Brian | aa71b88 | 2007-07-29 18:04:23 -0600 | [diff] [blame] | 1 | /** |
| 2 | * Implement glRasterPos + glBitmap with textures + shaders. |
| 3 | * Brian Paul |
| 4 | * 14 May 2007 |
| 5 | */ |
| 6 | |
| 7 | #include <assert.h> |
| 8 | #include <string.h> |
| 9 | #include <stdio.h> |
| 10 | #include <stdlib.h> |
| 11 | #include <math.h> |
Keith Whitwell | b799af9 | 2009-06-29 14:13:58 +0100 | [diff] [blame] | 12 | #include <GL/glew.h> |
Brian | aa71b88 | 2007-07-29 18:04:23 -0600 | [diff] [blame] | 13 | #include <GL/glut.h> |
Brian | 2dca337 | 2008-04-09 22:28:23 -0600 | [diff] [blame] | 14 | #include "shaderutil.h" |
Brian | aa71b88 | 2007-07-29 18:04:23 -0600 | [diff] [blame] | 15 | |
| 16 | |
| 17 | static GLuint FragShader; |
| 18 | static GLuint VertShader; |
| 19 | static GLuint Program; |
| 20 | |
| 21 | static GLint Win = 0; |
| 22 | static GLint WinWidth = 500, WinHeight = 500; |
| 23 | static GLboolean Anim = GL_TRUE; |
| 24 | static GLboolean Bitmap = GL_FALSE; |
| 25 | static GLfloat Xrot = 20.0f, Yrot = 70.0f; |
| 26 | static GLint uTex, uScale; |
| 27 | static GLuint Textures[2]; |
| 28 | |
| 29 | #define TEX_WIDTH 16 |
| 30 | #define TEX_HEIGHT 8 |
| 31 | |
| 32 | |
| 33 | static void |
| 34 | BitmapText(const char *s) |
| 35 | { |
| 36 | while (*s) { |
| 37 | glutBitmapCharacter(GLUT_BITMAP_8_BY_13, (int) *s); |
| 38 | s++; |
| 39 | } |
| 40 | } |
| 41 | |
| 42 | |
| 43 | static void |
| 44 | Redisplay(void) |
| 45 | { |
| 46 | static const GLfloat px[3] = { 1.2, 0, 0}; |
| 47 | static const GLfloat nx[3] = {-1.2, 0, 0}; |
| 48 | |
| 49 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 50 | |
| 51 | glPushMatrix(); |
| 52 | glRotatef(Xrot, 1.0f, 0.0f, 0.0f); |
| 53 | glRotatef(Yrot, 0.0f, 1.0f, 0.0f); |
| 54 | |
| 55 | glEnable(GL_LIGHTING); |
| 56 | |
| 57 | glPushMatrix(); |
| 58 | glScalef(0.5, 0.5, 0.5); |
| 59 | glutSolidDodecahedron(); |
| 60 | glPopMatrix(); |
| 61 | |
| 62 | glDisable(GL_LIGHTING); |
| 63 | |
| 64 | glColor3f(0, 1, 0); |
| 65 | glBegin(GL_LINES); |
| 66 | glVertex3f(-1, 0, 0); |
| 67 | glVertex3f( 1, 0, 0); |
| 68 | glEnd(); |
| 69 | |
| 70 | glColor3f(1, 1, 0); |
| 71 | |
| 72 | if (Bitmap) { |
| 73 | glRasterPos3fv(px); |
| 74 | BitmapText("+X"); |
| 75 | glRasterPos3fv(nx); |
| 76 | BitmapText("-X"); |
| 77 | } |
| 78 | else { |
Brian Paul | ee0b1bc | 2009-07-17 13:23:11 -0600 | [diff] [blame] | 79 | glUseProgram(Program); |
Brian | aa71b88 | 2007-07-29 18:04:23 -0600 | [diff] [blame] | 80 | |
| 81 | /* vertex positions (deltas) depend on texture size and window size */ |
| 82 | if (uScale != -1) { |
Brian Paul | ee0b1bc | 2009-07-17 13:23:11 -0600 | [diff] [blame] | 83 | glUniform2f(uScale, |
Brian | aa71b88 | 2007-07-29 18:04:23 -0600 | [diff] [blame] | 84 | 2.0 * TEX_WIDTH / WinWidth, |
| 85 | 2.0 * TEX_HEIGHT / WinHeight); |
| 86 | } |
| 87 | |
| 88 | /* draw +X */ |
| 89 | glBindTexture(GL_TEXTURE_2D, Textures[0]); |
| 90 | glBegin(GL_QUADS); |
| 91 | glTexCoord2f(0, 0); glVertex3fv(px); |
| 92 | glTexCoord2f(1, 0); glVertex3fv(px); |
| 93 | glTexCoord2f(1, 1); glVertex3fv(px); |
| 94 | glTexCoord2f(0, 1); glVertex3fv(px); |
| 95 | glEnd(); |
| 96 | |
| 97 | /* draw -X */ |
| 98 | glBindTexture(GL_TEXTURE_2D, Textures[1]); |
| 99 | glBegin(GL_QUADS); |
| 100 | glTexCoord2f(0, 0); glVertex3fv(nx); |
| 101 | glTexCoord2f(1, 0); glVertex3fv(nx); |
| 102 | glTexCoord2f(1, 1); glVertex3fv(nx); |
| 103 | glTexCoord2f(0, 1); glVertex3fv(nx); |
| 104 | glEnd(); |
| 105 | |
Brian Paul | ee0b1bc | 2009-07-17 13:23:11 -0600 | [diff] [blame] | 106 | glUseProgram(0); |
Brian | aa71b88 | 2007-07-29 18:04:23 -0600 | [diff] [blame] | 107 | } |
| 108 | |
| 109 | glPopMatrix(); |
| 110 | |
| 111 | glutSwapBuffers(); |
| 112 | } |
| 113 | |
| 114 | |
| 115 | static void |
| 116 | Idle(void) |
| 117 | { |
| 118 | Yrot = glutGet(GLUT_ELAPSED_TIME) * 0.01; |
| 119 | glutPostRedisplay(); |
| 120 | } |
| 121 | |
| 122 | |
| 123 | static void |
| 124 | Reshape(int width, int height) |
| 125 | { |
| 126 | WinWidth = width; |
| 127 | WinHeight = height; |
| 128 | glViewport(0, 0, width, height); |
| 129 | glMatrixMode(GL_PROJECTION); |
| 130 | glLoadIdentity(); |
| 131 | glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0); |
| 132 | glMatrixMode(GL_MODELVIEW); |
| 133 | glLoadIdentity(); |
| 134 | glTranslatef(0.0f, 0.0f, -10.0f); |
| 135 | } |
| 136 | |
| 137 | |
| 138 | static void |
| 139 | Key(unsigned char key, int x, int y) |
| 140 | { |
| 141 | (void) x; |
| 142 | (void) y; |
| 143 | |
| 144 | switch(key) { |
| 145 | case ' ': |
| 146 | case 'a': |
| 147 | Anim = !Anim; |
| 148 | if (Anim) |
| 149 | glutIdleFunc(Idle); |
| 150 | else |
| 151 | glutIdleFunc(NULL); |
| 152 | break; |
| 153 | case 'b': |
| 154 | Bitmap = !Bitmap; |
| 155 | if (Bitmap) |
| 156 | printf("Using glBitmap\n"); |
| 157 | else |
| 158 | printf("Using billboard texture\n"); |
| 159 | break; |
| 160 | case 27: |
Brian Paul | ee0b1bc | 2009-07-17 13:23:11 -0600 | [diff] [blame] | 161 | glDeleteShader(FragShader); |
| 162 | glDeleteShader(VertShader); |
| 163 | glDeleteProgram(Program); |
Brian | aa71b88 | 2007-07-29 18:04:23 -0600 | [diff] [blame] | 164 | glutDestroyWindow(Win); |
| 165 | exit(0); |
| 166 | } |
| 167 | glutPostRedisplay(); |
| 168 | } |
| 169 | |
| 170 | |
| 171 | static void |
| 172 | SpecialKey(int key, int x, int y) |
| 173 | { |
| 174 | const GLfloat step = 0.125f; |
| 175 | switch(key) { |
| 176 | case GLUT_KEY_UP: |
| 177 | Xrot -= step; |
| 178 | break; |
| 179 | case GLUT_KEY_DOWN: |
| 180 | Xrot += step; |
| 181 | break; |
| 182 | case GLUT_KEY_LEFT: |
| 183 | Yrot -= step; |
| 184 | break; |
| 185 | case GLUT_KEY_RIGHT: |
| 186 | Yrot += step; |
| 187 | break; |
| 188 | } |
| 189 | /*printf("Xrot: %f Yrot: %f\n", Xrot, Yrot);*/ |
| 190 | glutPostRedisplay(); |
| 191 | } |
| 192 | |
| 193 | |
| 194 | static void |
| 195 | MakeTexImage(const char *p, GLuint texobj) |
| 196 | { |
| 197 | GLubyte image[TEX_HEIGHT][TEX_WIDTH]; |
| 198 | GLuint i, j, k; |
| 199 | |
| 200 | for (i = 0; i < TEX_HEIGHT; i++) { |
| 201 | for (j = 0; j < TEX_WIDTH; j++) { |
| 202 | k = i * TEX_WIDTH + j; |
| 203 | if (p[k] == ' ') { |
| 204 | image[i][j] = 0; |
| 205 | } |
| 206 | else { |
| 207 | image[i][j] = 255; |
| 208 | } |
| 209 | } |
| 210 | } |
| 211 | |
| 212 | glBindTexture(GL_TEXTURE_2D, texobj); |
| 213 | glTexImage2D(GL_TEXTURE_2D, 0, GL_INTENSITY, TEX_WIDTH, TEX_HEIGHT, 0, |
| 214 | GL_RED, GL_UNSIGNED_BYTE, image); |
| 215 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 1); |
| 216 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 217 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 218 | } |
| 219 | |
| 220 | |
| 221 | static void |
| 222 | MakeBitmapTextures(void) |
| 223 | { |
| 224 | const char *px = |
| 225 | " X X " |
| 226 | " X X X " |
| 227 | " X X X " |
| 228 | " XXXXX X " |
| 229 | " X X X " |
| 230 | " X X X " |
| 231 | " X X " |
| 232 | " X X "; |
| 233 | const char *nx = |
| 234 | " X X " |
| 235 | " X X " |
| 236 | " X X " |
| 237 | " XXXXX X " |
| 238 | " X X " |
| 239 | " X X " |
| 240 | " X X " |
| 241 | " X X "; |
| 242 | glGenTextures(2, Textures); |
| 243 | MakeTexImage(px, Textures[0]); |
| 244 | MakeTexImage(nx, Textures[1]); |
| 245 | } |
| 246 | |
| 247 | |
| 248 | static void |
Brian | aa71b88 | 2007-07-29 18:04:23 -0600 | [diff] [blame] | 249 | Init(void) |
| 250 | { |
| 251 | /* Fragment shader: modulate raster color by texture, discard fragments |
| 252 | * with alpha < 1.0 |
| 253 | */ |
| 254 | static const char *fragShaderText = |
| 255 | "uniform sampler2D tex2d; \n" |
| 256 | "void main() {\n" |
| 257 | " vec4 c = texture2D(tex2d, gl_TexCoord[0].xy); \n" |
| 258 | " if (c.w < 1.0) \n" |
| 259 | " discard; \n" |
| 260 | " gl_FragColor = c * gl_Color; \n" |
| 261 | "}\n"; |
| 262 | /* Vertex shader: compute new vertex position based on incoming vertex pos, |
| 263 | * texcoords and special scale factor. |
| 264 | */ |
| 265 | static const char *vertShaderText = |
| 266 | "uniform vec2 scale; \n" |
| 267 | "void main() {\n" |
| 268 | " vec4 p = gl_ModelViewProjectionMatrix * gl_Vertex;\n" |
| 269 | " gl_Position.xy = p.xy + gl_MultiTexCoord0.xy * scale * p.w; \n" |
| 270 | " gl_Position.zw = p.zw; \n" |
| 271 | " gl_TexCoord[0] = gl_MultiTexCoord0; \n" |
| 272 | " gl_FrontColor = gl_Color; \n" |
| 273 | "}\n"; |
Brian | aa71b88 | 2007-07-29 18:04:23 -0600 | [diff] [blame] | 274 | |
Brian | 2dca337 | 2008-04-09 22:28:23 -0600 | [diff] [blame] | 275 | if (!ShadersSupported()) |
Brian | aa71b88 | 2007-07-29 18:04:23 -0600 | [diff] [blame] | 276 | exit(1); |
Brian | aa71b88 | 2007-07-29 18:04:23 -0600 | [diff] [blame] | 277 | |
Brian | 2dca337 | 2008-04-09 22:28:23 -0600 | [diff] [blame] | 278 | VertShader = CompileShaderText(GL_VERTEX_SHADER, vertShaderText); |
| 279 | FragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText); |
| 280 | Program = LinkShaders(VertShader, FragShader); |
Brian | aa71b88 | 2007-07-29 18:04:23 -0600 | [diff] [blame] | 281 | |
Brian Paul | ee0b1bc | 2009-07-17 13:23:11 -0600 | [diff] [blame] | 282 | glUseProgram(Program); |
Brian | aa71b88 | 2007-07-29 18:04:23 -0600 | [diff] [blame] | 283 | |
Brian Paul | ee0b1bc | 2009-07-17 13:23:11 -0600 | [diff] [blame] | 284 | uScale = glGetUniformLocation(Program, "scale"); |
| 285 | uTex = glGetUniformLocation(Program, "tex2d"); |
Brian | aa71b88 | 2007-07-29 18:04:23 -0600 | [diff] [blame] | 286 | if (uTex != -1) { |
Brian Paul | ee0b1bc | 2009-07-17 13:23:11 -0600 | [diff] [blame] | 287 | glUniform1i(uTex, 0); /* tex unit 0 */ |
Brian | aa71b88 | 2007-07-29 18:04:23 -0600 | [diff] [blame] | 288 | } |
| 289 | |
Brian Paul | ee0b1bc | 2009-07-17 13:23:11 -0600 | [diff] [blame] | 290 | glUseProgram(0); |
Brian | aa71b88 | 2007-07-29 18:04:23 -0600 | [diff] [blame] | 291 | |
| 292 | glClearColor(0.3f, 0.3f, 0.3f, 0.0f); |
| 293 | glEnable(GL_DEPTH_TEST); |
| 294 | glEnable(GL_NORMALIZE); |
| 295 | glEnable(GL_LIGHT0); |
| 296 | |
| 297 | MakeBitmapTextures(); |
| 298 | } |
| 299 | |
| 300 | |
| 301 | int |
| 302 | main(int argc, char *argv[]) |
| 303 | { |
| 304 | glutInit(&argc, argv); |
| 305 | glutInitWindowSize(WinWidth, WinHeight); |
| 306 | glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); |
| 307 | Win = glutCreateWindow(argv[0]); |
Keith Whitwell | b799af9 | 2009-06-29 14:13:58 +0100 | [diff] [blame] | 308 | glewInit(); |
Brian | aa71b88 | 2007-07-29 18:04:23 -0600 | [diff] [blame] | 309 | glutReshapeFunc(Reshape); |
| 310 | glutKeyboardFunc(Key); |
| 311 | glutSpecialFunc(SpecialKey); |
| 312 | glutDisplayFunc(Redisplay); |
| 313 | if (Anim) |
| 314 | glutIdleFunc(Idle); |
| 315 | Init(); |
| 316 | glutMainLoop(); |
| 317 | return 0; |
| 318 | } |
| 319 | |
| 320 | |