jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame^] | 1 | /* |
| 2 | * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. |
| 3 | * |
| 4 | * Permission to use, copy, modify, distribute, and sell this software and |
| 5 | * its documentation for any purpose is hereby granted without fee, provided |
| 6 | * that (i) the above copyright notices and this permission notice appear in |
| 7 | * all copies of the software and related documentation, and (ii) the name of |
| 8 | * Silicon Graphics may not be used in any advertising or |
| 9 | * publicity relating to the software without the specific, prior written |
| 10 | * permission of Silicon Graphics. |
| 11 | * |
| 12 | * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF |
| 13 | * ANY KIND, |
| 14 | * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY |
| 15 | * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. |
| 16 | * |
| 17 | * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR |
| 18 | * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, |
| 19 | * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, |
| 20 | * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF |
| 21 | * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE |
| 22 | * OF THIS SOFTWARE. |
| 23 | */ |
| 24 | |
| 25 | #include <stdio.h> |
| 26 | #include <string.h> |
| 27 | #include <stdlib.h> |
| 28 | #include <math.h> |
| 29 | #include <GL/glut.h> |
| 30 | |
| 31 | |
| 32 | #ifndef PI |
| 33 | #define PI 3.141592657 |
| 34 | #endif |
| 35 | |
| 36 | enum { |
| 37 | NORMAL = 0, |
| 38 | WEIRD = 1 |
| 39 | }; |
| 40 | |
| 41 | enum { |
| 42 | STREAK = 0, |
| 43 | CIRCLE = 1 |
| 44 | }; |
| 45 | |
| 46 | #define MAXSTARS 400 |
| 47 | #define MAXPOS 10000 |
| 48 | #define MAXWARP 10 |
| 49 | #define MAXANGLES 6000 |
| 50 | |
| 51 | |
| 52 | typedef struct _starRec { |
| 53 | GLint type; |
| 54 | float x[2], y[2], z[2]; |
| 55 | float offsetX, offsetY, offsetR, rotation; |
| 56 | } starRec; |
| 57 | |
| 58 | |
| 59 | GLenum doubleBuffer; |
| 60 | GLint windW, windH; |
| 61 | |
| 62 | GLenum flag = NORMAL; |
| 63 | GLint starCount = MAXSTARS / 2; |
| 64 | float speed = 1.0; |
| 65 | GLint nitro = 0; |
| 66 | starRec stars[MAXSTARS]; |
| 67 | float sinTable[MAXANGLES]; |
| 68 | |
| 69 | |
| 70 | float Sin(float angle) |
| 71 | { |
| 72 | |
| 73 | return (sinTable[(GLint)angle]); |
| 74 | } |
| 75 | |
| 76 | float Cos(float angle) |
| 77 | { |
| 78 | |
| 79 | return (sinTable[((GLint)angle+(MAXANGLES/4))%MAXANGLES]); |
| 80 | } |
| 81 | |
| 82 | void NewStar(GLint n, GLint d) |
| 83 | { |
| 84 | |
| 85 | if (rand()%4 == 0) { |
| 86 | stars[n].type = CIRCLE; |
| 87 | } else { |
| 88 | stars[n].type = STREAK; |
| 89 | } |
| 90 | stars[n].x[0] = (float)(rand() % MAXPOS - MAXPOS / 2); |
| 91 | stars[n].y[0] = (float)(rand() % MAXPOS - MAXPOS / 2); |
| 92 | stars[n].z[0] = (float)(rand() % MAXPOS + d); |
| 93 | if (rand()%4 == 0 && flag == WEIRD) { |
| 94 | stars[n].offsetX = (float)(rand() % 100 - 100 / 2); |
| 95 | stars[n].offsetY = (float)(rand() % 100 - 100 / 2); |
| 96 | stars[n].offsetR = (float)(rand() % 25 - 25 / 2); |
| 97 | } else { |
| 98 | stars[n].offsetX = 0.0; |
| 99 | stars[n].offsetY = 0.0; |
| 100 | stars[n].offsetR = 0.0; |
| 101 | } |
| 102 | } |
| 103 | |
| 104 | void RotatePoint(float *x, float *y, float rotation) |
| 105 | { |
| 106 | float tmpX, tmpY; |
| 107 | |
| 108 | tmpX = *x * Cos(rotation) - *y * Sin(rotation); |
| 109 | tmpY = *y * Cos(rotation) + *x * Sin(rotation); |
| 110 | *x = tmpX; |
| 111 | *y = tmpY; |
| 112 | } |
| 113 | |
| 114 | void MoveStars(void) |
| 115 | { |
| 116 | float offset; |
| 117 | GLint n; |
| 118 | |
| 119 | offset = speed * 60.0; |
| 120 | |
| 121 | for (n = 0; n < starCount; n++) { |
| 122 | stars[n].x[1] = stars[n].x[0]; |
| 123 | stars[n].y[1] = stars[n].y[0]; |
| 124 | stars[n].z[1] = stars[n].z[0]; |
| 125 | stars[n].x[0] += stars[n].offsetX; |
| 126 | stars[n].y[0] += stars[n].offsetY; |
| 127 | stars[n].z[0] -= offset; |
| 128 | stars[n].rotation += stars[n].offsetR; |
| 129 | if (stars[n].rotation > MAXANGLES) { |
| 130 | stars[n].rotation = 0.0; |
| 131 | } |
| 132 | } |
| 133 | } |
| 134 | |
| 135 | GLenum StarPoint(GLint n) |
| 136 | { |
| 137 | float x0, y0, x1, y1, width; |
| 138 | GLint i; |
| 139 | |
| 140 | x0 = stars[n].x[0] * windW / stars[n].z[0]; |
| 141 | y0 = stars[n].y[0] * windH / stars[n].z[0]; |
| 142 | RotatePoint(&x0, &y0, stars[n].rotation); |
| 143 | x0 += windW / 2.0; |
| 144 | y0 += windH / 2.0; |
| 145 | |
| 146 | if (x0 >= 0.0 && x0 < windW && y0 >= 0.0 && y0 < windH) { |
| 147 | if (stars[n].type == STREAK) { |
| 148 | x1 = stars[n].x[1] * windW / stars[n].z[1]; |
| 149 | y1 = stars[n].y[1] * windH / stars[n].z[1]; |
| 150 | RotatePoint(&x1, &y1, stars[n].rotation); |
| 151 | x1 += windW / 2.0; |
| 152 | y1 += windH / 2.0; |
| 153 | |
| 154 | glLineWidth(MAXPOS/100.0/stars[n].z[0]+1.0); |
| 155 | glColor3f(1.0, (MAXWARP-speed)/MAXWARP, (MAXWARP-speed)/MAXWARP); |
| 156 | if (fabs(x0-x1) < 1.0 && fabs(y0-y1) < 1.0) { |
| 157 | glBegin(GL_POINTS); |
| 158 | glVertex2f(x0, y0); |
| 159 | glEnd(); |
| 160 | } else { |
| 161 | glBegin(GL_LINES); |
| 162 | glVertex2f(x0, y0); |
| 163 | glVertex2f(x1, y1); |
| 164 | glEnd(); |
| 165 | } |
| 166 | } else { |
| 167 | width = MAXPOS / 10.0 / stars[n].z[0] + 1.0; |
| 168 | glColor3f(1.0, 0.0, 0.0); |
| 169 | glBegin(GL_POLYGON); |
| 170 | for (i = 0; i < 8; i++) { |
| 171 | float x = x0 + width * Cos((float)i*MAXANGLES/8.0); |
| 172 | float y = y0 + width * Sin((float)i*MAXANGLES/8.0); |
| 173 | glVertex2f(x, y); |
| 174 | }; |
| 175 | glEnd(); |
| 176 | } |
| 177 | return GL_TRUE; |
| 178 | } else { |
| 179 | return GL_FALSE; |
| 180 | } |
| 181 | } |
| 182 | |
| 183 | void ShowStars(void) |
| 184 | { |
| 185 | GLint n; |
| 186 | |
| 187 | glClear(GL_COLOR_BUFFER_BIT); |
| 188 | |
| 189 | for (n = 0; n < starCount; n++) { |
| 190 | if (stars[n].z[0] > speed || (stars[n].z[0] > 0.0 && speed < MAXWARP)) { |
| 191 | if (StarPoint(n) == GL_FALSE) { |
| 192 | NewStar(n, MAXPOS); |
| 193 | } |
| 194 | } else { |
| 195 | NewStar(n, MAXPOS); |
| 196 | } |
| 197 | } |
| 198 | } |
| 199 | |
| 200 | static void Init(void) |
| 201 | { |
| 202 | float angle; |
| 203 | GLint n; |
| 204 | |
| 205 | srand((unsigned int) glutGet(GLUT_ELAPSED_TIME) ); |
| 206 | |
| 207 | for (n = 0; n < MAXSTARS; n++) { |
| 208 | NewStar(n, 100); |
| 209 | } |
| 210 | |
| 211 | angle = 0.0; |
| 212 | for (n = 0; n < MAXANGLES ; n++) { |
| 213 | sinTable[n] = sin(angle); |
| 214 | angle += PI / (MAXANGLES / 2.0); |
| 215 | } |
| 216 | |
| 217 | glClearColor(0.0, 0.0, 0.0, 0.0); |
| 218 | |
| 219 | glDisable(GL_DITHER); |
| 220 | } |
| 221 | |
| 222 | void Reshape(int width, int height) |
| 223 | { |
| 224 | |
| 225 | windW = (GLint)width; |
| 226 | windH = (GLint)height; |
| 227 | |
| 228 | glViewport(0, 0, windW, windH); |
| 229 | |
| 230 | glMatrixMode(GL_PROJECTION); |
| 231 | glLoadIdentity(); |
| 232 | gluOrtho2D(-0.5, windW+0.5, -0.5, windH+0.5); |
| 233 | glMatrixMode(GL_MODELVIEW); |
| 234 | } |
| 235 | |
| 236 | static void Key(unsigned char key, int x, int y) |
| 237 | { |
| 238 | |
| 239 | switch (key) { |
| 240 | case 27: |
| 241 | exit(1); |
| 242 | case 32: |
| 243 | flag = (flag == NORMAL) ? WEIRD : NORMAL; |
| 244 | break; |
| 245 | case 't': |
| 246 | nitro = 1; |
| 247 | break; |
| 248 | default: |
| 249 | return; |
| 250 | } |
| 251 | } |
| 252 | |
| 253 | void Draw(void) |
| 254 | { |
| 255 | |
| 256 | MoveStars(); |
| 257 | ShowStars(); |
| 258 | if (nitro > 0) { |
| 259 | speed = (float)(nitro / 10) + 1.0; |
| 260 | if (speed > MAXWARP) { |
| 261 | speed = MAXWARP; |
| 262 | } |
| 263 | if (++nitro > MAXWARP*10) { |
| 264 | nitro = -nitro; |
| 265 | } |
| 266 | } else if (nitro < 0) { |
| 267 | nitro++; |
| 268 | speed = (float)(-nitro / 10) + 1.0; |
| 269 | if (speed > MAXWARP) { |
| 270 | speed = MAXWARP; |
| 271 | } |
| 272 | } |
| 273 | |
| 274 | glFlush(); |
| 275 | if (doubleBuffer) { |
| 276 | glutSwapBuffers(); |
| 277 | } |
| 278 | } |
| 279 | |
| 280 | static GLenum Args(int argc, char **argv) |
| 281 | { |
| 282 | GLint i; |
| 283 | |
| 284 | doubleBuffer = GL_FALSE; |
| 285 | |
| 286 | for (i = 1; i < argc; i++) { |
| 287 | if (strcmp(argv[i], "-sb") == 0) { |
| 288 | doubleBuffer = GL_FALSE; |
| 289 | } else if (strcmp(argv[i], "-db") == 0) { |
| 290 | doubleBuffer = GL_TRUE; |
| 291 | } |
| 292 | } |
| 293 | return GL_TRUE; |
| 294 | } |
| 295 | |
| 296 | void GLUTCALLBACK glut_post_redisplay_p(void) |
| 297 | { |
| 298 | glutPostRedisplay(); |
| 299 | } |
| 300 | |
| 301 | int main(int argc, char **argv) |
| 302 | { |
| 303 | GLenum type; |
| 304 | |
| 305 | glutInit(&argc, argv); |
| 306 | |
| 307 | if (Args(argc, argv) == GL_FALSE) { |
| 308 | exit(1); |
| 309 | } |
| 310 | |
| 311 | windW = 300; |
| 312 | windH = 300; |
| 313 | glutInitWindowPosition(0, 0); glutInitWindowSize( 300, 300); |
| 314 | |
| 315 | type = GLUT_RGB; |
| 316 | type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; |
| 317 | glutInitDisplayMode(type); |
| 318 | |
| 319 | if (glutCreateWindow("Stars") == GL_FALSE) { |
| 320 | exit(1); |
| 321 | } |
| 322 | |
| 323 | Init(); |
| 324 | |
| 325 | glutReshapeFunc(Reshape); |
| 326 | glutKeyboardFunc(Key); |
| 327 | glutDisplayFunc(Draw); |
| 328 | glutIdleFunc(glut_post_redisplay_p); |
| 329 | glutMainLoop(); |
| 330 | return 0; |
| 331 | } |