jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame^] | 1 | /* $Id: shape.c,v 1.1 1999/08/19 00:55:43 jtg Exp $ */ |
| 2 | |
| 3 | /* |
| 4 | * Example of using the X "shape" extension with OpenGL: render a spinning |
| 5 | * cube inside of a non-rectangular window. |
| 6 | * |
| 7 | * Press ESC to exit. Press up/down to change window shape. |
| 8 | * |
| 9 | * To compile add "shape" to the PROGS list in Makefile. |
| 10 | * |
| 11 | * Brian Paul |
| 12 | * June 16, 1997 |
| 13 | * |
| 14 | * This program is in the public domain. |
| 15 | */ |
| 16 | |
| 17 | |
| 18 | #include <math.h> |
| 19 | #include <stdio.h> |
| 20 | #include <stdlib.h> |
| 21 | #include <X11/Xlib.h> |
| 22 | #include <X11/Xutil.h> |
| 23 | #include <X11/keysym.h> |
| 24 | #include <X11/extensions/shape.h> |
| 25 | #include <GL/glx.h> |
| 26 | |
| 27 | #ifndef PI |
| 28 | #define PI 3.1415926 |
| 29 | #endif |
| 30 | |
| 31 | |
| 32 | static int Width=500, Height=500; |
| 33 | |
| 34 | static float Xangle = 0.0, Yangle = 0.0; |
| 35 | static int Redraw = 0; |
| 36 | static int Sides = 5; |
| 37 | static int MinSides = 3; |
| 38 | static int MaxSides = 20; |
| 39 | |
| 40 | |
| 41 | /* |
| 42 | * Draw the OpenGL stuff and do a SwapBuffers. |
| 43 | */ |
| 44 | static void display(Display *dpy, Window win) |
| 45 | { |
| 46 | float scale = 1.7; |
| 47 | |
| 48 | glClear(GL_COLOR_BUFFER_BIT); |
| 49 | |
| 50 | glPushMatrix(); |
| 51 | |
| 52 | glScalef(scale, scale, scale); |
| 53 | glRotatef(Xangle, 1.0, 0.0, 0.0); |
| 54 | glRotatef(Yangle, 0.0, 1.0, 0.0); |
| 55 | |
| 56 | glColor3f(1.0, 1.0, 1.0); |
| 57 | glBegin(GL_LINE_LOOP); |
| 58 | glVertex3f(-1.0, -1.0, -1.0); |
| 59 | glVertex3f( 1.0, -1.0, -1.0); |
| 60 | glVertex3f( 1.0, 1.0, -1.0); |
| 61 | glVertex3f(-1.0, 1.0, -1.0); |
| 62 | glEnd(); |
| 63 | |
| 64 | glBegin(GL_LINE_LOOP); |
| 65 | glVertex3f(-1.0, -1.0, 1.0); |
| 66 | glVertex3f( 1.0, -1.0, 1.0); |
| 67 | glVertex3f( 1.0, 1.0, 1.0); |
| 68 | glVertex3f(-1.0, 1.0, 1.0); |
| 69 | glEnd(); |
| 70 | |
| 71 | glBegin(GL_LINES); |
| 72 | glVertex3f(-1.0, -1.0, -1.0); glVertex3f(-1.0, -1.0, 1.0); |
| 73 | glVertex3f( 1.0, -1.0, -1.0); glVertex3f( 1.0, -1.0, 1.0); |
| 74 | glVertex3f( 1.0, 1.0, -1.0); glVertex3f( 1.0, 1.0, 1.0); |
| 75 | glVertex3f(-1.0, 1.0, -1.0); glVertex3f(-1.0, 1.0, 1.0); |
| 76 | glEnd(); |
| 77 | |
| 78 | glPopMatrix(); |
| 79 | |
| 80 | glXSwapBuffers(dpy, win); |
| 81 | } |
| 82 | |
| 83 | |
| 84 | /* |
| 85 | * Called when no events are pending. |
| 86 | */ |
| 87 | static void idle(void) |
| 88 | { |
| 89 | Xangle += 2.0; |
| 90 | Yangle += 3.3; |
| 91 | Redraw = 1; |
| 92 | } |
| 93 | |
| 94 | |
| 95 | /* |
| 96 | * This is called when we have to recompute the window shape bitmask. |
| 97 | * We just generate an n-sided regular polygon here but any other shape |
| 98 | * would be possible. |
| 99 | */ |
| 100 | static void make_shape_mask(Display *dpy, Window win, int width, int height, |
| 101 | int sides) |
| 102 | { |
| 103 | Pixmap shapeMask; |
| 104 | XGCValues xgcv; |
| 105 | GC gc; |
| 106 | |
| 107 | /* allocate 1-bit deep pixmap and a GC */ |
| 108 | shapeMask = XCreatePixmap(dpy, win, width, height, 1); |
| 109 | gc = XCreateGC(dpy, shapeMask, 0, &xgcv); |
| 110 | |
| 111 | /* clear shapeMask to zeros */ |
| 112 | XSetForeground(dpy, gc, 0); |
| 113 | XFillRectangle(dpy, shapeMask, gc, 0, 0, width, height); |
| 114 | |
| 115 | /* draw mask */ |
| 116 | XSetForeground(dpy, gc, 1); |
| 117 | { |
| 118 | int cx = width / 2; |
| 119 | int cy = height / 2; |
| 120 | float angle = 0.0; |
| 121 | float step = 2.0 * PI / sides; |
| 122 | float radius = width / 2; |
| 123 | int i; |
| 124 | XPoint points[100]; |
| 125 | for (i=0;i<sides;i++) { |
| 126 | int x = cx + radius * sin(angle); |
| 127 | int y = cy - radius * cos(angle); |
| 128 | points[i].x = x; |
| 129 | points[i].y = y; |
| 130 | angle += step; |
| 131 | } |
| 132 | XFillPolygon(dpy, shapeMask, gc, points, sides, Convex, CoordModeOrigin); |
| 133 | } |
| 134 | |
| 135 | /* This is the only SHAPE extension call- simple! */ |
| 136 | XShapeCombineMask(dpy, win, ShapeBounding, 0, 0, shapeMask, ShapeSet); |
| 137 | |
| 138 | XFreeGC(dpy, gc); |
| 139 | XFreePixmap(dpy, shapeMask); |
| 140 | } |
| 141 | |
| 142 | |
| 143 | /* |
| 144 | * Called when window is resized. Do OpenGL viewport and projection stuff. |
| 145 | */ |
| 146 | static void reshape(int width, int height) |
| 147 | { |
| 148 | glViewport(0, 0, width, height); |
| 149 | glMatrixMode(GL_PROJECTION); |
| 150 | glLoadIdentity(); |
| 151 | glFrustum(-1.0, 1.0, -1.0, 1.0, 3.0, 20.0); |
| 152 | glMatrixMode(GL_MODELVIEW); |
| 153 | glLoadIdentity(); |
| 154 | glTranslatef(0.0, 0.0, -10.0); |
| 155 | } |
| 156 | |
| 157 | |
| 158 | /* |
| 159 | * Process X events. |
| 160 | */ |
| 161 | static void event_loop(Display *dpy, Window win) |
| 162 | { |
| 163 | while (1) { |
| 164 | XEvent event; |
| 165 | if (XPending(dpy)) { |
| 166 | XNextEvent(dpy, &event); |
| 167 | switch (event.type) { |
| 168 | case Expose: |
| 169 | display(dpy, event.xexpose.window); |
| 170 | break; |
| 171 | case ConfigureNotify: |
| 172 | Width = event.xconfigure.width; |
| 173 | Height = event.xconfigure.height, |
| 174 | make_shape_mask(dpy, win, Width, Height, Sides); |
| 175 | reshape(Width, Height); |
| 176 | break; |
| 177 | case KeyPress: |
| 178 | { |
| 179 | char buf[100]; |
| 180 | KeySym keySym; |
| 181 | XComposeStatus stat; |
| 182 | XLookupString(&event.xkey, buf, sizeof(buf), &keySym, &stat); |
| 183 | switch (keySym) { |
| 184 | case XK_Escape: |
| 185 | exit(0); |
| 186 | break; |
| 187 | case XK_Up: |
| 188 | Sides++; |
| 189 | if (Sides>MaxSides) Sides = MaxSides; |
| 190 | make_shape_mask(dpy, win, Width, Height, Sides); |
| 191 | break; |
| 192 | case XK_Down: |
| 193 | Sides--; |
| 194 | if (Sides<MinSides) Sides = MinSides; |
| 195 | make_shape_mask(dpy, win, Width, Height, Sides); |
| 196 | break; |
| 197 | } |
| 198 | } |
| 199 | break; |
| 200 | default: |
| 201 | ;; |
| 202 | } |
| 203 | } |
| 204 | else { |
| 205 | idle(); |
| 206 | if (Redraw) { |
| 207 | display(dpy, win); |
| 208 | Redraw = 0; |
| 209 | } |
| 210 | } |
| 211 | } |
| 212 | } |
| 213 | |
| 214 | |
| 215 | /* |
| 216 | * Allocate a "nice" colormap. This could be better (HP-CR support, etc). |
| 217 | */ |
| 218 | static Colormap alloc_colormap(Display *dpy, Window parent, Visual *vis) |
| 219 | { |
| 220 | Screen *scr = DefaultScreenOfDisplay(dpy); |
| 221 | int scrnum = DefaultScreen(dpy); |
| 222 | |
| 223 | if (MaxCmapsOfScreen(scr)==1 && vis==DefaultVisual(dpy, scrnum)) { |
| 224 | /* The window and root are of the same visual type so */ |
| 225 | /* share the root colormap. */ |
| 226 | return DefaultColormap(dpy, scrnum); |
| 227 | } |
| 228 | else { |
| 229 | return XCreateColormap(dpy, parent, vis, AllocNone); |
| 230 | } |
| 231 | } |
| 232 | |
| 233 | |
| 234 | int main(int argc, char *argv[]) |
| 235 | { |
| 236 | static int glAttribs[] = { |
| 237 | GLX_DOUBLEBUFFER, |
| 238 | GLX_RGBA, |
| 239 | GLX_DEPTH_SIZE, 1, |
| 240 | None |
| 241 | }; |
| 242 | Display *dpy; |
| 243 | XVisualInfo *visInfo; |
| 244 | int scrn; |
| 245 | Window root; |
| 246 | Colormap cmap; |
| 247 | Window win; |
| 248 | XSetWindowAttributes winAttribs; |
| 249 | unsigned long winAttribsMask; |
| 250 | GLXContext glCtx; |
| 251 | int ignore; |
| 252 | |
| 253 | dpy = XOpenDisplay(NULL); |
| 254 | if (!dpy) { |
| 255 | fprintf(stderr, "Couldn't open default display\n"); |
| 256 | return 1; |
| 257 | } |
| 258 | |
| 259 | /* check that we can use the shape extension */ |
| 260 | if (!XQueryExtension(dpy, "SHAPE", &ignore, &ignore, &ignore )) { |
| 261 | fprintf(stderr, "Display doesn't support shape extension\n"); |
| 262 | return 1; |
| 263 | } |
| 264 | |
| 265 | scrn = DefaultScreen(dpy); |
| 266 | |
| 267 | root = RootWindow(dpy, scrn); |
| 268 | |
| 269 | visInfo = glXChooseVisual(dpy, scrn, glAttribs); |
| 270 | if (!visInfo) { |
| 271 | fprintf(stderr, "Couldn't get RGB, DB, Z visual\n"); |
| 272 | return 1; |
| 273 | } |
| 274 | |
| 275 | glCtx = glXCreateContext(dpy, visInfo, 0, True); |
| 276 | if (!glCtx) { |
| 277 | fprintf(stderr, "Couldn't create GL context\n"); |
| 278 | return 1; |
| 279 | } |
| 280 | |
| 281 | cmap = alloc_colormap(dpy, root, visInfo->visual); |
| 282 | if (!cmap) { |
| 283 | fprintf(stderr, "Couln't create colormap\n"); |
| 284 | return 1; |
| 285 | } |
| 286 | |
| 287 | winAttribs.border_pixel = 0; |
| 288 | winAttribs.colormap = cmap; |
| 289 | winAttribs.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; |
| 290 | winAttribsMask = CWBorderPixel | CWColormap | CWEventMask; |
| 291 | win = XCreateWindow(dpy, root, 0, 0, Width, Height, 0, |
| 292 | visInfo->depth, InputOutput, |
| 293 | visInfo->visual, |
| 294 | winAttribsMask, &winAttribs); |
| 295 | XMapWindow(dpy, win); |
| 296 | |
| 297 | glXMakeCurrent(dpy, win, glCtx); |
| 298 | |
| 299 | printf("Press ESC to exit.\n"); |
| 300 | printf("Press up/down to change window shape.\n"); |
| 301 | |
| 302 | event_loop(dpy, win); |
| 303 | |
| 304 | return 0; |
| 305 | } |