Brian Paul | ed113da | 2009-09-22 11:03:43 -0600 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2009 VMware, Inc. All Rights Reserved. |
| 3 | * |
| 4 | * Permission is hereby granted, free of charge, to any person obtaining a |
| 5 | * copy of this software and associated documentation files (the "Software"), |
| 6 | * to deal in the Software without restriction, including without limitation |
| 7 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 8 | * and/or sell copies of the Software, and to permit persons to whom the |
| 9 | * Software is furnished to do so, subject to the following conditions: |
| 10 | * |
| 11 | * The above copyright notice and this permission notice shall be included |
| 12 | * in all copies or substantial portions of the Software. |
| 13 | * |
| 14 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| 15 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 16 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 17 | * VMWARE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| 18 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| 19 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| 20 | */ |
| 21 | |
| 22 | /** |
| 23 | * Measure rate of binding/switching between FBO targets. |
| 24 | * Create two framebuffer objects for rendering to two textures. |
| 25 | * Ping pong between texturing from one and drawing into the other. |
| 26 | * |
| 27 | * Brian Paul |
| 28 | * 22 Sep 2009 |
| 29 | */ |
| 30 | |
| 31 | #include <string.h> |
| 32 | #include "glmain.h" |
| 33 | #include "common.h" |
| 34 | |
| 35 | int WinWidth = 100, WinHeight = 100; |
| 36 | |
| 37 | static GLuint VBO; |
| 38 | |
| 39 | static GLuint FBO[2], Tex[2]; |
| 40 | |
| 41 | static const GLsizei TexSize = 512; |
| 42 | |
| 43 | static const GLboolean DrawPoint = GL_TRUE; |
| 44 | |
| 45 | struct vertex |
| 46 | { |
| 47 | GLfloat x, y, s, t; |
| 48 | }; |
| 49 | |
| 50 | static const struct vertex vertices[1] = { |
| 51 | { 0.0, 0.0, 0.5, 0.5 }, |
| 52 | }; |
| 53 | |
| 54 | #define VOFFSET(F) ((void *) offsetof(struct vertex, F)) |
| 55 | |
| 56 | |
| 57 | /** Called from test harness/main */ |
| 58 | void |
| 59 | PerfInit(void) |
| 60 | { |
| 61 | const GLenum filter = GL_LINEAR; |
| 62 | GLenum stat; |
| 63 | int i; |
| 64 | |
| 65 | if (!PerfExtensionSupported("GL_EXT_framebuffer_object")) { |
| 66 | perf_printf("fboswitch: GL_EXT_framebuffer_object not supported\n"); |
| 67 | exit(0); |
| 68 | } |
| 69 | |
| 70 | /* setup VBO */ |
| 71 | glGenBuffersARB(1, &VBO); |
| 72 | glBindBufferARB(GL_ARRAY_BUFFER_ARB, VBO); |
| 73 | glBufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(vertices), |
| 74 | vertices, GL_STATIC_DRAW_ARB); |
| 75 | |
| 76 | glVertexPointer(2, GL_FLOAT, sizeof(struct vertex), VOFFSET(x)); |
| 77 | glTexCoordPointer(2, GL_FLOAT, sizeof(struct vertex), VOFFSET(s)); |
| 78 | glEnableClientState(GL_VERTEX_ARRAY); |
| 79 | glEnableClientState(GL_TEXTURE_COORD_ARRAY); |
| 80 | |
| 81 | glGenFramebuffersEXT(2, FBO); |
| 82 | glGenTextures(2, Tex); |
| 83 | |
| 84 | for (i = 0; i < 2; i++) { |
| 85 | /* setup texture */ |
| 86 | glBindTexture(GL_TEXTURE_2D, Tex[i]); |
| 87 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, |
| 88 | TexSize, TexSize, 0, |
| 89 | GL_RGBA, GL_UNSIGNED_BYTE, NULL); |
| 90 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter); |
| 91 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter); |
| 92 | |
| 93 | |
| 94 | /* setup fbo */ |
| 95 | glBindFramebufferEXT(GL_FRAMEBUFFER, FBO[i]); |
| 96 | glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, |
| 97 | GL_COLOR_ATTACHMENT0_EXT, |
| 98 | GL_TEXTURE_2D, Tex[i], 0/*level*/); |
| 99 | stat = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); |
| 100 | if (stat != GL_FRAMEBUFFER_COMPLETE_EXT) { |
| 101 | perf_printf("fboswitch: Error: incomplete FBO!\n"); |
| 102 | exit(1); |
| 103 | } |
| 104 | |
| 105 | /* clear the FBO */ |
| 106 | glClear(GL_COLOR_BUFFER_BIT); |
| 107 | } |
Brian Paul | 67d7021 | 2009-09-22 11:14:58 -0600 | [diff] [blame] | 108 | |
| 109 | glEnable(GL_TEXTURE_2D); |
Brian Paul | ed113da | 2009-09-22 11:03:43 -0600 | [diff] [blame] | 110 | } |
| 111 | |
| 112 | |
| 113 | static void |
| 114 | FBOBind(unsigned count) |
| 115 | { |
| 116 | unsigned i; |
| 117 | for (i = 1; i < count; i++) { |
| 118 | const GLuint dst = i & 1; |
| 119 | const GLuint src = 1 - dst; |
| 120 | |
| 121 | /* bind src texture */ |
| 122 | glBindTexture(GL_TEXTURE_2D, Tex[src]); |
| 123 | |
| 124 | /* bind dst fbo */ |
| 125 | glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, FBO[dst]); |
| 126 | glDrawBuffer(GL_COLOR_ATTACHMENT0_EXT); |
| 127 | |
| 128 | /* draw something */ |
| 129 | if (DrawPoint) |
| 130 | glDrawArrays(GL_POINTS, 0, 1); |
| 131 | } |
| 132 | glFinish(); |
| 133 | } |
| 134 | |
| 135 | |
| 136 | /** Called from test harness/main */ |
| 137 | void |
| 138 | PerfNextRound(void) |
| 139 | { |
| 140 | } |
| 141 | |
| 142 | |
| 143 | /** Called from test harness/main */ |
| 144 | void |
| 145 | PerfDraw(void) |
| 146 | { |
| 147 | double rate; |
| 148 | |
| 149 | rate = PerfMeasureRate(FBOBind); |
| 150 | perf_printf(" FBO Binding: %1.f binds/sec\n", rate); |
| 151 | |
| 152 | exit(0); |
| 153 | } |