Brian Paul | 976c26c | 2001-08-20 16:07:10 +0000 | [diff] [blame^] | 1 | |
| 2 | /* uglflip.c - WindML/Mesa example program */ |
| 3 | |
| 4 | /* Copyright (C) 2001 by Wind River Systems, Inc */ |
| 5 | |
| 6 | /* |
| 7 | * Mesa 3-D graphics library |
| 8 | * Version: 3.5 |
| 9 | * |
| 10 | * The MIT License |
| 11 | * Permission is hereby granted, free of charge, to any person obtaining a |
| 12 | * copy of this software and associated documentation files (the "Software"), |
| 13 | * to deal in the Software without restriction, including without limitation |
| 14 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 15 | * and/or sell copies of the Software, and to permit persons to whom the |
| 16 | * Software is furnished to do so, subject to the following conditions: |
| 17 | * |
| 18 | * The above copyright notice and this permission notice shall be included |
| 19 | * in all copies or substantial portions of the Software. |
| 20 | * |
| 21 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| 22 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 23 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 24 | * THE AUTHORS OR COPYRIGHT BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 25 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| 26 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| 27 | * DEALINGS IN THE SOFTWARE. |
| 28 | */ |
| 29 | |
| 30 | /* |
| 31 | * Authors: |
| 32 | * Stephane Raimbault <stephane.raimbault@windriver.com> |
| 33 | */ |
| 34 | |
| 35 | /* |
| 36 | DESCRIPTION |
| 37 | Draw a triangle and flip the screen |
| 38 | */ |
| 39 | |
| 40 | #include <stdio.h> |
| 41 | #include <math.h> |
| 42 | |
| 43 | #include <ugl/ugl.h> |
| 44 | #include <ugl/uglucode.h> |
| 45 | #include <ugl/uglevent.h> |
| 46 | #include <ugl/uglinput.h> |
| 47 | |
| 48 | #include <GL/uglmesa.h> |
| 49 | #include <GL/glu.h> |
| 50 | |
| 51 | #define BLACK (0) |
| 52 | #define RED (1) |
| 53 | #define GREEN (2) |
| 54 | #define BLUE (3) |
| 55 | #define CI_OFFSET 4 |
| 56 | |
| 57 | UGL_LOCAL GLuint rgb; |
| 58 | UGL_LOCAL UGL_EVENT_SERVICE_ID eventServiceId; |
| 59 | UGL_LOCAL UGL_EVENT_Q_ID qId; |
| 60 | UGL_LOCAL volatile UGL_BOOL stopWex; |
| 61 | |
| 62 | UGL_LOCAL UGL_MESA_CONTEXT umc; |
| 63 | |
| 64 | UGL_LOCAL void initGL (void) |
| 65 | { |
| 66 | uglMesaSetColor(BLACK, 0.0, 0.0, 0.0); |
| 67 | uglMesaSetColor(RED, 1.0, 0.3, 0.3); |
| 68 | uglMesaSetColor(GREEN, 0.3, 1.0, 0.3); |
| 69 | uglMesaSetColor(BLUE, 0.3, 0.3, 1.0); |
| 70 | |
| 71 | glClearColor(0.0, 0.0, 0.0, 0.0); |
| 72 | glClearIndex(BLACK); |
| 73 | |
| 74 | glMatrixMode(GL_PROJECTION); |
| 75 | glLoadIdentity(); |
| 76 | glMatrixMode(GL_MODELVIEW); |
| 77 | } |
| 78 | |
| 79 | UGL_LOCAL void drawGL (void) |
| 80 | { |
| 81 | glClear(GL_COLOR_BUFFER_BIT); |
| 82 | |
| 83 | glBegin(GL_TRIANGLES); |
| 84 | (rgb) ? glColor3f(1.0, 0.3, 0.3) : glIndexi(RED); |
| 85 | glVertex2f(0.75, -0.50); |
| 86 | (rgb) ? glColor3f(0.3, 1.0, 0.3) : glIndexi(GREEN); |
| 87 | glVertex2f(0.0, 0.75); |
| 88 | (rgb) ? glColor3f(0.3, 0.3, 1.0) : glIndexi(BLUE); |
| 89 | glVertex2f(-0.75, -0.50); |
| 90 | glEnd(); |
| 91 | |
| 92 | glBegin(GL_LINES); |
| 93 | (rgb) ? glColor3f(1.0, 0.3, 0.3) : glIndexi(RED); |
| 94 | glVertex2f(-1.0, 1.0); |
| 95 | (rgb) ? glColor3f(0.3, 0.3, 1.0) : glIndexi(BLUE); |
| 96 | glVertex2f(1.0, -1.0); |
| 97 | glEnd(); |
| 98 | |
| 99 | glFlush(); |
| 100 | |
| 101 | uglMesaSwapBuffers(); |
| 102 | } |
| 103 | |
| 104 | UGL_LOCAL void echoUse(void) |
| 105 | { |
| 106 | printf("tFlip keys:\n"); |
| 107 | printf(" d Toggle dithering\n"); |
| 108 | printf(" up Reduce the window\n"); |
| 109 | printf(" down Enlarge the window\n"); |
| 110 | printf(" page up Y==0 is the bottom line and increases upward\n"); |
| 111 | printf(" page down Y==0 is the bottom line and increases downward\n"); |
| 112 | printf(" ESC Exit\n"); |
| 113 | } |
| 114 | |
| 115 | UGL_LOCAL void readKey (UGL_WCHAR key) |
| 116 | { |
| 117 | |
| 118 | switch(key) |
| 119 | { |
| 120 | case UGL_UNI_UP_ARROW: |
| 121 | uglMesaResizeWindow(8, 8); |
| 122 | break; |
| 123 | case UGL_UNI_DOWN_ARROW: |
| 124 | glDrawBuffer(GL_FRONT_LEFT); |
| 125 | glClear(GL_COLOR_BUFFER_BIT); |
| 126 | glDrawBuffer(GL_BACK_LEFT); |
| 127 | uglMesaResizeWindow(-8, -8); |
| 128 | break; |
| 129 | case UGL_UNI_PAGE_UP: |
| 130 | uglMesaPixelStore(UGL_MESA_Y_UP, GL_TRUE); |
| 131 | break; |
| 132 | case UGL_UNI_PAGE_DOWN: |
| 133 | uglMesaPixelStore(UGL_MESA_Y_UP, GL_FALSE); |
| 134 | break; |
| 135 | case UGL_UNI_ESCAPE: |
| 136 | stopWex = UGL_TRUE; |
| 137 | break; |
| 138 | case 'd': |
| 139 | if (glIsEnabled(GL_DITHER)) |
| 140 | glDisable(GL_DITHER); |
| 141 | else |
| 142 | glEnable(GL_DITHER); |
| 143 | break; |
| 144 | } |
| 145 | } |
| 146 | |
| 147 | UGL_LOCAL void loopEvent(void) |
| 148 | { |
| 149 | UGL_EVENT event; |
| 150 | UGL_INPUT_EVENT * pInputEvent; |
| 151 | |
| 152 | drawGL(); |
| 153 | |
| 154 | UGL_FOREVER |
| 155 | { |
| 156 | if (uglEventGet (qId, &event, sizeof (event), UGL_WAIT_FOREVER) |
| 157 | != UGL_STATUS_Q_EMPTY) |
| 158 | { |
| 159 | pInputEvent = (UGL_INPUT_EVENT *)&event; |
| 160 | |
| 161 | if (pInputEvent->header.type == UGL_EVENT_TYPE_KEYBOARD && |
| 162 | pInputEvent->modifiers & UGL_KEYBOARD_KEYDOWN) |
| 163 | { |
| 164 | readKey(pInputEvent->type.keyboard.key); |
| 165 | drawGL(); |
| 166 | } |
| 167 | } |
| 168 | |
| 169 | if (stopWex) |
| 170 | break; |
| 171 | } |
| 172 | } |
| 173 | |
| 174 | void windMLFlip (void); |
| 175 | |
| 176 | void uglflip (void) |
| 177 | { |
| 178 | taskSpawn("tFlip", 210, VX_FP_TASK, 100000, (FUNCPTR)windMLFlip, |
| 179 | 0,1,2,3,4,5,6,7,8,9); |
| 180 | } |
| 181 | |
| 182 | void windMLFlip(void) |
| 183 | { |
| 184 | |
| 185 | UGL_INPUT_DEVICE_ID keyboardDevId; |
| 186 | |
| 187 | uglInitialize(); |
| 188 | |
| 189 | uglDriverFind (UGL_KEYBOARD_TYPE, 0, (UGL_UINT32 *)&keyboardDevId); |
| 190 | |
| 191 | uglDriverFind (UGL_EVENT_SERVICE_TYPE, 0, (UGL_UINT32 *)&eventServiceId); |
| 192 | |
| 193 | qId = uglEventQCreate (eventServiceId, 100); |
| 194 | |
| 195 | umc = uglMesaCreateNewContext(UGL_MESA_DOUBLE_SW, NULL); |
| 196 | |
| 197 | if (umc == NULL) |
| 198 | { |
| 199 | uglDeinitialize(); |
| 200 | return; |
| 201 | } |
| 202 | uglMesaMakeCurrentContext(umc, 0, 0, UGL_MESA_FULLSCREEN_WIDTH, |
| 203 | UGL_MESA_FULLSCREEN_HEIGHT); |
| 204 | |
| 205 | uglMesaGetIntegerv(UGL_MESA_RGB, &rgb); |
| 206 | |
| 207 | initGL(); |
| 208 | |
| 209 | echoUse(); |
| 210 | stopWex = UGL_FALSE; |
| 211 | loopEvent(); |
| 212 | |
| 213 | uglEventQDestroy (eventServiceId, qId); |
| 214 | |
| 215 | uglMesaDestroyContext(); |
| 216 | uglDeinitialize(); |
| 217 | |
| 218 | return; |
| 219 | } |