jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame^] | 1 | /* $Id: logo.c,v 1.1 1999/08/19 00:55:41 jtg Exp $ */ |
| 2 | |
| 3 | /* |
| 4 | * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. |
| 5 | * |
| 6 | * Permission to use, copy, modify, distribute, and sell this software and |
| 7 | * its documentation for any purpose is hereby granted without fee, provided |
| 8 | * that (i) the above copyright notices and this permission notice appear in |
| 9 | * all copies of the software and related documentation, and (ii) the name of |
| 10 | * Silicon Graphics may not be used in any advertising or |
| 11 | * publicity relating to the software without the specific, prior written |
| 12 | * permission of Silicon Graphics. |
| 13 | * |
| 14 | * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF |
| 15 | * ANY KIND, |
| 16 | * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY |
| 17 | * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. |
| 18 | * |
| 19 | * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR |
| 20 | * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, |
| 21 | * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, |
| 22 | * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF |
| 23 | * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE |
| 24 | * OF THIS SOFTWARE. |
| 25 | */ |
| 26 | |
| 27 | #include <stdio.h> |
| 28 | #include <string.h> |
| 29 | #include <stdlib.h> |
| 30 | #include <GL/glut.h> |
| 31 | |
| 32 | |
| 33 | #define PI 3.141592654 |
| 34 | |
| 35 | #define BLACK 0 |
| 36 | #define GRAY 128 |
| 37 | #define WHITE 255 |
| 38 | #define BL 0x00 |
| 39 | #define WH 0xFF |
| 40 | #define RD 0xA4,0x00,0x00,0xFF |
| 41 | #define WT 0xFF,0xFF,0xFF,0xFF |
| 42 | |
| 43 | #define CHECKIMAGEWIDTH 8 |
| 44 | #define CHECKIMAGEHEIGHT 8 |
| 45 | #define BRICKIMAGEWIDTH 16 |
| 46 | #define BRICKIMAGEHEIGHT 16 |
| 47 | |
| 48 | |
| 49 | GLenum rgb, doubleBuffer; |
| 50 | |
| 51 | #include "tkmap.c" |
| 52 | |
| 53 | float black[3] = {0.0, 0.0, 0.0}; |
| 54 | float white[3] = {1.0, 1.0, 1.0}; |
| 55 | float gray[3] = {0.5, 0.5, 0.5}; |
| 56 | float blue[3] = {0.0, 0.0, 1.0}; |
| 57 | GLint colorIndexes[3] = {0, 200, 255}; |
| 58 | |
| 59 | GLenum polyMode; |
| 60 | GLboolean dithering; |
| 61 | GLboolean shade; |
| 62 | GLboolean doStipple; |
| 63 | GLboolean noDraw = 0; |
| 64 | GLboolean LineSmooth = GL_FALSE; |
| 65 | |
| 66 | double plane[4] = {1.0, 0.0, -1.0, 0.0}; |
| 67 | float xRotation = 30.0, yRotation = 30.0; |
| 68 | float zTranslation = -15.0; |
| 69 | |
| 70 | GLint singleCylinder; |
| 71 | GLint doubleCylinder; |
| 72 | GLint elbow, logo; |
| 73 | |
| 74 | GLubyte checkImage[3*CHECKIMAGEWIDTH*CHECKIMAGEHEIGHT] = { |
| 75 | BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, |
| 76 | WH, WH, BL, BL, BL, WH, WH, WH, WH, WH, WH, BL, BL, BL, WH, WH, |
| 77 | WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, |
| 78 | BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, |
| 79 | WH, WH, BL, BL, BL, WH, WH, WH, WH, WH, WH, BL, BL, BL, WH, WH, |
| 80 | WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, |
| 81 | BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, |
| 82 | WH, WH, BL, BL, BL, WH, WH, WH, WH, WH, WH, BL, BL, BL, WH, WH, |
| 83 | WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, |
| 84 | BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, |
| 85 | WH, WH, BL, BL, BL, WH, WH, WH, WH, WH, WH, BL, BL, BL, WH, WH, |
| 86 | WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, |
| 87 | }; |
| 88 | GLubyte brickImage[4*BRICKIMAGEWIDTH*BRICKIMAGEHEIGHT] = { |
| 89 | RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, |
| 90 | RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, |
| 91 | RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, |
| 92 | RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, |
| 93 | WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, |
| 94 | RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, |
| 95 | RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, |
| 96 | RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, |
| 97 | RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, |
| 98 | WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, |
| 99 | RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, |
| 100 | RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, |
| 101 | RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, |
| 102 | RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, |
| 103 | WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, |
| 104 | RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD |
| 105 | }; |
| 106 | |
| 107 | GLubyte *image = checkImage; |
| 108 | GLint imageHeight = CHECKIMAGEHEIGHT; |
| 109 | GLint imageWidth = CHECKIMAGEWIDTH; |
| 110 | |
| 111 | float decal[] = { |
| 112 | GL_DECAL, |
| 113 | }; |
| 114 | float modulate[] = { |
| 115 | GL_MODULATE, |
| 116 | }; |
| 117 | float repeat[] = { |
| 118 | GL_REPEAT, |
| 119 | }; |
| 120 | float nearest[] = { |
| 121 | GL_NEAREST, |
| 122 | }; |
| 123 | |
| 124 | GLubyte stipple[4*32] = { |
| 125 | 0x00, 0x00, 0x00, 0x00, |
| 126 | 0x00, 0x00, 0x00, 0x00, |
| 127 | 0x00, 0x00, 0x00, 0x00, |
| 128 | 0x00, 0x00, 0x00, 0x00, |
| 129 | 0x00, 0x00, 0x00, 0x00, |
| 130 | 0x00, 0x00, 0x00, 0x00, |
| 131 | 0x00, 0x00, 0x00, 0x00, |
| 132 | 0x00, 0x00, 0x00, 0x00, |
| 133 | |
| 134 | 0x00, 0x0F, 0xF0, 0x00, |
| 135 | 0x00, 0x0F, 0xF0, 0x00, |
| 136 | 0x00, 0x0F, 0xF0, 0x00, |
| 137 | 0x00, 0x0F, 0xF0, 0x00, |
| 138 | 0x00, 0x0F, 0xF0, 0x00, |
| 139 | 0x00, 0x0F, 0xF0, 0x00, |
| 140 | 0x00, 0x0F, 0xF0, 0x00, |
| 141 | 0x00, 0x0F, 0xF0, 0x00, |
| 142 | |
| 143 | 0x00, 0x0F, 0xF0, 0x00, |
| 144 | 0x00, 0x0F, 0xF0, 0x00, |
| 145 | 0x00, 0x0F, 0xF0, 0x00, |
| 146 | 0x00, 0x0F, 0xF0, 0x00, |
| 147 | 0x00, 0x0F, 0xF0, 0x00, |
| 148 | 0x00, 0x0F, 0xF0, 0x00, |
| 149 | 0x00, 0x0F, 0xF0, 0x00, |
| 150 | 0x00, 0x0F, 0xF0, 0x00, |
| 151 | |
| 152 | 0x00, 0x00, 0x00, 0x00, |
| 153 | 0x00, 0x00, 0x00, 0x00, |
| 154 | 0x00, 0x00, 0x00, 0x00, |
| 155 | 0x00, 0x00, 0x00, 0x00, |
| 156 | 0x00, 0x00, 0x00, 0x00, |
| 157 | 0x00, 0x00, 0x00, 0x00, |
| 158 | 0x00, 0x00, 0x00, 0x00, |
| 159 | 0x00, 0x00, 0x00, 0x00, |
| 160 | }; |
| 161 | |
| 162 | float tscp[18][2] = { |
| 163 | { |
| 164 | 0.0, 0.0 |
| 165 | }, |
| 166 | { |
| 167 | 1.0, 0.0 |
| 168 | }, |
| 169 | { |
| 170 | 0.0, 0.125 |
| 171 | }, |
| 172 | { |
| 173 | 1.0, 0.125 |
| 174 | }, |
| 175 | { |
| 176 | 0.0, 0.250 |
| 177 | }, |
| 178 | { |
| 179 | 1.0, 0.25 |
| 180 | }, |
| 181 | { |
| 182 | 0.0, 0.375 |
| 183 | }, |
| 184 | { |
| 185 | 1.0, 0.375 |
| 186 | }, |
| 187 | { |
| 188 | 0.0, 0.50 |
| 189 | }, |
| 190 | { |
| 191 | 1.0, 0.50 |
| 192 | }, |
| 193 | { |
| 194 | 0.0, 0.625 |
| 195 | }, |
| 196 | { |
| 197 | 1.0, 0.625 |
| 198 | }, |
| 199 | { |
| 200 | 0.0, 0.75 |
| 201 | }, |
| 202 | { |
| 203 | 1.0, 0.75 |
| 204 | }, |
| 205 | { |
| 206 | 0.0, 0.875 |
| 207 | }, |
| 208 | { |
| 209 | 1.0, 0.875 |
| 210 | }, |
| 211 | { |
| 212 | 0.0, 1.0 |
| 213 | }, |
| 214 | { |
| 215 | 1.0, 1.0 |
| 216 | } |
| 217 | }; |
| 218 | float scp[18][3] = { |
| 219 | { |
| 220 | 1.000000, 0.000000, 0.000000 |
| 221 | }, |
| 222 | { |
| 223 | 1.000000, 0.000000, 5.000000 |
| 224 | }, |
| 225 | { |
| 226 | 0.707107, 0.707107, 0.000000 |
| 227 | }, |
| 228 | { |
| 229 | 0.707107, 0.707107, 5.000000 |
| 230 | }, |
| 231 | { |
| 232 | 0.000000, 1.000000, 0.000000 |
| 233 | }, |
| 234 | { |
| 235 | 0.000000, 1.000000, 5.000000 |
| 236 | }, |
| 237 | { |
| 238 | -0.707107, 0.707107, 0.000000 |
| 239 | }, |
| 240 | { |
| 241 | -0.707107, 0.707107, 5.000000 |
| 242 | }, |
| 243 | { |
| 244 | -1.000000, 0.000000, 0.000000 |
| 245 | }, |
| 246 | { |
| 247 | -1.000000, 0.000000, 5.000000 |
| 248 | }, |
| 249 | { |
| 250 | -0.707107, -0.707107, 0.000000 |
| 251 | }, |
| 252 | { |
| 253 | -0.707107, -0.707107, 5.000000 |
| 254 | }, |
| 255 | { |
| 256 | 0.000000, -1.000000, 0.000000 |
| 257 | }, |
| 258 | { |
| 259 | 0.000000, -1.000000, 5.000000 |
| 260 | }, |
| 261 | { |
| 262 | 0.707107, -0.707107, 0.000000 |
| 263 | }, |
| 264 | { |
| 265 | 0.707107, -0.707107, 5.000000 |
| 266 | }, |
| 267 | { |
| 268 | 1.000000, 0.000000, 0.000000 |
| 269 | }, |
| 270 | { |
| 271 | 1.000000, 0.000000, 5.000000 |
| 272 | } |
| 273 | }; |
| 274 | float dcp[18][3] = { |
| 275 | { |
| 276 | 1.000000, 0.000000, 0.000000 |
| 277 | }, |
| 278 | { |
| 279 | 1.000000, 0.000000, 7.000000 |
| 280 | }, |
| 281 | { |
| 282 | 0.707107, 0.707107, 0.000000 |
| 283 | }, |
| 284 | { |
| 285 | 0.707107, 0.707107, 7.000000 |
| 286 | }, |
| 287 | { |
| 288 | 0.000000, 1.000000, 0.000000 |
| 289 | }, |
| 290 | { |
| 291 | 0.000000, 1.000000, 7.000000 |
| 292 | }, |
| 293 | { |
| 294 | -0.707107, 0.707107, 0.000000 |
| 295 | }, |
| 296 | { |
| 297 | -0.707107, 0.707107, 7.000000 |
| 298 | }, |
| 299 | { |
| 300 | -1.000000, 0.000000, 0.000000 |
| 301 | }, |
| 302 | { |
| 303 | -1.000000, 0.000000, 7.000000 |
| 304 | }, |
| 305 | { |
| 306 | -0.707107, -0.707107, 0.000000 |
| 307 | }, |
| 308 | { |
| 309 | -0.707107, -0.707107, 7.000000 |
| 310 | }, |
| 311 | { |
| 312 | 0.000000, -1.000000, 0.000000 |
| 313 | }, |
| 314 | { |
| 315 | 0.000000, -1.000000, 7.000000 |
| 316 | }, |
| 317 | { |
| 318 | 0.707107, -0.707107, 0.000000 |
| 319 | }, |
| 320 | { |
| 321 | 0.707107, -0.707107, 7.000000 |
| 322 | }, |
| 323 | { |
| 324 | 1.000000, 0.000000, 0.000000 |
| 325 | }, |
| 326 | { |
| 327 | 1.000000, 0.000000, 7.000000 |
| 328 | } |
| 329 | }; |
| 330 | float ep[7][9][3] = { |
| 331 | { |
| 332 | { |
| 333 | 1.000000, 0.000000, 0.000000 |
| 334 | }, |
| 335 | { |
| 336 | 0.707107, 0.707107, 0.000000 |
| 337 | }, |
| 338 | { |
| 339 | 0.000000, 1.000000, 0.000000 |
| 340 | }, |
| 341 | { |
| 342 | -0.707107, 0.707107, 0.000000 |
| 343 | }, |
| 344 | { |
| 345 | -1.000000, 0.000000, 0.000000 |
| 346 | }, |
| 347 | { |
| 348 | -0.707107, -0.707107, 0.000000 |
| 349 | }, |
| 350 | { |
| 351 | 0.000000, -1.000000, 0.000000 |
| 352 | }, |
| 353 | { |
| 354 | 0.707107, -0.707107, 0.000000 |
| 355 | }, |
| 356 | { |
| 357 | 1.000000, 0.000000, 0.000000 |
| 358 | } |
| 359 | }, |
| 360 | { |
| 361 | { |
| 362 | 1.000000, 0.034074, 0.258819 |
| 363 | }, |
| 364 | { |
| 365 | 0.707107, 0.717087, 0.075806 |
| 366 | }, |
| 367 | { |
| 368 | 0.000000, 1.000000, 0.000000 |
| 369 | }, |
| 370 | { |
| 371 | -0.707107, 0.717087, 0.075806 |
| 372 | }, |
| 373 | { |
| 374 | -1.000000, 0.034074, 0.258819 |
| 375 | }, |
| 376 | { |
| 377 | -0.707107, -0.648939, 0.441832 |
| 378 | }, |
| 379 | { |
| 380 | 0.000000, -0.931852, 0.517638 |
| 381 | }, |
| 382 | { |
| 383 | 0.707107, -0.648939, 0.441832 |
| 384 | }, |
| 385 | { |
| 386 | 1.000000, 0.034074, 0.258819 |
| 387 | } |
| 388 | }, |
| 389 | { |
| 390 | { |
| 391 | 1.000000, 0.133975, 0.500000 |
| 392 | }, |
| 393 | { |
| 394 | 0.707107, 0.746347, 0.146447 |
| 395 | }, |
| 396 | { |
| 397 | 0.000000, 1.000000, 0.000000 |
| 398 | }, |
| 399 | { |
| 400 | -0.707107, 0.746347, 0.146447 |
| 401 | }, |
| 402 | { |
| 403 | -1.000000, 0.133975, 0.500000 |
| 404 | }, |
| 405 | { |
| 406 | -0.707107, -0.478398, 0.853553 |
| 407 | }, |
| 408 | { |
| 409 | 0.000000, -0.732051, 1.000000 |
| 410 | }, |
| 411 | { |
| 412 | 0.707107, -0.478398, 0.853553 |
| 413 | }, |
| 414 | { |
| 415 | 1.000000, 0.133975, 0.500000 |
| 416 | } |
| 417 | }, |
| 418 | { |
| 419 | { |
| 420 | 1.000000, 0.292893, 0.707107 |
| 421 | }, |
| 422 | { |
| 423 | 0.707107, 0.792893, 0.207107 |
| 424 | }, |
| 425 | { |
| 426 | 0.000000, 1.000000, 0.000000 |
| 427 | }, |
| 428 | { |
| 429 | -0.707107, 0.792893, 0.207107 |
| 430 | }, |
| 431 | { |
| 432 | -1.000000, 0.292893, 0.707107 |
| 433 | }, |
| 434 | { |
| 435 | -0.707107, -0.207107, 1.207107 |
| 436 | }, |
| 437 | { |
| 438 | 0.000000, -0.414214, 1.414214 |
| 439 | }, |
| 440 | { |
| 441 | 0.707107, -0.207107, 1.207107 |
| 442 | }, |
| 443 | { |
| 444 | 1.000000, 0.292893, 0.707107 |
| 445 | } |
| 446 | }, |
| 447 | { |
| 448 | { |
| 449 | 1.000000, 0.500000, 0.866025 |
| 450 | }, |
| 451 | { |
| 452 | 0.707107, 0.853553, 0.253653 |
| 453 | }, |
| 454 | { |
| 455 | 0.000000, 1.000000, 0.000000 |
| 456 | }, |
| 457 | { |
| 458 | -0.707107, 0.853553, 0.253653 |
| 459 | }, |
| 460 | { |
| 461 | -1.000000, 0.500000, 0.866025 |
| 462 | }, |
| 463 | { |
| 464 | -0.707107, 0.146447, 1.478398 |
| 465 | }, |
| 466 | { |
| 467 | 0.000000, 0.000000, 1.732051 |
| 468 | }, |
| 469 | { |
| 470 | 0.707107, 0.146447, 1.478398 |
| 471 | }, |
| 472 | { |
| 473 | 1.000000, 0.500000, 0.866025 |
| 474 | } |
| 475 | }, |
| 476 | { |
| 477 | { |
| 478 | 1.000000, 0.741181, 0.965926 |
| 479 | }, |
| 480 | { |
| 481 | 0.707107, 0.924194, 0.282913 |
| 482 | }, |
| 483 | { |
| 484 | 0.000000, 1.000000, 0.000000 |
| 485 | }, |
| 486 | { |
| 487 | -0.707107, 0.924194, 0.282913 |
| 488 | }, |
| 489 | { |
| 490 | -1.000000, 0.741181, 0.965926 |
| 491 | }, |
| 492 | { |
| 493 | -0.707107, 0.558168, 1.648939 |
| 494 | }, |
| 495 | { |
| 496 | 0.000000, 0.482362, 1.931852 |
| 497 | }, |
| 498 | { |
| 499 | 0.707107, 0.558168, 1.648939 |
| 500 | }, |
| 501 | { |
| 502 | 1.000000, 0.741181, 0.965926 |
| 503 | } |
| 504 | }, |
| 505 | { |
| 506 | { |
| 507 | 1.000000, 1.000000, 1.000000 |
| 508 | }, |
| 509 | { |
| 510 | 0.707107, 1.000000, 0.292893 |
| 511 | }, |
| 512 | { |
| 513 | 0.000000, 1.000000, 0.000000 |
| 514 | }, |
| 515 | { |
| 516 | -0.707107, 1.000000, 0.292893 |
| 517 | }, |
| 518 | { |
| 519 | -1.000000, 1.000000, 1.000000 |
| 520 | }, |
| 521 | { |
| 522 | -0.707107, 1.000000, 1.707107 |
| 523 | }, |
| 524 | { |
| 525 | 0.000000, 1.000000, 2.000000 |
| 526 | }, |
| 527 | { |
| 528 | 0.707107, 1.000000, 1.707107 |
| 529 | }, |
| 530 | { |
| 531 | 1.000000, 1.000000, 1.000000 |
| 532 | } |
| 533 | } |
| 534 | }; |
| 535 | float en[7][9][3] = { |
| 536 | { |
| 537 | { |
| 538 | 1.000000, 0.000000, 0.000000 |
| 539 | }, |
| 540 | { |
| 541 | 0.707107, 0.707107, 0.000000 |
| 542 | }, |
| 543 | { |
| 544 | 0.000000, 1.000000, 0.000000 |
| 545 | }, |
| 546 | { |
| 547 | -0.707107, 0.707107, 0.000000 |
| 548 | }, |
| 549 | { |
| 550 | -1.000000, 0.000000, 0.000000 |
| 551 | }, |
| 552 | { |
| 553 | -0.707107, -0.707107, 0.000000 |
| 554 | }, |
| 555 | { |
| 556 | 0.000000, -1.000000, 0.000000 |
| 557 | }, |
| 558 | { |
| 559 | 0.707107, -0.707107, 0.000000 |
| 560 | }, |
| 561 | { |
| 562 | 1.000000, 0.000000, 0.000000 |
| 563 | } |
| 564 | }, |
| 565 | { |
| 566 | { |
| 567 | 1.000000, 0.000000, 0.000000 |
| 568 | }, |
| 569 | { |
| 570 | 0.707107, 0.683013, -0.183013 |
| 571 | }, |
| 572 | { |
| 573 | 0.000000, 0.965926, -0.258819 |
| 574 | }, |
| 575 | { |
| 576 | -0.707107, 0.683013, -0.183013 |
| 577 | }, |
| 578 | { |
| 579 | -1.000000, 0.000000, 0.000000 |
| 580 | }, |
| 581 | { |
| 582 | -0.707107, -0.683013, 0.183013 |
| 583 | }, |
| 584 | { |
| 585 | 0.000000, -0.965926, 0.258819 |
| 586 | }, |
| 587 | { |
| 588 | 0.707107, -0.683013, 0.183013 |
| 589 | }, |
| 590 | { |
| 591 | 1.000000, 0.000000, 0.000000 |
| 592 | } |
| 593 | }, |
| 594 | { |
| 595 | { |
| 596 | 1.000000, 0.000000, 0.000000 |
| 597 | }, |
| 598 | { |
| 599 | 0.707107, 0.612372, -0.353553 |
| 600 | }, |
| 601 | { |
| 602 | 0.000000, 0.866025, -0.500000 |
| 603 | }, |
| 604 | { |
| 605 | -0.707107, 0.612372, -0.353553 |
| 606 | }, |
| 607 | { |
| 608 | -1.000000, 0.000000, 0.000000 |
| 609 | }, |
| 610 | { |
| 611 | -0.707107, -0.612372, 0.353553 |
| 612 | }, |
| 613 | { |
| 614 | 0.000000, -0.866025, 0.500000 |
| 615 | }, |
| 616 | { |
| 617 | 0.707107, -0.612372, 0.353553 |
| 618 | }, |
| 619 | { |
| 620 | 1.000000, 0.000000, 0.000000 |
| 621 | } |
| 622 | }, |
| 623 | { |
| 624 | { |
| 625 | 1.000000, 0.000000, 0.000000 |
| 626 | }, |
| 627 | { |
| 628 | /* These 3 lines added by BEP */ |
| 629 | 0.707107, 0.500000, -0.500000 |
| 630 | }, |
| 631 | { |
| 632 | 0.000000, 0.707107, -0.707107 |
| 633 | }, |
| 634 | { |
| 635 | -0.707107, 0.500000, -0.500000 |
| 636 | }, |
| 637 | { |
| 638 | -1.000000, 0.000000, 0.000000 |
| 639 | }, |
| 640 | { |
| 641 | -0.707107, -0.500000, 0.500000 |
| 642 | }, |
| 643 | { |
| 644 | 0.000000, -0.707107, 0.707107 |
| 645 | }, |
| 646 | { |
| 647 | 0.707107, -0.500000, 0.500000 |
| 648 | }, |
| 649 | { |
| 650 | 1.000000, 0.000000, 0.000000 |
| 651 | } |
| 652 | }, |
| 653 | { |
| 654 | { |
| 655 | 1.000000, 0.000000, 0.000000 |
| 656 | }, |
| 657 | { |
| 658 | 0.707107, 0.353553, -0.612372 |
| 659 | }, |
| 660 | { |
| 661 | 0.000000, 0.500000, -0.866025 |
| 662 | }, |
| 663 | { |
| 664 | -0.707107, 0.353553, -0.612372 |
| 665 | }, |
| 666 | { |
| 667 | -1.000000, 0.000000, 0.000000 |
| 668 | }, |
| 669 | { |
| 670 | -0.707107, -0.353553, 0.612372 |
| 671 | }, |
| 672 | { |
| 673 | 0.000000, -0.500000, 0.866025 |
| 674 | }, |
| 675 | { |
| 676 | 0.707107, -0.353553, 0.612372 |
| 677 | }, |
| 678 | { |
| 679 | 1.000000, 0.000000, 0.000000 |
| 680 | } |
| 681 | }, |
| 682 | { |
| 683 | { |
| 684 | 1.000000, 0.000000, 0.000000 |
| 685 | }, |
| 686 | { |
| 687 | 0.707107, 0.183013, -0.683013 |
| 688 | }, |
| 689 | { |
| 690 | 0.000000, 0.258819, -0.965926 |
| 691 | }, |
| 692 | { |
| 693 | -0.707107, 0.183013, -0.683013 |
| 694 | }, |
| 695 | { |
| 696 | -1.000000, 0.000000, 0.000000 |
| 697 | }, |
| 698 | { |
| 699 | -0.707107, -0.183013, 0.683013 |
| 700 | }, |
| 701 | { |
| 702 | 0.000000, -0.258819, 0.965926 |
| 703 | }, |
| 704 | { |
| 705 | 0.707107, -0.183013, 0.683013 |
| 706 | }, |
| 707 | { |
| 708 | 1.000000, 0.000000, 0.000000 |
| 709 | } |
| 710 | }, |
| 711 | { |
| 712 | { |
| 713 | 1.000000, 0.000000, 0.000000 |
| 714 | }, |
| 715 | { |
| 716 | 0.707107, 0.000000, -0.707107 |
| 717 | }, |
| 718 | { |
| 719 | 0.000000, 0.000000, -1.000000 |
| 720 | }, |
| 721 | { |
| 722 | -0.707107, 0.000000, -0.707107 |
| 723 | }, |
| 724 | { |
| 725 | -1.000000, 0.000000, 0.000000 |
| 726 | }, |
| 727 | { |
| 728 | -0.707107, 0.000000, 0.707107 |
| 729 | }, |
| 730 | { |
| 731 | 0.000000, 0.000000, 1.000000 |
| 732 | }, |
| 733 | { |
| 734 | 0.707107, 0.000000, 0.707107 |
| 735 | }, |
| 736 | { |
| 737 | 1.000000, 0.000000, 0.000000 |
| 738 | } |
| 739 | } |
| 740 | }; |
| 741 | float tep[7][9][2] = { |
| 742 | { |
| 743 | { |
| 744 | 0, 0.0 |
| 745 | }, |
| 746 | { |
| 747 | 0.125, 0.0 |
| 748 | }, |
| 749 | { |
| 750 | 0.25, 0.0 |
| 751 | }, |
| 752 | { |
| 753 | 0.375, 0.0 |
| 754 | }, |
| 755 | { |
| 756 | 0.5, 0.0 |
| 757 | }, |
| 758 | { |
| 759 | 0.625, 0.0 |
| 760 | }, |
| 761 | { |
| 762 | 0.75, 0.0 |
| 763 | }, |
| 764 | { |
| 765 | 0.875, 0.0 |
| 766 | }, |
| 767 | { |
| 768 | 1.0, 0.0 |
| 769 | } |
| 770 | }, |
| 771 | { |
| 772 | { |
| 773 | 0, 0.16667 |
| 774 | }, |
| 775 | { |
| 776 | 0.125, 0.16667 |
| 777 | }, |
| 778 | { |
| 779 | 0.25, 0.16667 |
| 780 | }, |
| 781 | { |
| 782 | 0.375, 0.16667 |
| 783 | }, |
| 784 | { |
| 785 | 0.5, 0.16667 |
| 786 | }, |
| 787 | { |
| 788 | 0.625, 0.16667 |
| 789 | }, |
| 790 | { |
| 791 | 0.75, 0.16667 |
| 792 | }, |
| 793 | { |
| 794 | 0.875, 0.16667 |
| 795 | }, |
| 796 | { |
| 797 | 1.0, 0.16667 |
| 798 | } |
| 799 | }, |
| 800 | { |
| 801 | { |
| 802 | 0, 0.33333 |
| 803 | }, |
| 804 | { |
| 805 | 0.125, 0.33333 |
| 806 | }, |
| 807 | { |
| 808 | 0.25, 0.33333 |
| 809 | }, |
| 810 | { |
| 811 | 0.375, 0.33333 |
| 812 | }, |
| 813 | { |
| 814 | 0.5, 0.33333 |
| 815 | }, |
| 816 | { |
| 817 | 0.625, 0.33333 |
| 818 | }, |
| 819 | { |
| 820 | 0.75, 0.33333 |
| 821 | }, |
| 822 | { |
| 823 | 0.875, 0.33333 |
| 824 | }, |
| 825 | { |
| 826 | 1.0, 0.33333 |
| 827 | } |
| 828 | }, |
| 829 | { |
| 830 | { |
| 831 | 0, 0.5 |
| 832 | }, |
| 833 | { |
| 834 | 0.125, 0.5 |
| 835 | }, |
| 836 | { |
| 837 | 0.25, 0.5 |
| 838 | }, |
| 839 | { |
| 840 | 0.375, 0.5 |
| 841 | }, |
| 842 | { |
| 843 | 0.5, 0.5 |
| 844 | }, |
| 845 | { |
| 846 | 0.625, 0.5 |
| 847 | }, |
| 848 | { |
| 849 | 0.75, 0.5 |
| 850 | }, |
| 851 | { |
| 852 | 0.875, 0.5 |
| 853 | }, |
| 854 | { |
| 855 | 1.0, 0.5 |
| 856 | } |
| 857 | }, |
| 858 | { |
| 859 | { |
| 860 | 0, 0.6667 |
| 861 | }, |
| 862 | { |
| 863 | 0.125, 0.6667 |
| 864 | }, |
| 865 | { |
| 866 | 0.25, 0.6667 |
| 867 | }, |
| 868 | { |
| 869 | 0.375, 0.6667 |
| 870 | }, |
| 871 | { |
| 872 | 0.5, 0.6667 |
| 873 | }, |
| 874 | { |
| 875 | 0.625, 0.6667 |
| 876 | }, |
| 877 | { |
| 878 | 0.75, 0.6667 |
| 879 | }, |
| 880 | { |
| 881 | 0.875, 0.6667 |
| 882 | }, |
| 883 | { |
| 884 | 1.0, 0.6667 |
| 885 | } |
| 886 | }, |
| 887 | { |
| 888 | { |
| 889 | 0, 0.83333 |
| 890 | }, |
| 891 | { |
| 892 | 0.125, 0.83333 |
| 893 | }, |
| 894 | { |
| 895 | 0.25, 0.83333 |
| 896 | }, |
| 897 | { |
| 898 | 0.375, 0.83333 |
| 899 | }, |
| 900 | { |
| 901 | 0.5, 0.83333 |
| 902 | }, |
| 903 | { |
| 904 | 0.625, 0.83333 |
| 905 | }, |
| 906 | { |
| 907 | 0.75, 0.83333 |
| 908 | }, |
| 909 | { |
| 910 | 0.875, 0.83333 |
| 911 | }, |
| 912 | { |
| 913 | 1.0, 0.83333 |
| 914 | } |
| 915 | }, |
| 916 | { |
| 917 | { |
| 918 | 0, 1.0 |
| 919 | }, |
| 920 | { |
| 921 | 0.125, 1.0 |
| 922 | }, |
| 923 | { |
| 924 | 0.25, 1.0 |
| 925 | }, |
| 926 | { |
| 927 | 0.375, 1.0 |
| 928 | }, |
| 929 | { |
| 930 | 0.5, 1.0 |
| 931 | }, |
| 932 | { |
| 933 | 0.625, 1.0 |
| 934 | }, |
| 935 | { |
| 936 | 0.75, 1.0 |
| 937 | }, |
| 938 | { |
| 939 | 0.875, 1.0 |
| 940 | }, |
| 941 | { |
| 942 | 1.0, 1.0 |
| 943 | } |
| 944 | } |
| 945 | }; |
| 946 | |
| 947 | |
| 948 | static void SetUpAntiAliasedGrayScale(void) |
| 949 | { |
| 950 | float color; |
| 951 | GLint i, j; |
| 952 | |
| 953 | for (i = 0; i < 16; i++) { |
| 954 | color = (2 * i + 1) / 32.0; |
| 955 | for (j = 0; j < 16; j++) { |
| 956 | glutSetColor(i*16+j, color*j/15.0, color*j/15.0, color*j/15.0); |
| 957 | } |
| 958 | } |
| 959 | } |
| 960 | |
| 961 | static void BendForward(void) |
| 962 | { |
| 963 | |
| 964 | glTranslatef(0.0, 1.0, 0.0); |
| 965 | glRotatef(90.0, 1, 0, 0); |
| 966 | glTranslatef(0.0, -1.0, 0.0); |
| 967 | } |
| 968 | |
| 969 | static void BendLeft(void) |
| 970 | { |
| 971 | |
| 972 | glRotatef(-90.0, 0, 0, 1); |
| 973 | glTranslatef(0.0, 1.0, 0.0); |
| 974 | glRotatef(90.0, 1, 0, 0); |
| 975 | glTranslatef(0.0, -1.0, 0.0); |
| 976 | } |
| 977 | |
| 978 | static void BendRight(void) |
| 979 | { |
| 980 | |
| 981 | glRotatef(90.0, 0, 0, 1); |
| 982 | glTranslatef(0.0, 1.0, 0.0); |
| 983 | glRotatef(90.0, 1, 0, 0); |
| 984 | glTranslatef(0.0, -1.0, 0.0); |
| 985 | } |
| 986 | |
| 987 | static void BuildSingleCylinder(void) |
| 988 | { |
| 989 | |
| 990 | glNewList(singleCylinder, GL_COMPILE); |
| 991 | |
| 992 | glBegin(GL_TRIANGLE_STRIP); |
| 993 | glNormal3fv(scp[0]); glTexCoord2fv(tscp[0]); glVertex3fv(scp[0]); |
| 994 | glNormal3fv(scp[0]); glTexCoord2fv(tscp[1]); glVertex3fv(scp[1]); |
| 995 | glNormal3fv(scp[2]); glTexCoord2fv(tscp[2]); glVertex3fv(scp[2]); |
| 996 | glNormal3fv(scp[2]); glTexCoord2fv(tscp[3]); glVertex3fv(scp[3]); |
| 997 | glNormal3fv(scp[4]); glTexCoord2fv(tscp[4]); glVertex3fv(scp[4]); |
| 998 | glNormal3fv(scp[4]); glTexCoord2fv(tscp[5]); glVertex3fv(scp[5]); |
| 999 | glNormal3fv(scp[6]); glTexCoord2fv(tscp[6]); glVertex3fv(scp[6]); |
| 1000 | glNormal3fv(scp[6]); glTexCoord2fv(tscp[7]); glVertex3fv(scp[7]); |
| 1001 | glNormal3fv(scp[8]); glTexCoord2fv(tscp[8]); glVertex3fv(scp[8]); |
| 1002 | glNormal3fv(scp[8]); glTexCoord2fv(tscp[9]); glVertex3fv(scp[9]); |
| 1003 | glNormal3fv(scp[10]); glTexCoord2fv(tscp[10]); glVertex3fv(scp[10]); |
| 1004 | glNormal3fv(scp[10]); glTexCoord2fv(tscp[11]); glVertex3fv(scp[11]); |
| 1005 | glNormal3fv(scp[12]); glTexCoord2fv(tscp[12]); glVertex3fv(scp[12]); |
| 1006 | glNormal3fv(scp[12]); glTexCoord2fv(tscp[13]); glVertex3fv(scp[13]); |
| 1007 | glNormal3fv(scp[14]); glTexCoord2fv(tscp[14]); glVertex3fv(scp[14]); |
| 1008 | glNormal3fv(scp[14]); glTexCoord2fv(tscp[15]); glVertex3fv(scp[15]); |
| 1009 | glNormal3fv(scp[16]); glTexCoord2fv(tscp[16]); glVertex3fv(scp[16]); |
| 1010 | glNormal3fv(scp[16]); glTexCoord2fv(tscp[17]); glVertex3fv(scp[17]); |
| 1011 | glEnd(); |
| 1012 | |
| 1013 | glEndList(); |
| 1014 | } |
| 1015 | |
| 1016 | static void BuildDoubleCylinder(void) |
| 1017 | { |
| 1018 | |
| 1019 | glNewList(doubleCylinder, GL_COMPILE); |
| 1020 | |
| 1021 | glBegin(GL_TRIANGLE_STRIP); |
| 1022 | glNormal3fv(dcp[0]); glTexCoord2fv(tscp[0]); glVertex3fv(dcp[0]); |
| 1023 | glNormal3fv(dcp[0]); glTexCoord2fv(tscp[1]); glVertex3fv(dcp[1]); |
| 1024 | glNormal3fv(dcp[2]); glTexCoord2fv(tscp[2]); glVertex3fv(dcp[2]); |
| 1025 | glNormal3fv(dcp[2]); glTexCoord2fv(tscp[3]); glVertex3fv(dcp[3]); |
| 1026 | glNormal3fv(dcp[4]); glTexCoord2fv(tscp[4]); glVertex3fv(dcp[4]); |
| 1027 | glNormal3fv(dcp[4]); glTexCoord2fv(tscp[5]); glVertex3fv(dcp[5]); |
| 1028 | glNormal3fv(dcp[6]); glTexCoord2fv(tscp[6]); glVertex3fv(dcp[6]); |
| 1029 | glNormal3fv(dcp[6]); glTexCoord2fv(tscp[7]); glVertex3fv(dcp[7]); |
| 1030 | glNormal3fv(dcp[8]); glTexCoord2fv(tscp[8]); glVertex3fv(dcp[8]); |
| 1031 | glNormal3fv(dcp[8]); glTexCoord2fv(tscp[9]); glVertex3fv(dcp[9]); |
| 1032 | glNormal3fv(dcp[10]); glTexCoord2fv(tscp[10]); glVertex3fv(dcp[10]); |
| 1033 | glNormal3fv(dcp[10]); glTexCoord2fv(tscp[11]); glVertex3fv(dcp[11]); |
| 1034 | glNormal3fv(dcp[12]); glTexCoord2fv(tscp[12]); glVertex3fv(dcp[12]); |
| 1035 | glNormal3fv(dcp[12]); glTexCoord2fv(tscp[13]); glVertex3fv(dcp[13]); |
| 1036 | glNormal3fv(dcp[14]); glTexCoord2fv(tscp[14]); glVertex3fv(dcp[14]); |
| 1037 | glNormal3fv(dcp[14]); glTexCoord2fv(tscp[15]); glVertex3fv(dcp[15]); |
| 1038 | glNormal3fv(dcp[16]); glTexCoord2fv(tscp[16]); glVertex3fv(dcp[16]); |
| 1039 | glNormal3fv(dcp[16]); glTexCoord2fv(tscp[17]); glVertex3fv(dcp[17]); |
| 1040 | glEnd(); |
| 1041 | |
| 1042 | glEndList(); |
| 1043 | } |
| 1044 | |
| 1045 | static void BuildElbow(void) |
| 1046 | { |
| 1047 | |
| 1048 | glNewList(elbow, GL_COMPILE); |
| 1049 | |
| 1050 | glBegin(GL_TRIANGLE_STRIP); |
| 1051 | glNormal3fv(en[0][0]); glTexCoord2fv(tep[0][0]); glVertex3fv(ep[0][0]); |
| 1052 | glNormal3fv(en[1][0]); glTexCoord2fv(tep[1][0]); glVertex3fv(ep[1][0]); |
| 1053 | glNormal3fv(en[0][1]); glTexCoord2fv(tep[0][1]); glVertex3fv(ep[0][1]); |
| 1054 | glNormal3fv(en[1][1]); glTexCoord2fv(tep[1][1]); glVertex3fv(ep[1][1]); |
| 1055 | glNormal3fv(en[0][2]); glTexCoord2fv(tep[0][2]); glVertex3fv(ep[0][2]); |
| 1056 | glNormal3fv(en[1][2]); glTexCoord2fv(tep[1][2]); glVertex3fv(ep[1][2]); |
| 1057 | glNormal3fv(en[0][3]); glTexCoord2fv(tep[0][3]); glVertex3fv(ep[0][3]); |
| 1058 | glNormal3fv(en[1][3]); glTexCoord2fv(tep[1][3]); glVertex3fv(ep[1][3]); |
| 1059 | glNormal3fv(en[0][4]); glTexCoord2fv(tep[0][4]); glVertex3fv(ep[0][4]); |
| 1060 | glNormal3fv(en[1][4]); glTexCoord2fv(tep[1][4]); glVertex3fv(ep[1][4]); |
| 1061 | glNormal3fv(en[0][5]); glTexCoord2fv(tep[0][5]); glVertex3fv(ep[0][5]); |
| 1062 | glNormal3fv(en[1][5]); glTexCoord2fv(tep[1][5]); glVertex3fv(ep[1][5]); |
| 1063 | glNormal3fv(en[0][6]); glTexCoord2fv(tep[0][6]); glVertex3fv(ep[0][6]); |
| 1064 | glNormal3fv(en[1][6]); glTexCoord2fv(tep[1][6]); glVertex3fv(ep[1][6]); |
| 1065 | glNormal3fv(en[0][7]); glTexCoord2fv(tep[0][7]); glVertex3fv(ep[0][7]); |
| 1066 | glNormal3fv(en[1][7]); glTexCoord2fv(tep[1][7]); glVertex3fv(ep[1][7]); |
| 1067 | glNormal3fv(en[0][8]); glTexCoord2fv(tep[0][8]); glVertex3fv(ep[0][8]); |
| 1068 | glNormal3fv(en[1][8]); glTexCoord2fv(tep[1][8]); glVertex3fv(ep[1][8]); |
| 1069 | glEnd(); |
| 1070 | glBegin(GL_TRIANGLE_STRIP); |
| 1071 | glNormal3fv(en[1][0]); glTexCoord2fv(tep[1][0]); glVertex3fv(ep[1][0]); |
| 1072 | glNormal3fv(en[2][0]); glTexCoord2fv(tep[2][0]); glVertex3fv(ep[2][0]); |
| 1073 | glNormal3fv(en[1][1]); glTexCoord2fv(tep[1][1]); glVertex3fv(ep[1][1]); |
| 1074 | glNormal3fv(en[2][1]); glTexCoord2fv(tep[2][1]); glVertex3fv(ep[2][1]); |
| 1075 | glNormal3fv(en[1][2]); glTexCoord2fv(tep[1][2]); glVertex3fv(ep[1][2]); |
| 1076 | glNormal3fv(en[2][2]); glTexCoord2fv(tep[2][2]); glVertex3fv(ep[2][2]); |
| 1077 | glNormal3fv(en[1][3]); glTexCoord2fv(tep[1][3]); glVertex3fv(ep[1][3]); |
| 1078 | glNormal3fv(en[2][3]); glTexCoord2fv(tep[2][3]); glVertex3fv(ep[2][3]); |
| 1079 | glNormal3fv(en[1][4]); glTexCoord2fv(tep[1][4]); glVertex3fv(ep[1][4]); |
| 1080 | glNormal3fv(en[2][4]); glTexCoord2fv(tep[2][4]); glVertex3fv(ep[2][4]); |
| 1081 | glNormal3fv(en[1][5]); glTexCoord2fv(tep[1][5]); glVertex3fv(ep[1][5]); |
| 1082 | glNormal3fv(en[2][5]); glTexCoord2fv(tep[2][5]); glVertex3fv(ep[2][5]); |
| 1083 | glNormal3fv(en[1][6]); glTexCoord2fv(tep[1][6]); glVertex3fv(ep[1][6]); |
| 1084 | glNormal3fv(en[2][6]); glTexCoord2fv(tep[2][6]); glVertex3fv(ep[2][6]); |
| 1085 | glNormal3fv(en[1][7]); glTexCoord2fv(tep[1][7]); glVertex3fv(ep[1][7]); |
| 1086 | glNormal3fv(en[2][7]); glTexCoord2fv(tep[2][7]); glVertex3fv(ep[2][7]); |
| 1087 | glNormal3fv(en[1][8]); glTexCoord2fv(tep[1][8]); glVertex3fv(ep[1][8]); |
| 1088 | glNormal3fv(en[2][8]); glTexCoord2fv(tep[2][8]); glVertex3fv(ep[2][8]); |
| 1089 | glEnd(); |
| 1090 | glBegin(GL_TRIANGLE_STRIP); |
| 1091 | glNormal3fv(en[2][0]); glTexCoord2fv(tep[2][0]); glVertex3fv(ep[2][0]); |
| 1092 | glNormal3fv(en[3][0]); glTexCoord2fv(tep[3][0]); glVertex3fv(ep[3][0]); |
| 1093 | glNormal3fv(en[2][1]); glTexCoord2fv(tep[2][1]); glVertex3fv(ep[2][1]); |
| 1094 | glNormal3fv(en[3][1]); glTexCoord2fv(tep[3][1]); glVertex3fv(ep[3][1]); |
| 1095 | glNormal3fv(en[2][2]); glTexCoord2fv(tep[2][2]); glVertex3fv(ep[2][2]); |
| 1096 | glNormal3fv(en[3][2]); glTexCoord2fv(tep[3][2]); glVertex3fv(ep[3][2]); |
| 1097 | glNormal3fv(en[2][3]); glTexCoord2fv(tep[2][3]); glVertex3fv(ep[2][3]); |
| 1098 | glNormal3fv(en[3][3]); glTexCoord2fv(tep[3][3]); glVertex3fv(ep[3][3]); |
| 1099 | glNormal3fv(en[2][4]); glTexCoord2fv(tep[2][4]); glVertex3fv(ep[2][4]); |
| 1100 | glNormal3fv(en[3][4]); glTexCoord2fv(tep[3][4]); glVertex3fv(ep[3][4]); |
| 1101 | glNormal3fv(en[2][5]); glTexCoord2fv(tep[2][5]); glVertex3fv(ep[2][5]); |
| 1102 | glNormal3fv(en[3][5]); glTexCoord2fv(tep[3][5]); glVertex3fv(ep[3][5]); |
| 1103 | glNormal3fv(en[2][6]); glTexCoord2fv(tep[2][6]); glVertex3fv(ep[2][6]); |
| 1104 | glNormal3fv(en[3][6]); glTexCoord2fv(tep[3][6]); glVertex3fv(ep[3][6]); |
| 1105 | glNormal3fv(en[2][7]); glTexCoord2fv(tep[2][7]); glVertex3fv(ep[2][7]); |
| 1106 | glNormal3fv(en[3][7]); glTexCoord2fv(tep[3][7]); glVertex3fv(ep[3][7]); |
| 1107 | glNormal3fv(en[2][8]); glTexCoord2fv(tep[2][8]); glVertex3fv(ep[2][8]); |
| 1108 | glNormal3fv(en[3][8]); glTexCoord2fv(tep[3][8]); glVertex3fv(ep[3][8]); |
| 1109 | glEnd(); |
| 1110 | glBegin(GL_TRIANGLE_STRIP); |
| 1111 | glNormal3fv(en[3][0]); glTexCoord2fv(tep[3][0]); glVertex3fv(ep[3][0]); |
| 1112 | glNormal3fv(en[4][0]); glTexCoord2fv(tep[4][0]); glVertex3fv(ep[4][0]); |
| 1113 | glNormal3fv(en[3][1]); glTexCoord2fv(tep[3][1]); glVertex3fv(ep[3][1]); |
| 1114 | glNormal3fv(en[4][1]); glTexCoord2fv(tep[4][1]); glVertex3fv(ep[4][1]); |
| 1115 | glNormal3fv(en[3][2]); glTexCoord2fv(tep[3][2]); glVertex3fv(ep[3][2]); |
| 1116 | glNormal3fv(en[4][2]); glTexCoord2fv(tep[4][2]); glVertex3fv(ep[4][2]); |
| 1117 | glNormal3fv(en[3][3]); glTexCoord2fv(tep[3][3]); glVertex3fv(ep[3][3]); |
| 1118 | glNormal3fv(en[4][3]); glTexCoord2fv(tep[4][3]); glVertex3fv(ep[4][3]); |
| 1119 | glNormal3fv(en[3][4]); glTexCoord2fv(tep[3][4]); glVertex3fv(ep[3][4]); |
| 1120 | glNormal3fv(en[4][4]); glTexCoord2fv(tep[4][4]); glVertex3fv(ep[4][4]); |
| 1121 | glNormal3fv(en[3][5]); glTexCoord2fv(tep[3][5]); glVertex3fv(ep[3][5]); |
| 1122 | glNormal3fv(en[4][5]); glTexCoord2fv(tep[4][5]); glVertex3fv(ep[4][5]); |
| 1123 | glNormal3fv(en[3][6]); glTexCoord2fv(tep[3][6]); glVertex3fv(ep[3][6]); |
| 1124 | glNormal3fv(en[4][6]); glTexCoord2fv(tep[4][6]); glVertex3fv(ep[4][6]); |
| 1125 | glNormal3fv(en[3][7]); glTexCoord2fv(tep[3][7]); glVertex3fv(ep[3][7]); |
| 1126 | glNormal3fv(en[4][7]); glTexCoord2fv(tep[4][7]); glVertex3fv(ep[4][7]); |
| 1127 | glNormal3fv(en[3][8]); glTexCoord2fv(tep[3][8]); glVertex3fv(ep[3][8]); |
| 1128 | glNormal3fv(en[4][8]); glTexCoord2fv(tep[4][8]); glVertex3fv(ep[4][8]); |
| 1129 | glEnd(); |
| 1130 | glBegin(GL_TRIANGLE_STRIP); |
| 1131 | glNormal3fv(en[4][0]); glTexCoord2fv(tep[4][0]); glVertex3fv(ep[4][0]); |
| 1132 | glNormal3fv(en[5][0]); glTexCoord2fv(tep[5][0]); glVertex3fv(ep[5][0]); |
| 1133 | glNormal3fv(en[4][1]); glTexCoord2fv(tep[4][1]); glVertex3fv(ep[4][1]); |
| 1134 | glNormal3fv(en[5][1]); glTexCoord2fv(tep[5][1]); glVertex3fv(ep[5][1]); |
| 1135 | glNormal3fv(en[4][2]); glTexCoord2fv(tep[4][2]); glVertex3fv(ep[4][2]); |
| 1136 | glNormal3fv(en[5][2]); glTexCoord2fv(tep[5][2]); glVertex3fv(ep[5][2]); |
| 1137 | glNormal3fv(en[4][3]); glTexCoord2fv(tep[4][3]); glVertex3fv(ep[4][3]); |
| 1138 | glNormal3fv(en[5][3]); glTexCoord2fv(tep[5][3]); glVertex3fv(ep[5][3]); |
| 1139 | glNormal3fv(en[4][4]); glTexCoord2fv(tep[4][4]); glVertex3fv(ep[4][4]); |
| 1140 | glNormal3fv(en[5][4]); glTexCoord2fv(tep[5][4]); glVertex3fv(ep[5][4]); |
| 1141 | glNormal3fv(en[4][5]); glTexCoord2fv(tep[4][5]); glVertex3fv(ep[4][5]); |
| 1142 | glNormal3fv(en[5][5]); glTexCoord2fv(tep[5][5]); glVertex3fv(ep[5][5]); |
| 1143 | glNormal3fv(en[4][6]); glTexCoord2fv(tep[4][6]); glVertex3fv(ep[4][6]); |
| 1144 | glNormal3fv(en[5][6]); glTexCoord2fv(tep[5][6]); glVertex3fv(ep[5][6]); |
| 1145 | glNormal3fv(en[4][7]); glTexCoord2fv(tep[4][7]); glVertex3fv(ep[4][7]); |
| 1146 | glNormal3fv(en[5][7]); glTexCoord2fv(tep[5][7]); glVertex3fv(ep[5][7]); |
| 1147 | glNormal3fv(en[4][8]); glTexCoord2fv(tep[4][8]); glVertex3fv(ep[4][8]); |
| 1148 | glNormal3fv(en[5][8]); glTexCoord2fv(tep[5][8]); glVertex3fv(ep[5][8]); |
| 1149 | glEnd(); |
| 1150 | glBegin(GL_TRIANGLE_STRIP); |
| 1151 | glNormal3fv(en[5][0]); glTexCoord2fv(tep[5][0]); glVertex3fv(ep[5][0]); |
| 1152 | glNormal3fv(en[6][0]); glTexCoord2fv(tep[6][0]); glVertex3fv(ep[6][0]); |
| 1153 | glNormal3fv(en[5][1]); glTexCoord2fv(tep[5][1]); glVertex3fv(ep[5][1]); |
| 1154 | glNormal3fv(en[6][1]); glTexCoord2fv(tep[6][1]); glVertex3fv(ep[6][1]); |
| 1155 | glNormal3fv(en[5][2]); glTexCoord2fv(tep[5][2]); glVertex3fv(ep[5][2]); |
| 1156 | glNormal3fv(en[6][2]); glTexCoord2fv(tep[6][2]); glVertex3fv(ep[6][2]); |
| 1157 | glNormal3fv(en[5][3]); glTexCoord2fv(tep[5][3]); glVertex3fv(ep[5][3]); |
| 1158 | glNormal3fv(en[6][3]); glTexCoord2fv(tep[6][3]); glVertex3fv(ep[6][3]); |
| 1159 | glNormal3fv(en[5][4]); glTexCoord2fv(tep[5][4]); glVertex3fv(ep[5][4]); |
| 1160 | glNormal3fv(en[6][4]); glTexCoord2fv(tep[6][4]); glVertex3fv(ep[6][4]); |
| 1161 | glNormal3fv(en[5][5]); glTexCoord2fv(tep[5][5]); glVertex3fv(ep[5][5]); |
| 1162 | glNormal3fv(en[6][5]); glTexCoord2fv(tep[6][5]); glVertex3fv(ep[6][5]); |
| 1163 | glNormal3fv(en[5][6]); glTexCoord2fv(tep[5][6]); glVertex3fv(ep[5][6]); |
| 1164 | glNormal3fv(en[6][6]); glTexCoord2fv(tep[6][6]); glVertex3fv(ep[6][6]); |
| 1165 | glNormal3fv(en[5][7]); glTexCoord2fv(tep[5][7]); glVertex3fv(ep[5][7]); |
| 1166 | glNormal3fv(en[6][7]); glTexCoord2fv(tep[6][7]); glVertex3fv(ep[6][7]); |
| 1167 | glNormal3fv(en[5][8]); glTexCoord2fv(tep[5][8]); glVertex3fv(ep[5][8]); |
| 1168 | glNormal3fv(en[6][8]); glTexCoord2fv(tep[6][8]); glVertex3fv(ep[6][8]); |
| 1169 | glEnd(); |
| 1170 | |
| 1171 | glEndList(); |
| 1172 | } |
| 1173 | |
| 1174 | static void BuildLogo(void) |
| 1175 | { |
| 1176 | |
| 1177 | glNewList(logo, GL_COMPILE); |
| 1178 | |
| 1179 | glTranslatef(5.5, -3.5, 4.5); |
| 1180 | glTranslatef(0.0, 0.0, -7.0); |
| 1181 | glCallList(doubleCylinder); |
| 1182 | BendForward(); |
| 1183 | glCallList(elbow); |
| 1184 | glTranslatef(0.0, 0.0, -7.0); |
| 1185 | glCallList(doubleCylinder); |
| 1186 | BendForward(); |
| 1187 | glCallList(elbow); |
| 1188 | glTranslatef(0.0, 0.0, -5.0); |
| 1189 | glCallList(singleCylinder); |
| 1190 | BendRight(); |
| 1191 | glCallList(elbow); |
| 1192 | glTranslatef(0.0, 0.0, -7.0); |
| 1193 | glCallList(doubleCylinder); |
| 1194 | BendForward(); |
| 1195 | glCallList(elbow); |
| 1196 | glTranslatef(0.0, 0.0, -7.0); |
| 1197 | glCallList(doubleCylinder); |
| 1198 | BendForward(); |
| 1199 | glCallList(elbow); |
| 1200 | glTranslatef(0.0, 0.0, -5.0); |
| 1201 | glCallList(singleCylinder); |
| 1202 | BendLeft(); |
| 1203 | glCallList(elbow); |
| 1204 | glTranslatef(0.0, 0.0, -7.0); |
| 1205 | glCallList(doubleCylinder); |
| 1206 | BendForward(); |
| 1207 | glCallList(elbow); |
| 1208 | glTranslatef(0.0, 0.0, -7.0); |
| 1209 | glCallList(doubleCylinder); |
| 1210 | BendForward(); |
| 1211 | glCallList(elbow); |
| 1212 | glTranslatef(0.0, 0.0, -5.0); |
| 1213 | glCallList(singleCylinder); |
| 1214 | BendRight(); |
| 1215 | glCallList(elbow); |
| 1216 | glTranslatef(0.0, 0.0, -7.0); |
| 1217 | glCallList(doubleCylinder); |
| 1218 | BendForward(); |
| 1219 | glCallList(elbow); |
| 1220 | glTranslatef(0.0, 0.0, -7.0); |
| 1221 | glCallList(doubleCylinder); |
| 1222 | BendForward(); |
| 1223 | glCallList(elbow); |
| 1224 | glTranslatef(0.0, 0.0, -5.0); |
| 1225 | glCallList(singleCylinder); |
| 1226 | BendLeft(); |
| 1227 | glCallList(elbow); |
| 1228 | glTranslatef(0.0, 0.0, -7.0); |
| 1229 | glCallList(doubleCylinder); |
| 1230 | BendForward(); |
| 1231 | glCallList(elbow); |
| 1232 | glTranslatef(0.0, 0.0, -7.0); |
| 1233 | glCallList(doubleCylinder); |
| 1234 | BendForward(); |
| 1235 | glCallList(elbow); |
| 1236 | glTranslatef(0.0, 0.0, -5.0); |
| 1237 | glCallList(singleCylinder); |
| 1238 | BendRight(); |
| 1239 | glCallList(elbow); |
| 1240 | glTranslatef(0.0, 0.0, -7.0); |
| 1241 | glCallList(doubleCylinder); |
| 1242 | BendForward(); |
| 1243 | glCallList(elbow); |
| 1244 | glTranslatef(0.0, 0.0, -7.0); |
| 1245 | glCallList(doubleCylinder); |
| 1246 | BendForward(); |
| 1247 | glCallList(elbow); |
| 1248 | glTranslatef(0.0, 0.0, -5.0); |
| 1249 | glCallList(singleCylinder); |
| 1250 | BendLeft(); |
| 1251 | glCallList(elbow); |
| 1252 | |
| 1253 | glEndList(); |
| 1254 | } |
| 1255 | |
| 1256 | static void BuildLists(void) |
| 1257 | { |
| 1258 | |
| 1259 | singleCylinder = glGenLists(1); |
| 1260 | doubleCylinder = glGenLists(1); |
| 1261 | elbow = glGenLists(1); |
| 1262 | logo = glGenLists(1); |
| 1263 | |
| 1264 | BuildSingleCylinder(); |
| 1265 | BuildDoubleCylinder(); |
| 1266 | BuildElbow(); |
| 1267 | BuildLogo(); |
| 1268 | } |
| 1269 | |
| 1270 | static void Init(void) |
| 1271 | { |
| 1272 | static float ambient[] = {0.1, 0.1, 0.1, 1.0}; |
| 1273 | static float diffuse[] = {0.5, 1.0, 1.0, 1.0}; |
| 1274 | static float position[] = {90.0, 90.0, 150.0, 0.0}; |
| 1275 | static float front_mat_shininess[] = {30.0}; |
| 1276 | static float front_mat_specular[] = {0.2, 0.2, 0.2, 1.0}; |
| 1277 | static float front_mat_diffuse[] = {0.5, 0.28, 0.38, 1.0}; |
| 1278 | static float back_mat_shininess[] = {50.0}; |
| 1279 | static float back_mat_specular[] = {0.5, 0.5, 0.2, 1.0}; |
| 1280 | static float back_mat_diffuse[] = {1.0, 1.0, 0.2, 1.0}; |
| 1281 | static float lmodel_ambient[] = {1.0, 1.0, 1.0, 1.0}; |
| 1282 | static float lmodel_twoside[] = {GL_TRUE}; |
| 1283 | |
| 1284 | glClearColor(0.0, 0.0, 0.0, 0.0); |
| 1285 | |
| 1286 | glFrontFace(GL_CW); |
| 1287 | |
| 1288 | glEnable(GL_DEPTH_TEST); |
| 1289 | |
| 1290 | glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lmodel_ambient); |
| 1291 | glLightModelfv(GL_LIGHT_MODEL_TWO_SIDE, lmodel_twoside); |
| 1292 | glLightfv(GL_LIGHT0, GL_AMBIENT, ambient); |
| 1293 | glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse); |
| 1294 | glLightfv(GL_LIGHT0, GL_POSITION, position); |
| 1295 | glEnable(GL_LIGHTING); |
| 1296 | glEnable(GL_LIGHT0); |
| 1297 | |
| 1298 | glMaterialfv(GL_FRONT, GL_SHININESS, front_mat_shininess); |
| 1299 | glMaterialfv(GL_FRONT, GL_SPECULAR, front_mat_specular); |
| 1300 | glMaterialfv(GL_FRONT, GL_DIFFUSE, front_mat_diffuse); |
| 1301 | glMaterialfv(GL_BACK, GL_SHININESS, back_mat_shininess); |
| 1302 | glMaterialfv(GL_BACK, GL_SPECULAR, back_mat_specular); |
| 1303 | glMaterialfv(GL_BACK, GL_DIFFUSE, back_mat_diffuse); |
| 1304 | |
| 1305 | glEnable(GL_CLIP_PLANE0); |
| 1306 | |
| 1307 | if (rgb) { |
| 1308 | glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, decal); |
| 1309 | glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, repeat); |
| 1310 | glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, repeat); |
| 1311 | glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, nearest); |
| 1312 | glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, nearest); |
| 1313 | glTexImage2D(GL_TEXTURE_2D, 0, 3, CHECKIMAGEWIDTH, CHECKIMAGEHEIGHT, 0, |
| 1314 | GL_RGB, GL_UNSIGNED_BYTE, (GLvoid *)checkImage); |
| 1315 | glEnable(GL_TEXTURE_2D); |
| 1316 | |
| 1317 | glCullFace(GL_BACK); |
| 1318 | glEnable(GL_CULL_FACE); |
| 1319 | } else { |
| 1320 | SetGreyRamp(); |
| 1321 | /* commented out by BrianP because it's the wrong way to handle a 4-bit visual! |
| 1322 | if (doubleBuffer) { |
| 1323 | colorIndexes[1] = 10; |
| 1324 | colorIndexes[2] = 15; |
| 1325 | } |
| 1326 | */ |
| 1327 | glMaterialiv(GL_FRONT_AND_BACK, GL_COLOR_INDEXES, colorIndexes); |
| 1328 | } |
| 1329 | |
| 1330 | BuildLists(); |
| 1331 | |
| 1332 | dithering = GL_TRUE; |
| 1333 | shade = GL_TRUE; |
| 1334 | doStipple = GL_FALSE; |
| 1335 | polyMode = GL_BACK; |
| 1336 | } |
| 1337 | |
| 1338 | static void Reshape(int width, int height) |
| 1339 | { |
| 1340 | glViewport(0, 0, (GLint)width, (GLint)height); |
| 1341 | |
| 1342 | glMatrixMode(GL_PROJECTION); |
| 1343 | glLoadIdentity(); |
| 1344 | gluPerspective(90, 1.0, 1.0, 200.0); |
| 1345 | glMatrixMode(GL_MODELVIEW); |
| 1346 | } |
| 1347 | |
| 1348 | static void Key2(int key, int x, int y) |
| 1349 | { |
| 1350 | (void) x; |
| 1351 | (void) y; |
| 1352 | switch (key) { |
| 1353 | case GLUT_KEY_LEFT: |
| 1354 | yRotation += 0.5; |
| 1355 | break; |
| 1356 | case GLUT_KEY_RIGHT: |
| 1357 | yRotation -= 0.5; |
| 1358 | break; |
| 1359 | case GLUT_KEY_UP: |
| 1360 | plane[3] += 2.0; |
| 1361 | break; |
| 1362 | case GLUT_KEY_DOWN: |
| 1363 | plane[3] -= 2.0; |
| 1364 | break; |
| 1365 | default: |
| 1366 | return; |
| 1367 | } |
| 1368 | |
| 1369 | glutPostRedisplay(); |
| 1370 | } |
| 1371 | |
| 1372 | static void Key(unsigned char key, int x, int y) |
| 1373 | { |
| 1374 | (void) x; |
| 1375 | (void) y; |
| 1376 | switch (key) { |
| 1377 | case 27: |
| 1378 | exit(1); |
| 1379 | |
| 1380 | case 'Z': |
| 1381 | zTranslation -= 1.0; |
| 1382 | break; |
| 1383 | case 'z': |
| 1384 | zTranslation += 1.0; |
| 1385 | break; |
| 1386 | |
| 1387 | case '1': |
| 1388 | glPolygonMode(polyMode, GL_POINT); |
| 1389 | break; |
| 1390 | case '2': |
| 1391 | glPolygonMode(polyMode, GL_LINE); |
| 1392 | break; |
| 1393 | case '3': |
| 1394 | glPolygonMode(polyMode, GL_FILL); |
| 1395 | break; |
| 1396 | case 'p': |
| 1397 | switch (polyMode) { |
| 1398 | case GL_BACK: |
| 1399 | polyMode = GL_FRONT; |
| 1400 | break; |
| 1401 | case GL_FRONT: |
| 1402 | polyMode = GL_FRONT_AND_BACK; |
| 1403 | break; |
| 1404 | case GL_FRONT_AND_BACK: |
| 1405 | polyMode = GL_BACK; |
| 1406 | break; |
| 1407 | default: |
| 1408 | break; |
| 1409 | } |
| 1410 | break; |
| 1411 | |
| 1412 | case '4': |
| 1413 | glHint(GL_POLYGON_SMOOTH_HINT, GL_NICEST); |
| 1414 | break; |
| 1415 | case '5': |
| 1416 | glEnable(GL_POLYGON_SMOOTH); |
| 1417 | if (rgb) { |
| 1418 | glBlendFunc(GL_SRC_ALPHA, GL_ONE); |
| 1419 | glEnable(GL_BLEND); |
| 1420 | glDisable(GL_DEPTH_TEST); |
| 1421 | } else { |
| 1422 | SetUpAntiAliasedGrayScale(); |
| 1423 | } |
| 1424 | break; |
| 1425 | case '6': |
| 1426 | glDisable(GL_POLYGON_SMOOTH); |
| 1427 | if (rgb) { |
| 1428 | glBlendFunc(GL_ONE, GL_ZERO); |
| 1429 | glDisable(GL_BLEND); |
| 1430 | glEnable(GL_DEPTH_TEST); |
| 1431 | } else { |
| 1432 | SetGreyRamp(); |
| 1433 | } |
| 1434 | break; |
| 1435 | |
| 1436 | case '8': |
| 1437 | dithering = !dithering; |
| 1438 | (dithering) ? glEnable(GL_DITHER) : glDisable(GL_DITHER); |
| 1439 | break; |
| 1440 | |
| 1441 | case '9': |
| 1442 | doStipple = !doStipple; |
| 1443 | if (doStipple) { |
| 1444 | glPolygonStipple(stipple); |
| 1445 | glEnable(GL_POLYGON_STIPPLE); |
| 1446 | } else { |
| 1447 | glDisable(GL_POLYGON_STIPPLE); |
| 1448 | } |
| 1449 | break; |
| 1450 | |
| 1451 | case '0': |
| 1452 | shade = !shade; |
| 1453 | (shade) ? glShadeModel(GL_SMOOTH) : glShadeModel(GL_FLAT); |
| 1454 | break; |
| 1455 | |
| 1456 | case 'q': |
| 1457 | glDisable(GL_CULL_FACE); |
| 1458 | break; |
| 1459 | case 'w': |
| 1460 | glEnable(GL_CULL_FACE); |
| 1461 | glCullFace(GL_FRONT); |
| 1462 | break; |
| 1463 | case 'e': |
| 1464 | glEnable(GL_CULL_FACE); |
| 1465 | glCullFace(GL_BACK); |
| 1466 | break; |
| 1467 | |
| 1468 | case 'r': |
| 1469 | glFrontFace(GL_CW); |
| 1470 | break; |
| 1471 | case 't': |
| 1472 | glFrontFace(GL_CCW); |
| 1473 | break; |
| 1474 | case 'y': |
| 1475 | glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
| 1476 | glPixelStorei(GL_UNPACK_LSB_FIRST, 0); |
| 1477 | glPolygonStipple(stipple); |
| 1478 | break; |
| 1479 | case 'u': |
| 1480 | glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
| 1481 | glPixelStorei(GL_UNPACK_LSB_FIRST, 1); |
| 1482 | glPolygonStipple(stipple); |
| 1483 | break; |
| 1484 | |
| 1485 | case 'a': |
| 1486 | glEnable(GL_TEXTURE_2D); |
| 1487 | glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, repeat); |
| 1488 | glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, repeat); |
| 1489 | glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, nearest); |
| 1490 | glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, nearest); |
| 1491 | glTexImage2D(GL_TEXTURE_2D, 0, 4, BRICKIMAGEWIDTH, |
| 1492 | BRICKIMAGEHEIGHT, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 1493 | (GLvoid *)brickImage); |
| 1494 | break; |
| 1495 | case 's': |
| 1496 | glEnable(GL_TEXTURE_2D); |
| 1497 | glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, repeat); |
| 1498 | glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, repeat); |
| 1499 | glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, nearest); |
| 1500 | glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, nearest); |
| 1501 | glTexImage2D(GL_TEXTURE_2D, 0, 3, CHECKIMAGEWIDTH, |
| 1502 | CHECKIMAGEHEIGHT, 0, GL_RGB, GL_UNSIGNED_BYTE, |
| 1503 | (GLvoid *)checkImage); |
| 1504 | break; |
| 1505 | case 'd': |
| 1506 | glDisable(GL_TEXTURE_2D); |
| 1507 | break; |
| 1508 | |
| 1509 | case 'f': |
| 1510 | glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, decal); |
| 1511 | break; |
| 1512 | case 'g': |
| 1513 | glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, modulate); |
| 1514 | break; |
| 1515 | |
| 1516 | case 'n': |
| 1517 | /* added by BrianP */ |
| 1518 | noDraw = !noDraw; |
| 1519 | if (noDraw) { |
| 1520 | glDrawBuffer( GL_NONE ); |
| 1521 | } |
| 1522 | else { |
| 1523 | if (doubleBuffer) { |
| 1524 | glDrawBuffer( GL_BACK ); |
| 1525 | } |
| 1526 | else { |
| 1527 | glDrawBuffer( GL_FRONT ); |
| 1528 | } |
| 1529 | } |
| 1530 | break; |
| 1531 | |
| 1532 | case 'l': |
| 1533 | /* Line Smooth - added by BrianP */ |
| 1534 | LineSmooth = !LineSmooth; |
| 1535 | if (LineSmooth) { |
| 1536 | glEnable(GL_LINE_SMOOTH); |
| 1537 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
| 1538 | glEnable(GL_BLEND); |
| 1539 | } |
| 1540 | else { |
| 1541 | glDisable(GL_LINE_SMOOTH); |
| 1542 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
| 1543 | glDisable(GL_BLEND); |
| 1544 | } |
| 1545 | break; |
| 1546 | default: |
| 1547 | return; |
| 1548 | } |
| 1549 | |
| 1550 | glutPostRedisplay(); |
| 1551 | } |
| 1552 | |
| 1553 | static void Draw(void) |
| 1554 | { |
| 1555 | |
| 1556 | glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); |
| 1557 | |
| 1558 | glPushMatrix(); |
| 1559 | |
| 1560 | glTranslatef(0, 0, zTranslation); |
| 1561 | glRotatef(30.0, 1, 0, 0); |
| 1562 | glRotatef(yRotation, 0, 1, 0); |
| 1563 | glClipPlane(GL_CLIP_PLANE0, plane); |
| 1564 | glCallList(logo); |
| 1565 | |
| 1566 | glPopMatrix(); |
| 1567 | |
| 1568 | glFlush(); |
| 1569 | |
| 1570 | if (doubleBuffer) { |
| 1571 | glutSwapBuffers(); |
| 1572 | } |
| 1573 | } |
| 1574 | |
| 1575 | static GLenum Args(int argc, char **argv) |
| 1576 | { |
| 1577 | GLint i; |
| 1578 | |
| 1579 | rgb = GL_TRUE; |
| 1580 | doubleBuffer = GL_FALSE; |
| 1581 | |
| 1582 | for (i = 1; i < argc; i++) { |
| 1583 | if (strcmp(argv[i], "-ci") == 0) { |
| 1584 | rgb = GL_FALSE; |
| 1585 | } else if (strcmp(argv[i], "-rgb") == 0) { |
| 1586 | rgb = GL_TRUE; |
| 1587 | } else if (strcmp(argv[i], "-sb") == 0) { |
| 1588 | doubleBuffer = GL_FALSE; |
| 1589 | } else if (strcmp(argv[i], "-db") == 0) { |
| 1590 | doubleBuffer = GL_TRUE; |
| 1591 | } else { |
| 1592 | printf("%s (Bad option).\n", argv[i]); |
| 1593 | return GL_FALSE; |
| 1594 | } |
| 1595 | } |
| 1596 | return GL_TRUE; |
| 1597 | } |
| 1598 | |
| 1599 | int main(int argc, char **argv) |
| 1600 | { |
| 1601 | unsigned int type; |
| 1602 | |
| 1603 | glutInit(&argc, argv); |
| 1604 | |
| 1605 | if (Args(argc, argv) == GL_FALSE) { |
| 1606 | exit(1); |
| 1607 | } |
| 1608 | |
| 1609 | glutInitWindowPosition(0, 0); glutInitWindowSize( 300, 300); |
| 1610 | |
| 1611 | type = GLUT_DEPTH; |
| 1612 | type |= (rgb) ? GLUT_RGB : GLUT_INDEX; |
| 1613 | type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; |
| 1614 | glutInitDisplayMode(type); |
| 1615 | |
| 1616 | if (glutCreateWindow("Logo Test") == GL_FALSE) { |
| 1617 | exit(1); |
| 1618 | } |
| 1619 | |
| 1620 | InitMap(); |
| 1621 | |
| 1622 | Init(); |
| 1623 | |
| 1624 | glutReshapeFunc(Reshape); |
| 1625 | glutKeyboardFunc(Key); |
| 1626 | glutSpecialFunc(Key2); |
| 1627 | glutDisplayFunc(Draw); |
| 1628 | glutMainLoop(); |
| 1629 | return 0; |
| 1630 | } |