Andreas Boll | ecd5c7c | 2012-06-12 09:05:03 +0200 | [diff] [blame] | 1 | <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> |
| 2 | <html lang="en"> |
| 3 | <head> |
| 4 | <meta http-equiv="content-type" content="text/html; charset=utf-8"> |
| 5 | <title>Conformance</title> |
| 6 | <link rel="stylesheet" type="text/css" href="mesa.css"> |
| 7 | </head> |
| 8 | <body> |
Brian Paul | 0b27ace | 2003-03-08 17:38:57 +0000 | [diff] [blame] | 9 | |
Andreas Boll | b5da52a | 2012-09-18 18:57:02 +0200 | [diff] [blame] | 10 | <div class="header"> |
| 11 | <h1>The Mesa 3D Graphics Library</h1> |
| 12 | </div> |
| 13 | |
| 14 | <iframe src="contents.html"></iframe> |
| 15 | <div class="content"> |
| 16 | |
Andreas Boll | ecd5c7c | 2012-06-12 09:05:03 +0200 | [diff] [blame] | 17 | <h1>Conformance</h1> |
Brian Paul | 0b27ace | 2003-03-08 17:38:57 +0000 | [diff] [blame] | 18 | |
| 19 | <p> |
| 20 | The SGI OpenGL conformance tests verify correct operation of OpenGL |
| 21 | implementations. I, Brian Paul, have been given a copy of the tests |
Nathan Kidd | 0691b37 | 2014-01-03 16:44:00 -0700 | [diff] [blame] | 22 | for testing Mesa. The tests are not publicly available. |
Brian Paul | 0b27ace | 2003-03-08 17:38:57 +0000 | [diff] [blame] | 23 | </p> |
| 24 | <p> |
| 25 | This file has the latest results of testing Mesa with the OpenGL 1.2 |
| 26 | conformance tests. Testing with the preliminary OpenGL 1.3 tests has |
| 27 | also been done. Mesa passes all the 1.3 tests. |
| 28 | </p> |
| 29 | <p> |
| 30 | The tests were run using the software X11 device driver on 24-bpp |
| 31 | and 16-bpp displays. |
| 32 | </p> |
| 33 | <p> |
| 34 | Mesa 4.0 and later pass all conformance tests at all path levels. |
| 35 | Note that this says nothing about the conformance of hardware drivers |
| 36 | based upon Mesa. |
| 37 | </p> |
| 38 | |
| 39 | |
| 40 | <pre> |
| 41 | |
| 42 | COVERAGE TESTS |
| 43 | -------------- |
| 44 | |
| 45 | Test that all API functions accept the legal parameters and reject |
| 46 | illegal parameters. The result of each test is either pass or fail. |
| 47 | |
| 48 | % covgl |
| 49 | OpenGL Coverage Test. |
| 50 | Version 1.2 |
| 51 | |
| 52 | covgl passed. |
| 53 | |
| 54 | covgl passed at 1.1 level. |
| 55 | |
| 56 | covgl passed at 1.2 level. |
| 57 | |
| 58 | covgl passed for ARB_multitexture. |
| 59 | |
| 60 | |
| 61 | % covglu |
| 62 | OpenGL GLU Coverage Test. |
| 63 | Version 1.3 |
| 64 | |
| 65 | covglu passed. |
| 66 | |
| 67 | covglu passed at 1.1 level. |
| 68 | |
| 69 | |
| 70 | % covglx |
| 71 | OpenGL X Coverage Test. |
| 72 | Version 1.1.1 |
| 73 | |
| 74 | covglx passed. |
| 75 | |
| 76 | |
| 77 | % primtest -v |
| 78 | Open GL Primitives Test. |
| 79 | Version 1.2 |
| 80 | |
| 81 | [lots of output deleted] |
| 82 | |
| 83 | 292159 Combinations. |
| 84 | primtest passed. |
| 85 | |
| 86 | |
| 87 | |
| 88 | |
| 89 | GL CONFORMANCE TEST |
| 90 | =================== |
| 91 | |
| 92 | Render test images, read them back, then test for expected results. |
| 93 | |
| 94 | |
| 95 | ---------------------------------------------------------------------- |
| 96 | % conform -v 2 |
| 97 | |
| 98 | OpenGL Conformance Test |
| 99 | Version 1.2 |
| 100 | |
| 101 | Setup Report. |
| 102 | Verbose level = 2. |
| 103 | Random number seed = 1. |
| 104 | Path inactive. |
| 105 | |
| 106 | Visual Report. |
| 107 | Display ID = 35. Indirect Rendering. |
| 108 | Double Buffered. |
| 109 | RGBA (5, 6, 5, 0). |
| 110 | Stencil (8). |
| 111 | Depth (16). |
| 112 | Accumulation (16, 16, 16, 16). |
| 113 | |
| 114 | Epsilon Report. |
| 115 | zero error epsilon = 0.000122. |
| 116 | RGBA error epsilon = 0.0324, 0.016, 0.0324, 0.000122. |
| 117 | Depth buffer error epsilon = 0.000137. |
| 118 | Stencil plane error epsilon = 0.00404. |
| 119 | Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137. |
| 120 | |
| 121 | Default State test passed. |
| 122 | Must Pass test passed. |
| 123 | Divide By Zero test passed. |
| 124 | Viewport Clamp test passed. |
| 125 | Matrix Stack test passed. |
| 126 | Matrix Stack Mixing test passed. |
| 127 | Vertex Order test passed. |
| 128 | Transformations test passed. |
| 129 | Transformation Normal test passed. |
| 130 | Viewport Transformation test passed. |
| 131 | Buffer Clear test passed. |
| 132 | Buffer Corners test passed. |
| 133 | Buffer Color test passed. |
| 134 | Color Ramp test passed. |
| 135 | Mask test passed. |
| 136 | Buffer Invariance test passed. |
| 137 | Accumulation Buffer test passed. |
| 138 | Select test passed. |
| 139 | Feedback test passed. |
| 140 | Scissor test passed. |
| 141 | Alpha Plane Function test passed. |
| 142 | Stencil Plane Clear test passed. |
| 143 | Stencil Plane Corners test passed. |
| 144 | Stencil Plane Operation test passed. |
| 145 | Stencil Plane Function test passed. |
| 146 | Depth Buffer Clear test passed. |
| 147 | Depth Buffer Function test passed. |
| 148 | Blend test passed. |
| 149 | Dither test passed. |
| 150 | LogicOp Function test does not exist for an RGB visual. |
| 151 | DrawPixels test passed. |
| 152 | CopyPixels test passed. |
| 153 | Bitmap Rasterization test passed. |
| 154 | Point Rasterization test passed. |
| 155 | Anti-aliased Point test passed. |
| 156 | Line Rasterization test passed. |
| 157 | Line Stipple test passed. |
| 158 | Anti-aliased Line test passed. |
| 159 | Horizontal and Vertical Line test passed. |
| 160 | Triangle Rasterization test passed. |
| 161 | Triangle Tile test passed. |
| 162 | Triangle Stipple test passed. |
| 163 | Anti-aliased Triangles test passed. |
| 164 | Quad Rasterization test passed. |
| 165 | Polygon Face test passed. |
| 166 | Polygon Cull test passed. |
| 167 | Polygon Stipple test passed. |
| 168 | Polygon Edge test passed. |
| 169 | Ambient Material test passed. |
| 170 | Ambient Scene test passed. |
| 171 | Attenuation Position test passed. |
| 172 | Diffuse Light test passed. |
| 173 | Diffuse Material test passed. |
| 174 | Diffuse Material Normal test passed. |
| 175 | Diffuse Material Positioning test passed. |
| 176 | Emissive Material test passed. |
| 177 | Specular Exponent test passed. |
| 178 | Specular Exponent Normal test passed. |
| 179 | Specular Local Eye Half Angle test passed. |
| 180 | Specular Light test passed. |
| 181 | Specular Material test passed. |
| 182 | Specular Normal test passed. |
| 183 | Spot Positioning test passed. |
| 184 | Spot Exponent and Positioning test passed. |
| 185 | Spot Exponent and Direction test passed. |
| 186 | Fog Exponential test passed. |
| 187 | Fog Linear test passed. |
| 188 | Texture Decal test passed. |
| 189 | Texture Border test passed. |
| 190 | Mipmaps Selection test passed. |
| 191 | Mipmaps Interpolation test passed. |
| 192 | Display Lists test passed. |
| 193 | Evaluator test passed. |
| 194 | Evaluator Color test passed. |
| 195 | Texture Edge Clamp test passed. |
| 196 | Packed Pixels test passed. |
| 197 | Texture LOD test passed. |
| 198 | Rescale Normal test passed. |
| 199 | Color Table test passed. |
| 200 | Convolution test passed. |
| 201 | Convolution Border test passed. |
| 202 | Histogram test passed. |
| 203 | MinMax test passed. |
| 204 | MultiTexture test passed. |
| 205 | |
| 206 | Conform passed. |
| 207 | |
| 208 | ---------------------------------------------------------------------- |
| 209 | % conform -v 2 -p 1 |
| 210 | |
| 211 | OpenGL Conformance Test |
| 212 | Version 1.2 |
| 213 | |
| 214 | Setup Report. |
| 215 | Verbose level = 2. |
| 216 | Random number seed = 1. |
| 217 | Path level = 1. |
| 218 | |
| 219 | Visual Report. |
| 220 | Display ID = 35. Indirect Rendering. |
| 221 | Double Buffered. |
| 222 | RGBA (5, 6, 5, 0). |
| 223 | Stencil (8). |
| 224 | Depth (16). |
| 225 | Accumulation (16, 16, 16, 16). |
| 226 | |
| 227 | Epsilon Report. |
| 228 | zero error epsilon = 0.000122. |
| 229 | RGBA error epsilon = 0.0324, 0.016, 0.0324, 0.000122. |
| 230 | Depth buffer error epsilon = 0.000137. |
| 231 | Stencil plane error epsilon = 0.00404. |
| 232 | Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137. |
| 233 | |
| 234 | Default State test passed. |
| 235 | Must Pass test passed. |
| 236 | Divide By Zero test passed. |
| 237 | Viewport Clamp test passed. |
| 238 | Matrix Stack test passed. |
| 239 | Matrix Stack Mixing test passed. |
| 240 | Vertex Order test passed. |
| 241 | Transformations test passed. |
| 242 | Transformation Normal test passed. |
| 243 | Viewport Transformation test passed. |
| 244 | Buffer Clear test passed. |
| 245 | Buffer Corners test passed. |
| 246 | Buffer Color test passed. |
| 247 | Color Ramp test passed. |
| 248 | Mask test passed. |
| 249 | Buffer Invariance test passed. |
| 250 | Accumulation Buffer test passed. |
| 251 | Select test passed. |
| 252 | Feedback test passed. |
| 253 | Scissor test passed. |
| 254 | Alpha Plane Function test passed. |
| 255 | Stencil Plane Clear test passed. |
| 256 | Stencil Plane Corners test passed. |
| 257 | Stencil Plane Operation test passed. |
| 258 | Stencil Plane Function test passed. |
| 259 | Depth Buffer Clear test passed. |
| 260 | Depth Buffer Function test passed. |
| 261 | Blend test passed. |
| 262 | Dither test passed. |
| 263 | LogicOp Function test does not exist for an RGB visual. |
| 264 | DrawPixels test passed. |
| 265 | CopyPixels test passed. |
| 266 | Bitmap Rasterization test passed. |
| 267 | Point Rasterization test passed. |
| 268 | Anti-aliased Point test passed. |
| 269 | Line Rasterization test passed. |
| 270 | Line Stipple test passed. |
| 271 | Anti-aliased Line test passed. |
| 272 | Horizontal and Vertical Line test passed. |
| 273 | Triangle Rasterization test passed. |
| 274 | Triangle Tile test passed. |
| 275 | Triangle Stipple test passed. |
| 276 | Anti-aliased Triangles test passed. |
| 277 | Quad Rasterization test passed. |
| 278 | Polygon Face test passed. |
| 279 | Polygon Cull test passed. |
| 280 | Polygon Stipple test passed. |
| 281 | Polygon Edge test passed. |
| 282 | Ambient Material test passed. |
| 283 | Ambient Scene test passed. |
| 284 | Attenuation Position test passed. |
| 285 | Diffuse Light test passed. |
| 286 | Diffuse Material test passed. |
| 287 | Diffuse Material Normal test passed. |
| 288 | Diffuse Material Positioning test passed. |
| 289 | Emissive Material test passed. |
| 290 | Specular Exponent test passed. |
| 291 | Specular Exponent Normal test passed. |
| 292 | Specular Local Eye Half Angle test passed. |
| 293 | Specular Light test passed. |
| 294 | Specular Material test passed. |
| 295 | Specular Normal test passed. |
| 296 | Spot Positioning test passed. |
| 297 | Spot Exponent and Positioning test passed. |
| 298 | Spot Exponent and Direction test passed. |
| 299 | Fog Exponential test passed. |
| 300 | Fog Linear test passed. |
| 301 | Texture Decal test passed. |
| 302 | Texture Border test passed. |
| 303 | Mipmaps Selection test passed. |
| 304 | Mipmaps Interpolation test passed. |
| 305 | Display Lists test passed. |
| 306 | Evaluator test passed. |
| 307 | Evaluator Color test passed. |
| 308 | Texture Edge Clamp test passed. |
| 309 | Packed Pixels test passed. |
| 310 | Texture LOD test passed. |
| 311 | Rescale Normal test passed. |
| 312 | Color Table test passed. |
| 313 | Convolution test passed. |
| 314 | Convolution Border test passed. |
| 315 | Histogram test passed. |
| 316 | MinMax test passed. |
| 317 | MultiTexture test passed. |
| 318 | |
| 319 | Conform passed. |
| 320 | |
| 321 | ---------------------------------------------------------------------- |
| 322 | % conform -v 2 -p 2 |
| 323 | |
| 324 | OpenGL Conformance Test |
| 325 | Version 1.2 |
| 326 | |
| 327 | Setup Report. |
| 328 | Verbose level = 2. |
| 329 | Random number seed = 1. |
| 330 | Path level = 2. |
| 331 | |
| 332 | Visual Report. |
| 333 | Display ID = 35. Indirect Rendering. |
| 334 | Double Buffered. |
| 335 | RGBA (5, 6, 5, 0). |
| 336 | Stencil (8). |
| 337 | Depth (16). |
| 338 | Accumulation (16, 16, 16, 16). |
| 339 | |
| 340 | Epsilon Report. |
| 341 | zero error epsilon = 0.000122. |
| 342 | RGBA error epsilon = 0.0324, 0.016, 0.0324, 0.000122. |
| 343 | Depth buffer error epsilon = 0.000137. |
| 344 | Stencil plane error epsilon = 0.00404. |
| 345 | Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137. |
| 346 | |
| 347 | Default State test passed. |
| 348 | Must Pass test passed. |
| 349 | Divide By Zero test passed. |
| 350 | Viewport Clamp test passed. |
| 351 | Matrix Stack test passed. |
| 352 | Matrix Stack Mixing test passed. |
| 353 | Vertex Order test passed. |
| 354 | Transformations test passed. |
| 355 | Transformation Normal test passed. |
| 356 | Viewport Transformation test passed. |
| 357 | Buffer Clear test passed. |
| 358 | Buffer Corners test passed. |
| 359 | Buffer Color test passed. |
| 360 | Color Ramp test passed. |
| 361 | Mask test passed. |
| 362 | Buffer Invariance test passed. |
| 363 | Accumulation Buffer test passed. |
| 364 | Select test passed. |
| 365 | Feedback test passed. |
| 366 | Scissor test passed. |
| 367 | Alpha Plane Function test passed. |
| 368 | Stencil Plane Clear test passed. |
| 369 | Stencil Plane Corners test passed. |
| 370 | Stencil Plane Operation test passed. |
| 371 | Stencil Plane Function test passed. |
| 372 | Depth Buffer Clear test passed. |
| 373 | Depth Buffer Function test passed. |
| 374 | Blend test passed. |
| 375 | Dither test passed. |
| 376 | LogicOp Function test does not exist for an RGB visual. |
| 377 | DrawPixels test passed. |
| 378 | CopyPixels test passed. |
| 379 | Bitmap Rasterization test passed. |
| 380 | Point Rasterization test passed. |
| 381 | Anti-aliased Point test passed. |
| 382 | Line Rasterization test passed. |
| 383 | Line Stipple test passed. |
| 384 | Anti-aliased Line test passed. |
| 385 | Horizontal and Vertical Line test passed. |
| 386 | Triangle Rasterization test passed. |
| 387 | Triangle Tile test passed. |
| 388 | Triangle Stipple test passed. |
| 389 | Anti-aliased Triangles test passed. |
| 390 | Quad Rasterization test passed. |
| 391 | Polygon Face test passed. |
| 392 | Polygon Cull test passed. |
| 393 | Polygon Stipple test passed. |
| 394 | Polygon Edge test passed. |
| 395 | Ambient Material test passed. |
| 396 | Ambient Scene test passed. |
| 397 | Attenuation Position test passed. |
| 398 | Diffuse Light test passed. |
| 399 | Diffuse Material test passed. |
| 400 | Diffuse Material Normal test passed. |
| 401 | Diffuse Material Positioning test passed. |
| 402 | Emissive Material test passed. |
| 403 | Specular Exponent test passed. |
| 404 | Specular Exponent Normal test passed. |
| 405 | Specular Local Eye Half Angle test passed. |
| 406 | Specular Light test passed. |
| 407 | Specular Material test passed. |
| 408 | Specular Normal test passed. |
| 409 | Spot Positioning test passed. |
| 410 | Spot Exponent and Positioning test passed. |
| 411 | Spot Exponent and Direction test passed. |
| 412 | Fog Exponential test passed. |
| 413 | Fog Linear test passed. |
| 414 | Texture Decal test passed. |
| 415 | Texture Border test passed. |
| 416 | Mipmaps Selection test passed. |
| 417 | Mipmaps Interpolation test passed. |
| 418 | Display Lists test passed. |
| 419 | Evaluator test passed. |
| 420 | Evaluator Color test passed. |
| 421 | Texture Edge Clamp test passed. |
| 422 | Packed Pixels test passed. |
| 423 | Texture LOD test passed. |
| 424 | Rescale Normal test passed. |
| 425 | Color Table test passed. |
| 426 | Convolution test passed. |
| 427 | Convolution Border test passed. |
| 428 | Histogram test passed. |
| 429 | MinMax test passed. |
| 430 | MultiTexture test passed. |
| 431 | |
| 432 | Conform passed. |
| 433 | |
| 434 | ---------------------------------------------------------------------- |
| 435 | % conform -v 2 -p 3 |
| 436 | |
| 437 | OpenGL Conformance Test |
| 438 | Version 1.2 |
| 439 | |
| 440 | Setup Report. |
| 441 | Verbose level = 2. |
| 442 | Random number seed = 1. |
| 443 | Path level = 3. |
| 444 | |
| 445 | Visual Report. |
| 446 | Display ID = 35. Indirect Rendering. |
| 447 | Double Buffered. |
| 448 | RGBA (5, 6, 5, 0). |
| 449 | Stencil (8). |
| 450 | Depth (16). |
| 451 | Accumulation (16, 16, 16, 16). |
| 452 | |
| 453 | Epsilon Report. |
| 454 | zero error epsilon = 0.000122. |
| 455 | RGBA error epsilon = 0.0324, 0.016, 0.0324, 0.000122. |
| 456 | Depth buffer error epsilon = 0.000137. |
| 457 | Stencil plane error epsilon = 0.00404. |
| 458 | Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137. |
| 459 | |
| 460 | Default State test passed. |
| 461 | Must Pass test passed. |
| 462 | Divide By Zero test passed. |
| 463 | Viewport Clamp test passed. |
| 464 | Matrix Stack test passed. |
| 465 | Matrix Stack Mixing test passed. |
| 466 | Vertex Order test passed. |
| 467 | Transformations test passed. |
| 468 | Transformation Normal test passed. |
| 469 | Viewport Transformation test passed. |
| 470 | Buffer Clear test passed. |
| 471 | Buffer Corners test passed. |
| 472 | Buffer Color test passed. |
| 473 | Color Ramp test passed. |
| 474 | Mask test passed. |
| 475 | Buffer Invariance test passed. |
| 476 | Accumulation Buffer test passed. |
| 477 | Select test passed. |
| 478 | Feedback test passed. |
| 479 | Scissor test passed. |
| 480 | Alpha Plane Function test passed. |
| 481 | Stencil Plane Clear test passed. |
| 482 | Stencil Plane Corners test passed. |
| 483 | Stencil Plane Operation test passed. |
| 484 | Stencil Plane Function test passed. |
| 485 | Depth Buffer Clear test passed. |
| 486 | Depth Buffer Function test passed. |
| 487 | Blend test passed. |
| 488 | Dither test passed. |
| 489 | LogicOp Function test does not exist for an RGB visual. |
| 490 | DrawPixels test passed. |
| 491 | CopyPixels test passed. |
| 492 | Bitmap Rasterization test passed. |
| 493 | Point Rasterization test passed. |
| 494 | Anti-aliased Point test passed. |
| 495 | Line Rasterization test passed. |
| 496 | Line Stipple test passed. |
| 497 | Anti-aliased Line test passed. |
| 498 | Horizontal and Vertical Line test passed. |
| 499 | Triangle Rasterization test passed. |
| 500 | Triangle Tile test passed. |
| 501 | Triangle Stipple test passed. |
| 502 | Anti-aliased Triangles test passed. |
| 503 | Quad Rasterization test passed. |
| 504 | Polygon Face test passed. |
| 505 | Polygon Cull test passed. |
| 506 | Polygon Stipple test passed. |
| 507 | Polygon Edge test passed. |
| 508 | Ambient Material test passed. |
| 509 | Ambient Scene test passed. |
| 510 | Attenuation Position test passed. |
| 511 | Diffuse Light test passed. |
| 512 | Diffuse Material test passed. |
| 513 | Diffuse Material Normal test passed. |
| 514 | Diffuse Material Positioning test passed. |
| 515 | Emissive Material test passed. |
| 516 | Specular Exponent test passed. |
| 517 | Specular Exponent Normal test passed. |
| 518 | Specular Local Eye Half Angle test passed. |
| 519 | Specular Light test passed. |
| 520 | Specular Material test passed. |
| 521 | Specular Normal test passed. |
| 522 | Spot Positioning test passed. |
| 523 | Spot Exponent and Positioning test passed. |
| 524 | Spot Exponent and Direction test passed. |
| 525 | Fog Exponential test passed. |
| 526 | Fog Linear test passed. |
| 527 | Texture Decal test passed. |
| 528 | Texture Border test passed. |
| 529 | Mipmaps Selection test passed. |
| 530 | Mipmaps Interpolation test passed. |
| 531 | Display Lists test passed. |
| 532 | Evaluator test passed. |
| 533 | Evaluator Color test passed. |
| 534 | Texture Edge Clamp test passed. |
| 535 | Packed Pixels test passed. |
| 536 | Texture LOD test passed. |
| 537 | Rescale Normal test passed. |
| 538 | Color Table test passed. |
| 539 | Convolution test passed. |
| 540 | Convolution Border test passed. |
| 541 | Histogram test passed. |
| 542 | MinMax test passed. |
| 543 | MultiTexture test passed. |
| 544 | |
| 545 | Conform passed. |
| 546 | |
| 547 | ---------------------------------------------------------------------- |
| 548 | % conform -v 2 -p 4 |
| 549 | |
| 550 | OpenGL Conformance Test |
| 551 | Version 1.2 |
| 552 | |
| 553 | Setup Report. |
| 554 | Verbose level = 2. |
| 555 | Random number seed = 1. |
| 556 | Path level = 4. |
| 557 | |
| 558 | Visual Report. |
| 559 | Display ID = 35. Indirect Rendering. |
| 560 | Double Buffered. |
| 561 | RGBA (5, 6, 5, 0). |
| 562 | Stencil (8). |
| 563 | Depth (16). |
| 564 | Accumulation (16, 16, 16, 16). |
| 565 | |
| 566 | Epsilon Report. |
| 567 | zero error epsilon = 0.000122. |
| 568 | RGBA error epsilon = 0.0324, 0.016, 0.0324, 0.000122. |
| 569 | Depth buffer error epsilon = 0.000137. |
| 570 | Stencil plane error epsilon = 0.00404. |
| 571 | Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137. |
| 572 | |
| 573 | Default State test passed. |
| 574 | Must Pass test passed. |
| 575 | Divide By Zero test passed. |
| 576 | Viewport Clamp test passed. |
| 577 | Matrix Stack test passed. |
| 578 | Matrix Stack Mixing test passed. |
| 579 | Vertex Order test passed. |
| 580 | Transformations test passed. |
| 581 | Transformation Normal test passed. |
| 582 | Viewport Transformation test passed. |
| 583 | Buffer Clear test passed. |
| 584 | Buffer Corners test passed. |
| 585 | Buffer Color test passed. |
| 586 | Color Ramp test passed. |
| 587 | Mask test passed. |
| 588 | Buffer Invariance test passed. |
| 589 | Accumulation Buffer test passed. |
| 590 | Select test passed. |
| 591 | Feedback test passed. |
| 592 | Scissor test passed. |
| 593 | Alpha Plane Function test passed. |
| 594 | Stencil Plane Clear test passed. |
| 595 | Stencil Plane Corners test passed. |
| 596 | Stencil Plane Operation test passed. |
| 597 | Stencil Plane Function test passed. |
| 598 | Depth Buffer Clear test passed. |
| 599 | Depth Buffer Function test passed. |
| 600 | Blend test passed. |
| 601 | Dither test passed. |
| 602 | LogicOp Function test does not exist for an RGB visual. |
| 603 | DrawPixels test passed. |
| 604 | CopyPixels test passed. |
| 605 | Bitmap Rasterization test passed. |
| 606 | Point Rasterization test passed. |
| 607 | Anti-aliased Point test passed. |
| 608 | Line Rasterization test passed. |
| 609 | Line Stipple test passed. |
| 610 | Anti-aliased Line test passed. |
| 611 | Horizontal and Vertical Line test passed. |
| 612 | Triangle Rasterization test passed. |
| 613 | Triangle Tile test passed. |
| 614 | Triangle Stipple test passed. |
| 615 | Anti-aliased Triangles test passed. |
| 616 | Quad Rasterization test passed. |
| 617 | Polygon Face test passed. |
| 618 | Polygon Cull test passed. |
| 619 | Polygon Stipple test passed. |
| 620 | Polygon Edge test passed. |
| 621 | Ambient Material test passed. |
| 622 | Ambient Scene test passed. |
| 623 | Attenuation Position test passed. |
| 624 | Diffuse Light test passed. |
| 625 | Diffuse Material test passed. |
| 626 | Diffuse Material Normal test passed. |
| 627 | Diffuse Material Positioning test passed. |
| 628 | Emissive Material test passed. |
| 629 | Specular Exponent test passed. |
| 630 | Specular Exponent Normal test passed. |
| 631 | Specular Local Eye Half Angle test passed. |
| 632 | Specular Light test passed. |
| 633 | Specular Material test passed. |
| 634 | Specular Normal test passed. |
| 635 | Spot Positioning test passed. |
| 636 | Spot Exponent and Positioning test passed. |
| 637 | Spot Exponent and Direction test passed. |
| 638 | Fog Exponential test passed. |
| 639 | Fog Linear test passed. |
| 640 | Texture Decal test passed. |
| 641 | Texture Border test passed. |
| 642 | Mipmaps Selection test passed. |
| 643 | Mipmaps Interpolation test passed. |
| 644 | Display Lists test passed. |
| 645 | Evaluator test passed. |
| 646 | Evaluator Color test passed. |
| 647 | Texture Edge Clamp test passed. |
| 648 | Packed Pixels test passed. |
| 649 | Texture LOD test passed. |
| 650 | Rescale Normal test passed. |
| 651 | Color Table test passed. |
| 652 | Convolution test passed. |
| 653 | Convolution Border test passed. |
| 654 | Histogram test passed. |
| 655 | MinMax test passed. |
| 656 | MultiTexture test passed. |
| 657 | |
| 658 | Conform passed. |
| 659 | |
| 660 | |
| 661 | |
| 662 | GLX CONFORMANCE TEST |
| 663 | ==================== |
| 664 | |
| 665 | % conformx -v 2 |
| 666 | |
| 667 | OpenGL X Conformance Test |
| 668 | Version 1.1.1 |
| 669 | |
| 670 | Setup Report. |
| 671 | Verbose level = 2. |
| 672 | Random number seed = 1. |
| 673 | Path inactive. |
| 674 | |
| 675 | Visual Report. |
| 676 | Display ID = 34. Direct Rendering. |
| 677 | Double Buffered. |
| 678 | RGBA (8, 8, 8, 0). |
| 679 | Stencil (8). |
| 680 | Depth (16). |
| 681 | Accumulation (16, 16, 16, 16). |
| 682 | |
| 683 | Epsilon Report. |
| 684 | zero error epsilon = 0.000122. |
| 685 | RGBA error epsilon = 0.00404, 0.00404, 0.00404, 0.000122. |
| 686 | Depth buffer error epsilon = 0.000137. |
| 687 | Stencil plane error epsilon = 0.00404. |
| 688 | Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137. |
| 689 | |
| 690 | Default State test passed. |
| 691 | glReadPixels() test passed. |
| 692 | Font test passed. |
| 693 | |
| 694 | Conformx passed. |
| 695 | |
| 696 | |
| 697 | </pre> |
| 698 | |
| 699 | NOTE: conformx passes for all machine path levels (-p option). |
| 700 | |
Andreas Boll | b5da52a | 2012-09-18 18:57:02 +0200 | [diff] [blame] | 701 | </div> |
Brian Paul | 0b27ace | 2003-03-08 17:38:57 +0000 | [diff] [blame] | 702 | </body> |
| 703 | </html> |