Brian Paul | d04fa73 | 2009-09-22 15:28:34 -0600 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2009 VMware, Inc. All Rights Reserved. |
| 3 | * |
| 4 | * Permission is hereby granted, free of charge, to any person obtaining a |
| 5 | * copy of this software and associated documentation files (the "Software"), |
| 6 | * to deal in the Software without restriction, including without limitation |
| 7 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 8 | * and/or sell copies of the Software, and to permit persons to whom the |
| 9 | * Software is furnished to do so, subject to the following conditions: |
| 10 | * |
| 11 | * The above copyright notice and this permission notice shall be included |
| 12 | * in all copies or substantial portions of the Software. |
| 13 | * |
| 14 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| 15 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 16 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 17 | * VMWARE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| 18 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| 19 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| 20 | */ |
| 21 | |
| 22 | /** |
| 23 | * Measure glCopyTex[Sub]Image() rate. |
| 24 | * Create a large, off-screen framebuffer object for rendering and |
| 25 | * copying the texture data from it since we can't make really large |
| 26 | * on-screen windows. |
| 27 | * |
| 28 | * Brian Paul |
| 29 | * 22 Sep 2009 |
| 30 | */ |
| 31 | |
| 32 | #include <string.h> |
| 33 | #include "glmain.h" |
| 34 | #include "common.h" |
| 35 | |
| 36 | int WinWidth = 100, WinHeight = 100; |
| 37 | |
| 38 | static GLuint VBO, FBO, RBO, Tex; |
| 39 | |
| 40 | const GLsizei MinSize = 16, MaxSize = 4096; |
| 41 | static GLsizei TexSize; |
| 42 | |
| 43 | static const GLboolean DrawPoint = GL_TRUE; |
| 44 | static const GLboolean TexSubImage4 = GL_FALSE; |
| 45 | |
| 46 | struct vertex |
| 47 | { |
| 48 | GLfloat x, y, s, t; |
| 49 | }; |
| 50 | |
| 51 | static const struct vertex vertices[1] = { |
| 52 | { 0.0, 0.0, 0.5, 0.5 }, |
| 53 | }; |
| 54 | |
| 55 | #define VOFFSET(F) ((void *) offsetof(struct vertex, F)) |
| 56 | |
| 57 | |
| 58 | /** Called from test harness/main */ |
| 59 | void |
| 60 | PerfInit(void) |
| 61 | { |
| 62 | const GLenum filter = GL_LINEAR; |
| 63 | GLenum stat; |
| 64 | |
| 65 | if (!PerfExtensionSupported("GL_EXT_framebuffer_object")) { |
| 66 | perf_printf("copytex: GL_EXT_framebuffer_object not supported\n"); |
| 67 | exit(0); |
| 68 | } |
| 69 | |
| 70 | /* setup VBO */ |
| 71 | glGenBuffersARB(1, &VBO); |
| 72 | glBindBufferARB(GL_ARRAY_BUFFER_ARB, VBO); |
| 73 | glBufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(vertices), |
| 74 | vertices, GL_STATIC_DRAW_ARB); |
| 75 | |
| 76 | glVertexPointer(2, GL_FLOAT, sizeof(struct vertex), VOFFSET(x)); |
| 77 | glTexCoordPointer(2, GL_FLOAT, sizeof(struct vertex), VOFFSET(s)); |
| 78 | glEnableClientState(GL_VERTEX_ARRAY); |
| 79 | glEnableClientState(GL_TEXTURE_COORD_ARRAY); |
| 80 | |
| 81 | /* setup texture */ |
| 82 | glGenTextures(1, &Tex); |
| 83 | glBindTexture(GL_TEXTURE_2D, Tex); |
| 84 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter); |
| 85 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter); |
| 86 | glEnable(GL_TEXTURE_2D); |
| 87 | |
| 88 | /* setup rbo */ |
| 89 | glGenRenderbuffersEXT(1, &RBO); |
| 90 | glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBO); |
| 91 | glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGBA, MaxSize, MaxSize); |
| 92 | |
| 93 | /* setup fbo */ |
| 94 | glGenFramebuffersEXT(1, &FBO); |
| 95 | glBindFramebufferEXT(GL_FRAMEBUFFER, FBO); |
| 96 | glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, |
| 97 | GL_COLOR_ATTACHMENT0_EXT, |
| 98 | GL_RENDERBUFFER_EXT, RBO); |
| 99 | |
| 100 | stat = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); |
| 101 | if (stat != GL_FRAMEBUFFER_COMPLETE_EXT) { |
| 102 | perf_printf("fboswitch: Error: incomplete FBO!\n"); |
| 103 | exit(1); |
| 104 | } |
| 105 | |
| 106 | /* clear the FBO */ |
| 107 | glDrawBuffer(GL_COLOR_ATTACHMENT0_EXT); |
| 108 | glViewport(0, 0, MaxSize, MaxSize); |
| 109 | glClear(GL_COLOR_BUFFER_BIT); |
| 110 | } |
| 111 | |
| 112 | |
| 113 | static void |
| 114 | CopyTexImage(unsigned count) |
| 115 | { |
| 116 | unsigned i; |
| 117 | for (i = 1; i < count; i++) { |
| 118 | /* draw something */ |
| 119 | if (DrawPoint) |
| 120 | glDrawArrays(GL_POINTS, 0, 1); |
| 121 | |
| 122 | /* copy whole texture */ |
| 123 | glCopyTexImage2D(GL_TEXTURE_2D, 0, |
| 124 | GL_RGBA, 0, 0, TexSize, TexSize, 0); |
| 125 | } |
| 126 | glFinish(); |
| 127 | } |
| 128 | |
| 129 | |
| 130 | static void |
| 131 | CopyTexSubImage(unsigned count) |
| 132 | { |
| 133 | unsigned i; |
| 134 | for (i = 1; i < count; i++) { |
| 135 | /* draw something */ |
| 136 | if (DrawPoint) |
| 137 | glDrawArrays(GL_POINTS, 0, 1); |
| 138 | |
| 139 | /* copy sub texture */ |
| 140 | if (TexSubImage4) { |
| 141 | /* four sub-copies */ |
| 142 | GLsizei half = TexSize / 2; |
| 143 | /* lower-left */ |
| 144 | glCopyTexSubImage2D(GL_TEXTURE_2D, 0, |
| 145 | 0, 0, 0, 0, half, half); |
| 146 | /* lower-right */ |
| 147 | glCopyTexSubImage2D(GL_TEXTURE_2D, 0, |
| 148 | half, 0, half, 0, half, half); |
| 149 | /* upper-left */ |
| 150 | glCopyTexSubImage2D(GL_TEXTURE_2D, 0, |
| 151 | 0, half, 0, half, half, half); |
| 152 | /* upper-right */ |
| 153 | glCopyTexSubImage2D(GL_TEXTURE_2D, 0, |
| 154 | half, half, half, half, half, half); |
| 155 | } |
| 156 | else { |
| 157 | /* one big copy */ |
| 158 | glCopyTexSubImage2D(GL_TEXTURE_2D, 0, |
| 159 | 0, 0, 0, 0, TexSize, TexSize); |
| 160 | } |
| 161 | } |
| 162 | glFinish(); |
| 163 | } |
| 164 | |
| 165 | |
| 166 | /** Called from test harness/main */ |
| 167 | void |
| 168 | PerfNextRound(void) |
| 169 | { |
| 170 | } |
| 171 | |
| 172 | |
| 173 | /** Called from test harness/main */ |
| 174 | void |
| 175 | PerfDraw(void) |
| 176 | { |
| 177 | double rate, mbPerSec; |
| 178 | GLint sub, maxTexSize; |
| 179 | |
| 180 | glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTexSize); |
| 181 | |
| 182 | /* loop over whole/sub tex copy */ |
| 183 | for (sub = 0; sub < 2; sub++) { |
| 184 | |
| 185 | /* loop over texture sizes */ |
| 186 | for (TexSize = MinSize; TexSize <= MaxSize; TexSize *= 4) { |
| 187 | |
| 188 | if (TexSize <= maxTexSize) { |
| 189 | GLint bytesPerImage = 4 * TexSize * TexSize; |
| 190 | |
| 191 | if (sub == 0) |
| 192 | rate = PerfMeasureRate(CopyTexImage); |
| 193 | else { |
| 194 | /* setup empty dest texture */ |
| 195 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, |
| 196 | TexSize, TexSize, 0, |
| 197 | GL_RGBA, GL_UNSIGNED_BYTE, NULL); |
| 198 | rate = PerfMeasureRate(CopyTexSubImage); |
| 199 | } |
| 200 | |
| 201 | mbPerSec = rate * bytesPerImage / (1024.0 * 1024.0); |
| 202 | } |
| 203 | else { |
| 204 | rate = 0.0; |
| 205 | mbPerSec = 0.0; |
| 206 | } |
| 207 | |
| 208 | perf_printf(" glCopyTex%sImage(%d x %d): %.1f copies/sec, %.1f Mpixels/sec\n", |
| 209 | (sub ? "Sub" : ""), TexSize, TexSize, rate, mbPerSec); |
| 210 | } |
| 211 | } |
| 212 | |
| 213 | exit(0); |
| 214 | } |