| Carl Worth | 964b89e | 2013-08-01 15:12:25 -0700 | [diff] [blame] | 1 | <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> |
| 2 | <html lang="en"> |
| 3 | <head> |
| 4 | <meta http-equiv="content-type" content="text/html; charset=utf-8"> |
| 5 | <title>Mesa Release Notes</title> |
| 6 | <link rel="stylesheet" type="text/css" href="../mesa.css"> |
| 7 | </head> |
| 8 | <body> |
| 9 | |
| 10 | <div class="header"> |
| 11 | <h1>The Mesa 3D Graphics Library</h1> |
| 12 | </div> |
| 13 | |
| 14 | <iframe src="../contents.html"></iframe> |
| 15 | <div class="content"> |
| 16 | |
| 17 | <h1>Mesa 9.1.6 Release Notes / August 1, 2013</h1> |
| 18 | |
| 19 | <p> |
| 20 | Mesa 9.1.6 is a bug fix release which fixes bugs found since the 9.1.5 release. |
| 21 | </p> |
| 22 | <p> |
| 23 | Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by |
| 24 | glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / |
| 25 | glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. |
| 26 | Some drivers don't support all the features required in OpenGL 3.1. OpenGL |
| 27 | 3.1 is <strong>only</strong> available if requested at context creation |
| 28 | because GL_ARB_compatibility is not supported. |
| 29 | </p> |
| 30 | |
| 31 | <h2>MD5 checksums</h2> |
| 32 | <pre> |
| Carl Worth | 7f2f634 | 2013-08-01 15:45:04 -0700 | [diff] [blame] | 33 | 443a2a352667294b53d56cb1a74114e9 MesaLib-9.1.6.tar.bz2 |
| 34 | 08d3069cccd6821e5f33e0840bca0718 MesaLib-9.1.6.tar.gz |
| 35 | 90aa7a6d9878cdbfcb055312f356d6b9 MesaLib-9.1.6.zip |
| Carl Worth | 964b89e | 2013-08-01 15:12:25 -0700 | [diff] [blame] | 36 | </pre> |
| 37 | |
| 38 | <h2>New features</h2> |
| 39 | <p>None.</p> |
| 40 | |
| 41 | <h2>Bug fixes</h2> |
| 42 | |
| 43 | <p>This list is likely incomplete.</p> |
| 44 | |
| 45 | <ul> |
| 46 | |
| 47 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=47824">Bug 47824</a> - osmesa using --enable-shared-glapi depends on libgl</li> |
| 48 | |
| 49 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62362">Bug 62362</a> - Crash when using Wayland EGL platform</li> |
| 50 | |
| 51 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=63435">Bug 63435</a> - [Regression since 9.0] Flickering in EGL OpenGL full-screen window with swap interval 1</li> |
| 52 | |
| 53 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=64087">Bug 64087</a> - Webgl conformance shader-with-non-reserved-words crash when mesa is compiled without --enable-debug</li> |
| 54 | |
| 55 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=64330">Bug 64330</a> - WebGL snake demo crash in loop_analysis.cpp:506: bool is_loop_terminator(ir_if*): assertion „inst != __null“ failed.</li> |
| 56 | |
| 57 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=65236">Bug 65236</a> - [i965] Rendering artifacts in VDrift/GL2</li> |
| 58 | |
| 59 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66558">Bug 66558</a> - RS690: 3D artifacts when playing SuperTuxKart</li> |
| 60 | |
| 61 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66847">Bug 66847</a> - compilation broken with llvm 3.3</li> |
| 62 | |
| 63 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66850">Bug 66850</a> - glGenerateMipmap crashes when using GL_TEXTURE_2D_ARRAY with compressed internal format</li> |
| 64 | |
| 65 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66921">Bug 66921</a> - [r300g] Heroes of Newerth: HiZ related corruption</li> |
| 66 | |
| 67 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=67283">Bug 67283</a> - VDPAU doesn't work on hybrid laptop through DRI_PRIME</li> |
| 68 | |
| 69 | </ul> |
| 70 | |
| 71 | <h2>Changes</h2> |
| 72 | <p>The full set of changes can be viewed by using the following GIT command:</p> |
| 73 | |
| 74 | <pre> |
| Andreas Boll | 7eaaf62 | 2013-08-02 09:42:03 +0200 | [diff] [blame^] | 75 | git log mesa-9.1.5..mesa-9.1.6 |
| Carl Worth | 964b89e | 2013-08-01 15:12:25 -0700 | [diff] [blame] | 76 | </pre> |
| 77 | |
| 78 | <p>Andreas Boll (1):</p> |
| 79 | <ul> |
| 80 | <li>configure.ac: Require llvm-3.2 for r600g/radeonsi llvm backends</li> |
| 81 | </ul> |
| 82 | |
| 83 | <p>Brian Paul (4):</p> |
| 84 | <ul> |
| 85 | <li>mesa: handle 2D texture arrays in get_tex_rgba_compressed()</li> |
| 86 | <li>meta: handle 2D texture arrays in decompress_texture_image()</li> |
| 87 | <li>mesa: implement mipmap generation for compressed 2D array textures</li> |
| 88 | <li>mesa: improve free() cleanup in generate_mipmap_compressed()</li> |
| 89 | </ul> |
| 90 | |
| 91 | <p>Carl Worth (7):</p> |
| 92 | <ul> |
| 93 | <li>docs: Add 9.1.5 release md5sums</li> |
| 94 | <li>Merge 'origin/9.1' into stable</li> |
| 95 | <li>cherry-ignore: Drop 13 patches from the pick list</li> |
| 96 | <li>get-pick-list.sh: Include commits mentionining "CC: mesa-stable..." in pick list</li> |
| 97 | <li>get-pick-list: Allow for non-whitespace between "CC:" and "mesa-stable"</li> |
| 98 | <li>get-pick-list: Ignore commits which CC mesa-stable unless they say "9.1"</li> |
| 99 | <li>Bump version to 9.1.6</li> |
| 100 | </ul> |
| 101 | |
| 102 | <p>Chris Forbes (5):</p> |
| 103 | <ul> |
| 104 | <li>i965/Gen4: Zero extra coordinates for ir_tex</li> |
| 105 | <li>i965/vs: Fix flaky texture swizzling</li> |
| 106 | <li>i965/vs: set up sampler state pointer for Gen4/5.</li> |
| 107 | <li>i965/vs: Put lod parameter in the correct place for Gen4</li> |
| 108 | <li>i965/vs: Gen4/5: enable front colors if back colors are written</li> |
| 109 | </ul> |
| 110 | |
| 111 | <p>Christoph Bumiller (1):</p> |
| 112 | <ul> |
| 113 | <li>nv50,nvc0: s/uint16/uint32 for constant buffer offset</li> |
| 114 | </ul> |
| 115 | |
| 116 | <p>Dave Airlie (1):</p> |
| 117 | <ul> |
| 118 | <li>gallium/vl: add prime support</li> |
| 119 | </ul> |
| 120 | |
| 121 | <p>Eric Anholt (1):</p> |
| 122 | <ul> |
| 123 | <li>egl: Restore "bogus" DRI2 invalidate event code.</li> |
| 124 | </ul> |
| 125 | |
| 126 | <p>Jeremy Huddleston Sequoia (1):</p> |
| 127 | <ul> |
| 128 | <li>Apple: glFlush() is not needed with CGLFlushDrawable()</li> |
| 129 | </ul> |
| 130 | |
| 131 | <p>Kenneth Graunke (1):</p> |
| 132 | <ul> |
| 133 | <li>glsl: Classify "layout" like other identifiers.</li> |
| 134 | </ul> |
| 135 | |
| 136 | <p>Kristian Høgsberg (1):</p> |
| 137 | <ul> |
| 138 | <li>egl-wayland: Fix left-over wl_display_roundtrip() usage</li> |
| 139 | </ul> |
| 140 | |
| 141 | <p>Maarten Lankhorst (2):</p> |
| 142 | <ul> |
| 143 | <li>osmesa: link against static libglapi library too to get the gl exports</li> |
| 144 | <li>nvc0: force use of correct firmware file</li> |
| 145 | </ul> |
| 146 | |
| 147 | <p>Marek Olšák (4):</p> |
| 148 | <ul> |
| 149 | <li>r300g/swtcl: fix geometry corruption by uploading indices to a buffer</li> |
| 150 | <li>r300g/swtcl: fix a lockup in MSAA resolve</li> |
| 151 | <li>Revert "r300g: allow HiZ with a 16-bit zbuffer"</li> |
| 152 | <li>r600g: increase array size for shader inputs and outputs</li> |
| 153 | </ul> |
| 154 | |
| 155 | <p>Matt Turner (2):</p> |
| 156 | <ul> |
| 157 | <li>i965: NULL check prog on shader compilation failure.</li> |
| 158 | <li>i965/vs: Print error if vertex shader fails to compile.</li> |
| 159 | </ul> |
| 160 | |
| 161 | <p>Paul Berry (1):</p> |
| 162 | <ul> |
| 163 | <li>glsl: Handle empty if statement encountered during loop analysis.</li> |
| 164 | </ul> |
| 165 | |
| 166 | </div> |
| 167 | </body> |
| 168 | </html> |