Brian Paul | c9ddd6f | 2009-09-24 19:36:37 -0600 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2009 VMware, Inc. All Rights Reserved. |
| 3 | * |
| 4 | * Permission is hereby granted, free of charge, to any person obtaining a |
| 5 | * copy of this software and associated documentation files (the "Software"), |
| 6 | * to deal in the Software without restriction, including without limitation |
| 7 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 8 | * and/or sell copies of the Software, and to permit persons to whom the |
| 9 | * Software is furnished to do so, subject to the following conditions: |
| 10 | * |
| 11 | * The above copyright notice and this permission notice shall be included |
| 12 | * in all copies or substantial portions of the Software. |
| 13 | * |
| 14 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| 15 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 16 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 17 | * VMWARE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| 18 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| 19 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| 20 | */ |
| 21 | |
| 22 | /** |
| 23 | * Measure glGenerateMipmap() speed. |
| 24 | * |
| 25 | * Brian Paul |
| 26 | * 24 Sep 2009 |
| 27 | */ |
| 28 | |
| 29 | #include <string.h> |
| 30 | #include "glmain.h" |
| 31 | #include "common.h" |
| 32 | |
| 33 | |
| 34 | int WinWidth = 100, WinHeight = 100; |
| 35 | |
| 36 | static GLboolean DrawPoint = GL_TRUE; |
| 37 | static GLuint VBO; |
| 38 | static GLuint TexObj = 0; |
| 39 | static GLint BaseLevel, MaxLevel; |
| 40 | |
| 41 | struct vertex |
| 42 | { |
| 43 | GLfloat x, y, s, t; |
| 44 | }; |
| 45 | |
| 46 | static const struct vertex vertices[1] = { |
| 47 | { 0.0, 0.0, 0.5, 0.5 }, |
| 48 | }; |
| 49 | |
| 50 | #define VOFFSET(F) ((void *) offsetof(struct vertex, F)) |
| 51 | |
| 52 | /** Called from test harness/main */ |
| 53 | void |
| 54 | PerfInit(void) |
| 55 | { |
| 56 | /* setup VBO w/ vertex data */ |
| 57 | glGenBuffersARB(1, &VBO); |
| 58 | glBindBufferARB(GL_ARRAY_BUFFER_ARB, VBO); |
| 59 | glBufferDataARB(GL_ARRAY_BUFFER_ARB, |
| 60 | sizeof(vertices), vertices, GL_STATIC_DRAW_ARB); |
| 61 | glVertexPointer(2, GL_FLOAT, sizeof(struct vertex), VOFFSET(x)); |
| 62 | glTexCoordPointer(2, GL_FLOAT, sizeof(struct vertex), VOFFSET(s)); |
| 63 | glEnableClientState(GL_VERTEX_ARRAY); |
| 64 | glEnableClientState(GL_TEXTURE_COORD_ARRAY); |
| 65 | |
| 66 | glGenTextures(1, &TexObj); |
| 67 | glBindTexture(GL_TEXTURE_2D, TexObj); |
| 68 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 69 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 70 | glEnable(GL_TEXTURE_2D); |
| 71 | } |
| 72 | |
| 73 | |
| 74 | static void |
| 75 | GenMipmap(unsigned count) |
| 76 | { |
| 77 | unsigned i; |
| 78 | for (i = 0; i < count; i++) { |
| 79 | GLubyte texel[4]; |
| 80 | texel[0] = texel[1] = texel[2] = texel[3] = i & 0xff; |
| 81 | /* dirty the base image */ |
| 82 | glTexSubImage2D(GL_TEXTURE_2D, BaseLevel, |
| 83 | 0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, texel); |
| 84 | glGenerateMipmap(GL_TEXTURE_2D); |
| 85 | if (DrawPoint) |
| 86 | glDrawArrays(GL_POINTS, 0, 1); |
| 87 | } |
| 88 | glFinish(); |
| 89 | } |
| 90 | |
| 91 | |
| 92 | /** Called from test harness/main */ |
| 93 | void |
| 94 | PerfNextRound(void) |
| 95 | { |
| 96 | } |
| 97 | |
| 98 | |
| 99 | /** Called from test harness/main */ |
| 100 | void |
| 101 | PerfDraw(void) |
| 102 | { |
| 103 | const GLint NumLevels = 12; |
| 104 | const GLint TexWidth = 2048, TexHeight = 2048; |
| 105 | GLubyte *img; |
| 106 | double rate; |
| 107 | |
| 108 | /* Make 2K x 2K texture */ |
| 109 | img = (GLubyte *) malloc(TexWidth * TexHeight * 4); |
| 110 | memset(img, 128, TexWidth * TexHeight * 4); |
| 111 | glTexImage2D(GL_TEXTURE_2D, 0, |
| 112 | GL_RGBA, TexWidth, TexHeight, 0, |
| 113 | GL_RGBA, GL_UNSIGNED_BYTE, img); |
| 114 | free(img); |
| 115 | |
| 116 | perf_printf("Texture level[0] size: %d x %d, %d levels\n", |
| 117 | TexWidth, TexHeight, NumLevels); |
| 118 | |
| 119 | /* loop over base levels 0, 2, 4 */ |
| 120 | for (BaseLevel = 0; BaseLevel <= 4; BaseLevel += 2) { |
| 121 | |
| 122 | /* loop over max level */ |
| 123 | for (MaxLevel = NumLevels; MaxLevel > BaseLevel; MaxLevel--) { |
| 124 | |
| 125 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, BaseLevel); |
| 126 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, MaxLevel); |
| 127 | |
| 128 | rate = PerfMeasureRate(GenMipmap); |
| 129 | |
| 130 | perf_printf(" glGenerateMipmap(levels %d..%d): %.2f gens/sec\n", |
| 131 | BaseLevel + 1, MaxLevel, rate); |
| 132 | } |
| 133 | } |
| 134 | |
| 135 | exit(0); |
| 136 | } |