Brian | f44ba11 | 2007-01-16 14:55:43 -0700 | [diff] [blame] | 1 | /** |
| 2 | * Procedural Bump Mapping demo. Uses the example shaders from |
| 3 | * chapter 11 of the OpenGL Shading Language "orange" book. |
| 4 | * 16 Jan 2007 |
| 5 | */ |
| 6 | |
| 7 | #include <assert.h> |
| 8 | #include <string.h> |
| 9 | #include <stdio.h> |
| 10 | #include <stdlib.h> |
| 11 | #include <math.h> |
Brian Paul | ee0b1bc | 2009-07-17 13:23:11 -0600 | [diff] [blame] | 12 | #include <GL/glew.h> |
Brian | f44ba11 | 2007-01-16 14:55:43 -0700 | [diff] [blame] | 13 | #include <GL/glut.h> |
Brian | 2dca337 | 2008-04-09 22:28:23 -0600 | [diff] [blame] | 14 | #include "shaderutil.h" |
Brian Paul | 8796dbf | 2009-12-03 09:49:27 -0700 | [diff] [blame^] | 15 | #include "readtex.h" |
Brian | f44ba11 | 2007-01-16 14:55:43 -0700 | [diff] [blame] | 16 | |
| 17 | |
Brian Paul | c0dd912 | 2008-08-16 09:36:46 -0600 | [diff] [blame] | 18 | static char *FragProgFile = "CH11-bumpmap.frag"; |
Brian Paul | 8796dbf | 2009-12-03 09:49:27 -0700 | [diff] [blame^] | 19 | static char *FragTexProgFile = "CH11-bumpmaptex.frag"; |
Brian Paul | c0dd912 | 2008-08-16 09:36:46 -0600 | [diff] [blame] | 20 | static char *VertProgFile = "CH11-bumpmap.vert"; |
Brian Paul | 8796dbf | 2009-12-03 09:49:27 -0700 | [diff] [blame^] | 21 | static char *TextureFile = "../images/tile.rgb"; |
Brian | f44ba11 | 2007-01-16 14:55:43 -0700 | [diff] [blame] | 22 | |
| 23 | /* program/shader objects */ |
| 24 | static GLuint fragShader; |
Brian Paul | 8796dbf | 2009-12-03 09:49:27 -0700 | [diff] [blame^] | 25 | static GLuint fragTexShader; |
Brian | f44ba11 | 2007-01-16 14:55:43 -0700 | [diff] [blame] | 26 | static GLuint vertShader; |
| 27 | static GLuint program; |
Brian Paul | 8796dbf | 2009-12-03 09:49:27 -0700 | [diff] [blame^] | 28 | static GLuint texProgram; |
Brian | f44ba11 | 2007-01-16 14:55:43 -0700 | [diff] [blame] | 29 | |
| 30 | |
Brian | f44ba11 | 2007-01-16 14:55:43 -0700 | [diff] [blame] | 31 | static struct uniform_info Uniforms[] = { |
Brian Paul | fdfb0d4 | 2009-08-12 17:25:49 -0600 | [diff] [blame] | 32 | { "LightPosition", 1, GL_FLOAT_VEC3, { 0.57737, 0.57735, 0.57735, 0.0 }, -1 }, |
| 33 | { "SurfaceColor", 1, GL_FLOAT_VEC3, { 0.8, 0.8, 0.2, 0 }, -1 }, |
| 34 | { "BumpDensity", 1, GL_FLOAT, { 10.0, 0, 0, 0 }, -1 }, |
| 35 | { "BumpSize", 1, GL_FLOAT, { 0.125, 0, 0, 0 }, -1 }, |
| 36 | { "SpecularFactor", 1, GL_FLOAT, { 0.5, 0, 0, 0 }, -1 }, |
Brian | 2dca337 | 2008-04-09 22:28:23 -0600 | [diff] [blame] | 37 | END_OF_UNIFORMS |
Brian | f44ba11 | 2007-01-16 14:55:43 -0700 | [diff] [blame] | 38 | }; |
| 39 | |
Brian Paul | 8796dbf | 2009-12-03 09:49:27 -0700 | [diff] [blame^] | 40 | static struct uniform_info TexUniforms[] = { |
| 41 | { "LightPosition", 1, GL_FLOAT_VEC3, { 0.57737, 0.57735, 0.57735, 0.0 }, -1 }, |
| 42 | { "Tex", 1, GL_INT, { 0, 0, 0, 0 }, -1 }, |
| 43 | { "BumpDensity", 1, GL_FLOAT, { 10.0, 0, 0, 0 }, -1 }, |
| 44 | { "BumpSize", 1, GL_FLOAT, { 0.125, 0, 0, 0 }, -1 }, |
| 45 | { "SpecularFactor", 1, GL_FLOAT, { 0.5, 0, 0, 0 }, -1 }, |
| 46 | END_OF_UNIFORMS |
| 47 | }; |
| 48 | |
Brian | f44ba11 | 2007-01-16 14:55:43 -0700 | [diff] [blame] | 49 | static GLint win = 0; |
| 50 | |
Brian | 271d504 | 2007-01-16 15:27:11 -0700 | [diff] [blame] | 51 | static GLfloat xRot = 20.0f, yRot = 0.0f, zRot = 0.0f; |
Brian | f44ba11 | 2007-01-16 14:55:43 -0700 | [diff] [blame] | 52 | |
Vinson Lee | b8dcb79 | 2009-11-17 11:37:48 -0800 | [diff] [blame] | 53 | static GLint tangentAttrib; |
Brian Paul | 8796dbf | 2009-12-03 09:49:27 -0700 | [diff] [blame^] | 54 | static GLint tangentAttribTex; |
| 55 | |
| 56 | static GLuint Texture; |
Brian | f44ba11 | 2007-01-16 14:55:43 -0700 | [diff] [blame] | 57 | |
Brian | 271d504 | 2007-01-16 15:27:11 -0700 | [diff] [blame] | 58 | static GLboolean Anim = GL_FALSE; |
Brian Paul | 8796dbf | 2009-12-03 09:49:27 -0700 | [diff] [blame^] | 59 | static GLboolean Textured = GL_FALSE; |
Brian | 271d504 | 2007-01-16 15:27:11 -0700 | [diff] [blame] | 60 | |
Brian | f44ba11 | 2007-01-16 14:55:43 -0700 | [diff] [blame] | 61 | |
| 62 | static void |
| 63 | CheckError(int line) |
| 64 | { |
| 65 | GLenum err = glGetError(); |
| 66 | if (err) { |
| 67 | printf("GL Error %s (0x%x) at line %d\n", |
| 68 | gluErrorString(err), (int) err, line); |
| 69 | } |
| 70 | } |
| 71 | |
| 72 | /* |
| 73 | * Draw a square, specifying normal and tangent vectors. |
| 74 | */ |
| 75 | static void |
| 76 | Square(GLfloat size) |
| 77 | { |
| 78 | glNormal3f(0, 0, 1); |
Brian Paul | ee0b1bc | 2009-07-17 13:23:11 -0600 | [diff] [blame] | 79 | glVertexAttrib3f(tangentAttrib, 1, 0, 0); |
Brian | f44ba11 | 2007-01-16 14:55:43 -0700 | [diff] [blame] | 80 | glBegin(GL_POLYGON); |
| 81 | glTexCoord2f(0, 0); glVertex2f(-size, -size); |
| 82 | glTexCoord2f(1, 0); glVertex2f( size, -size); |
| 83 | glTexCoord2f(1, 1); glVertex2f( size, size); |
| 84 | glTexCoord2f(0, 1); glVertex2f(-size, size); |
| 85 | glEnd(); |
| 86 | } |
| 87 | |
| 88 | |
| 89 | static void |
Brian | 271d504 | 2007-01-16 15:27:11 -0700 | [diff] [blame] | 90 | Cube(GLfloat size) |
| 91 | { |
| 92 | /* +X */ |
| 93 | glPushMatrix(); |
| 94 | glRotatef(90, 0, 1, 0); |
| 95 | glTranslatef(0, 0, size); |
| 96 | Square(size); |
| 97 | glPopMatrix(); |
| 98 | |
| 99 | /* -X */ |
| 100 | glPushMatrix(); |
| 101 | glRotatef(-90, 0, 1, 0); |
| 102 | glTranslatef(0, 0, size); |
| 103 | Square(size); |
| 104 | glPopMatrix(); |
| 105 | |
| 106 | /* +Y */ |
| 107 | glPushMatrix(); |
| 108 | glRotatef(90, 1, 0, 0); |
| 109 | glTranslatef(0, 0, size); |
| 110 | Square(size); |
| 111 | glPopMatrix(); |
| 112 | |
| 113 | /* -Y */ |
| 114 | glPushMatrix(); |
| 115 | glRotatef(-90, 1, 0, 0); |
| 116 | glTranslatef(0, 0, size); |
| 117 | Square(size); |
| 118 | glPopMatrix(); |
| 119 | |
| 120 | |
| 121 | /* +Z */ |
| 122 | glPushMatrix(); |
| 123 | glTranslatef(0, 0, size); |
| 124 | Square(size); |
| 125 | glPopMatrix(); |
| 126 | |
| 127 | /* -Z */ |
| 128 | glPushMatrix(); |
| 129 | glRotatef(180, 0, 1, 0); |
| 130 | glTranslatef(0, 0, size); |
| 131 | Square(size); |
| 132 | glPopMatrix(); |
| 133 | |
| 134 | } |
| 135 | |
| 136 | |
| 137 | static void |
| 138 | Idle(void) |
| 139 | { |
| 140 | GLint t = glutGet(GLUT_ELAPSED_TIME); |
| 141 | yRot = t * 0.05; |
| 142 | glutPostRedisplay(); |
| 143 | } |
| 144 | |
| 145 | |
| 146 | static void |
Brian | f44ba11 | 2007-01-16 14:55:43 -0700 | [diff] [blame] | 147 | Redisplay(void) |
| 148 | { |
| 149 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 150 | |
| 151 | glPushMatrix(); |
| 152 | glRotatef(xRot, 1.0f, 0.0f, 0.0f); |
| 153 | glRotatef(yRot, 0.0f, 1.0f, 0.0f); |
| 154 | glRotatef(zRot, 0.0f, 0.0f, 1.0f); |
| 155 | |
Brian Paul | 8796dbf | 2009-12-03 09:49:27 -0700 | [diff] [blame^] | 156 | if (Textured) |
| 157 | glUseProgram(texProgram); |
| 158 | else |
| 159 | glUseProgram(program); |
| 160 | |
Brian | 271d504 | 2007-01-16 15:27:11 -0700 | [diff] [blame] | 161 | Cube(1.5); |
Brian | f44ba11 | 2007-01-16 14:55:43 -0700 | [diff] [blame] | 162 | |
| 163 | glPopMatrix(); |
| 164 | |
Brian | f44ba11 | 2007-01-16 14:55:43 -0700 | [diff] [blame] | 165 | CheckError(__LINE__); |
| 166 | |
| 167 | glutSwapBuffers(); |
| 168 | } |
| 169 | |
| 170 | |
| 171 | static void |
| 172 | Reshape(int width, int height) |
| 173 | { |
Brian Paul | 08a1e1e | 2009-04-09 17:04:58 -0600 | [diff] [blame] | 174 | float ar = (float) width / (float) height; |
Brian | f44ba11 | 2007-01-16 14:55:43 -0700 | [diff] [blame] | 175 | glViewport(0, 0, width, height); |
| 176 | glMatrixMode(GL_PROJECTION); |
| 177 | glLoadIdentity(); |
Brian Paul | 08a1e1e | 2009-04-09 17:04:58 -0600 | [diff] [blame] | 178 | glFrustum(-ar, ar, -1.0, 1.0, 5.0, 25.0); |
Brian | f44ba11 | 2007-01-16 14:55:43 -0700 | [diff] [blame] | 179 | glMatrixMode(GL_MODELVIEW); |
| 180 | glLoadIdentity(); |
| 181 | glTranslatef(0.0f, 0.0f, -15.0f); |
| 182 | } |
| 183 | |
| 184 | |
| 185 | static void |
| 186 | CleanUp(void) |
| 187 | { |
Brian Paul | ee0b1bc | 2009-07-17 13:23:11 -0600 | [diff] [blame] | 188 | glDeleteShader(fragShader); |
Brian Paul | 8796dbf | 2009-12-03 09:49:27 -0700 | [diff] [blame^] | 189 | glDeleteShader(fragTexShader); |
Brian Paul | ee0b1bc | 2009-07-17 13:23:11 -0600 | [diff] [blame] | 190 | glDeleteShader(vertShader); |
| 191 | glDeleteProgram(program); |
Brian Paul | 8796dbf | 2009-12-03 09:49:27 -0700 | [diff] [blame^] | 192 | glDeleteProgram(texProgram); |
Brian | f44ba11 | 2007-01-16 14:55:43 -0700 | [diff] [blame] | 193 | glutDestroyWindow(win); |
| 194 | } |
| 195 | |
| 196 | |
| 197 | static void |
| 198 | Key(unsigned char key, int x, int y) |
| 199 | { |
| 200 | const GLfloat step = 2.0; |
| 201 | (void) x; |
| 202 | (void) y; |
| 203 | |
| 204 | switch(key) { |
Brian | 271d504 | 2007-01-16 15:27:11 -0700 | [diff] [blame] | 205 | case 'a': |
| 206 | Anim = !Anim; |
| 207 | glutIdleFunc(Anim ? Idle : NULL); |
| 208 | break; |
Brian Paul | 8796dbf | 2009-12-03 09:49:27 -0700 | [diff] [blame^] | 209 | case 't': |
| 210 | Textured = !Textured; |
| 211 | break; |
Brian | f44ba11 | 2007-01-16 14:55:43 -0700 | [diff] [blame] | 212 | case 'z': |
| 213 | zRot += step; |
| 214 | break; |
| 215 | case 'Z': |
| 216 | zRot -= step; |
| 217 | break; |
| 218 | case 27: |
| 219 | CleanUp(); |
| 220 | exit(0); |
| 221 | break; |
| 222 | } |
| 223 | glutPostRedisplay(); |
| 224 | } |
| 225 | |
| 226 | |
| 227 | static void |
| 228 | SpecialKey(int key, int x, int y) |
| 229 | { |
| 230 | const GLfloat step = 2.0; |
| 231 | |
| 232 | (void) x; |
| 233 | (void) y; |
| 234 | |
| 235 | switch(key) { |
| 236 | case GLUT_KEY_UP: |
| 237 | xRot += step; |
| 238 | break; |
| 239 | case GLUT_KEY_DOWN: |
| 240 | xRot -= step; |
| 241 | break; |
| 242 | case GLUT_KEY_LEFT: |
| 243 | yRot -= step; |
| 244 | break; |
| 245 | case GLUT_KEY_RIGHT: |
| 246 | yRot += step; |
| 247 | break; |
| 248 | } |
| 249 | glutPostRedisplay(); |
| 250 | } |
| 251 | |
| 252 | |
Brian | f44ba11 | 2007-01-16 14:55:43 -0700 | [diff] [blame] | 253 | static void |
| 254 | Init(void) |
| 255 | { |
Brian | 2dca337 | 2008-04-09 22:28:23 -0600 | [diff] [blame] | 256 | if (!ShadersSupported()) |
| 257 | exit(1); |
Brian | f44ba11 | 2007-01-16 14:55:43 -0700 | [diff] [blame] | 258 | |
Brian | 2dca337 | 2008-04-09 22:28:23 -0600 | [diff] [blame] | 259 | vertShader = CompileShaderFile(GL_VERTEX_SHADER, VertProgFile); |
| 260 | fragShader = CompileShaderFile(GL_FRAGMENT_SHADER, FragProgFile); |
| 261 | program = LinkShaders(vertShader, fragShader); |
Brian | f44ba11 | 2007-01-16 14:55:43 -0700 | [diff] [blame] | 262 | |
Brian Paul | ee0b1bc | 2009-07-17 13:23:11 -0600 | [diff] [blame] | 263 | glUseProgram(program); |
Brian | f44ba11 | 2007-01-16 14:55:43 -0700 | [diff] [blame] | 264 | |
Brian Paul | ee0b1bc | 2009-07-17 13:23:11 -0600 | [diff] [blame] | 265 | assert(glIsProgram(program)); |
| 266 | assert(glIsShader(fragShader)); |
| 267 | assert(glIsShader(vertShader)); |
Brian | f44ba11 | 2007-01-16 14:55:43 -0700 | [diff] [blame] | 268 | |
| 269 | assert(glGetError() == 0); |
| 270 | |
| 271 | CheckError(__LINE__); |
| 272 | |
Brian Paul | 684049d | 2009-08-12 13:53:56 -0600 | [diff] [blame] | 273 | SetUniformValues(program, Uniforms); |
| 274 | PrintUniforms(Uniforms); |
Brian | f44ba11 | 2007-01-16 14:55:43 -0700 | [diff] [blame] | 275 | |
| 276 | CheckError(__LINE__); |
| 277 | |
Brian Paul | ee0b1bc | 2009-07-17 13:23:11 -0600 | [diff] [blame] | 278 | tangentAttrib = glGetAttribLocation(program, "Tangent"); |
Brian | f44ba11 | 2007-01-16 14:55:43 -0700 | [diff] [blame] | 279 | printf("Tangent Attrib: %d\n", tangentAttrib); |
| 280 | |
| 281 | assert(tangentAttrib >= 0); |
| 282 | |
| 283 | CheckError(__LINE__); |
| 284 | |
Brian Paul | 8796dbf | 2009-12-03 09:49:27 -0700 | [diff] [blame^] | 285 | |
| 286 | /* |
| 287 | * As above, but fragment shader also uses a texture map. |
| 288 | */ |
| 289 | fragTexShader = CompileShaderFile(GL_FRAGMENT_SHADER, FragTexProgFile); |
| 290 | texProgram = LinkShaders(vertShader, fragTexShader); |
| 291 | glUseProgram(texProgram); |
| 292 | assert(glIsProgram(texProgram)); |
| 293 | assert(glIsShader(fragTexShader)); |
| 294 | SetUniformValues(texProgram, TexUniforms); |
| 295 | PrintUniforms(TexUniforms); |
| 296 | |
| 297 | /* |
| 298 | * Load tex image. |
| 299 | */ |
| 300 | glGenTextures(1, &Texture); |
| 301 | glBindTexture(GL_TEXTURE_2D, Texture); |
| 302 | LoadRGBMipmaps(TextureFile, GL_RGB); |
| 303 | |
| 304 | |
Brian | f44ba11 | 2007-01-16 14:55:43 -0700 | [diff] [blame] | 305 | glClearColor(0.4f, 0.4f, 0.8f, 0.0f); |
| 306 | |
| 307 | glEnable(GL_DEPTH_TEST); |
| 308 | |
| 309 | glColor3f(1, 0, 0); |
| 310 | } |
| 311 | |
| 312 | |
| 313 | static void |
| 314 | ParseOptions(int argc, char *argv[]) |
| 315 | { |
| 316 | int i; |
| 317 | for (i = 1; i < argc; i++) { |
| 318 | if (strcmp(argv[i], "-fs") == 0) { |
Brian Paul | 8796dbf | 2009-12-03 09:49:27 -0700 | [diff] [blame^] | 319 | FragProgFile = argv[++i]; |
Brian | f44ba11 | 2007-01-16 14:55:43 -0700 | [diff] [blame] | 320 | } |
| 321 | else if (strcmp(argv[i], "-vs") == 0) { |
Brian Paul | 8796dbf | 2009-12-03 09:49:27 -0700 | [diff] [blame^] | 322 | VertProgFile = argv[++i]; |
| 323 | } |
| 324 | else if (strcmp(argv[i], "-t") == 0) { |
| 325 | TextureFile = argv[++i]; |
Brian | f44ba11 | 2007-01-16 14:55:43 -0700 | [diff] [blame] | 326 | } |
| 327 | } |
| 328 | } |
| 329 | |
| 330 | |
| 331 | int |
| 332 | main(int argc, char *argv[]) |
| 333 | { |
| 334 | glutInit(&argc, argv); |
Brian | f44ba11 | 2007-01-16 14:55:43 -0700 | [diff] [blame] | 335 | glutInitWindowSize(400, 400); |
| 336 | glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); |
| 337 | win = glutCreateWindow(argv[0]); |
Keith Whitwell | b799af9 | 2009-06-29 14:13:58 +0100 | [diff] [blame] | 338 | glewInit(); |
Brian | f44ba11 | 2007-01-16 14:55:43 -0700 | [diff] [blame] | 339 | glutReshapeFunc(Reshape); |
| 340 | glutKeyboardFunc(Key); |
| 341 | glutSpecialFunc(SpecialKey); |
| 342 | glutDisplayFunc(Redisplay); |
| 343 | ParseOptions(argc, argv); |
| 344 | Init(); |
| 345 | glutMainLoop(); |
| 346 | return 0; |
| 347 | } |
| 348 | |