Ian Romanick | 8fe8a81 | 2010-07-13 17:36:13 -0700 | [diff] [blame^] | 1 | /* |
| 2 | * Copyright © 2010 Intel Corporation |
| 3 | * |
| 4 | * Permission is hereby granted, free of charge, to any person obtaining a |
| 5 | * copy of this software and associated documentation files (the "Software"), |
| 6 | * to deal in the Software without restriction, including without limitation |
| 7 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 8 | * and/or sell copies of the Software, and to permit persons to whom the |
| 9 | * Software is furnished to do so, subject to the following conditions: |
| 10 | * |
| 11 | * The above copyright notice and this permission notice (including the next |
| 12 | * paragraph) shall be included in all copies or substantial portions of the |
| 13 | * Software. |
| 14 | * |
| 15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 16 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 17 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 18 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 19 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| 20 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| 21 | * DEALINGS IN THE SOFTWARE. |
| 22 | */ |
| 23 | |
| 24 | #include <cstdlib> |
| 25 | #include <cstdio> |
| 26 | #include <cstdarg> |
| 27 | |
| 28 | extern "C" { |
| 29 | #include <talloc.h> |
| 30 | } |
| 31 | |
| 32 | #include "main/mtypes.h" |
| 33 | #include "glsl_symbol_table.h" |
| 34 | #include "glsl_parser_extras.h" |
| 35 | #include "ir.h" |
| 36 | #include "program.h" |
| 37 | #include "hash_table.h" |
| 38 | #include "linker.h" |
| 39 | |
| 40 | class call_link_visitor : public ir_hierarchical_visitor { |
| 41 | public: |
| 42 | call_link_visitor(gl_shader_program *prog, gl_shader **shader_list, |
| 43 | unsigned num_shaders) |
| 44 | { |
| 45 | this->prog = prog; |
| 46 | this->shader_list = shader_list; |
| 47 | this->num_shaders = num_shaders; |
| 48 | this->success = true; |
| 49 | } |
| 50 | |
| 51 | virtual ir_visitor_status visit_enter(ir_call *ir) |
| 52 | { |
| 53 | /* If the function call references a function signature that does not |
| 54 | * have a definition, try to find the definition in one of the other |
| 55 | * shaders. |
| 56 | */ |
| 57 | ir_function_signature *callee = |
| 58 | const_cast<ir_function_signature *>(ir->get_callee()); |
| 59 | assert(callee != NULL); |
| 60 | |
| 61 | if (callee->is_defined) |
| 62 | /* FINISHME: Do children need to be processed, or are all parameters |
| 63 | * FINISHME: with function calls already flattend? |
| 64 | */ |
| 65 | return visit_continue; |
| 66 | |
| 67 | const char *const name = callee->function_name(); |
| 68 | |
| 69 | ir_function_signature *sig = const_cast<ir_function_signature *> |
| 70 | (this->find_matching_signature(name, &ir->actual_parameters)); |
| 71 | if (sig == NULL) { |
| 72 | /* FINISHME: Log the full signature of unresolved function. |
| 73 | */ |
| 74 | linker_error_printf(this->prog, "unresolved reference to function " |
| 75 | "`%s'\n", name); |
| 76 | this->success = false; |
| 77 | return visit_stop; |
| 78 | } |
| 79 | |
| 80 | /* Create an in-place clone of the function definition. This multistep |
| 81 | * process introduces some complexity here, but it has some advantages. |
| 82 | * The parameter list and the and function body are cloned separately. |
| 83 | * The clone of the parameter list is used to prime the hashtable used |
| 84 | * to replace variable references in the cloned body. |
| 85 | * |
| 86 | * The big advantage is that the ir_function_signature does not change. |
| 87 | * This means that we don't have to process the rest of the IR tree to |
| 88 | * patch ir_call nodes. In addition, there is no way to remove or replace |
| 89 | * signature stored in a function. One could easily be added, but this |
| 90 | * avoids the need. |
| 91 | */ |
| 92 | struct hash_table *ht = hash_table_ctor(0, hash_table_pointer_hash, |
| 93 | hash_table_pointer_compare); |
| 94 | exec_list formal_parameters; |
| 95 | foreach_list_const(node, &sig->parameters) { |
| 96 | const ir_instruction *const original = (ir_instruction *) node; |
| 97 | assert(const_cast<ir_instruction *>(original)->as_variable()); |
| 98 | |
| 99 | ir_instruction *copy = original->clone(ht); |
| 100 | formal_parameters.push_tail(copy); |
| 101 | } |
| 102 | |
| 103 | callee->replace_parameters(&formal_parameters); |
| 104 | |
| 105 | assert(callee->body.is_empty()); |
| 106 | foreach_list_const(node, &sig->body) { |
| 107 | const ir_instruction *const original = (ir_instruction *) node; |
| 108 | |
| 109 | ir_instruction *copy = original->clone(ht); |
| 110 | callee->body.push_tail(copy); |
| 111 | } |
| 112 | |
| 113 | callee->is_defined = true; |
| 114 | |
| 115 | /* FINISHME: Patch references inside the function to things outside the |
| 116 | * FINISHME: function (i.e., function calls and global variables). |
| 117 | */ |
| 118 | |
| 119 | hash_table_dtor(ht); |
| 120 | |
| 121 | return visit_continue; |
| 122 | } |
| 123 | |
| 124 | /** Was function linking successful? */ |
| 125 | bool success; |
| 126 | |
| 127 | private: |
| 128 | /** |
| 129 | * Shader program being linked |
| 130 | * |
| 131 | * This is only used for logging error messages. |
| 132 | */ |
| 133 | gl_shader_program *prog; |
| 134 | |
| 135 | /** List of shaders available for linking. */ |
| 136 | gl_shader **shader_list; |
| 137 | |
| 138 | /** Number of shaders available for linking. */ |
| 139 | unsigned num_shaders; |
| 140 | |
| 141 | /** |
| 142 | * Searches all shaders for a particular function definition |
| 143 | */ |
| 144 | const ir_function_signature * |
| 145 | find_matching_signature(const char *name, exec_list *actual_parameters) |
| 146 | { |
| 147 | for (unsigned i = 0; i < this->num_shaders; i++) { |
| 148 | ir_function *const f = |
| 149 | this->shader_list[i]->symbols->get_function(name); |
| 150 | |
| 151 | if (f == NULL) |
| 152 | continue; |
| 153 | |
| 154 | const ir_function_signature *sig = |
| 155 | f->matching_signature(actual_parameters); |
| 156 | |
| 157 | if ((sig == NULL) || !sig->is_defined) |
| 158 | continue; |
| 159 | |
| 160 | return sig; |
| 161 | } |
| 162 | |
| 163 | return NULL; |
| 164 | } |
| 165 | }; |
| 166 | |
| 167 | |
| 168 | bool |
| 169 | link_function_calls(gl_shader_program *prog, gl_shader *main, |
| 170 | gl_shader **shader_list, unsigned num_shaders) |
| 171 | { |
| 172 | call_link_visitor v(prog, shader_list, num_shaders); |
| 173 | |
| 174 | v.run(main->ir); |
| 175 | return v.success; |
| 176 | } |