 |
| 154 | #define D3DPTEXTURECAPS_MIPMAP 0x00004000 |
| 155 | #define D3DPTEXTURECAPS_MIPVOLUMEMAP 0x00008000 |
| 156 | #define D3DPTEXTURECAPS_MIPCUBEMAP 0x00010000 |
| 157 | #define D3DPTEXTURECAPS_CUBEMAP_POW2 0x00020000 |
| 158 | #define D3DPTEXTURECAPS_VOLUMEMAP_POW2 0x00040000 |
| 159 | #define D3DPTEXTURECAPS_NOPROJECTEDBUMPENV 0x00200000 |
| 160 | |
| 161 | #define D3DPTFILTERCAPS_MINFPOINT 0x00000100 |
| 162 | #define D3DPTFILTERCAPS_MINFLINEAR 0x00000200 |
| 163 | #define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400 |
| 164 | #define D3DPTFILTERCAPS_MINFPYRAMIDALQUAD 0x00000800 |
| 165 | #define D3DPTFILTERCAPS_MINFGAUSSIANQUAD 0x00001000 |
| 166 | #define D3DPTFILTERCAPS_MIPFPOINT 0x00010000 |
| 167 | #define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000 |
| 168 | #define D3DPTFILTERCAPS_MAGFPOINT 0x01000000 |
| 169 | #define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000 |
| 170 | #define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000 |
| 171 | #define D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD 0x08000000 |
| 172 | #define D3DPTFILTERCAPS_MAGFGAUSSIANQUAD 0x10000000 |
| 173 | |
| 174 | #define D3DPTADDRESSCAPS_WRAP 0x00000001 |
| 175 | #define D3DPTADDRESSCAPS_MIRROR 0x00000002 |
| 176 | #define D3DPTADDRESSCAPS_CLAMP 0x00000004 |
| 177 | #define D3DPTADDRESSCAPS_BORDER 0x00000008 |
| 178 | #define D3DPTADDRESSCAPS_INDEPENDENTUV 0x00000010 |
| 179 | #define D3DPTADDRESSCAPS_MIRRORONCE 0x00000020 |
| 180 | |
| 181 | #define D3DLINECAPS_TEXTURE 0x00000001 |
| 182 | #define D3DLINECAPS_ZTEST 0x00000002 |
| 183 | #define D3DLINECAPS_BLEND 0x00000004 |
| 184 | #define D3DLINECAPS_ALPHACMP 0x00000008 |
| 185 | #define D3DLINECAPS_FOG 0x00000010 |
| 186 | #define D3DLINECAPS_ANTIALIAS 0x00000020 |
| 187 | |
| 188 | #define D3DSTENCILCAPS_KEEP 0x00000001 |
| 189 | #define D3DSTENCILCAPS_ZERO 0x00000002 |
| 190 | #define D3DSTENCILCAPS_REPLACE 0x00000004 |
| 191 | #define D3DSTENCILCAPS_INCRSAT 0x00000008 |
| 192 | #define D3DSTENCILCAPS_DECRSAT 0x00000010 |
| 193 | #define D3DSTENCILCAPS_INVERT 0x00000020 |
| 194 | #define D3DSTENCILCAPS_INCR 0x00000040 |
| 195 | #define D3DSTENCILCAPS_DECR 0x00000080 |
| 196 | #define D3DSTENCILCAPS_TWOSIDED 0x00000100 |
| 197 | |
| 198 | #define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x0000FFFF |
| 199 | #define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x00080000 |
| 200 | #define D3DFVFCAPS_PSIZE 0x00100000 |
| 201 | |
| 202 | #define D3DTEXOPCAPS_DISABLE 0x00000001 |
| 203 | #define D3DTEXOPCAPS_SELECTARG1 0x00000002 |
| 204 | #define D3DTEXOPCAPS_SELECTARG2 0x00000004 |
| 205 | #define D3DTEXOPCAPS_MODULATE 0x00000008 |
| 206 | #define D3DTEXOPCAPS_MODULATE2X 0x00000010 |
| 207 | #define D3DTEXOPCAPS_MODULATE4X 0x00000020 |
| 208 | #define D3DTEXOPCAPS_ADD 0x00000040 |
| 209 | #define D3DTEXOPCAPS_ADDSIGNED 0x00000080 |
| 210 | #define D3DTEXOPCAPS_ADDSIGNED2X 0x00000100 |
| 211 | #define D3DTEXOPCAPS_SUBTRACT 0x00000200 |
| 212 | #define D3DTEXOPCAPS_ADDSMOOTH 0x00000400 |
| 213 | #define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x00000800 |
| 214 | #define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x00001000 |
| 215 | #define D3DTEXOPCAPS_BLENDFACTORALPHA 0x00002000 |
| 216 | #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x00004000 |
| 217 | #define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x00008000 |
| 218 | #define D3DTEXOPCAPS_PREMODULATE 0x00010000 |
| 219 | #define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x00020000 |
| 220 | #define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x00040000 |
| 221 | #define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x00080000 |
| 222 | #define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x00100000 |
| 223 | #define D3DTEXOPCAPS_BUMPENVMAP 0x00200000 |
| 224 | #define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x00400000 |
| 225 | #define D3DTEXOPCAPS_DOTPRODUCT3 0x00800000 |
| 226 | #define D3DTEXOPCAPS_MULTIPLYADD 0x01000000 |
| 227 | #define D3DTEXOPCAPS_LERP 0x02000000 |
| 228 | |
| 229 | #define D3DVTXPCAPS_TEXGEN 0x00000001 |
| 230 | #define D3DVTXPCAPS_MATERIALSOURCE7 0x00000002 |
| 231 | #define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x00000008 |
| 232 | #define D3DVTXPCAPS_POSITIONALLIGHTS 0x00000010 |
| 233 | #define D3DVTXPCAPS_LOCALVIEWER 0x00000020 |
| 234 | #define D3DVTXPCAPS_TWEENING 0x00000040 |
| 235 | #define D3DVTXPCAPS_TEXGEN_SPHEREMAP 0x00000100 |
| 236 | #define D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER 0x00000200 |
| 237 | |
| 238 | #define D3DDEVCAPS2_STREAMOFFSET 0x00000001 |
| 239 | #define D3DDEVCAPS2_DMAPNPATCH 0x00000002 |
| 240 | #define D3DDEVCAPS2_ADAPTIVETESSRTPATCH 0x00000004 |
| 241 | #define D3DDEVCAPS2_ADAPTIVETESSNPATCH 0x00000008 |
| 242 | #define D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES 0x00000010 |
| 243 | #define D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH 0x00000020 |
| 244 | #define D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET 0x00000040 |
| 245 | |
| 246 | #define D3DDTCAPS_UBYTE4 0x00000001 |
| 247 | #define D3DDTCAPS_UBYTE4N 0x00000002 |
| 248 | #define D3DDTCAPS_SHORT2N 0x00000004 |
| 249 | #define D3DDTCAPS_SHORT4N 0x00000008 |
| 250 | #define D3DDTCAPS_USHORT2N 0x00000010 |
| 251 | #define D3DDTCAPS_USHORT4N 0x00000020 |
| 252 | #define D3DDTCAPS_UDEC3 0x00000040 |
| 253 | #define D3DDTCAPS_DEC3N 0x00000080 |
| 254 | #define D3DDTCAPS_FLOAT16_2 0x00000100 |
| 255 | #define D3DDTCAPS_FLOAT16_4 0x00000200 |
| 256 | |
| 257 | |
| 258 | #define D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH 24 |
| 259 | #define D3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH 0 |
| 260 | #define D3DVS20_MAX_NUMTEMPS 32 |
| 261 | #define D3DVS20_MIN_NUMTEMPS 12 |
| 262 | #define D3DVS20_MAX_STATICFLOWCONTROLDEPTH 4 |
| 263 | #define D3DVS20_MIN_STATICFLOWCONTROLDEPTH 1 |
| 264 | |
| 265 | #define D3DVS20CAPS_PREDICATION (1 << 0) |
| 266 | |
| 267 | #define D3DPS20CAPS_ARBITRARYSWIZZLE (1 << 0) |
| 268 | #define D3DPS20CAPS_GRADIENTINSTRUCTIONS (1 << 1) |
| 269 | #define D3DPS20CAPS_PREDICATION (1 << 2) |
| 270 | #define D3DPS20CAPS_NODEPENDENTREADLIMIT (1 << 3) |
| 271 | #define D3DPS20CAPS_NOTEXINSTRUCTIONLIMIT (1 << 4) |
| 272 | |
| 273 | #define D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH 24 |
| 274 | #define D3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH 0 |
| 275 | #define D3DPS20_MAX_NUMTEMPS 32 |
| 276 | #define D3DPS20_MIN_NUMTEMPS 12 |
| 277 | #define D3DPS20_MAX_STATICFLOWCONTROLDEPTH 4 |
| 278 | #define D3DPS20_MIN_STATICFLOWCONTROLDEPTH 0 |
| 279 | #define D3DPS20_MAX_NUMINSTRUCTIONSLOTS 512 |
| 280 | #define D3DPS20_MIN_NUMINSTRUCTIONSLOTS 96 |
| 281 | |
| 282 | #define D3DMIN30SHADERINSTRUCTIONS 512 |
| 283 | #define D3DMAX30SHADERINSTRUCTIONS 32768 |
| 284 | |
| 285 | /* Structs */ |
| 286 | typedef struct _D3DVSHADERCAPS2_0 { |
| 287 | DWORD Caps; |
| 288 | INT DynamicFlowControlDepth; |
| 289 | INT NumTemps; |
| 290 | INT StaticFlowControlDepth; |
| 291 | } D3DVSHADERCAPS2_0, *PD3DVSHADERCAPS2_0, *LPD3DVSHADERCAPS2_0; |
| 292 | |
| 293 | typedef struct _D3DPSHADERCAPS2_0 { |
| 294 | DWORD Caps; |
| 295 | INT DynamicFlowControlDepth; |
| 296 | INT NumTemps; |
| 297 | INT StaticFlowControlDepth; |
| 298 | INT NumInstructionSlots; |
| 299 | } D3DPSHADERCAPS2_0, *PD3DPSHADERCAPS2_0, *LPD3DPSHADERCAPS2_0; |
| 300 | |
| 301 | typedef struct _D3DCAPS9 { |
| 302 | D3DDEVTYPE DeviceType; |
| 303 | UINT AdapterOrdinal; |
| 304 | DWORD Caps; |
| 305 | DWORD Caps2; |
| 306 | DWORD Caps3; |
| 307 | DWORD PresentationIntervals; |
| 308 | DWORD CursorCaps; |
| 309 | DWORD DevCaps; |
| 310 | DWORD PrimitiveMiscCaps; |
| 311 | DWORD RasterCaps; |
| 312 | DWORD ZCmpCaps; |
| 313 | DWORD SrcBlendCaps; |
| 314 | DWORD DestBlendCaps; |
| 315 | DWORD AlphaCmpCaps; |
| 316 | DWORD ShadeCaps; |
| 317 | DWORD TextureCaps; |
| 318 | DWORD TextureFilterCaps; |
| 319 | DWORD CubeTextureFilterCaps; |
| 320 | DWORD VolumeTextureFilterCaps; |
| 321 | DWORD TextureAddressCaps; |
| 322 | DWORD VolumeTextureAddressCaps; |
| 323 | DWORD LineCaps; |
| 324 | DWORD MaxTextureWidth; |
| 325 | DWORD MaxTextureHeight; |
| 326 | DWORD MaxVolumeExtent; |
| 327 | DWORD MaxTextureRepeat; |
| 328 | DWORD MaxTextureAspectRatio; |
| 329 | DWORD MaxAnisotropy; |
| 330 | float MaxVertexW; |
| 331 | float GuardBandLeft; |
| 332 | float GuardBandTop; |
| 333 | float GuardBandRight; |
| 334 | float GuardBandBottom; |
| 335 | float ExtentsAdjust; |
| 336 | DWORD StencilCaps; |
| 337 | DWORD FVFCaps; |
| 338 | DWORD TextureOpCaps; |
| 339 | DWORD MaxTextureBlendStages; |
| 340 | DWORD MaxSimultaneousTextures; |
| 341 | DWORD VertexProcessingCaps; |
| 342 | DWORD MaxActiveLights; |
| 343 | DWORD MaxUserClipPlanes; |
| 344 | DWORD MaxVertexBlendMatrices; |
| 345 | DWORD MaxVertexBlendMatrixIndex; |
| 346 | float MaxPointSize; |
| 347 | DWORD MaxPrimitiveCount; |
| 348 | DWORD MaxVertexIndex; |
| 349 | DWORD MaxStreams; |
| 350 | DWORD MaxStreamStride; |
| 351 | DWORD VertexShaderVersion; |
| 352 | DWORD MaxVertexShaderConst; |
| 353 | DWORD PixelShaderVersion; |
| 354 | float PixelShader1xMaxValue; |
| 355 | DWORD DevCaps2; |
| 356 | float MaxNpatchTessellationLevel; |
| 357 | DWORD Reserved5; |
| 358 | UINT MasterAdapterOrdinal; |
| 359 | UINT AdapterOrdinalInGroup; |
| 360 | UINT NumberOfAdaptersInGroup; |
| 361 | DWORD DeclTypes; |
| 362 | DWORD NumSimultaneousRTs; |
| 363 | DWORD StretchRectFilterCaps; |
| 364 | D3DVSHADERCAPS2_0 VS20Caps; |
| 365 | D3DPSHADERCAPS2_0 PS20Caps; |
| 366 | DWORD VertexTextureFilterCaps; |
| 367 | DWORD MaxVShaderInstructionsExecuted; |
| 368 | DWORD MaxPShaderInstructionsExecuted; |
| 369 | DWORD MaxVertexShader30InstructionSlots; |
| 370 | DWORD MaxPixelShader30InstructionSlots; |
| 371 | } D3DCAPS9, *PD3DCAPS9, *LPD3DCAPS9; |
| 372 | |
| 373 | typedef struct _D3DCONTENTPROTECTIONCAPS { |
| 374 | DWORD Caps; |
| 375 | GUID KeyExchangeType; |
| 376 | UINT BufferAlignmentStart; |
| 377 | UINT BlockAlignmentSize; |
| 378 | ULONGLONG ProtectedMemorySize; |
| 379 | } D3DCONTENTPROTECTIONCAPS, *PD3DCONTENTPROTECTIONCAPS, *LPD3DCONTENTPROTECTIONCAPS; |
| 380 | |
| 381 | typedef struct _D3DOVERLAYCAPS { |
| 382 | UINT Caps; |
| 383 | UINT MaxOverlayDisplayWidth; |
| 384 | UINT MaxOverlayDisplayHeight; |
| 385 | } D3DOVERLAYCAPS, *PD3DOVERLAYCAPS, *LPD3DOVERLAYCAPS; |
| 386 | |
| 387 | #endif /* _D3D9CAPS_H_ */ |