Eric Anholt | 52843ec | 2019-11-05 10:31:29 -0800 | [diff] [blame] | 1 | # Note: skips lists for CI are just a list of lines that, when |
| 2 | # non-zero-length and not starting with '#', will regex match to |
| 3 | # delete lines from the test list. Be careful. |
| 4 | |
| 5 | # Skip the perf/stress tests to keep runtime manageable |
| 6 | dEQP-GLES[0-9]*.performance.* |
| 7 | dEQP-GLES[0-9]*.stress.* |
| 8 | |
| 9 | # These are really slow on tiling architectures (including llvmpipe). |
| 10 | dEQP-GLES[0-9]*.functional.flush_finish.* |
| 11 | |
| 12 | # Random failures |
Michel Dänzer | 582d0c5 | 2020-02-13 11:43:03 +0100 | [diff] [blame] | 13 | dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_color_mask_buffer_color_mask |
Eric Anholt | 52843ec | 2019-11-05 10:31:29 -0800 | [diff] [blame] | 14 | dEQP-GLES31.functional.fbo.no_attachments.maximums.all |
| 15 | dEQP-GLES31.functional.fbo.no_attachments.maximums.size |
Michel Dänzer | 3d16bfc | 2020-02-13 11:44:24 +0100 | [diff] [blame] | 16 | dEQP-GLES31.functional.geometry_shading.input.basic_primitive.points |
| 17 | dEQP-GLES31.functional.shaders.builtin_functions.*geometry |
Eric Anholt | 330c68d | 2020-10-08 09:57:06 -0700 | [diff] [blame] | 18 | dEQP-GLES31.functional.shaders.linkage.es31.geometry.uniform.types.uvec4 |
Daniel Stone | ac9c94f | 2020-08-17 18:49:27 +0100 | [diff] [blame] | 19 | dEQP-GLES31.functional.shaders.linkage.es31.geometry.varying.types.uvec4 |
Michel Dänzer | 582d0c5 | 2020-02-13 11:43:03 +0100 | [diff] [blame] | 20 | dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.geometry.usampler3d |
| 21 | dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.geometry.sampler2darray |
Eric Anholt | d0f8fe5 | 2019-12-31 16:20:52 -0800 | [diff] [blame] | 22 | dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_geometry_fragment.fbo_bbox_larger |
Eric Anholt | 8684061 | 2020-08-25 13:43:27 -0700 | [diff] [blame] | 23 | |
| 24 | # This one is really slow and can time out (~56 seconds locally) |
| 25 | KHR-GL33.texture_swizzle.smoke |
Eric Anholt | 7e28fbd | 2020-10-22 09:29:18 -0700 | [diff] [blame] | 26 | # Another slow one post NIR transition |
| 27 | KHR-GL33.texture_swizzle.functional |