jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame^] | 1 | |
| 2 | /* |
| 3 | * |
| 4 | * From: Stephane Rehel <rehel@worldnet.fr> |
| 5 | * Date: Mon, 31 May 1999 18:40:54 -0400 |
| 6 | * To: Paul Brian <brianp@ra.avid.com> |
| 7 | * Subject: OpenGL State Dump Function |
| 8 | * |
| 9 | * Here is a function that dumps the current OpenGL state. I wrote it |
| 10 | * some time ago. |
| 11 | * |
| 12 | * In the attachment: |
| 13 | * + the code itself |
| 14 | * + its output |
| 15 | * |
| 16 | * I think Mesa is wrong on some getBooleanv(). For example, GL_VERTEX_ARRAY |
| 17 | * is queried by IsEnabled() (cf. p. 196 of the spec). But on page 193 |
| 18 | * we can read that all the boolean attribs that can be queried by IsEnabled() |
| 19 | * can also be queried by IsEnabled(). |
| 20 | * |
| 21 | * I had duplicated all the enums (LOCAL_*) so that the code can run on any |
| 22 | * OpenGL version, even if an enum is not recognized. |
| 23 | * |
| 24 | * The code can be shipped in the public domain. |
| 25 | * |
| 26 | * Stephane. |
| 27 | */ |
| 28 | |
| 29 | |
| 30 | /* |
| 31 | * Stephane Rehel |
| 32 | * Creation: February 5 1999 |
| 33 | */ |
| 34 | |
| 35 | #include <stdio.h> |
| 36 | #include <GL/gl.h> |
| 37 | |
| 38 | /***************************************************************************/ |
| 39 | |
| 40 | enum { |
| 41 | /* Data types */ |
| 42 | LOCAL_GL_BYTE = 0x1400, |
| 43 | LOCAL_GL_UNSIGNED_BYTE = 0x1401, |
| 44 | LOCAL_GL_SHORT = 0x1402, |
| 45 | LOCAL_GL_UNSIGNED_SHORT = 0x1403, |
| 46 | LOCAL_GL_INT = 0x1404, |
| 47 | LOCAL_GL_UNSIGNED_INT = 0x1405, |
| 48 | LOCAL_GL_FLOAT = 0x1406, |
| 49 | LOCAL_GL_DOUBLE = 0x140A, |
| 50 | LOCAL_GL_2_BYTES = 0x1407, |
| 51 | LOCAL_GL_3_BYTES = 0x1408, |
| 52 | LOCAL_GL_4_BYTES = 0x1409, |
| 53 | |
| 54 | /* Primitives */ |
| 55 | LOCAL_GL_LINES = 0x0001, |
| 56 | LOCAL_GL_POINTS = 0x0000, |
| 57 | LOCAL_GL_LINE_STRIP = 0x0003, |
| 58 | LOCAL_GL_LINE_LOOP = 0x0002, |
| 59 | LOCAL_GL_TRIANGLES = 0x0004, |
| 60 | LOCAL_GL_TRIANGLE_STRIP = 0x0005, |
| 61 | LOCAL_GL_TRIANGLE_FAN = 0x0006, |
| 62 | LOCAL_GL_QUADS = 0x0007, |
| 63 | LOCAL_GL_QUAD_STRIP = 0x0008, |
| 64 | LOCAL_GL_POLYGON = 0x0009, |
| 65 | LOCAL_GL_EDGE_FLAG = 0x0B43, |
| 66 | |
| 67 | /* Vertex Arrays */ |
| 68 | LOCAL_GL_VERTEX_ARRAY = 0x8074, |
| 69 | LOCAL_GL_NORMAL_ARRAY = 0x8075, |
| 70 | LOCAL_GL_COLOR_ARRAY = 0x8076, |
| 71 | LOCAL_GL_INDEX_ARRAY = 0x8077, |
| 72 | LOCAL_GL_TEXTURE_COORD_ARRAY = 0x8078, |
| 73 | LOCAL_GL_EDGE_FLAG_ARRAY = 0x8079, |
| 74 | LOCAL_GL_VERTEX_ARRAY_SIZE = 0x807A, |
| 75 | LOCAL_GL_VERTEX_ARRAY_TYPE = 0x807B, |
| 76 | LOCAL_GL_VERTEX_ARRAY_STRIDE = 0x807C, |
| 77 | LOCAL_GL_NORMAL_ARRAY_TYPE = 0x807E, |
| 78 | LOCAL_GL_NORMAL_ARRAY_STRIDE = 0x807F, |
| 79 | LOCAL_GL_COLOR_ARRAY_SIZE = 0x8081, |
| 80 | LOCAL_GL_COLOR_ARRAY_TYPE = 0x8082, |
| 81 | LOCAL_GL_COLOR_ARRAY_STRIDE = 0x8083, |
| 82 | LOCAL_GL_INDEX_ARRAY_TYPE = 0x8085, |
| 83 | LOCAL_GL_INDEX_ARRAY_STRIDE = 0x8086, |
| 84 | LOCAL_GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088, |
| 85 | LOCAL_GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089, |
| 86 | LOCAL_GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A, |
| 87 | LOCAL_GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C, |
| 88 | LOCAL_GL_VERTEX_ARRAY_POINTER = 0x808E, |
| 89 | LOCAL_GL_NORMAL_ARRAY_POINTER = 0x808F, |
| 90 | LOCAL_GL_COLOR_ARRAY_POINTER = 0x8090, |
| 91 | LOCAL_GL_INDEX_ARRAY_POINTER = 0x8091, |
| 92 | LOCAL_GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092, |
| 93 | LOCAL_GL_EDGE_FLAG_ARRAY_POINTER = 0x8093, |
| 94 | LOCAL_GL_V2F = 0x2A20, |
| 95 | LOCAL_GL_V3F = 0x2A21, |
| 96 | LOCAL_GL_C4UB_V2F = 0x2A22, |
| 97 | LOCAL_GL_C4UB_V3F = 0x2A23, |
| 98 | LOCAL_GL_C3F_V3F = 0x2A24, |
| 99 | LOCAL_GL_N3F_V3F = 0x2A25, |
| 100 | LOCAL_GL_C4F_N3F_V3F = 0x2A26, |
| 101 | LOCAL_GL_T2F_V3F = 0x2A27, |
| 102 | LOCAL_GL_T4F_V4F = 0x2A28, |
| 103 | LOCAL_GL_T2F_C4UB_V3F = 0x2A29, |
| 104 | LOCAL_GL_T2F_C3F_V3F = 0x2A2A, |
| 105 | LOCAL_GL_T2F_N3F_V3F = 0x2A2B, |
| 106 | LOCAL_GL_T2F_C4F_N3F_V3F = 0x2A2C, |
| 107 | LOCAL_GL_T4F_C4F_N3F_V4F = 0x2A2D, |
| 108 | |
| 109 | /* Matrix Mode */ |
| 110 | LOCAL_GL_MATRIX_MODE = 0x0BA0, |
| 111 | LOCAL_GL_MODELVIEW = 0x1700, |
| 112 | LOCAL_GL_PROJECTION = 0x1701, |
| 113 | LOCAL_GL_TEXTURE = 0x1702, |
| 114 | |
| 115 | /* Points */ |
| 116 | LOCAL_GL_POINT_SMOOTH = 0x0B10, |
| 117 | LOCAL_GL_POINT_SIZE = 0x0B11, |
| 118 | LOCAL_GL_POINT_SIZE_GRANULARITY = 0x0B13, |
| 119 | LOCAL_GL_POINT_SIZE_RANGE = 0x0B12, |
| 120 | |
| 121 | /* Lines */ |
| 122 | LOCAL_GL_LINE_SMOOTH = 0x0B20, |
| 123 | LOCAL_GL_LINE_STIPPLE = 0x0B24, |
| 124 | LOCAL_GL_LINE_STIPPLE_PATTERN = 0x0B25, |
| 125 | LOCAL_GL_LINE_STIPPLE_REPEAT = 0x0B26, |
| 126 | LOCAL_GL_LINE_WIDTH = 0x0B21, |
| 127 | LOCAL_GL_LINE_WIDTH_GRANULARITY = 0x0B23, |
| 128 | LOCAL_GL_LINE_WIDTH_RANGE = 0x0B22, |
| 129 | |
| 130 | /* Polygons */ |
| 131 | LOCAL_GL_POINT = 0x1B00, |
| 132 | LOCAL_GL_LINE = 0x1B01, |
| 133 | LOCAL_GL_FILL = 0x1B02, |
| 134 | LOCAL_GL_CCW = 0x0901, |
| 135 | LOCAL_GL_CW = 0x0900, |
| 136 | LOCAL_GL_FRONT = 0x0404, |
| 137 | LOCAL_GL_BACK = 0x0405, |
| 138 | LOCAL_GL_CULL_FACE = 0x0B44, |
| 139 | LOCAL_GL_CULL_FACE_MODE = 0x0B45, |
| 140 | LOCAL_GL_POLYGON_SMOOTH = 0x0B41, |
| 141 | LOCAL_GL_POLYGON_STIPPLE = 0x0B42, |
| 142 | LOCAL_GL_FRONT_FACE = 0x0B46, |
| 143 | LOCAL_GL_POLYGON_MODE = 0x0B40, |
| 144 | LOCAL_GL_POLYGON_OFFSET_FACTOR = 0x8038, |
| 145 | LOCAL_GL_POLYGON_OFFSET_UNITS = 0x2A00, |
| 146 | LOCAL_GL_POLYGON_OFFSET_POINT = 0x2A01, |
| 147 | LOCAL_GL_POLYGON_OFFSET_LINE = 0x2A02, |
| 148 | LOCAL_GL_POLYGON_OFFSET_FILL = 0x8037, |
| 149 | |
| 150 | /* Display Lists */ |
| 151 | LOCAL_GL_COMPILE = 0x1300, |
| 152 | LOCAL_GL_COMPILE_AND_EXECUTE = 0x1301, |
| 153 | LOCAL_GL_LIST_BASE = 0x0B32, |
| 154 | LOCAL_GL_LIST_INDEX = 0x0B33, |
| 155 | LOCAL_GL_LIST_MODE = 0x0B30, |
| 156 | |
| 157 | /* Depth buffer */ |
| 158 | LOCAL_GL_NEVER = 0x0200, |
| 159 | LOCAL_GL_LESS = 0x0201, |
| 160 | LOCAL_GL_GEQUAL = 0x0206, |
| 161 | LOCAL_GL_LEQUAL = 0x0203, |
| 162 | LOCAL_GL_GREATER = 0x0204, |
| 163 | LOCAL_GL_NOTEQUAL = 0x0205, |
| 164 | LOCAL_GL_EQUAL = 0x0202, |
| 165 | LOCAL_GL_ALWAYS = 0x0207, |
| 166 | LOCAL_GL_DEPTH_TEST = 0x0B71, |
| 167 | LOCAL_GL_DEPTH_BITS = 0x0D56, |
| 168 | LOCAL_GL_DEPTH_CLEAR_VALUE = 0x0B73, |
| 169 | LOCAL_GL_DEPTH_FUNC = 0x0B74, |
| 170 | LOCAL_GL_DEPTH_RANGE = 0x0B70, |
| 171 | LOCAL_GL_DEPTH_WRITEMASK = 0x0B72, |
| 172 | LOCAL_GL_DEPTH_COMPONENT = 0x1902, |
| 173 | |
| 174 | /* Lighting */ |
| 175 | LOCAL_GL_LIGHTING = 0x0B50, |
| 176 | LOCAL_GL_LIGHT0 = 0x4000, |
| 177 | LOCAL_GL_LIGHT1 = 0x4001, |
| 178 | LOCAL_GL_LIGHT2 = 0x4002, |
| 179 | LOCAL_GL_LIGHT3 = 0x4003, |
| 180 | LOCAL_GL_LIGHT4 = 0x4004, |
| 181 | LOCAL_GL_LIGHT5 = 0x4005, |
| 182 | LOCAL_GL_LIGHT6 = 0x4006, |
| 183 | LOCAL_GL_LIGHT7 = 0x4007, |
| 184 | LOCAL_GL_SPOT_EXPONENT = 0x1205, |
| 185 | LOCAL_GL_SPOT_CUTOFF = 0x1206, |
| 186 | LOCAL_GL_CONSTANT_ATTENUATION = 0x1207, |
| 187 | LOCAL_GL_LINEAR_ATTENUATION = 0x1208, |
| 188 | LOCAL_GL_QUADRATIC_ATTENUATION = 0x1209, |
| 189 | LOCAL_GL_AMBIENT = 0x1200, |
| 190 | LOCAL_GL_DIFFUSE = 0x1201, |
| 191 | LOCAL_GL_SPECULAR = 0x1202, |
| 192 | LOCAL_GL_SHININESS = 0x1601, |
| 193 | LOCAL_GL_EMISSION = 0x1600, |
| 194 | LOCAL_GL_POSITION = 0x1203, |
| 195 | LOCAL_GL_SPOT_DIRECTION = 0x1204, |
| 196 | LOCAL_GL_AMBIENT_AND_DIFFUSE = 0x1602, |
| 197 | LOCAL_GL_COLOR_INDEXES = 0x1603, |
| 198 | LOCAL_GL_LIGHT_MODEL_TWO_SIDE = 0x0B52, |
| 199 | LOCAL_GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51, |
| 200 | LOCAL_GL_LIGHT_MODEL_AMBIENT = 0x0B53, |
| 201 | LOCAL_GL_FRONT_AND_BACK = 0x0408, |
| 202 | LOCAL_GL_SHADE_MODEL = 0x0B54, |
| 203 | LOCAL_GL_FLAT = 0x1D00, |
| 204 | LOCAL_GL_SMOOTH = 0x1D01, |
| 205 | LOCAL_GL_COLOR_MATERIAL = 0x0B57, |
| 206 | LOCAL_GL_COLOR_MATERIAL_FACE = 0x0B55, |
| 207 | LOCAL_GL_COLOR_MATERIAL_PARAMETER = 0x0B56, |
| 208 | LOCAL_GL_NORMALIZE = 0x0BA1, |
| 209 | |
| 210 | /* User clipping planes */ |
| 211 | LOCAL_GL_CLIP_PLANE0 = 0x3000, |
| 212 | LOCAL_GL_CLIP_PLANE1 = 0x3001, |
| 213 | LOCAL_GL_CLIP_PLANE2 = 0x3002, |
| 214 | LOCAL_GL_CLIP_PLANE3 = 0x3003, |
| 215 | LOCAL_GL_CLIP_PLANE4 = 0x3004, |
| 216 | LOCAL_GL_CLIP_PLANE5 = 0x3005, |
| 217 | |
| 218 | /* Accumulation buffer */ |
| 219 | LOCAL_GL_ACCUM_RED_BITS = 0x0D58, |
| 220 | LOCAL_GL_ACCUM_GREEN_BITS = 0x0D59, |
| 221 | LOCAL_GL_ACCUM_BLUE_BITS = 0x0D5A, |
| 222 | LOCAL_GL_ACCUM_ALPHA_BITS = 0x0D5B, |
| 223 | LOCAL_GL_ACCUM_CLEAR_VALUE = 0x0B80, |
| 224 | LOCAL_GL_ACCUM = 0x0100, |
| 225 | LOCAL_GL_ADD = 0x0104, |
| 226 | LOCAL_GL_LOAD = 0x0101, |
| 227 | LOCAL_GL_MULT = 0x0103, |
| 228 | LOCAL_GL_RETURN = 0x0102, |
| 229 | |
| 230 | /* Alpha testing */ |
| 231 | LOCAL_GL_ALPHA_TEST = 0x0BC0, |
| 232 | LOCAL_GL_ALPHA_TEST_REF = 0x0BC2, |
| 233 | LOCAL_GL_ALPHA_TEST_FUNC = 0x0BC1, |
| 234 | |
| 235 | /* Blending */ |
| 236 | LOCAL_GL_BLEND = 0x0BE2, |
| 237 | LOCAL_GL_BLEND_SRC = 0x0BE1, |
| 238 | LOCAL_GL_BLEND_DST = 0x0BE0, |
| 239 | LOCAL_GL_ZERO = 0, |
| 240 | LOCAL_GL_ONE = 1, |
| 241 | LOCAL_GL_SRC_COLOR = 0x0300, |
| 242 | LOCAL_GL_ONE_MINUS_SRC_COLOR = 0x0301, |
| 243 | LOCAL_GL_DST_COLOR = 0x0306, |
| 244 | LOCAL_GL_ONE_MINUS_DST_COLOR = 0x0307, |
| 245 | LOCAL_GL_SRC_ALPHA = 0x0302, |
| 246 | LOCAL_GL_ONE_MINUS_SRC_ALPHA = 0x0303, |
| 247 | LOCAL_GL_DST_ALPHA = 0x0304, |
| 248 | LOCAL_GL_ONE_MINUS_DST_ALPHA = 0x0305, |
| 249 | LOCAL_GL_SRC_ALPHA_SATURATE = 0x0308, |
| 250 | LOCAL_GL_CONSTANT_COLOR = 0x8001, |
| 251 | LOCAL_GL_ONE_MINUS_CONSTANT_COLOR = 0x8002, |
| 252 | LOCAL_GL_CONSTANT_ALPHA = 0x8003, |
| 253 | LOCAL_GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004, |
| 254 | |
| 255 | /* Render Mode */ |
| 256 | LOCAL_GL_FEEDBACK = 0x1C01, |
| 257 | LOCAL_GL_RENDER = 0x1C00, |
| 258 | LOCAL_GL_SELECT = 0x1C02, |
| 259 | |
| 260 | /* Feedback */ |
| 261 | LOCAL_GL_2D = 0x0600, |
| 262 | LOCAL_GL_3D = 0x0601, |
| 263 | LOCAL_GL_3D_COLOR = 0x0602, |
| 264 | LOCAL_GL_3D_COLOR_TEXTURE = 0x0603, |
| 265 | LOCAL_GL_4D_COLOR_TEXTURE = 0x0604, |
| 266 | LOCAL_GL_POINT_TOKEN = 0x0701, |
| 267 | LOCAL_GL_LINE_TOKEN = 0x0702, |
| 268 | LOCAL_GL_LINE_RESET_TOKEN = 0x0707, |
| 269 | LOCAL_GL_POLYGON_TOKEN = 0x0703, |
| 270 | LOCAL_GL_BITMAP_TOKEN = 0x0704, |
| 271 | LOCAL_GL_DRAW_PIXEL_TOKEN = 0x0705, |
| 272 | LOCAL_GL_COPY_PIXEL_TOKEN = 0x0706, |
| 273 | LOCAL_GL_PASS_THROUGH_TOKEN = 0x0700, |
| 274 | LOCAL_GL_FEEDBACK_BUFFER_POINTER = 0x0DF0, |
| 275 | LOCAL_GL_FEEDBACK_BUFFER_SIZE = 0x0DF1, |
| 276 | LOCAL_GL_FEEDBACK_BUFFER_TYPE = 0x0DF2, |
| 277 | |
| 278 | /* Selection */ |
| 279 | LOCAL_GL_SELECTION_BUFFER_POINTER = 0x0DF3, |
| 280 | LOCAL_GL_SELECTION_BUFFER_SIZE = 0x0DF4, |
| 281 | |
| 282 | /* Fog */ |
| 283 | LOCAL_GL_FOG = 0x0B60, |
| 284 | LOCAL_GL_FOG_MODE = 0x0B65, |
| 285 | LOCAL_GL_FOG_DENSITY = 0x0B62, |
| 286 | LOCAL_GL_FOG_COLOR = 0x0B66, |
| 287 | LOCAL_GL_FOG_INDEX = 0x0B61, |
| 288 | LOCAL_GL_FOG_START = 0x0B63, |
| 289 | LOCAL_GL_FOG_END = 0x0B64, |
| 290 | LOCAL_GL_LINEAR = 0x2601, |
| 291 | LOCAL_GL_EXP = 0x0800, |
| 292 | LOCAL_GL_EXP2 = 0x0801, |
| 293 | |
| 294 | /* Logic Ops */ |
| 295 | LOCAL_GL_LOGIC_OP = 0x0BF1, |
| 296 | LOCAL_GL_INDEX_LOGIC_OP = 0x0BF1, |
| 297 | LOCAL_GL_COLOR_LOGIC_OP = 0x0BF2, |
| 298 | LOCAL_GL_LOGIC_OP_MODE = 0x0BF0, |
| 299 | LOCAL_GL_CLEAR = 0x1500, |
| 300 | LOCAL_GL_SET = 0x150F, |
| 301 | LOCAL_GL_COPY = 0x1503, |
| 302 | LOCAL_GL_COPY_INVERTED = 0x150C, |
| 303 | LOCAL_GL_NOOP = 0x1505, |
| 304 | LOCAL_GL_INVERT = 0x150A, |
| 305 | LOCAL_GL_AND = 0x1501, |
| 306 | LOCAL_GL_NAND = 0x150E, |
| 307 | LOCAL_GL_OR = 0x1507, |
| 308 | LOCAL_GL_NOR = 0x1508, |
| 309 | LOCAL_GL_XOR = 0x1506, |
| 310 | LOCAL_GL_EQUIV = 0x1509, |
| 311 | LOCAL_GL_AND_REVERSE = 0x1502, |
| 312 | LOCAL_GL_AND_INVERTED = 0x1504, |
| 313 | LOCAL_GL_OR_REVERSE = 0x150B, |
| 314 | LOCAL_GL_OR_INVERTED = 0x150D, |
| 315 | |
| 316 | /* Stencil */ |
| 317 | LOCAL_GL_STENCIL_TEST = 0x0B90, |
| 318 | LOCAL_GL_STENCIL_WRITEMASK = 0x0B98, |
| 319 | LOCAL_GL_STENCIL_BITS = 0x0D57, |
| 320 | LOCAL_GL_STENCIL_FUNC = 0x0B92, |
| 321 | LOCAL_GL_STENCIL_VALUE_MASK = 0x0B93, |
| 322 | LOCAL_GL_STENCIL_REF = 0x0B97, |
| 323 | LOCAL_GL_STENCIL_FAIL = 0x0B94, |
| 324 | LOCAL_GL_STENCIL_PASS_DEPTH_PASS = 0x0B96, |
| 325 | LOCAL_GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95, |
| 326 | LOCAL_GL_STENCIL_CLEAR_VALUE = 0x0B91, |
| 327 | LOCAL_GL_STENCIL_INDEX = 0x1901, |
| 328 | LOCAL_GL_KEEP = 0x1E00, |
| 329 | LOCAL_GL_REPLACE = 0x1E01, |
| 330 | LOCAL_GL_INCR = 0x1E02, |
| 331 | LOCAL_GL_DECR = 0x1E03, |
| 332 | |
| 333 | /* Buffers, Pixel Drawing/Reading */ |
| 334 | LOCAL_GL_NONE = 0, |
| 335 | LOCAL_GL_LEFT = 0x0406, |
| 336 | LOCAL_GL_RIGHT = 0x0407, |
| 337 | /*LOCAL_GL_FRONT = 0x0404, */ |
| 338 | /*LOCAL_GL_BACK = 0x0405, */ |
| 339 | /*LOCAL_GL_FRONT_AND_BACK = 0x0408, */ |
| 340 | LOCAL_GL_FRONT_LEFT = 0x0400, |
| 341 | LOCAL_GL_FRONT_RIGHT = 0x0401, |
| 342 | LOCAL_GL_BACK_LEFT = 0x0402, |
| 343 | LOCAL_GL_BACK_RIGHT = 0x0403, |
| 344 | LOCAL_GL_AUX0 = 0x0409, |
| 345 | LOCAL_GL_AUX1 = 0x040A, |
| 346 | LOCAL_GL_AUX2 = 0x040B, |
| 347 | LOCAL_GL_AUX3 = 0x040C, |
| 348 | LOCAL_GL_COLOR_INDEX = 0x1900, |
| 349 | LOCAL_GL_RED = 0x1903, |
| 350 | LOCAL_GL_GREEN = 0x1904, |
| 351 | LOCAL_GL_BLUE = 0x1905, |
| 352 | LOCAL_GL_ALPHA = 0x1906, |
| 353 | LOCAL_GL_LUMINANCE = 0x1909, |
| 354 | LOCAL_GL_LUMINANCE_ALPHA = 0x190A, |
| 355 | LOCAL_GL_ALPHA_BITS = 0x0D55, |
| 356 | LOCAL_GL_RED_BITS = 0x0D52, |
| 357 | LOCAL_GL_GREEN_BITS = 0x0D53, |
| 358 | LOCAL_GL_BLUE_BITS = 0x0D54, |
| 359 | LOCAL_GL_INDEX_BITS = 0x0D51, |
| 360 | LOCAL_GL_SUBPIXEL_BITS = 0x0D50, |
| 361 | LOCAL_GL_AUX_BUFFERS = 0x0C00, |
| 362 | LOCAL_GL_READ_BUFFER = 0x0C02, |
| 363 | LOCAL_GL_DRAW_BUFFER = 0x0C01, |
| 364 | LOCAL_GL_DOUBLEBUFFER = 0x0C32, |
| 365 | LOCAL_GL_STEREO = 0x0C33, |
| 366 | LOCAL_GL_BITMAP = 0x1A00, |
| 367 | LOCAL_GL_COLOR = 0x1800, |
| 368 | LOCAL_GL_DEPTH = 0x1801, |
| 369 | LOCAL_GL_STENCIL = 0x1802, |
| 370 | LOCAL_GL_DITHER = 0x0BD0, |
| 371 | LOCAL_GL_RGB = 0x1907, |
| 372 | LOCAL_GL_RGBA = 0x1908, |
| 373 | |
| 374 | /* Implementation limits */ |
| 375 | LOCAL_GL_MAX_LIST_NESTING = 0x0B31, |
| 376 | LOCAL_GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35, |
| 377 | LOCAL_GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36, |
| 378 | LOCAL_GL_MAX_NAME_STACK_DEPTH = 0x0D37, |
| 379 | LOCAL_GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38, |
| 380 | LOCAL_GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39, |
| 381 | LOCAL_GL_MAX_EVAL_ORDER = 0x0D30, |
| 382 | LOCAL_GL_MAX_LIGHTS = 0x0D31, |
| 383 | LOCAL_GL_MAX_CLIP_PLANES = 0x0D32, |
| 384 | LOCAL_GL_MAX_TEXTURE_SIZE = 0x0D33, |
| 385 | LOCAL_GL_MAX_PIXEL_MAP_TABLE = 0x0D34, |
| 386 | LOCAL_GL_MAX_VIEWPORT_DIMS = 0x0D3A, |
| 387 | LOCAL_GL_MAX_CLIENT_ATTRIB_STACK_DEPTH= 0x0D3B, |
| 388 | |
| 389 | /* Gets */ |
| 390 | LOCAL_GL_ATTRIB_STACK_DEPTH = 0x0BB0, |
| 391 | LOCAL_GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1, |
| 392 | LOCAL_GL_COLOR_CLEAR_VALUE = 0x0C22, |
| 393 | LOCAL_GL_COLOR_WRITEMASK = 0x0C23, |
| 394 | LOCAL_GL_CURRENT_INDEX = 0x0B01, |
| 395 | LOCAL_GL_CURRENT_COLOR = 0x0B00, |
| 396 | LOCAL_GL_CURRENT_NORMAL = 0x0B02, |
| 397 | LOCAL_GL_CURRENT_RASTER_COLOR = 0x0B04, |
| 398 | LOCAL_GL_CURRENT_RASTER_DISTANCE = 0x0B09, |
| 399 | LOCAL_GL_CURRENT_RASTER_INDEX = 0x0B05, |
| 400 | LOCAL_GL_CURRENT_RASTER_POSITION = 0x0B07, |
| 401 | LOCAL_GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06, |
| 402 | LOCAL_GL_CURRENT_RASTER_POSITION_VALID = 0x0B08, |
| 403 | LOCAL_GL_CURRENT_TEXTURE_COORDS = 0x0B03, |
| 404 | LOCAL_GL_INDEX_CLEAR_VALUE = 0x0C20, |
| 405 | LOCAL_GL_INDEX_MODE = 0x0C30, |
| 406 | LOCAL_GL_INDEX_WRITEMASK = 0x0C21, |
| 407 | LOCAL_GL_MODELVIEW_MATRIX = 0x0BA6, |
| 408 | LOCAL_GL_MODELVIEW_STACK_DEPTH = 0x0BA3, |
| 409 | LOCAL_GL_NAME_STACK_DEPTH = 0x0D70, |
| 410 | LOCAL_GL_PROJECTION_MATRIX = 0x0BA7, |
| 411 | LOCAL_GL_PROJECTION_STACK_DEPTH = 0x0BA4, |
| 412 | LOCAL_GL_RENDER_MODE = 0x0C40, |
| 413 | LOCAL_GL_RGBA_MODE = 0x0C31, |
| 414 | LOCAL_GL_TEXTURE_MATRIX = 0x0BA8, |
| 415 | LOCAL_GL_TEXTURE_STACK_DEPTH = 0x0BA5, |
| 416 | LOCAL_GL_VIEWPORT = 0x0BA2, |
| 417 | |
| 418 | |
| 419 | /* Evaluators */ |
| 420 | LOCAL_GL_AUTO_NORMAL = 0x0D80, |
| 421 | LOCAL_GL_MAP1_COLOR_4 = 0x0D90, |
| 422 | LOCAL_GL_MAP1_GRID_DOMAIN = 0x0DD0, |
| 423 | LOCAL_GL_MAP1_GRID_SEGMENTS = 0x0DD1, |
| 424 | LOCAL_GL_MAP1_INDEX = 0x0D91, |
| 425 | LOCAL_GL_MAP1_NORMAL = 0x0D92, |
| 426 | LOCAL_GL_MAP1_TEXTURE_COORD_1 = 0x0D93, |
| 427 | LOCAL_GL_MAP1_TEXTURE_COORD_2 = 0x0D94, |
| 428 | LOCAL_GL_MAP1_TEXTURE_COORD_3 = 0x0D95, |
| 429 | LOCAL_GL_MAP1_TEXTURE_COORD_4 = 0x0D96, |
| 430 | LOCAL_GL_MAP1_VERTEX_3 = 0x0D97, |
| 431 | LOCAL_GL_MAP1_VERTEX_4 = 0x0D98, |
| 432 | LOCAL_GL_MAP2_COLOR_4 = 0x0DB0, |
| 433 | LOCAL_GL_MAP2_GRID_DOMAIN = 0x0DD2, |
| 434 | LOCAL_GL_MAP2_GRID_SEGMENTS = 0x0DD3, |
| 435 | LOCAL_GL_MAP2_INDEX = 0x0DB1, |
| 436 | LOCAL_GL_MAP2_NORMAL = 0x0DB2, |
| 437 | LOCAL_GL_MAP2_TEXTURE_COORD_1 = 0x0DB3, |
| 438 | LOCAL_GL_MAP2_TEXTURE_COORD_2 = 0x0DB4, |
| 439 | LOCAL_GL_MAP2_TEXTURE_COORD_3 = 0x0DB5, |
| 440 | LOCAL_GL_MAP2_TEXTURE_COORD_4 = 0x0DB6, |
| 441 | LOCAL_GL_MAP2_VERTEX_3 = 0x0DB7, |
| 442 | LOCAL_GL_MAP2_VERTEX_4 = 0x0DB8, |
| 443 | LOCAL_GL_COEFF = 0x0A00, |
| 444 | LOCAL_GL_DOMAIN = 0x0A02, |
| 445 | LOCAL_GL_ORDER = 0x0A01, |
| 446 | |
| 447 | /* Hints */ |
| 448 | LOCAL_GL_FOG_HINT = 0x0C54, |
| 449 | LOCAL_GL_LINE_SMOOTH_HINT = 0x0C52, |
| 450 | LOCAL_GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50, |
| 451 | LOCAL_GL_POINT_SMOOTH_HINT = 0x0C51, |
| 452 | LOCAL_GL_POLYGON_SMOOTH_HINT = 0x0C53, |
| 453 | LOCAL_GL_DONT_CARE = 0x1100, |
| 454 | LOCAL_GL_FASTEST = 0x1101, |
| 455 | LOCAL_GL_NICEST = 0x1102, |
| 456 | |
| 457 | /* Scissor box */ |
| 458 | LOCAL_GL_SCISSOR_TEST = 0x0C11, |
| 459 | LOCAL_GL_SCISSOR_BOX = 0x0C10, |
| 460 | |
| 461 | /* Pixel Mode / Transfer */ |
| 462 | LOCAL_GL_MAP_COLOR = 0x0D10, |
| 463 | LOCAL_GL_MAP_STENCIL = 0x0D11, |
| 464 | LOCAL_GL_INDEX_SHIFT = 0x0D12, |
| 465 | LOCAL_GL_INDEX_OFFSET = 0x0D13, |
| 466 | LOCAL_GL_RED_SCALE = 0x0D14, |
| 467 | LOCAL_GL_RED_BIAS = 0x0D15, |
| 468 | LOCAL_GL_GREEN_SCALE = 0x0D18, |
| 469 | LOCAL_GL_GREEN_BIAS = 0x0D19, |
| 470 | LOCAL_GL_BLUE_SCALE = 0x0D1A, |
| 471 | LOCAL_GL_BLUE_BIAS = 0x0D1B, |
| 472 | LOCAL_GL_ALPHA_SCALE = 0x0D1C, |
| 473 | LOCAL_GL_ALPHA_BIAS = 0x0D1D, |
| 474 | LOCAL_GL_DEPTH_SCALE = 0x0D1E, |
| 475 | LOCAL_GL_DEPTH_BIAS = 0x0D1F, |
| 476 | LOCAL_GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1, |
| 477 | LOCAL_GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0, |
| 478 | LOCAL_GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2, |
| 479 | LOCAL_GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3, |
| 480 | LOCAL_GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4, |
| 481 | LOCAL_GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5, |
| 482 | LOCAL_GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6, |
| 483 | LOCAL_GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7, |
| 484 | LOCAL_GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8, |
| 485 | LOCAL_GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9, |
| 486 | LOCAL_GL_PIXEL_MAP_S_TO_S = 0x0C71, |
| 487 | LOCAL_GL_PIXEL_MAP_I_TO_I = 0x0C70, |
| 488 | LOCAL_GL_PIXEL_MAP_I_TO_R = 0x0C72, |
| 489 | LOCAL_GL_PIXEL_MAP_I_TO_G = 0x0C73, |
| 490 | LOCAL_GL_PIXEL_MAP_I_TO_B = 0x0C74, |
| 491 | LOCAL_GL_PIXEL_MAP_I_TO_A = 0x0C75, |
| 492 | LOCAL_GL_PIXEL_MAP_R_TO_R = 0x0C76, |
| 493 | LOCAL_GL_PIXEL_MAP_G_TO_G = 0x0C77, |
| 494 | LOCAL_GL_PIXEL_MAP_B_TO_B = 0x0C78, |
| 495 | LOCAL_GL_PIXEL_MAP_A_TO_A = 0x0C79, |
| 496 | LOCAL_GL_PACK_ALIGNMENT = 0x0D05, |
| 497 | LOCAL_GL_PACK_LSB_FIRST = 0x0D01, |
| 498 | LOCAL_GL_PACK_ROW_LENGTH = 0x0D02, |
| 499 | LOCAL_GL_PACK_SKIP_PIXELS = 0x0D04, |
| 500 | LOCAL_GL_PACK_SKIP_ROWS = 0x0D03, |
| 501 | LOCAL_GL_PACK_SWAP_BYTES = 0x0D00, |
| 502 | LOCAL_GL_UNPACK_ALIGNMENT = 0x0CF5, |
| 503 | LOCAL_GL_UNPACK_LSB_FIRST = 0x0CF1, |
| 504 | LOCAL_GL_UNPACK_ROW_LENGTH = 0x0CF2, |
| 505 | LOCAL_GL_UNPACK_SKIP_PIXELS = 0x0CF4, |
| 506 | LOCAL_GL_UNPACK_SKIP_ROWS = 0x0CF3, |
| 507 | LOCAL_GL_UNPACK_SWAP_BYTES = 0x0CF0, |
| 508 | LOCAL_GL_ZOOM_X = 0x0D16, |
| 509 | LOCAL_GL_ZOOM_Y = 0x0D17, |
| 510 | |
| 511 | /* Texture mapping */ |
| 512 | LOCAL_GL_TEXTURE_ENV = 0x2300, |
| 513 | LOCAL_GL_TEXTURE_ENV_MODE = 0x2200, |
| 514 | LOCAL_GL_TEXTURE_1D = 0x0DE0, |
| 515 | LOCAL_GL_TEXTURE_2D = 0x0DE1, |
| 516 | LOCAL_GL_TEXTURE_WRAP_S = 0x2802, |
| 517 | LOCAL_GL_TEXTURE_WRAP_T = 0x2803, |
| 518 | LOCAL_GL_TEXTURE_MAG_FILTER = 0x2800, |
| 519 | LOCAL_GL_TEXTURE_MIN_FILTER = 0x2801, |
| 520 | LOCAL_GL_TEXTURE_ENV_COLOR = 0x2201, |
| 521 | LOCAL_GL_TEXTURE_GEN_S = 0x0C60, |
| 522 | LOCAL_GL_TEXTURE_GEN_T = 0x0C61, |
| 523 | LOCAL_GL_TEXTURE_GEN_MODE = 0x2500, |
| 524 | LOCAL_GL_TEXTURE_BORDER_COLOR = 0x1004, |
| 525 | LOCAL_GL_TEXTURE_WIDTH = 0x1000, |
| 526 | LOCAL_GL_TEXTURE_HEIGHT = 0x1001, |
| 527 | LOCAL_GL_TEXTURE_BORDER = 0x1005, |
| 528 | LOCAL_GL_TEXTURE_COMPONENTS = 0x1003, |
| 529 | LOCAL_GL_TEXTURE_RED_SIZE = 0x805C, |
| 530 | LOCAL_GL_TEXTURE_GREEN_SIZE = 0x805D, |
| 531 | LOCAL_GL_TEXTURE_BLUE_SIZE = 0x805E, |
| 532 | LOCAL_GL_TEXTURE_ALPHA_SIZE = 0x805F, |
| 533 | LOCAL_GL_TEXTURE_LUMINANCE_SIZE = 0x8060, |
| 534 | LOCAL_GL_TEXTURE_INTENSITY_SIZE = 0x8061, |
| 535 | LOCAL_GL_NEAREST_MIPMAP_NEAREST = 0x2700, |
| 536 | LOCAL_GL_NEAREST_MIPMAP_LINEAR = 0x2702, |
| 537 | LOCAL_GL_LINEAR_MIPMAP_NEAREST = 0x2701, |
| 538 | LOCAL_GL_LINEAR_MIPMAP_LINEAR = 0x2703, |
| 539 | LOCAL_GL_OBJECT_LINEAR = 0x2401, |
| 540 | LOCAL_GL_OBJECT_PLANE = 0x2501, |
| 541 | LOCAL_GL_EYE_LINEAR = 0x2400, |
| 542 | LOCAL_GL_EYE_PLANE = 0x2502, |
| 543 | LOCAL_GL_SPHERE_MAP = 0x2402, |
| 544 | LOCAL_GL_DECAL = 0x2101, |
| 545 | LOCAL_GL_MODULATE = 0x2100, |
| 546 | LOCAL_GL_NEAREST = 0x2600, |
| 547 | LOCAL_GL_REPEAT = 0x2901, |
| 548 | LOCAL_GL_CLAMP = 0x2900, |
| 549 | LOCAL_GL_S = 0x2000, |
| 550 | LOCAL_GL_T = 0x2001, |
| 551 | LOCAL_GL_R = 0x2002, |
| 552 | LOCAL_GL_Q = 0x2003, |
| 553 | LOCAL_GL_TEXTURE_GEN_R = 0x0C62, |
| 554 | LOCAL_GL_TEXTURE_GEN_Q = 0x0C63, |
| 555 | |
| 556 | /* GL 1.1 texturing */ |
| 557 | LOCAL_GL_PROXY_TEXTURE_1D = 0x8063, |
| 558 | LOCAL_GL_PROXY_TEXTURE_2D = 0x8064, |
| 559 | LOCAL_GL_TEXTURE_PRIORITY = 0x8066, |
| 560 | LOCAL_GL_TEXTURE_RESIDENT = 0x8067, |
| 561 | LOCAL_GL_TEXTURE_BINDING_1D = 0x8068, |
| 562 | LOCAL_GL_TEXTURE_BINDING_2D = 0x8069, |
| 563 | LOCAL_GL_TEXTURE_INTERNAL_FORMAT = 0x1003, |
| 564 | |
| 565 | /* GL 1.2 texturing */ |
| 566 | LOCAL_GL_PACK_SKIP_IMAGES = 0x806B, |
| 567 | LOCAL_GL_PACK_IMAGE_HEIGHT = 0x806C, |
| 568 | LOCAL_GL_UNPACK_SKIP_IMAGES = 0x806D, |
| 569 | LOCAL_GL_UNPACK_IMAGE_HEIGHT = 0x806E, |
| 570 | LOCAL_GL_TEXTURE_3D = 0x806F, |
| 571 | LOCAL_GL_PROXY_TEXTURE_3D = 0x8070, |
| 572 | LOCAL_GL_TEXTURE_DEPTH = 0x8071, |
| 573 | LOCAL_GL_TEXTURE_WRAP_R = 0x8072, |
| 574 | LOCAL_GL_MAX_3D_TEXTURE_SIZE = 0x8073, |
| 575 | LOCAL_GL_TEXTURE_BINDING_3D = 0x806A, |
| 576 | |
| 577 | /* Internal texture formats (GL 1.1) */ |
| 578 | LOCAL_GL_ALPHA4 = 0x803B, |
| 579 | LOCAL_GL_ALPHA8 = 0x803C, |
| 580 | LOCAL_GL_ALPHA12 = 0x803D, |
| 581 | LOCAL_GL_ALPHA16 = 0x803E, |
| 582 | LOCAL_GL_LUMINANCE4 = 0x803F, |
| 583 | LOCAL_GL_LUMINANCE8 = 0x8040, |
| 584 | LOCAL_GL_LUMINANCE12 = 0x8041, |
| 585 | LOCAL_GL_LUMINANCE16 = 0x8042, |
| 586 | LOCAL_GL_LUMINANCE4_ALPHA4 = 0x8043, |
| 587 | LOCAL_GL_LUMINANCE6_ALPHA2 = 0x8044, |
| 588 | LOCAL_GL_LUMINANCE8_ALPHA8 = 0x8045, |
| 589 | LOCAL_GL_LUMINANCE12_ALPHA4 = 0x8046, |
| 590 | LOCAL_GL_LUMINANCE12_ALPHA12 = 0x8047, |
| 591 | LOCAL_GL_LUMINANCE16_ALPHA16 = 0x8048, |
| 592 | LOCAL_GL_INTENSITY = 0x8049, |
| 593 | LOCAL_GL_INTENSITY4 = 0x804A, |
| 594 | LOCAL_GL_INTENSITY8 = 0x804B, |
| 595 | LOCAL_GL_INTENSITY12 = 0x804C, |
| 596 | LOCAL_GL_INTENSITY16 = 0x804D, |
| 597 | LOCAL_GL_R3_G3_B2 = 0x2A10, |
| 598 | LOCAL_GL_RGB4 = 0x804F, |
| 599 | LOCAL_GL_RGB5 = 0x8050, |
| 600 | LOCAL_GL_RGB8 = 0x8051, |
| 601 | LOCAL_GL_RGB10 = 0x8052, |
| 602 | LOCAL_GL_RGB12 = 0x8053, |
| 603 | LOCAL_GL_RGB16 = 0x8054, |
| 604 | LOCAL_GL_RGBA2 = 0x8055, |
| 605 | LOCAL_GL_RGBA4 = 0x8056, |
| 606 | LOCAL_GL_RGB5_A1 = 0x8057, |
| 607 | LOCAL_GL_RGBA8 = 0x8058, |
| 608 | LOCAL_GL_RGB10_A2 = 0x8059, |
| 609 | LOCAL_GL_RGBA12 = 0x805A, |
| 610 | LOCAL_GL_RGBA16 = 0x805B, |
| 611 | |
| 612 | /* Utility */ |
| 613 | LOCAL_GL_VENDOR = 0x1F00, |
| 614 | LOCAL_GL_RENDERER = 0x1F01, |
| 615 | LOCAL_GL_VERSION = 0x1F02, |
| 616 | LOCAL_GL_EXTENSIONS = 0x1F03, |
| 617 | |
| 618 | /* Errors */ |
| 619 | LOCAL_GL_INVALID_VALUE = 0x0501, |
| 620 | LOCAL_GL_INVALID_ENUM = 0x0500, |
| 621 | LOCAL_GL_INVALID_OPERATION = 0x0502, |
| 622 | LOCAL_GL_STACK_OVERFLOW = 0x0503, |
| 623 | LOCAL_GL_STACK_UNDERFLOW = 0x0504, |
| 624 | LOCAL_GL_OUT_OF_MEMORY = 0x0505, |
| 625 | |
| 626 | /* |
| 627 | * Extensions |
| 628 | */ |
| 629 | |
| 630 | /* LOCAL_GL_EXT_blend_minmax and LOCAL_GL_EXT_blend_color */ |
| 631 | LOCAL_GL_CONSTANT_COLOR_EXT = 0x8001, |
| 632 | LOCAL_GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002, |
| 633 | LOCAL_GL_CONSTANT_ALPHA_EXT = 0x8003, |
| 634 | LOCAL_GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004, |
| 635 | LOCAL_GL_BLEND_EQUATION_EXT = 0x8009, |
| 636 | LOCAL_GL_MIN_EXT = 0x8007, |
| 637 | LOCAL_GL_MAX_EXT = 0x8008, |
| 638 | LOCAL_GL_FUNC_ADD_EXT = 0x8006, |
| 639 | LOCAL_GL_FUNC_SUBTRACT_EXT = 0x800A, |
| 640 | LOCAL_GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B, |
| 641 | LOCAL_GL_BLEND_COLOR_EXT = 0x8005, |
| 642 | |
| 643 | /* LOCAL_GL_EXT_polygon_offset */ |
| 644 | LOCAL_GL_POLYGON_OFFSET_EXT = 0x8037, |
| 645 | LOCAL_GL_POLYGON_OFFSET_FACTOR_EXT = 0x8038, |
| 646 | LOCAL_GL_POLYGON_OFFSET_BIAS_EXT = 0x8039, |
| 647 | |
| 648 | /* LOCAL_GL_EXT_vertex_array */ |
| 649 | LOCAL_GL_VERTEX_ARRAY_EXT = 0x8074, |
| 650 | LOCAL_GL_NORMAL_ARRAY_EXT = 0x8075, |
| 651 | LOCAL_GL_COLOR_ARRAY_EXT = 0x8076, |
| 652 | LOCAL_GL_INDEX_ARRAY_EXT = 0x8077, |
| 653 | LOCAL_GL_TEXTURE_COORD_ARRAY_EXT = 0x8078, |
| 654 | LOCAL_GL_EDGE_FLAG_ARRAY_EXT = 0x8079, |
| 655 | LOCAL_GL_VERTEX_ARRAY_SIZE_EXT = 0x807A, |
| 656 | LOCAL_GL_VERTEX_ARRAY_TYPE_EXT = 0x807B, |
| 657 | LOCAL_GL_VERTEX_ARRAY_STRIDE_EXT = 0x807C, |
| 658 | LOCAL_GL_VERTEX_ARRAY_COUNT_EXT = 0x807D, |
| 659 | LOCAL_GL_NORMAL_ARRAY_TYPE_EXT = 0x807E, |
| 660 | LOCAL_GL_NORMAL_ARRAY_STRIDE_EXT = 0x807F, |
| 661 | LOCAL_GL_NORMAL_ARRAY_COUNT_EXT = 0x8080, |
| 662 | LOCAL_GL_COLOR_ARRAY_SIZE_EXT = 0x8081, |
| 663 | LOCAL_GL_COLOR_ARRAY_TYPE_EXT = 0x8082, |
| 664 | LOCAL_GL_COLOR_ARRAY_STRIDE_EXT = 0x8083, |
| 665 | LOCAL_GL_COLOR_ARRAY_COUNT_EXT = 0x8084, |
| 666 | LOCAL_GL_INDEX_ARRAY_TYPE_EXT = 0x8085, |
| 667 | LOCAL_GL_INDEX_ARRAY_STRIDE_EXT = 0x8086, |
| 668 | LOCAL_GL_INDEX_ARRAY_COUNT_EXT = 0x8087, |
| 669 | LOCAL_GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088, |
| 670 | LOCAL_GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089, |
| 671 | LOCAL_GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A, |
| 672 | LOCAL_GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B, |
| 673 | LOCAL_GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C, |
| 674 | LOCAL_GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D, |
| 675 | LOCAL_GL_VERTEX_ARRAY_POINTER_EXT = 0x808E, |
| 676 | LOCAL_GL_NORMAL_ARRAY_POINTER_EXT = 0x808F, |
| 677 | LOCAL_GL_COLOR_ARRAY_POINTER_EXT = 0x8090, |
| 678 | LOCAL_GL_INDEX_ARRAY_POINTER_EXT = 0x8091, |
| 679 | LOCAL_GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092, |
| 680 | LOCAL_GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093, |
| 681 | |
| 682 | /* LOCAL_GL_EXT_texture_object */ |
| 683 | LOCAL_GL_TEXTURE_PRIORITY_EXT = 0x8066, |
| 684 | LOCAL_GL_TEXTURE_RESIDENT_EXT = 0x8067, |
| 685 | LOCAL_GL_TEXTURE_1D_BINDING_EXT = 0x8068, |
| 686 | LOCAL_GL_TEXTURE_2D_BINDING_EXT = 0x8069, |
| 687 | |
| 688 | /* LOCAL_GL_EXT_texture3D */ |
| 689 | LOCAL_GL_PACK_SKIP_IMAGES_EXT = 0x806B, |
| 690 | LOCAL_GL_PACK_IMAGE_HEIGHT_EXT = 0x806C, |
| 691 | LOCAL_GL_UNPACK_SKIP_IMAGES_EXT = 0x806D, |
| 692 | LOCAL_GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E, |
| 693 | LOCAL_GL_TEXTURE_3D_EXT = 0x806F, |
| 694 | LOCAL_GL_PROXY_TEXTURE_3D_EXT = 0x8070, |
| 695 | LOCAL_GL_TEXTURE_DEPTH_EXT = 0x8071, |
| 696 | LOCAL_GL_TEXTURE_WRAP_R_EXT = 0x8072, |
| 697 | LOCAL_GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073, |
| 698 | LOCAL_GL_TEXTURE_3D_BINDING_EXT = 0x806A, |
| 699 | |
| 700 | /* LOCAL_GL_EXT_paletted_texture */ |
| 701 | LOCAL_GL_TABLE_TOO_LARGE_EXT = 0x8031, |
| 702 | LOCAL_GL_COLOR_TABLE_FORMAT_EXT = 0x80D8, |
| 703 | LOCAL_GL_COLOR_TABLE_WIDTH_EXT = 0x80D9, |
| 704 | LOCAL_GL_COLOR_TABLE_RED_SIZE_EXT = 0x80DA, |
| 705 | LOCAL_GL_COLOR_TABLE_GREEN_SIZE_EXT = 0x80DB, |
| 706 | LOCAL_GL_COLOR_TABLE_BLUE_SIZE_EXT = 0x80DC, |
| 707 | LOCAL_GL_COLOR_TABLE_ALPHA_SIZE_EXT = 0x80DD, |
| 708 | LOCAL_GL_COLOR_TABLE_LUMINANCE_SIZE_EXT = 0x80DE, |
| 709 | LOCAL_GL_COLOR_TABLE_INTENSITY_SIZE_EXT = 0x80DF, |
| 710 | LOCAL_GL_TEXTURE_INDEX_SIZE_EXT = 0x80ED, |
| 711 | LOCAL_GL_COLOR_INDEX1_EXT = 0x80E2, |
| 712 | LOCAL_GL_COLOR_INDEX2_EXT = 0x80E3, |
| 713 | LOCAL_GL_COLOR_INDEX4_EXT = 0x80E4, |
| 714 | LOCAL_GL_COLOR_INDEX8_EXT = 0x80E5, |
| 715 | LOCAL_GL_COLOR_INDEX12_EXT = 0x80E6, |
| 716 | LOCAL_GL_COLOR_INDEX16_EXT = 0x80E7, |
| 717 | |
| 718 | /* LOCAL_GL_EXT_shared_texture_palette */ |
| 719 | LOCAL_GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB, |
| 720 | |
| 721 | /* LOCAL_GL_EXT_point_parameters */ |
| 722 | LOCAL_GL_POINT_SIZE_MIN_EXT = 0x8126, |
| 723 | LOCAL_GL_POINT_SIZE_MAX_EXT = 0x8127, |
| 724 | LOCAL_GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128, |
| 725 | LOCAL_GL_DISTANCE_ATTENUATION_EXT = 0x8129, |
| 726 | |
| 727 | /* LOCAL_GL_EXT_rescale_normal */ |
| 728 | LOCAL_GL_RESCALE_NORMAL_EXT = 0x803A, |
| 729 | |
| 730 | /* LOCAL_GL_EXT_abgr */ |
| 731 | LOCAL_GL_ABGR_EXT = 0x8000, |
| 732 | |
| 733 | /* LOCAL_GL_SGIS_multitexture */ |
| 734 | LOCAL_GL_SELECTED_TEXTURE_SGIS = 0x835C, |
| 735 | LOCAL_GL_SELECTED_TEXTURE_COORD_SET_SGIS = 0x835D, |
| 736 | LOCAL_GL_MAX_TEXTURES_SGIS = 0x835E, |
| 737 | LOCAL_GL_TEXTURE0_SGIS = 0x835F, |
| 738 | LOCAL_GL_TEXTURE1_SGIS = 0x8360, |
| 739 | LOCAL_GL_TEXTURE2_SGIS = 0x8361, |
| 740 | LOCAL_GL_TEXTURE3_SGIS = 0x8362, |
| 741 | LOCAL_GL_TEXTURE_COORD_SET_SOURCE_SGIS = 0x8363, |
| 742 | |
| 743 | /* LOCAL_GL_EXT_multitexture */ |
| 744 | LOCAL_GL_SELECTED_TEXTURE_EXT = 0x83C0, |
| 745 | LOCAL_GL_SELECTED_TEXTURE_COORD_SET_EXT = 0x83C1, |
| 746 | LOCAL_GL_SELECTED_TEXTURE_TRANSFORM_EXT = 0x83C2, |
| 747 | LOCAL_GL_MAX_TEXTURES_EXT = 0x83C3, |
| 748 | LOCAL_GL_MAX_TEXTURE_COORD_SETS_EXT = 0x83C4, |
| 749 | LOCAL_GL_TEXTURE_ENV_COORD_SET_EXT = 0x83C5, |
| 750 | LOCAL_GL_TEXTURE0_EXT = 0x83C6, |
| 751 | LOCAL_GL_TEXTURE1_EXT = 0x83C7, |
| 752 | LOCAL_GL_TEXTURE2_EXT = 0x83C8, |
| 753 | LOCAL_GL_TEXTURE3_EXT = 0x83C9, |
| 754 | |
| 755 | /* LOCAL_GL_SGIS_texture_edge_clamp */ |
| 756 | LOCAL_GL_CLAMP_TO_EDGE_SGIS = 0x812F, |
| 757 | |
| 758 | /* OpenGL 1.2 */ |
| 759 | LOCAL_GL_RESCALE_NORMAL = 0x803A, |
| 760 | LOCAL_GL_CLAMP_TO_EDGE = 0x812F, |
| 761 | LOCAL_GL_MAX_ELEMENTS_VERTICES = 0xF0E8, |
| 762 | LOCAL_GL_MAX_ELEMENTS_INDICES = 0xF0E9, |
| 763 | LOCAL_GL_BGR = 0x80E0, |
| 764 | LOCAL_GL_BGRA = 0x80E1, |
| 765 | LOCAL_GL_UNSIGNED_BYTE_3_3_2 = 0x8032, |
| 766 | LOCAL_GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362, |
| 767 | LOCAL_GL_UNSIGNED_SHORT_5_6_5 = 0x8363, |
| 768 | LOCAL_GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364, |
| 769 | LOCAL_GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033, |
| 770 | LOCAL_GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365, |
| 771 | LOCAL_GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034, |
| 772 | LOCAL_GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366, |
| 773 | LOCAL_GL_UNSIGNED_INT_8_8_8_8 = 0x8035, |
| 774 | LOCAL_GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367, |
| 775 | LOCAL_GL_UNSIGNED_INT_10_10_10_2 = 0x8036, |
| 776 | LOCAL_GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368, |
| 777 | LOCAL_GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8, |
| 778 | LOCAL_GL_SINGLE_COLOR = 0x81F9, |
| 779 | LOCAL_GL_SEPARATE_SPECULAR_COLOR = 0x81FA, |
| 780 | LOCAL_GL_TEXTURE_MIN_LOD = 0x813A, |
| 781 | LOCAL_GL_TEXTURE_MAX_LOD = 0x813B, |
| 782 | LOCAL_GL_TEXTURE_BASE_LEVEL = 0x813C, |
| 783 | LOCAL_GL_TEXTURE_MAX_LEVEL = 0x813D |
| 784 | }; |
| 785 | |
| 786 | typedef struct { GLenum e; const char* name; } ENUM; |
| 787 | #define EDEF(VAR) { (GLenum)(LOCAL_GL_##VAR), #VAR } |
| 788 | |
| 789 | static ENUM enums[] = |
| 790 | { |
| 791 | EDEF(BYTE), |
| 792 | EDEF(UNSIGNED_BYTE), |
| 793 | EDEF(SHORT), |
| 794 | EDEF(UNSIGNED_SHORT), |
| 795 | EDEF(INT), |
| 796 | EDEF(UNSIGNED_INT), |
| 797 | EDEF(FLOAT), |
| 798 | EDEF(DOUBLE), |
| 799 | EDEF(2_BYTES), |
| 800 | EDEF(3_BYTES), |
| 801 | EDEF(4_BYTES), |
| 802 | /* |
| 803 | EDEF(LINES), |
| 804 | EDEF(POINTS), |
| 805 | EDEF(LINE_STRIP), |
| 806 | EDEF(LINE_LOOP), |
| 807 | EDEF(TRIANGLES), |
| 808 | EDEF(TRIANGLE_STRIP), |
| 809 | EDEF(TRIANGLE_FAN), |
| 810 | EDEF(QUADS), |
| 811 | EDEF(QUAD_STRIP), |
| 812 | EDEF(POLYGON), |
| 813 | EDEF(EDGE_FLAG), |
| 814 | */ |
| 815 | EDEF(VERTEX_ARRAY), |
| 816 | EDEF(NORMAL_ARRAY), |
| 817 | EDEF(COLOR_ARRAY), |
| 818 | EDEF(INDEX_ARRAY), |
| 819 | EDEF(TEXTURE_COORD_ARRAY), |
| 820 | EDEF(EDGE_FLAG_ARRAY), |
| 821 | EDEF(VERTEX_ARRAY_SIZE), |
| 822 | EDEF(VERTEX_ARRAY_TYPE), |
| 823 | EDEF(VERTEX_ARRAY_STRIDE), |
| 824 | EDEF(NORMAL_ARRAY_TYPE), |
| 825 | EDEF(NORMAL_ARRAY_STRIDE), |
| 826 | EDEF(COLOR_ARRAY_SIZE), |
| 827 | EDEF(COLOR_ARRAY_TYPE), |
| 828 | EDEF(COLOR_ARRAY_STRIDE), |
| 829 | EDEF(INDEX_ARRAY_TYPE), |
| 830 | EDEF(INDEX_ARRAY_STRIDE), |
| 831 | EDEF(TEXTURE_COORD_ARRAY_SIZE), |
| 832 | EDEF(TEXTURE_COORD_ARRAY_TYPE), |
| 833 | EDEF(TEXTURE_COORD_ARRAY_STRIDE), |
| 834 | EDEF(EDGE_FLAG_ARRAY_STRIDE), |
| 835 | EDEF(VERTEX_ARRAY_POINTER), |
| 836 | EDEF(NORMAL_ARRAY_POINTER), |
| 837 | EDEF(COLOR_ARRAY_POINTER), |
| 838 | EDEF(INDEX_ARRAY_POINTER), |
| 839 | EDEF(TEXTURE_COORD_ARRAY_POINTER), |
| 840 | EDEF(EDGE_FLAG_ARRAY_POINTER), |
| 841 | EDEF(V2F), |
| 842 | EDEF(V3F), |
| 843 | EDEF(C4UB_V2F), |
| 844 | EDEF(C4UB_V3F), |
| 845 | EDEF(C3F_V3F), |
| 846 | EDEF(N3F_V3F), |
| 847 | EDEF(C4F_N3F_V3F), |
| 848 | EDEF(T2F_V3F), |
| 849 | EDEF(T4F_V4F), |
| 850 | EDEF(T2F_C4UB_V3F), |
| 851 | EDEF(T2F_C3F_V3F), |
| 852 | EDEF(T2F_N3F_V3F), |
| 853 | EDEF(T2F_C4F_N3F_V3F), |
| 854 | EDEF(T4F_C4F_N3F_V4F), |
| 855 | EDEF(MATRIX_MODE), |
| 856 | EDEF(MODELVIEW), |
| 857 | EDEF(PROJECTION), |
| 858 | EDEF(TEXTURE), |
| 859 | EDEF(POINT_SMOOTH), |
| 860 | EDEF(POINT_SIZE), |
| 861 | EDEF(POINT_SIZE_GRANULARITY), |
| 862 | EDEF(POINT_SIZE_RANGE), |
| 863 | EDEF(LINE_SMOOTH), |
| 864 | EDEF(LINE_STIPPLE), |
| 865 | EDEF(LINE_STIPPLE_PATTERN), |
| 866 | EDEF(LINE_STIPPLE_REPEAT), |
| 867 | EDEF(LINE_WIDTH), |
| 868 | EDEF(LINE_WIDTH_GRANULARITY), |
| 869 | EDEF(LINE_WIDTH_RANGE), |
| 870 | EDEF(POINT), |
| 871 | EDEF(LINE), |
| 872 | EDEF(FILL), |
| 873 | EDEF(CCW), |
| 874 | EDEF(CW), |
| 875 | EDEF(FRONT), |
| 876 | EDEF(BACK), |
| 877 | EDEF(CULL_FACE), |
| 878 | EDEF(CULL_FACE_MODE), |
| 879 | EDEF(POLYGON_SMOOTH), |
| 880 | EDEF(POLYGON_STIPPLE), |
| 881 | EDEF(FRONT_FACE), |
| 882 | EDEF(POLYGON_MODE), |
| 883 | EDEF(POLYGON_OFFSET_FACTOR), |
| 884 | EDEF(POLYGON_OFFSET_UNITS), |
| 885 | EDEF(POLYGON_OFFSET_POINT), |
| 886 | EDEF(POLYGON_OFFSET_LINE), |
| 887 | EDEF(POLYGON_OFFSET_FILL), |
| 888 | EDEF(COMPILE), |
| 889 | EDEF(COMPILE_AND_EXECUTE), |
| 890 | EDEF(LIST_BASE), |
| 891 | EDEF(LIST_INDEX), |
| 892 | EDEF(LIST_MODE), |
| 893 | EDEF(NEVER), |
| 894 | EDEF(LESS), |
| 895 | EDEF(GEQUAL), |
| 896 | EDEF(LEQUAL), |
| 897 | EDEF(GREATER), |
| 898 | EDEF(NOTEQUAL), |
| 899 | EDEF(EQUAL), |
| 900 | EDEF(ALWAYS), |
| 901 | EDEF(DEPTH_TEST), |
| 902 | EDEF(DEPTH_BITS), |
| 903 | EDEF(DEPTH_CLEAR_VALUE), |
| 904 | EDEF(DEPTH_FUNC), |
| 905 | EDEF(DEPTH_RANGE), |
| 906 | EDEF(DEPTH_WRITEMASK), |
| 907 | EDEF(DEPTH_COMPONENT), |
| 908 | EDEF(LIGHTING), |
| 909 | EDEF(LIGHT0), |
| 910 | EDEF(LIGHT1), |
| 911 | EDEF(LIGHT2), |
| 912 | EDEF(LIGHT3), |
| 913 | EDEF(LIGHT4), |
| 914 | EDEF(LIGHT5), |
| 915 | EDEF(LIGHT6), |
| 916 | EDEF(LIGHT7), |
| 917 | EDEF(SPOT_EXPONENT), |
| 918 | EDEF(SPOT_CUTOFF), |
| 919 | EDEF(CONSTANT_ATTENUATION), |
| 920 | EDEF(LINEAR_ATTENUATION), |
| 921 | EDEF(QUADRATIC_ATTENUATION), |
| 922 | EDEF(AMBIENT), |
| 923 | EDEF(DIFFUSE), |
| 924 | EDEF(SPECULAR), |
| 925 | EDEF(SHININESS), |
| 926 | EDEF(EMISSION), |
| 927 | EDEF(POSITION), |
| 928 | EDEF(SPOT_DIRECTION), |
| 929 | EDEF(AMBIENT_AND_DIFFUSE), |
| 930 | EDEF(COLOR_INDEXES), |
| 931 | EDEF(LIGHT_MODEL_TWO_SIDE), |
| 932 | EDEF(LIGHT_MODEL_LOCAL_VIEWER), |
| 933 | EDEF(LIGHT_MODEL_AMBIENT), |
| 934 | EDEF(FRONT_AND_BACK), |
| 935 | EDEF(SHADE_MODEL), |
| 936 | EDEF(FLAT), |
| 937 | EDEF(SMOOTH), |
| 938 | EDEF(COLOR_MATERIAL), |
| 939 | EDEF(COLOR_MATERIAL_FACE), |
| 940 | EDEF(COLOR_MATERIAL_PARAMETER), |
| 941 | EDEF(NORMALIZE), |
| 942 | EDEF(CLIP_PLANE0), |
| 943 | EDEF(CLIP_PLANE1), |
| 944 | EDEF(CLIP_PLANE2), |
| 945 | EDEF(CLIP_PLANE3), |
| 946 | EDEF(CLIP_PLANE4), |
| 947 | EDEF(CLIP_PLANE5), |
| 948 | EDEF(ACCUM_RED_BITS), |
| 949 | EDEF(ACCUM_GREEN_BITS), |
| 950 | EDEF(ACCUM_BLUE_BITS), |
| 951 | EDEF(ACCUM_ALPHA_BITS), |
| 952 | EDEF(ACCUM_CLEAR_VALUE), |
| 953 | EDEF(ACCUM), |
| 954 | EDEF(ADD), |
| 955 | EDEF(LOAD), |
| 956 | EDEF(MULT), |
| 957 | EDEF(RETURN), |
| 958 | EDEF(ALPHA_TEST), |
| 959 | EDEF(ALPHA_TEST_REF), |
| 960 | EDEF(ALPHA_TEST_FUNC), |
| 961 | EDEF(BLEND), |
| 962 | EDEF(BLEND_SRC), |
| 963 | EDEF(BLEND_DST), |
| 964 | EDEF(ZERO), |
| 965 | EDEF(ONE), |
| 966 | EDEF(SRC_COLOR), |
| 967 | EDEF(ONE_MINUS_SRC_COLOR), |
| 968 | EDEF(DST_COLOR), |
| 969 | EDEF(ONE_MINUS_DST_COLOR), |
| 970 | EDEF(SRC_ALPHA), |
| 971 | EDEF(ONE_MINUS_SRC_ALPHA), |
| 972 | EDEF(DST_ALPHA), |
| 973 | EDEF(ONE_MINUS_DST_ALPHA), |
| 974 | EDEF(SRC_ALPHA_SATURATE), |
| 975 | EDEF(CONSTANT_COLOR), |
| 976 | EDEF(ONE_MINUS_CONSTANT_COLOR), |
| 977 | EDEF(CONSTANT_ALPHA), |
| 978 | EDEF(ONE_MINUS_CONSTANT_ALPHA), |
| 979 | EDEF(FEEDBACK), |
| 980 | EDEF(RENDER), |
| 981 | EDEF(SELECT), |
| 982 | EDEF(2D), |
| 983 | EDEF(3D), |
| 984 | EDEF(3D_COLOR), |
| 985 | EDEF(3D_COLOR_TEXTURE), |
| 986 | EDEF(4D_COLOR_TEXTURE), |
| 987 | EDEF(POINT_TOKEN), |
| 988 | EDEF(LINE_TOKEN), |
| 989 | EDEF(LINE_RESET_TOKEN), |
| 990 | EDEF(POLYGON_TOKEN), |
| 991 | EDEF(BITMAP_TOKEN), |
| 992 | EDEF(DRAW_PIXEL_TOKEN), |
| 993 | EDEF(COPY_PIXEL_TOKEN), |
| 994 | EDEF(PASS_THROUGH_TOKEN), |
| 995 | EDEF(FEEDBACK_BUFFER_POINTER), |
| 996 | EDEF(FEEDBACK_BUFFER_SIZE), |
| 997 | EDEF(FEEDBACK_BUFFER_TYPE), |
| 998 | EDEF(SELECTION_BUFFER_POINTER), |
| 999 | EDEF(SELECTION_BUFFER_SIZE), |
| 1000 | EDEF(FOG), |
| 1001 | EDEF(FOG_MODE), |
| 1002 | EDEF(FOG_DENSITY), |
| 1003 | EDEF(FOG_COLOR), |
| 1004 | EDEF(FOG_INDEX), |
| 1005 | EDEF(FOG_START), |
| 1006 | EDEF(FOG_END), |
| 1007 | EDEF(LINEAR), |
| 1008 | EDEF(EXP), |
| 1009 | EDEF(EXP2), |
| 1010 | EDEF(LOGIC_OP), |
| 1011 | EDEF(INDEX_LOGIC_OP), |
| 1012 | EDEF(COLOR_LOGIC_OP), |
| 1013 | EDEF(LOGIC_OP_MODE), |
| 1014 | EDEF(CLEAR), |
| 1015 | EDEF(SET), |
| 1016 | EDEF(COPY), |
| 1017 | EDEF(COPY_INVERTED), |
| 1018 | EDEF(NOOP), |
| 1019 | EDEF(INVERT), |
| 1020 | EDEF(AND), |
| 1021 | EDEF(NAND), |
| 1022 | EDEF(OR), |
| 1023 | EDEF(NOR), |
| 1024 | EDEF(XOR), |
| 1025 | EDEF(EQUIV), |
| 1026 | EDEF(AND_REVERSE), |
| 1027 | EDEF(AND_INVERTED), |
| 1028 | EDEF(OR_REVERSE), |
| 1029 | EDEF(OR_INVERTED), |
| 1030 | EDEF(STENCIL_TEST), |
| 1031 | EDEF(STENCIL_WRITEMASK), |
| 1032 | EDEF(STENCIL_BITS), |
| 1033 | EDEF(STENCIL_FUNC), |
| 1034 | EDEF(STENCIL_VALUE_MASK), |
| 1035 | EDEF(STENCIL_REF), |
| 1036 | EDEF(STENCIL_FAIL), |
| 1037 | EDEF(STENCIL_PASS_DEPTH_PASS), |
| 1038 | EDEF(STENCIL_PASS_DEPTH_FAIL), |
| 1039 | EDEF(STENCIL_CLEAR_VALUE), |
| 1040 | EDEF(STENCIL_INDEX), |
| 1041 | EDEF(KEEP), |
| 1042 | EDEF(REPLACE), |
| 1043 | EDEF(INCR), |
| 1044 | EDEF(DECR), |
| 1045 | EDEF(NONE), |
| 1046 | EDEF(LEFT), |
| 1047 | EDEF(RIGHT), |
| 1048 | EDEF(FRONT_LEFT), |
| 1049 | EDEF(FRONT_RIGHT), |
| 1050 | EDEF(BACK_LEFT), |
| 1051 | EDEF(BACK_RIGHT), |
| 1052 | EDEF(AUX0), |
| 1053 | EDEF(AUX1), |
| 1054 | EDEF(AUX2), |
| 1055 | EDEF(AUX3), |
| 1056 | EDEF(COLOR_INDEX), |
| 1057 | EDEF(RED), |
| 1058 | EDEF(GREEN), |
| 1059 | EDEF(BLUE), |
| 1060 | EDEF(ALPHA), |
| 1061 | EDEF(LUMINANCE), |
| 1062 | EDEF(LUMINANCE_ALPHA), |
| 1063 | EDEF(ALPHA_BITS), |
| 1064 | EDEF(RED_BITS), |
| 1065 | EDEF(GREEN_BITS), |
| 1066 | EDEF(BLUE_BITS), |
| 1067 | EDEF(INDEX_BITS), |
| 1068 | EDEF(SUBPIXEL_BITS), |
| 1069 | EDEF(AUX_BUFFERS), |
| 1070 | EDEF(READ_BUFFER), |
| 1071 | EDEF(DRAW_BUFFER), |
| 1072 | EDEF(DOUBLEBUFFER), |
| 1073 | EDEF(STEREO), |
| 1074 | EDEF(BITMAP), |
| 1075 | EDEF(COLOR), |
| 1076 | EDEF(DEPTH), |
| 1077 | EDEF(STENCIL), |
| 1078 | EDEF(DITHER), |
| 1079 | EDEF(RGB), |
| 1080 | EDEF(RGBA), |
| 1081 | EDEF(MAX_LIST_NESTING), |
| 1082 | EDEF(MAX_ATTRIB_STACK_DEPTH), |
| 1083 | EDEF(MAX_MODELVIEW_STACK_DEPTH), |
| 1084 | EDEF(MAX_NAME_STACK_DEPTH), |
| 1085 | EDEF(MAX_PROJECTION_STACK_DEPTH), |
| 1086 | EDEF(MAX_TEXTURE_STACK_DEPTH), |
| 1087 | EDEF(MAX_EVAL_ORDER), |
| 1088 | EDEF(MAX_LIGHTS), |
| 1089 | EDEF(MAX_CLIP_PLANES), |
| 1090 | EDEF(MAX_TEXTURE_SIZE), |
| 1091 | EDEF(MAX_PIXEL_MAP_TABLE), |
| 1092 | EDEF(MAX_VIEWPORT_DIMS), |
| 1093 | EDEF(MAX_CLIENT_ATTRIB_STACK_DEPTH), |
| 1094 | EDEF(ATTRIB_STACK_DEPTH), |
| 1095 | EDEF(CLIENT_ATTRIB_STACK_DEPTH), |
| 1096 | EDEF(COLOR_CLEAR_VALUE), |
| 1097 | EDEF(COLOR_WRITEMASK), |
| 1098 | EDEF(CURRENT_INDEX), |
| 1099 | EDEF(CURRENT_COLOR), |
| 1100 | EDEF(CURRENT_NORMAL), |
| 1101 | EDEF(CURRENT_RASTER_COLOR), |
| 1102 | EDEF(CURRENT_RASTER_DISTANCE), |
| 1103 | EDEF(CURRENT_RASTER_INDEX), |
| 1104 | EDEF(CURRENT_RASTER_POSITION), |
| 1105 | EDEF(CURRENT_RASTER_TEXTURE_COORDS), |
| 1106 | EDEF(CURRENT_RASTER_POSITION_VALID), |
| 1107 | EDEF(CURRENT_TEXTURE_COORDS), |
| 1108 | EDEF(INDEX_CLEAR_VALUE), |
| 1109 | EDEF(INDEX_MODE), |
| 1110 | EDEF(INDEX_WRITEMASK), |
| 1111 | EDEF(MODELVIEW_MATRIX), |
| 1112 | EDEF(MODELVIEW_STACK_DEPTH), |
| 1113 | EDEF(NAME_STACK_DEPTH), |
| 1114 | EDEF(PROJECTION_MATRIX), |
| 1115 | EDEF(PROJECTION_STACK_DEPTH), |
| 1116 | EDEF(RENDER_MODE), |
| 1117 | EDEF(RGBA_MODE), |
| 1118 | EDEF(TEXTURE_MATRIX), |
| 1119 | EDEF(TEXTURE_STACK_DEPTH), |
| 1120 | EDEF(VIEWPORT), |
| 1121 | EDEF(AUTO_NORMAL), |
| 1122 | EDEF(MAP1_COLOR_4), |
| 1123 | EDEF(MAP1_GRID_DOMAIN), |
| 1124 | EDEF(MAP1_GRID_SEGMENTS), |
| 1125 | EDEF(MAP1_INDEX), |
| 1126 | EDEF(MAP1_NORMAL), |
| 1127 | EDEF(MAP1_TEXTURE_COORD_1), |
| 1128 | EDEF(MAP1_TEXTURE_COORD_2), |
| 1129 | EDEF(MAP1_TEXTURE_COORD_3), |
| 1130 | EDEF(MAP1_TEXTURE_COORD_4), |
| 1131 | EDEF(MAP1_VERTEX_3), |
| 1132 | EDEF(MAP1_VERTEX_4), |
| 1133 | EDEF(MAP2_COLOR_4), |
| 1134 | EDEF(MAP2_GRID_DOMAIN), |
| 1135 | EDEF(MAP2_GRID_SEGMENTS), |
| 1136 | EDEF(MAP2_INDEX), |
| 1137 | EDEF(MAP2_NORMAL), |
| 1138 | EDEF(MAP2_TEXTURE_COORD_1), |
| 1139 | EDEF(MAP2_TEXTURE_COORD_2), |
| 1140 | EDEF(MAP2_TEXTURE_COORD_3), |
| 1141 | EDEF(MAP2_TEXTURE_COORD_4), |
| 1142 | EDEF(MAP2_VERTEX_3), |
| 1143 | EDEF(MAP2_VERTEX_4), |
| 1144 | EDEF(COEFF), |
| 1145 | EDEF(DOMAIN), |
| 1146 | EDEF(ORDER), |
| 1147 | EDEF(FOG_HINT), |
| 1148 | EDEF(LINE_SMOOTH_HINT), |
| 1149 | EDEF(PERSPECTIVE_CORRECTION_HINT), |
| 1150 | EDEF(POINT_SMOOTH_HINT), |
| 1151 | EDEF(POLYGON_SMOOTH_HINT), |
| 1152 | EDEF(DONT_CARE), |
| 1153 | EDEF(FASTEST), |
| 1154 | EDEF(NICEST), |
| 1155 | EDEF(SCISSOR_TEST), |
| 1156 | EDEF(SCISSOR_BOX), |
| 1157 | EDEF(MAP_COLOR), |
| 1158 | EDEF(MAP_STENCIL), |
| 1159 | EDEF(INDEX_SHIFT), |
| 1160 | EDEF(INDEX_OFFSET), |
| 1161 | EDEF(RED_SCALE), |
| 1162 | EDEF(RED_BIAS), |
| 1163 | EDEF(GREEN_SCALE), |
| 1164 | EDEF(GREEN_BIAS), |
| 1165 | EDEF(BLUE_SCALE), |
| 1166 | EDEF(BLUE_BIAS), |
| 1167 | EDEF(ALPHA_SCALE), |
| 1168 | EDEF(ALPHA_BIAS), |
| 1169 | EDEF(DEPTH_SCALE), |
| 1170 | EDEF(DEPTH_BIAS), |
| 1171 | EDEF(PIXEL_MAP_S_TO_S_SIZE), |
| 1172 | EDEF(PIXEL_MAP_I_TO_I_SIZE), |
| 1173 | EDEF(PIXEL_MAP_I_TO_R_SIZE), |
| 1174 | EDEF(PIXEL_MAP_I_TO_G_SIZE), |
| 1175 | EDEF(PIXEL_MAP_I_TO_B_SIZE), |
| 1176 | EDEF(PIXEL_MAP_I_TO_A_SIZE), |
| 1177 | EDEF(PIXEL_MAP_R_TO_R_SIZE), |
| 1178 | EDEF(PIXEL_MAP_G_TO_G_SIZE), |
| 1179 | EDEF(PIXEL_MAP_B_TO_B_SIZE), |
| 1180 | EDEF(PIXEL_MAP_A_TO_A_SIZE), |
| 1181 | EDEF(PIXEL_MAP_S_TO_S), |
| 1182 | EDEF(PIXEL_MAP_I_TO_I), |
| 1183 | EDEF(PIXEL_MAP_I_TO_R), |
| 1184 | EDEF(PIXEL_MAP_I_TO_G), |
| 1185 | EDEF(PIXEL_MAP_I_TO_B), |
| 1186 | EDEF(PIXEL_MAP_I_TO_A), |
| 1187 | EDEF(PIXEL_MAP_R_TO_R), |
| 1188 | EDEF(PIXEL_MAP_G_TO_G), |
| 1189 | EDEF(PIXEL_MAP_B_TO_B), |
| 1190 | EDEF(PIXEL_MAP_A_TO_A), |
| 1191 | EDEF(PACK_ALIGNMENT), |
| 1192 | EDEF(PACK_LSB_FIRST), |
| 1193 | EDEF(PACK_ROW_LENGTH), |
| 1194 | EDEF(PACK_SKIP_PIXELS), |
| 1195 | EDEF(PACK_SKIP_ROWS), |
| 1196 | EDEF(PACK_SWAP_BYTES), |
| 1197 | EDEF(UNPACK_ALIGNMENT), |
| 1198 | EDEF(UNPACK_LSB_FIRST), |
| 1199 | EDEF(UNPACK_ROW_LENGTH), |
| 1200 | EDEF(UNPACK_SKIP_PIXELS), |
| 1201 | EDEF(UNPACK_SKIP_ROWS), |
| 1202 | EDEF(UNPACK_SWAP_BYTES), |
| 1203 | EDEF(ZOOM_X), |
| 1204 | EDEF(ZOOM_Y), |
| 1205 | EDEF(TEXTURE_ENV), |
| 1206 | EDEF(TEXTURE_ENV_MODE), |
| 1207 | EDEF(TEXTURE_1D), |
| 1208 | EDEF(TEXTURE_2D), |
| 1209 | EDEF(TEXTURE_WRAP_S), |
| 1210 | EDEF(TEXTURE_WRAP_T), |
| 1211 | EDEF(TEXTURE_MAG_FILTER), |
| 1212 | EDEF(TEXTURE_MIN_FILTER), |
| 1213 | EDEF(TEXTURE_ENV_COLOR), |
| 1214 | EDEF(TEXTURE_GEN_S), |
| 1215 | EDEF(TEXTURE_GEN_T), |
| 1216 | EDEF(TEXTURE_GEN_MODE), |
| 1217 | EDEF(TEXTURE_BORDER_COLOR), |
| 1218 | EDEF(TEXTURE_WIDTH), |
| 1219 | EDEF(TEXTURE_HEIGHT), |
| 1220 | EDEF(TEXTURE_BORDER), |
| 1221 | EDEF(TEXTURE_COMPONENTS), |
| 1222 | EDEF(TEXTURE_RED_SIZE), |
| 1223 | EDEF(TEXTURE_GREEN_SIZE), |
| 1224 | EDEF(TEXTURE_BLUE_SIZE), |
| 1225 | EDEF(TEXTURE_ALPHA_SIZE), |
| 1226 | EDEF(TEXTURE_LUMINANCE_SIZE), |
| 1227 | EDEF(TEXTURE_INTENSITY_SIZE), |
| 1228 | EDEF(NEAREST_MIPMAP_NEAREST), |
| 1229 | EDEF(NEAREST_MIPMAP_LINEAR), |
| 1230 | EDEF(LINEAR_MIPMAP_NEAREST), |
| 1231 | EDEF(LINEAR_MIPMAP_LINEAR), |
| 1232 | EDEF(OBJECT_LINEAR), |
| 1233 | EDEF(OBJECT_PLANE), |
| 1234 | EDEF(EYE_LINEAR), |
| 1235 | EDEF(EYE_PLANE), |
| 1236 | EDEF(SPHERE_MAP), |
| 1237 | EDEF(DECAL), |
| 1238 | EDEF(MODULATE), |
| 1239 | EDEF(NEAREST), |
| 1240 | EDEF(REPEAT), |
| 1241 | EDEF(CLAMP), |
| 1242 | EDEF(S), |
| 1243 | EDEF(T), |
| 1244 | EDEF(R), |
| 1245 | EDEF(Q), |
| 1246 | EDEF(TEXTURE_GEN_R), |
| 1247 | EDEF(TEXTURE_GEN_Q), |
| 1248 | EDEF(PROXY_TEXTURE_1D), |
| 1249 | EDEF(PROXY_TEXTURE_2D), |
| 1250 | EDEF(TEXTURE_PRIORITY), |
| 1251 | EDEF(TEXTURE_RESIDENT), |
| 1252 | EDEF(TEXTURE_BINDING_1D), |
| 1253 | EDEF(TEXTURE_BINDING_2D), |
| 1254 | EDEF(TEXTURE_INTERNAL_FORMAT), |
| 1255 | EDEF(PACK_SKIP_IMAGES), |
| 1256 | EDEF(PACK_IMAGE_HEIGHT), |
| 1257 | EDEF(UNPACK_SKIP_IMAGES), |
| 1258 | EDEF(UNPACK_IMAGE_HEIGHT), |
| 1259 | EDEF(TEXTURE_3D), |
| 1260 | EDEF(PROXY_TEXTURE_3D), |
| 1261 | EDEF(TEXTURE_DEPTH), |
| 1262 | EDEF(TEXTURE_WRAP_R), |
| 1263 | EDEF(MAX_3D_TEXTURE_SIZE), |
| 1264 | EDEF(TEXTURE_BINDING_3D), |
| 1265 | EDEF(ALPHA4), |
| 1266 | EDEF(ALPHA8), |
| 1267 | EDEF(ALPHA12), |
| 1268 | EDEF(ALPHA16), |
| 1269 | EDEF(LUMINANCE4), |
| 1270 | EDEF(LUMINANCE8), |
| 1271 | EDEF(LUMINANCE12), |
| 1272 | EDEF(LUMINANCE16), |
| 1273 | EDEF(LUMINANCE4_ALPHA4), |
| 1274 | EDEF(LUMINANCE6_ALPHA2), |
| 1275 | EDEF(LUMINANCE8_ALPHA8), |
| 1276 | EDEF(LUMINANCE12_ALPHA4), |
| 1277 | EDEF(LUMINANCE12_ALPHA12), |
| 1278 | EDEF(LUMINANCE16_ALPHA16), |
| 1279 | EDEF(INTENSITY), |
| 1280 | EDEF(INTENSITY4), |
| 1281 | EDEF(INTENSITY8), |
| 1282 | EDEF(INTENSITY12), |
| 1283 | EDEF(INTENSITY16), |
| 1284 | EDEF(R3_G3_B2), |
| 1285 | EDEF(RGB4), |
| 1286 | EDEF(RGB5), |
| 1287 | EDEF(RGB8), |
| 1288 | EDEF(RGB10), |
| 1289 | EDEF(RGB12), |
| 1290 | EDEF(RGB16), |
| 1291 | EDEF(RGBA2), |
| 1292 | EDEF(RGBA4), |
| 1293 | EDEF(RGB5_A1), |
| 1294 | EDEF(RGBA8), |
| 1295 | EDEF(RGB10_A2), |
| 1296 | EDEF(RGBA12), |
| 1297 | EDEF(RGBA16), |
| 1298 | EDEF(VENDOR), |
| 1299 | EDEF(RENDERER), |
| 1300 | EDEF(VERSION), |
| 1301 | EDEF(EXTENSIONS), |
| 1302 | EDEF(INVALID_VALUE), |
| 1303 | EDEF(INVALID_ENUM), |
| 1304 | EDEF(INVALID_OPERATION), |
| 1305 | EDEF(STACK_OVERFLOW), |
| 1306 | EDEF(STACK_UNDERFLOW), |
| 1307 | EDEF(OUT_OF_MEMORY), |
| 1308 | |
| 1309 | /* extensions */ |
| 1310 | EDEF(CONSTANT_COLOR_EXT), |
| 1311 | EDEF(ONE_MINUS_CONSTANT_COLOR_EXT), |
| 1312 | EDEF(CONSTANT_ALPHA_EXT), |
| 1313 | EDEF(ONE_MINUS_CONSTANT_ALPHA_EXT), |
| 1314 | EDEF(BLEND_EQUATION_EXT), |
| 1315 | EDEF(MIN_EXT), |
| 1316 | EDEF(MAX_EXT), |
| 1317 | EDEF(FUNC_ADD_EXT), |
| 1318 | EDEF(FUNC_SUBTRACT_EXT), |
| 1319 | EDEF(FUNC_REVERSE_SUBTRACT_EXT), |
| 1320 | EDEF(BLEND_COLOR_EXT), |
| 1321 | EDEF(POLYGON_OFFSET_EXT), |
| 1322 | EDEF(POLYGON_OFFSET_FACTOR_EXT), |
| 1323 | EDEF(POLYGON_OFFSET_BIAS_EXT), |
| 1324 | EDEF(VERTEX_ARRAY_EXT), |
| 1325 | EDEF(NORMAL_ARRAY_EXT), |
| 1326 | EDEF(COLOR_ARRAY_EXT), |
| 1327 | EDEF(INDEX_ARRAY_EXT), |
| 1328 | EDEF(TEXTURE_COORD_ARRAY_EXT), |
| 1329 | EDEF(EDGE_FLAG_ARRAY_EXT), |
| 1330 | EDEF(VERTEX_ARRAY_SIZE_EXT), |
| 1331 | EDEF(VERTEX_ARRAY_TYPE_EXT), |
| 1332 | EDEF(VERTEX_ARRAY_STRIDE_EXT), |
| 1333 | EDEF(VERTEX_ARRAY_COUNT_EXT), |
| 1334 | EDEF(NORMAL_ARRAY_TYPE_EXT), |
| 1335 | EDEF(NORMAL_ARRAY_STRIDE_EXT), |
| 1336 | EDEF(NORMAL_ARRAY_COUNT_EXT), |
| 1337 | EDEF(COLOR_ARRAY_SIZE_EXT), |
| 1338 | EDEF(COLOR_ARRAY_TYPE_EXT), |
| 1339 | EDEF(COLOR_ARRAY_STRIDE_EXT), |
| 1340 | EDEF(COLOR_ARRAY_COUNT_EXT), |
| 1341 | EDEF(INDEX_ARRAY_TYPE_EXT), |
| 1342 | EDEF(INDEX_ARRAY_STRIDE_EXT), |
| 1343 | EDEF(INDEX_ARRAY_COUNT_EXT), |
| 1344 | EDEF(TEXTURE_COORD_ARRAY_SIZE_EXT), |
| 1345 | EDEF(TEXTURE_COORD_ARRAY_TYPE_EXT), |
| 1346 | EDEF(TEXTURE_COORD_ARRAY_STRIDE_EXT), |
| 1347 | EDEF(TEXTURE_COORD_ARRAY_COUNT_EXT), |
| 1348 | EDEF(EDGE_FLAG_ARRAY_STRIDE_EXT), |
| 1349 | EDEF(EDGE_FLAG_ARRAY_COUNT_EXT), |
| 1350 | EDEF(VERTEX_ARRAY_POINTER_EXT), |
| 1351 | EDEF(NORMAL_ARRAY_POINTER_EXT), |
| 1352 | EDEF(COLOR_ARRAY_POINTER_EXT), |
| 1353 | EDEF(INDEX_ARRAY_POINTER_EXT), |
| 1354 | EDEF(TEXTURE_COORD_ARRAY_POINTER_EXT), |
| 1355 | EDEF(EDGE_FLAG_ARRAY_POINTER_EXT), |
| 1356 | EDEF(TEXTURE_PRIORITY_EXT), |
| 1357 | EDEF(TEXTURE_RESIDENT_EXT), |
| 1358 | EDEF(TEXTURE_1D_BINDING_EXT), |
| 1359 | EDEF(TEXTURE_2D_BINDING_EXT), |
| 1360 | EDEF(PACK_SKIP_IMAGES_EXT), |
| 1361 | EDEF(PACK_IMAGE_HEIGHT_EXT), |
| 1362 | EDEF(UNPACK_SKIP_IMAGES_EXT), |
| 1363 | EDEF(UNPACK_IMAGE_HEIGHT_EXT), |
| 1364 | EDEF(TEXTURE_3D_EXT), |
| 1365 | EDEF(PROXY_TEXTURE_3D_EXT), |
| 1366 | EDEF(TEXTURE_DEPTH_EXT), |
| 1367 | EDEF(TEXTURE_WRAP_R_EXT), |
| 1368 | EDEF(MAX_3D_TEXTURE_SIZE_EXT), |
| 1369 | EDEF(TEXTURE_3D_BINDING_EXT), |
| 1370 | EDEF(TABLE_TOO_LARGE_EXT), |
| 1371 | EDEF(COLOR_TABLE_FORMAT_EXT), |
| 1372 | EDEF(COLOR_TABLE_WIDTH_EXT), |
| 1373 | EDEF(COLOR_TABLE_RED_SIZE_EXT), |
| 1374 | EDEF(COLOR_TABLE_GREEN_SIZE_EXT), |
| 1375 | EDEF(COLOR_TABLE_BLUE_SIZE_EXT), |
| 1376 | EDEF(COLOR_TABLE_ALPHA_SIZE_EXT), |
| 1377 | EDEF(COLOR_TABLE_LUMINANCE_SIZE_EXT), |
| 1378 | EDEF(COLOR_TABLE_INTENSITY_SIZE_EXT), |
| 1379 | EDEF(TEXTURE_INDEX_SIZE_EXT), |
| 1380 | EDEF(COLOR_INDEX1_EXT), |
| 1381 | EDEF(COLOR_INDEX2_EXT), |
| 1382 | EDEF(COLOR_INDEX4_EXT), |
| 1383 | EDEF(COLOR_INDEX8_EXT), |
| 1384 | EDEF(COLOR_INDEX12_EXT), |
| 1385 | EDEF(COLOR_INDEX16_EXT), |
| 1386 | EDEF(SHARED_TEXTURE_PALETTE_EXT), |
| 1387 | EDEF(POINT_SIZE_MIN_EXT), |
| 1388 | EDEF(POINT_SIZE_MAX_EXT), |
| 1389 | EDEF(POINT_FADE_THRESHOLD_SIZE_EXT), |
| 1390 | EDEF(DISTANCE_ATTENUATION_EXT), |
| 1391 | EDEF(RESCALE_NORMAL_EXT), |
| 1392 | EDEF(ABGR_EXT), |
| 1393 | EDEF(SELECTED_TEXTURE_SGIS), |
| 1394 | EDEF(SELECTED_TEXTURE_COORD_SET_SGIS), |
| 1395 | EDEF(MAX_TEXTURES_SGIS), |
| 1396 | EDEF(TEXTURE0_SGIS), |
| 1397 | EDEF(TEXTURE1_SGIS), |
| 1398 | EDEF(TEXTURE2_SGIS), |
| 1399 | EDEF(TEXTURE3_SGIS), |
| 1400 | EDEF(TEXTURE_COORD_SET_SOURCE_SGIS), |
| 1401 | EDEF(SELECTED_TEXTURE_EXT), |
| 1402 | EDEF(SELECTED_TEXTURE_COORD_SET_EXT), |
| 1403 | EDEF(SELECTED_TEXTURE_TRANSFORM_EXT), |
| 1404 | EDEF(MAX_TEXTURES_EXT), |
| 1405 | EDEF(MAX_TEXTURE_COORD_SETS_EXT), |
| 1406 | EDEF(TEXTURE_ENV_COORD_SET_EXT), |
| 1407 | EDEF(TEXTURE0_EXT), |
| 1408 | EDEF(TEXTURE1_EXT), |
| 1409 | EDEF(TEXTURE2_EXT), |
| 1410 | EDEF(TEXTURE3_EXT), |
| 1411 | EDEF(CLAMP_TO_EDGE_SGIS), |
| 1412 | EDEF(RESCALE_NORMAL), |
| 1413 | EDEF(CLAMP_TO_EDGE), |
| 1414 | EDEF(MAX_ELEMENTS_VERTICES), |
| 1415 | EDEF(MAX_ELEMENTS_INDICES), |
| 1416 | EDEF(BGR), |
| 1417 | EDEF(BGRA), |
| 1418 | EDEF(UNSIGNED_BYTE_3_3_2), |
| 1419 | EDEF(UNSIGNED_BYTE_2_3_3_REV), |
| 1420 | EDEF(UNSIGNED_SHORT_5_6_5), |
| 1421 | EDEF(UNSIGNED_SHORT_5_6_5_REV), |
| 1422 | EDEF(UNSIGNED_SHORT_4_4_4_4), |
| 1423 | EDEF(UNSIGNED_SHORT_4_4_4_4_REV), |
| 1424 | EDEF(UNSIGNED_SHORT_5_5_5_1), |
| 1425 | EDEF(UNSIGNED_SHORT_1_5_5_5_REV), |
| 1426 | EDEF(UNSIGNED_INT_8_8_8_8), |
| 1427 | EDEF(UNSIGNED_INT_8_8_8_8_REV), |
| 1428 | EDEF(UNSIGNED_INT_10_10_10_2), |
| 1429 | EDEF(UNSIGNED_INT_2_10_10_10_REV), |
| 1430 | EDEF(LIGHT_MODEL_COLOR_CONTROL), |
| 1431 | EDEF(SINGLE_COLOR), |
| 1432 | EDEF(SEPARATE_SPECULAR_COLOR), |
| 1433 | EDEF(TEXTURE_MIN_LOD), |
| 1434 | EDEF(TEXTURE_MAX_LOD), |
| 1435 | EDEF(TEXTURE_BASE_LEVEL), |
| 1436 | EDEF(TEXTURE_MAX_LEVEL) |
| 1437 | }; |
| 1438 | |
| 1439 | #undef EDEF |
| 1440 | |
| 1441 | #define N_ENUMS (sizeof(enums) / sizeof(ENUM)) |
| 1442 | |
| 1443 | /***************************************************************************/ |
| 1444 | |
| 1445 | static void print_enum_name( FILE* OUT, GLenum e ) |
| 1446 | { |
| 1447 | int i, found= 0; |
| 1448 | for( i= 0; i < N_ENUMS; ++i ) |
| 1449 | { |
| 1450 | if( enums[i].e == e ) |
| 1451 | { |
| 1452 | if( found ) |
| 1453 | fprintf( OUT, "/" ); |
| 1454 | found= 1; |
| 1455 | fprintf( OUT, "%s", enums[i].name ); |
| 1456 | } |
| 1457 | } |
| 1458 | if( ! found ) |
| 1459 | fprintf( OUT, "*UNKNOWN* [%04x]", (int)e ); |
| 1460 | fprintf( OUT, "\n" ); |
| 1461 | } |
| 1462 | |
| 1463 | #define BOOL_STRING(b) (b ? "true" : "false") |
| 1464 | |
| 1465 | #define VAR_ENUM(VAR) \ |
| 1466 | { \ |
| 1467 | GLint e= 0; \ |
| 1468 | glGetIntegerv(GL_##VAR,&e); \ |
| 1469 | fprintf( OUT, "%s: ", #VAR ); \ |
| 1470 | print_enum_name( OUT, (GLenum) e ); \ |
| 1471 | } |
| 1472 | |
| 1473 | #define VAR_FLOAT4(VAR) \ |
| 1474 | { \ |
| 1475 | GLfloat f[4]; \ |
| 1476 | f[0]= f[1]= f[2]= f[3]= 0.0; \ |
| 1477 | glGetFloatv(GL_##VAR,f); \ |
| 1478 | fprintf( OUT, "%s: [%f %f %f %f]\n", \ |
| 1479 | #VAR, f[0], f[1], f[2], f[3] ); \ |
| 1480 | } |
| 1481 | |
| 1482 | #define VAR_MAT_FLOAT4(VAR) \ |
| 1483 | { \ |
| 1484 | GLfloat f[4]; \ |
| 1485 | f[0]= f[1]= f[2]= f[3]= 0.0; \ |
| 1486 | glGetMaterialfv(GL_FRONT,GL_##VAR,f); \ |
| 1487 | fprintf( OUT, "FRONT_%s: [%f %f %f %f]\n", \ |
| 1488 | #VAR, f[0], f[1], f[2], f[3] ); \ |
| 1489 | glGetMaterialfv(GL_BACK,GL_##VAR,f); \ |
| 1490 | fprintf( OUT, " BACK_%s: [%f %f %f %f]\n", \ |
| 1491 | #VAR, f[0], f[1], f[2], f[3] ); \ |
| 1492 | } |
| 1493 | |
| 1494 | #define VAR_LIGHT_FLOAT4(LIGHT,VAR) \ |
| 1495 | { \ |
| 1496 | GLfloat f[4]; \ |
| 1497 | f[0]= f[1]= f[2]= f[3]= 0.0; \ |
| 1498 | glGetLightfv(GL_LIGHT0+LIGHT,GL_##VAR,f); \ |
| 1499 | fprintf( OUT, "LIGHT%d.%s: [%f %f %f %f]\n", \ |
| 1500 | LIGHT, #VAR, f[0], f[1], f[2], f[3] ); \ |
| 1501 | } |
| 1502 | |
| 1503 | #define VAR_LIGHT_FLOAT3(LIGHT,VAR) \ |
| 1504 | { \ |
| 1505 | GLfloat f[3]; \ |
| 1506 | f[0]= f[1]= f[2]= 0.0; \ |
| 1507 | glGetLightfv(GL_LIGHT0+LIGHT,GL_##VAR,f); \ |
| 1508 | fprintf( OUT, "LIGHT%d.%s: [%f %f %f]\n", \ |
| 1509 | LIGHT, #VAR, f[0], f[1], f[2] ); \ |
| 1510 | } |
| 1511 | |
| 1512 | #define VAR_FLOAT3(VAR) \ |
| 1513 | { \ |
| 1514 | GLfloat f[3]; \ |
| 1515 | f[0]= f[1]= f[2]= 0.0; \ |
| 1516 | glGetFloatv(GL_##VAR,f) ; \ |
| 1517 | fprintf( OUT, "%s: [%f %f %f]\n", \ |
| 1518 | #VAR, f[0], f[1], f[2] ); \ |
| 1519 | } |
| 1520 | #define VAR_FLOAT2(VAR) \ |
| 1521 | { \ |
| 1522 | GLfloat f[2]; \ |
| 1523 | f[0]= f[1]= 0.0; \ |
| 1524 | glGetFloatv(GL_##VAR,f); \ |
| 1525 | fprintf( OUT, "%s: [%f %f]\n", \ |
| 1526 | #VAR, f[0], f[1] ); \ |
| 1527 | } |
| 1528 | |
| 1529 | #define VAR_COLOR(VAR) VAR_FLOAT4(VAR) |
| 1530 | #define VAR_TEXCOORD(VAR) VAR_FLOAT4(VAR) |
| 1531 | #define VAR_NORMAL(VAR) VAR_FLOAT3(VAR) |
| 1532 | |
| 1533 | #define VAR_MAT_COLOR(VAR) VAR_MAT_FLOAT4(VAR) |
| 1534 | #define VAR_LIGHT_COLOR(LIGHT,VAR) VAR_LIGHT_FLOAT4(LIGHT,VAR) |
| 1535 | |
| 1536 | #define VAR_FLOAT(VAR) \ |
| 1537 | { \ |
| 1538 | GLfloat f= 0.0; \ |
| 1539 | glGetFloatv(GL_##VAR,&f); \ |
| 1540 | fprintf( OUT, "%s: %f\n", #VAR, f ); \ |
| 1541 | } |
| 1542 | |
| 1543 | #define VAR_MAT_FLOAT(VAR) \ |
| 1544 | { \ |
| 1545 | GLfloat f= 0.0; \ |
| 1546 | glGetMaterialfv(GL_FRONT,GL_##VAR,&f); \ |
| 1547 | fprintf( OUT, "FRONT_%s: %f\n", #VAR, f ); \ |
| 1548 | glGetMaterialfv(GL_BACK,GL_##VAR,&f); \ |
| 1549 | fprintf( OUT, " BACK_%s: %f\n", #VAR, f ); \ |
| 1550 | } |
| 1551 | |
| 1552 | #define VAR_LIGHT_FLOAT(LIGHT,VAR) \ |
| 1553 | { \ |
| 1554 | GLfloat f= 0.0; \ |
| 1555 | glGetLightfv(GL_LIGHT0+LIGHT,GL_##VAR,&f); \ |
| 1556 | fprintf( OUT, "LIGHT%d.%s: %f\n", \ |
| 1557 | LIGHT, #VAR, f ); \ |
| 1558 | } |
| 1559 | |
| 1560 | #define VAR_INT(VAR) \ |
| 1561 | { \ |
| 1562 | GLint i= 0; \ |
| 1563 | glGetIntegerv(GL_##VAR,&i); \ |
| 1564 | fprintf( OUT, "%s: %d\n", #VAR, (int)i ); \ |
| 1565 | } |
| 1566 | #define VAR_INTEGER(VAR) VAR_INT(VAR) |
| 1567 | #define VAR_INDEX(VAR) VAR_INT(VAR) |
| 1568 | #define VAR_HEXINT(VAR) \ |
| 1569 | { \ |
| 1570 | GLint i= 0; \ |
| 1571 | glGetIntegerv(GL_##VAR,&i); \ |
| 1572 | fprintf( OUT, "%s: 0x%04x\n", #VAR, (int)i ); \ |
| 1573 | } |
| 1574 | #define VAR_INT4(VAR) \ |
| 1575 | { \ |
| 1576 | GLint i[4]; \ |
| 1577 | i[0]= i[1]= i[2]= i[3]= 0; \ |
| 1578 | glGetIntegerv(GL_##VAR,i); \ |
| 1579 | fprintf( OUT, "%s: [%d %d %d %d]\n", \ |
| 1580 | #VAR, (int)i[0], (int)i[1], (int)i[2], (int)i[3] ); \ |
| 1581 | } |
| 1582 | #define VAR_BOOL(VAR) \ |
| 1583 | { \ |
| 1584 | GLboolean b= 0; \ |
| 1585 | glGetBooleanv(GL_##VAR,&b); \ |
| 1586 | fprintf( OUT, "%s: %s\n", #VAR, BOOL_STRING(b) ); \ |
| 1587 | } |
| 1588 | #define VAR_BOOL4(VAR) \ |
| 1589 | { \ |
| 1590 | GLboolean b[4]; \ |
| 1591 | b[0]= b[1]= b[2]= b[3]= 0; \ |
| 1592 | glGetBooleanv(GL_##VAR,b); \ |
| 1593 | fprintf( OUT, "%s: [%s %s %s %s]\n", \ |
| 1594 | #VAR, \ |
| 1595 | BOOL_STRING(b[0]), \ |
| 1596 | BOOL_STRING(b[1]), \ |
| 1597 | BOOL_STRING(b[2]), \ |
| 1598 | BOOL_STRING(b[3]) ); \ |
| 1599 | } |
| 1600 | #define VAR_PTR(VAR) \ |
| 1601 | { \ |
| 1602 | GLvoid* p= 0; \ |
| 1603 | glGetPointerv(GL_##VAR,&p); \ |
| 1604 | fprintf( OUT, "%s: %p\n", #VAR, p ); \ |
| 1605 | } |
| 1606 | #define VAR_MATRIX(VAR) \ |
| 1607 | { \ |
| 1608 | GLfloat m[16]; \ |
| 1609 | int i; \ |
| 1610 | for( i= 0; i < 16; ++i ) m[i]= 0.0; \ |
| 1611 | glGetFloatv(GL_##VAR,m); \ |
| 1612 | fprintf( OUT, \ |
| 1613 | "%s:\n\t[%+.6f %+.6f %+.6f %+.6f]\n\t[%+.6f %+.6f %+.6f |
| 1614 | %+.6f]\n\t[%+.6f %+.6f %+.6f %+.6f]\n\t[%+.6f %+.6f %+.6f %+.6f]\n", \ |
| 1615 | #VAR, \ |
| 1616 | m[0+0*4], m[0+1*4], m[0+2*4], m[0+3*4], \ |
| 1617 | m[1+0*4], m[1+1*4], m[1+2*4], m[1+3*4], \ |
| 1618 | m[2+0*4], m[2+1*4], m[2+2*4], m[2+3*4], \ |
| 1619 | m[3+0*4], m[3+1*4], m[3+2*4], m[3+3*4] ); \ |
| 1620 | } |
| 1621 | |
| 1622 | /***************************************************************************/ |
| 1623 | |
| 1624 | /* |
| 1625 | #define OUT stderr |
| 1626 | */ |
| 1627 | void dump_opengl_state( FILE* OUT ) |
| 1628 | { |
| 1629 | int i; |
| 1630 | GLint n_lights= 0; |
| 1631 | |
| 1632 | glGetIntegerv( GL_MAX_LIGHTS, &n_lights ); |
| 1633 | |
| 1634 | VAR_COLOR(CURRENT_COLOR) |
| 1635 | VAR_INDEX(CURRENT_INDEX) |
| 1636 | VAR_TEXCOORD(CURRENT_TEXTURE_COORDS) |
| 1637 | VAR_NORMAL(CURRENT_NORMAL) |
| 1638 | VAR_FLOAT4(CURRENT_RASTER_POSITION) |
| 1639 | VAR_FLOAT(CURRENT_RASTER_DISTANCE) |
| 1640 | VAR_COLOR(CURRENT_RASTER_COLOR) |
| 1641 | VAR_INDEX(CURRENT_RASTER_INDEX) |
| 1642 | VAR_TEXCOORD(CURRENT_RASTER_TEXTURE_COORDS) |
| 1643 | VAR_BOOL(CURRENT_RASTER_POSITION_VALID) |
| 1644 | VAR_BOOL(EDGE_FLAG) |
| 1645 | |
| 1646 | VAR_BOOL (VERTEX_ARRAY) |
| 1647 | VAR_INTEGER(VERTEX_ARRAY_SIZE) |
| 1648 | VAR_ENUM (VERTEX_ARRAY_TYPE) |
| 1649 | VAR_INTEGER(VERTEX_ARRAY_STRIDE) |
| 1650 | VAR_PTR (VERTEX_ARRAY_POINTER) |
| 1651 | |
| 1652 | VAR_BOOL (NORMAL_ARRAY) |
| 1653 | VAR_ENUM (NORMAL_ARRAY_TYPE) |
| 1654 | VAR_INTEGER(NORMAL_ARRAY_STRIDE) |
| 1655 | VAR_PTR (NORMAL_ARRAY_POINTER) |
| 1656 | |
| 1657 | VAR_BOOL (COLOR_ARRAY) |
| 1658 | VAR_INTEGER(COLOR_ARRAY_SIZE) |
| 1659 | VAR_ENUM (COLOR_ARRAY_TYPE) |
| 1660 | VAR_INTEGER(COLOR_ARRAY_STRIDE) |
| 1661 | VAR_PTR (COLOR_ARRAY_POINTER) |
| 1662 | |
| 1663 | VAR_BOOL (INDEX_ARRAY) |
| 1664 | VAR_ENUM (INDEX_ARRAY_TYPE) |
| 1665 | VAR_INTEGER(INDEX_ARRAY_STRIDE) |
| 1666 | VAR_PTR (INDEX_ARRAY_POINTER) |
| 1667 | |
| 1668 | VAR_BOOL (TEXTURE_COORD_ARRAY) |
| 1669 | VAR_INTEGER(TEXTURE_COORD_ARRAY_SIZE) |
| 1670 | VAR_ENUM (TEXTURE_COORD_ARRAY_TYPE) |
| 1671 | VAR_INTEGER(TEXTURE_COORD_ARRAY_STRIDE) |
| 1672 | VAR_PTR (TEXTURE_COORD_ARRAY_POINTER) |
| 1673 | |
| 1674 | VAR_BOOL (EDGE_FLAG_ARRAY) |
| 1675 | VAR_INTEGER(EDGE_FLAG_ARRAY_STRIDE) |
| 1676 | VAR_PTR (EDGE_FLAG_ARRAY_POINTER) |
| 1677 | |
| 1678 | VAR_MATRIX(MODELVIEW_MATRIX) |
| 1679 | VAR_MATRIX(PROJECTION_MATRIX) |
| 1680 | VAR_MATRIX(TEXTURE_MATRIX) |
| 1681 | VAR_INT4(VIEWPORT) |
| 1682 | VAR_FLOAT2(DEPTH_RANGE) |
| 1683 | VAR_INT(MODELVIEW_STACK_DEPTH) |
| 1684 | VAR_INT(PROJECTION_STACK_DEPTH) |
| 1685 | VAR_INT(TEXTURE_STACK_DEPTH) |
| 1686 | VAR_ENUM(MATRIX_MODE) |
| 1687 | VAR_BOOL(NORMALIZE) |
| 1688 | VAR_BOOL(RESCALE_NORMAL_EXT) |
| 1689 | VAR_BOOL(CLIP_PLANE0) |
| 1690 | VAR_BOOL(CLIP_PLANE1) |
| 1691 | VAR_BOOL(CLIP_PLANE2) |
| 1692 | VAR_BOOL(CLIP_PLANE3) |
| 1693 | VAR_BOOL(CLIP_PLANE4) |
| 1694 | VAR_BOOL(CLIP_PLANE5) |
| 1695 | /* + glGetClipPlane() */ |
| 1696 | |
| 1697 | VAR_COLOR(FOG_COLOR) |
| 1698 | VAR_INDEX(FOG_INDEX) |
| 1699 | VAR_FLOAT(FOG_DENSITY) |
| 1700 | VAR_FLOAT(FOG_START) |
| 1701 | VAR_FLOAT(FOG_END) |
| 1702 | VAR_ENUM(FOG_MODE) |
| 1703 | VAR_BOOL(FOG) |
| 1704 | VAR_ENUM(SHADE_MODEL) |
| 1705 | |
| 1706 | VAR_BOOL(LIGHTING) |
| 1707 | VAR_BOOL(COLOR_MATERIAL) |
| 1708 | VAR_ENUM(COLOR_MATERIAL_PARAMETER) |
| 1709 | VAR_ENUM(COLOR_MATERIAL_FACE) |
| 1710 | |
| 1711 | VAR_MAT_COLOR(AMBIENT) |
| 1712 | VAR_MAT_COLOR(DIFFUSE) |
| 1713 | VAR_MAT_COLOR(SPECULAR) |
| 1714 | VAR_MAT_COLOR(EMISSION) |
| 1715 | VAR_MAT_FLOAT(SHININESS) |
| 1716 | |
| 1717 | VAR_COLOR(LIGHT_MODEL_AMBIENT) |
| 1718 | VAR_BOOL(LIGHT_MODEL_LOCAL_VIEWER) |
| 1719 | VAR_BOOL(LIGHT_MODEL_TWO_SIDE) |
| 1720 | /* VAR_ENUM(LIGHT_MODEL_COLOR_CONTROL)*/ |
| 1721 | |
| 1722 | for( i= 0; i < n_lights; ++i ) |
| 1723 | { |
| 1724 | GLboolean b= 0; |
| 1725 | |
| 1726 | glGetBooleanv( GL_LIGHT0 + i, &b ); |
| 1727 | fprintf( OUT, "LIGHT%d: %s\n", i, BOOL_STRING(b) ); |
| 1728 | |
| 1729 | if( ! b ) |
| 1730 | continue; |
| 1731 | |
| 1732 | VAR_LIGHT_COLOR(i,AMBIENT) |
| 1733 | VAR_LIGHT_COLOR(i,DIFFUSE) |
| 1734 | VAR_LIGHT_COLOR(i,SPECULAR) |
| 1735 | VAR_LIGHT_FLOAT4(i,POSITION) |
| 1736 | VAR_LIGHT_FLOAT(i,CONSTANT_ATTENUATION) |
| 1737 | VAR_LIGHT_FLOAT(i,LINEAR_ATTENUATION) |
| 1738 | VAR_LIGHT_FLOAT(i,QUADRATIC_ATTENUATION) |
| 1739 | VAR_LIGHT_FLOAT3(i,SPOT_DIRECTION) |
| 1740 | VAR_LIGHT_FLOAT(i,SPOT_EXPONENT) |
| 1741 | VAR_LIGHT_FLOAT(i,SPOT_CUTOFF) |
| 1742 | /* COLOR_INDEXES */ |
| 1743 | } |
| 1744 | |
| 1745 | VAR_FLOAT(POINT_SIZE) |
| 1746 | VAR_BOOL(POINT_SMOOTH) |
| 1747 | VAR_FLOAT(LINE_WIDTH) |
| 1748 | VAR_BOOL(LINE_SMOOTH) |
| 1749 | VAR_HEXINT(LINE_STIPPLE_PATTERN) |
| 1750 | VAR_INT(LINE_STIPPLE_REPEAT) |
| 1751 | VAR_BOOL(LINE_STIPPLE) |
| 1752 | VAR_BOOL(CULL_FACE) |
| 1753 | VAR_ENUM(CULL_FACE_MODE) |
| 1754 | VAR_ENUM(FRONT_FACE) |
| 1755 | VAR_BOOL(POLYGON_SMOOTH) |
| 1756 | VAR_ENUM(POLYGON_MODE) |
| 1757 | VAR_FLOAT(POLYGON_OFFSET_FACTOR) |
| 1758 | VAR_FLOAT(POLYGON_OFFSET_UNITS) |
| 1759 | VAR_BOOL(POLYGON_OFFSET_POINT) |
| 1760 | VAR_BOOL(POLYGON_OFFSET_LINE) |
| 1761 | VAR_BOOL(POLYGON_OFFSET_FILL) |
| 1762 | /* GetPolygonStipple */ |
| 1763 | VAR_BOOL(POLYGON_STIPPLE) |
| 1764 | |
| 1765 | VAR_BOOL(TEXTURE_1D) |
| 1766 | VAR_BOOL(TEXTURE_2D) |
| 1767 | /* VAR_BOOL(TEXTURE_3D)*/ |
| 1768 | |
| 1769 | VAR_INT(TEXTURE_BINDING_1D) |
| 1770 | VAR_INT(TEXTURE_BINDING_2D) |
| 1771 | /* VAR_INT(TEXTURE_BINDING_3D)*/ |
| 1772 | |
| 1773 | /* GetTexImage() */ |
| 1774 | /* GetTexLevelParameter() */ |
| 1775 | /* GetTexEnv() */ |
| 1776 | |
| 1777 | VAR_BOOL(TEXTURE_GEN_S) |
| 1778 | VAR_BOOL(TEXTURE_GEN_T) |
| 1779 | VAR_BOOL(TEXTURE_GEN_R) |
| 1780 | VAR_BOOL(TEXTURE_GEN_Q) |
| 1781 | |
| 1782 | /* GetTexGen() */ |
| 1783 | |
| 1784 | VAR_BOOL(SCISSOR_TEST) |
| 1785 | VAR_INT4(SCISSOR_BOX) |
| 1786 | VAR_BOOL(ALPHA_TEST) |
| 1787 | VAR_ENUM(ALPHA_TEST_FUNC) |
| 1788 | VAR_FLOAT(ALPHA_TEST_REF) |
| 1789 | VAR_BOOL(STENCIL_TEST) |
| 1790 | VAR_ENUM(STENCIL_FUNC) |
| 1791 | VAR_HEXINT(STENCIL_VALUE_MASK) |
| 1792 | VAR_INT(STENCIL_REF) |
| 1793 | VAR_ENUM(STENCIL_FAIL) |
| 1794 | VAR_ENUM(STENCIL_PASS_DEPTH_FAIL) |
| 1795 | VAR_ENUM(STENCIL_PASS_DEPTH_PASS) |
| 1796 | VAR_BOOL(DEPTH_TEST) |
| 1797 | VAR_ENUM(DEPTH_FUNC) |
| 1798 | VAR_BOOL(BLEND) |
| 1799 | VAR_ENUM(BLEND_SRC) |
| 1800 | VAR_ENUM(BLEND_DST) |
| 1801 | |
| 1802 | VAR_BOOL(DITHER) |
| 1803 | VAR_BOOL(LOGIC_OP) /* INDEX_LOGIC_OP */ |
| 1804 | VAR_BOOL(COLOR_LOGIC_OP) |
| 1805 | |
| 1806 | VAR_ENUM(DRAW_BUFFER) |
| 1807 | VAR_INT(INDEX_WRITEMASK) |
| 1808 | VAR_BOOL4(COLOR_WRITEMASK) |
| 1809 | VAR_BOOL(DEPTH_WRITEMASK) |
| 1810 | VAR_HEXINT(STENCIL_WRITEMASK) |
| 1811 | VAR_COLOR(COLOR_CLEAR_VALUE) |
| 1812 | VAR_INDEX(INDEX_CLEAR_VALUE) |
| 1813 | VAR_FLOAT(DEPTH_CLEAR_VALUE) |
| 1814 | VAR_INT(STENCIL_CLEAR_VALUE) |
| 1815 | VAR_FLOAT(ACCUM_CLEAR_VALUE) |
| 1816 | |
| 1817 | VAR_BOOL(UNPACK_SWAP_BYTES) |
| 1818 | VAR_BOOL(UNPACK_LSB_FIRST) |
| 1819 | #ifdef UNPACK_IMAGE_HEIGHT |
| 1820 | VAR_INT(UNPACK_IMAGE_HEIGHT) |
| 1821 | #endif |
| 1822 | #ifdef UNPACK_SKIP_IMAGES |
| 1823 | VAR_INT(UNPACK_SKIP_IMAGES) |
| 1824 | #endif |
| 1825 | VAR_INT(UNPACK_ROW_LENGTH) |
| 1826 | VAR_INT(UNPACK_SKIP_ROWS) |
| 1827 | VAR_INT(UNPACK_SKIP_PIXELS) |
| 1828 | VAR_INT(UNPACK_ALIGNMENT) |
| 1829 | |
| 1830 | VAR_BOOL(PACK_SWAP_BYTES) |
| 1831 | VAR_BOOL(PACK_LSB_FIRST) |
| 1832 | #ifdef PACK_IMAGE_HEIGHT |
| 1833 | VAR_INT(PACK_IMAGE_HEIGHT) |
| 1834 | #endif |
| 1835 | #ifdef PACK_SKIP_IMAGES |
| 1836 | VAR_INT(PACK_SKIP_IMAGES) |
| 1837 | #endif |
| 1838 | VAR_INT(PACK_ROW_LENGTH) |
| 1839 | VAR_INT(PACK_SKIP_ROWS) |
| 1840 | VAR_INT(PACK_SKIP_PIXELS) |
| 1841 | VAR_INT(PACK_ALIGNMENT) |
| 1842 | |
| 1843 | VAR_BOOL(MAP_COLOR) |
| 1844 | VAR_BOOL(MAP_STENCIL) |
| 1845 | VAR_INT(INDEX_SHIFT) |
| 1846 | VAR_INT(INDEX_OFFSET) |
| 1847 | VAR_FLOAT(RED_SCALE) |
| 1848 | VAR_FLOAT(GREEN_SCALE) |
| 1849 | VAR_FLOAT(BLUE_SCALE) |
| 1850 | VAR_FLOAT(ALPHA_SCALE) |
| 1851 | VAR_FLOAT(DEPTH_SCALE) |
| 1852 | VAR_FLOAT(RED_BIAS) |
| 1853 | VAR_FLOAT(GREEN_BIAS) |
| 1854 | VAR_FLOAT(BLUE_BIAS) |
| 1855 | VAR_FLOAT(ALPHA_BIAS) |
| 1856 | VAR_FLOAT(DEPTH_BIAS) |
| 1857 | |
| 1858 | VAR_FLOAT(ZOOM_X) |
| 1859 | VAR_FLOAT(ZOOM_Y) |
| 1860 | |
| 1861 | VAR_ENUM(READ_BUFFER) |
| 1862 | |
| 1863 | VAR_BOOL(AUTO_NORMAL) |
| 1864 | |
| 1865 | VAR_ENUM(PERSPECTIVE_CORRECTION_HINT) |
| 1866 | VAR_ENUM(POINT_SMOOTH_HINT) |
| 1867 | VAR_ENUM(LINE_SMOOTH_HINT) |
| 1868 | VAR_ENUM(POLYGON_SMOOTH_HINT) |
| 1869 | VAR_ENUM(FOG_HINT) |
| 1870 | |
| 1871 | VAR_INT(MAX_LIGHTS) |
| 1872 | VAR_INT(MAX_CLIP_PLANES) |
| 1873 | VAR_INT(MAX_MODELVIEW_STACK_DEPTH) |
| 1874 | VAR_INT(MAX_PROJECTION_STACK_DEPTH) |
| 1875 | VAR_INT(MAX_TEXTURE_STACK_DEPTH) |
| 1876 | VAR_INT(SUBPIXEL_BITS) |
| 1877 | #ifdef GL_MAX_3D_TEXTURE_SIZE |
| 1878 | VAR_INT(MAX_3D_TEXTURE_SIZE) |
| 1879 | #endif |
| 1880 | VAR_INT(MAX_TEXTURE_SIZE) |
| 1881 | VAR_INT(MAX_PIXEL_MAP_TABLE) |
| 1882 | VAR_INT(MAX_NAME_STACK_DEPTH) |
| 1883 | VAR_INT(MAX_LIST_NESTING) |
| 1884 | VAR_INT(MAX_EVAL_ORDER) |
| 1885 | VAR_INT(MAX_VIEWPORT_DIMS) |
| 1886 | VAR_INT(MAX_ATTRIB_STACK_DEPTH) |
| 1887 | VAR_INT(MAX_CLIENT_ATTRIB_STACK_DEPTH) |
| 1888 | VAR_INT(AUX_BUFFERS) |
| 1889 | VAR_BOOL(RGBA_MODE) |
| 1890 | VAR_BOOL(INDEX_MODE) |
| 1891 | VAR_BOOL(DOUBLEBUFFER) |
| 1892 | VAR_BOOL(STEREO) |
| 1893 | #ifdef GL_ALIASED_POINT_SIZE_RANGE |
| 1894 | VAR_FLOAT2(ALIASED_POINT_SIZE_RANGE) |
| 1895 | #endif |
| 1896 | #ifdef GL_POINT_SIZE_RANGE |
| 1897 | VAR_FLOAT2(POINT_SIZE_RANGE) /* SMOOTH_POINT_SIZE_RANGE */ |
| 1898 | #endif |
| 1899 | VAR_FLOAT(POINT_SIZE_GRANULARITY) /* SMOOTH_POINT_SIZE_GRANULARITY */ |
| 1900 | #ifdef GL_ALIASED_LINE_WIDTH_RANGE |
| 1901 | VAR_FLOAT2(ALIASED_LINE_WIDTH_RANGE) |
| 1902 | #endif |
| 1903 | VAR_FLOAT2(LINE_WIDTH_RANGE) /* SMOOTH_LINE_WIDTH_RANGE */ |
| 1904 | VAR_FLOAT(LINE_WIDTH_GRANULARITY) /* SMOOTH_LINE_WIDTH_GRANULARITY */ |
| 1905 | |
| 1906 | #ifdef GL_MAX_ELEMENTS_INDICES |
| 1907 | VAR_INT(MAX_ELEMENTS_INDICES) |
| 1908 | #endif |
| 1909 | #ifdef GL_MAX_ELEMENTS_VERTICES |
| 1910 | VAR_INT(MAX_ELEMENTS_VERTICES) |
| 1911 | #endif |
| 1912 | VAR_INT(RED_BITS) |
| 1913 | VAR_INT(GREEN_BITS) |
| 1914 | VAR_INT(BLUE_BITS) |
| 1915 | VAR_INT(ALPHA_BITS) |
| 1916 | VAR_INT(INDEX_BITS) |
| 1917 | VAR_INT(DEPTH_BITS) |
| 1918 | VAR_INT(STENCIL_BITS) |
| 1919 | VAR_INT(ACCUM_RED_BITS) |
| 1920 | VAR_INT(ACCUM_GREEN_BITS) |
| 1921 | VAR_INT(ACCUM_BLUE_BITS) |
| 1922 | VAR_INT(ACCUM_ALPHA_BITS) |
| 1923 | |
| 1924 | VAR_INT(LIST_BASE) |
| 1925 | VAR_INT(LIST_INDEX) |
| 1926 | VAR_ENUM(LIST_MODE) |
| 1927 | VAR_INT(ATTRIB_STACK_DEPTH) |
| 1928 | VAR_INT(CLIENT_ATTRIB_STACK_DEPTH) |
| 1929 | VAR_INT(NAME_STACK_DEPTH) |
| 1930 | VAR_ENUM(RENDER_MODE) |
| 1931 | VAR_PTR(SELECTION_BUFFER_POINTER) |
| 1932 | VAR_INT(SELECTION_BUFFER_SIZE) |
| 1933 | VAR_PTR(FEEDBACK_BUFFER_POINTER) |
| 1934 | VAR_INT(FEEDBACK_BUFFER_SIZE) |
| 1935 | VAR_ENUM(FEEDBACK_BUFFER_TYPE) |
| 1936 | |
| 1937 | /* glGetError() */ |
| 1938 | } |
| 1939 | |
| 1940 | /***************************************************************************/ |
| 1941 | |
| 1942 | /*#define TEST*/ |
| 1943 | #ifdef TEST |
| 1944 | |
| 1945 | #include <GL/glut.h> |
| 1946 | |
| 1947 | int main( int argc, char *argv[] ) |
| 1948 | { |
| 1949 | glutInit( &argc, argv ); |
| 1950 | glutInitWindowPosition(0, 0); |
| 1951 | glutInitWindowSize(400, 300); |
| 1952 | glutInitDisplayMode(GLUT_RGB); |
| 1953 | glutCreateWindow(argv[0]); |
| 1954 | dump_opengl_state(stdout); |
| 1955 | return 0; |
| 1956 | } |
| 1957 | |
| 1958 | #endif |
| 1959 | |