Jakob Bornecrantz | 39bd7eb | 2008-06-13 17:42:44 +0200 | [diff] [blame] | 1 | /* |
| 2 | * glClear + glScissor + Undefined content of framebuffer |
| 3 | */ |
| 4 | |
| 5 | #include <stdio.h> |
| 6 | #include <string.h> |
| 7 | #include <stdlib.h> |
| 8 | #include <GL/glut.h> |
| 9 | |
| 10 | |
| 11 | GLenum doubleBuffer; |
| 12 | GLint Width = 200, Height = 150; |
| 13 | |
| 14 | static void Init(void) |
| 15 | { |
| 16 | fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); |
| 17 | fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); |
| 18 | fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); |
| 19 | fprintf(stderr, "Top right corner should be red\n"); |
Keith Whitwell | eb9801c | 2009-03-24 16:35:29 +0000 | [diff] [blame] | 20 | fflush(stderr); |
Jakob Bornecrantz | 39bd7eb | 2008-06-13 17:42:44 +0200 | [diff] [blame] | 21 | } |
| 22 | |
| 23 | static void Reshape(int width, int height) |
| 24 | { |
| 25 | Width = width; |
| 26 | Height = height; |
| 27 | |
| 28 | glViewport(0, 0, (GLint)width, (GLint)height); |
| 29 | |
| 30 | glMatrixMode(GL_PROJECTION); |
| 31 | glLoadIdentity(); |
| 32 | glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); |
| 33 | glMatrixMode(GL_MODELVIEW); |
| 34 | } |
| 35 | |
| 36 | static void Key(unsigned char key, int x, int y) |
| 37 | { |
| 38 | switch (key) { |
| 39 | case 27: |
| 40 | exit(1); |
| 41 | default: |
| 42 | glutPostRedisplay(); |
| 43 | return; |
| 44 | } |
| 45 | |
| 46 | } |
| 47 | |
| 48 | static void Draw(void) |
| 49 | { |
| 50 | glColor4f(1.0, 0.0, 0.0, 1.0); |
| 51 | glBegin(GL_QUADS); |
| 52 | glVertex2d(0.0, 0.0); |
| 53 | glVertex2d(0.0, 1.0); |
| 54 | glVertex2d(1.0, 1.0); |
| 55 | glVertex2d(1.0, 0.0); |
| 56 | glEnd(); |
| 57 | |
Jakob Bornecrantz | d89b1e4 | 2008-06-13 19:18:56 +0200 | [diff] [blame] | 58 | glBegin(GL_QUADS); |
| 59 | glVertex2d(0.0, 0.0); |
| 60 | glVertex2d(0.0, -1.0); |
| 61 | glVertex2d(1.0, -1.0); |
| 62 | glVertex2d(1.0, 0.0); |
| 63 | glEnd(); |
| 64 | |
Jakob Bornecrantz | 39bd7eb | 2008-06-13 17:42:44 +0200 | [diff] [blame] | 65 | glEnable(GL_SCISSOR_TEST); |
| 66 | glClearColor(1, 1, 0, 0); |
| 67 | glScissor(Width / 2, 0, Width - Width / 2, Height / 2); |
| 68 | glClear(GL_COLOR_BUFFER_BIT); |
| 69 | |
| 70 | glClearColor(0, 0, 1, 0); |
| 71 | glScissor(0, Height / 2, Width / 2, Height - Height / 2); |
| 72 | glClear(GL_COLOR_BUFFER_BIT); |
| 73 | glDisable(GL_SCISSOR_TEST); |
| 74 | |
| 75 | glColor4f(0.0, 1.0, 0.0, 1.0); |
| 76 | glBegin(GL_QUADS); |
| 77 | glVertex2d( 0.0, 0.0); |
| 78 | glVertex2d( 0.0, -1.0); |
| 79 | glVertex2d(-1.0, -1.0); |
| 80 | glVertex2d(-1.0, 0.0); |
| 81 | glEnd(); |
| 82 | |
| 83 | glFlush(); |
| 84 | |
| 85 | if (doubleBuffer) { |
| 86 | glutSwapBuffers(); |
| 87 | } |
| 88 | } |
| 89 | |
| 90 | static GLenum Args(int argc, char **argv) |
| 91 | { |
| 92 | GLint i; |
| 93 | |
| 94 | doubleBuffer = GL_TRUE; |
| 95 | |
| 96 | for (i = 1; i < argc; i++) { |
| 97 | if (strcmp(argv[i], "-sb") == 0) { |
| 98 | doubleBuffer = GL_FALSE; |
| 99 | } else if (strcmp(argv[i], "-db") == 0) { |
| 100 | doubleBuffer = GL_TRUE; |
| 101 | } else { |
| 102 | fprintf(stderr, "%s (Bad option).\n", argv[i]); |
| 103 | return GL_FALSE; |
| 104 | } |
| 105 | } |
| 106 | return GL_TRUE; |
| 107 | } |
| 108 | |
| 109 | int main(int argc, char **argv) |
| 110 | { |
| 111 | GLenum type; |
| 112 | |
| 113 | glutInit(&argc, argv); |
| 114 | |
| 115 | if (Args(argc, argv) == GL_FALSE) { |
| 116 | exit(1); |
| 117 | } |
| 118 | |
| 119 | glutInitWindowPosition(0, 0); glutInitWindowSize( Width, Height ); |
| 120 | |
| 121 | |
| 122 | type = GLUT_RGB | GLUT_ALPHA; |
| 123 | type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; |
| 124 | glutInitDisplayMode(type); |
| 125 | |
| 126 | if (glutCreateWindow(argv[0]) == GL_FALSE) { |
| 127 | exit(1); |
| 128 | } |
| 129 | |
| 130 | Init(); |
| 131 | Reshape(Width, Height); |
| 132 | |
| 133 | glutReshapeFunc(Reshape); |
| 134 | glutKeyboardFunc(Key); |
| 135 | glutDisplayFunc(Draw); |
| 136 | glutMainLoop(); |
| 137 | return 0; |
| 138 | } |