Zack Rusin | e842b5e | 2007-10-25 07:19:02 -0400 | [diff] [blame] | 1 | |
| 2 | #include <assert.h> |
| 3 | #include <string.h> |
| 4 | #include <stdio.h> |
| 5 | #include <stdlib.h> |
| 6 | #include <math.h> |
Keith Whitwell | ce0ac90 | 2009-03-09 17:10:12 +0000 | [diff] [blame] | 7 | |
| 8 | #include <GL/glew.h> |
Zack Rusin | e842b5e | 2007-10-25 07:19:02 -0400 | [diff] [blame] | 9 | #include <GL/glut.h> |
| 10 | |
| 11 | static const char *filename = NULL; |
| 12 | static GLuint nr_steps = 4; |
Keith Whitwell | 97f5953 | 2009-05-14 15:57:27 +0100 | [diff] [blame] | 13 | static GLuint prim = GL_TRIANGLES; |
| 14 | static GLfloat psz = 1.0; |
| 15 | static GLboolean pointsmooth = 0; |
| 16 | static GLboolean program_point_size = 0; |
Zack Rusin | e842b5e | 2007-10-25 07:19:02 -0400 | [diff] [blame] | 17 | |
| 18 | static GLuint fragShader; |
| 19 | static GLuint vertShader; |
| 20 | static GLuint program; |
| 21 | |
| 22 | static void usage( char *name ) |
| 23 | { |
| 24 | fprintf( stderr, "usage: %s [ options ] shader_filename\n", name ); |
| 25 | fprintf( stderr, "\n" ); |
| 26 | fprintf( stderr, "options:\n" ); |
| 27 | fprintf( stderr, " -f flat shaded\n" ); |
| 28 | fprintf( stderr, " -nNr subdivision steps\n" ); |
| 29 | } |
| 30 | |
| 31 | |
| 32 | static void load_and_compile_shader(GLuint shader, const char *text) |
| 33 | { |
| 34 | GLint stat; |
| 35 | |
| 36 | glShaderSource(shader, 1, (const GLchar **) &text, NULL); |
| 37 | |
| 38 | glCompileShader(shader); |
| 39 | |
| 40 | glGetShaderiv(shader, GL_COMPILE_STATUS, &stat); |
| 41 | if (!stat) { |
| 42 | GLchar log[1000]; |
| 43 | GLsizei len; |
| 44 | glGetShaderInfoLog(shader, 1000, &len, log); |
| 45 | fprintf(stderr, "vp-tris: problem compiling shader:\n%s\n", log); |
| 46 | exit(1); |
| 47 | } |
| 48 | } |
| 49 | |
| 50 | static void read_shader(GLuint shader, const char *filename) |
| 51 | { |
| 52 | const int max = 100*1000; |
| 53 | int n; |
| 54 | char *buffer = (char*) malloc(max); |
| 55 | FILE *f = fopen(filename, "r"); |
| 56 | if (!f) { |
| 57 | fprintf(stderr, "vp-tris: Unable to open shader file %s\n", filename); |
| 58 | exit(1); |
| 59 | } |
| 60 | |
| 61 | n = fread(buffer, 1, max, f); |
Zack Rusin | 1d26e9c | 2007-10-25 07:52:59 -0400 | [diff] [blame] | 62 | printf("vp-tris: read %d bytes from shader file %s\n", n, filename); |
Zack Rusin | e842b5e | 2007-10-25 07:19:02 -0400 | [diff] [blame] | 63 | if (n > 0) { |
| 64 | buffer[n] = 0; |
| 65 | load_and_compile_shader(shader, buffer); |
| 66 | } |
| 67 | |
| 68 | fclose(f); |
| 69 | free(buffer); |
| 70 | } |
| 71 | |
| 72 | static void check_link(GLuint prog) |
| 73 | { |
| 74 | GLint stat; |
| 75 | glGetProgramiv(prog, GL_LINK_STATUS, &stat); |
| 76 | if (!stat) { |
| 77 | GLchar log[1000]; |
| 78 | GLsizei len; |
| 79 | glGetProgramInfoLog(prog, 1000, &len, log); |
| 80 | fprintf(stderr, "Linker error:\n%s\n", log); |
| 81 | } |
| 82 | } |
| 83 | |
Zack Rusin | f49dd47 | 2008-06-12 00:04:30 -0400 | [diff] [blame] | 84 | static void setup_uniforms() |
| 85 | { |
| 86 | { |
Vinson Lee | d642edd | 2009-12-05 01:11:26 -0800 | [diff] [blame] | 87 | GLint loc1f = glGetUniformLocationARB(program, "Offset1f"); |
| 88 | GLint loc2f = glGetUniformLocationARB(program, "Offset2f"); |
| 89 | GLint loc4f = glGetUniformLocationARB(program, "Offset4f"); |
Zack Rusin | f49dd47 | 2008-06-12 00:04:30 -0400 | [diff] [blame] | 90 | GLfloat vecKer[] = |
| 91 | { 1.0, 0.0, 0.0, 1.0, |
| 92 | 0.0, 1.0, 0.0, 1.0, |
| 93 | 1.0, 0.0, 0.0, 1.0, |
| 94 | 0.0, 0.0, 0.0, 1.0 |
| 95 | }; |
| 96 | if (loc1f >= 0) |
| 97 | glUniform1fv(loc1f, 16, vecKer); |
| 98 | |
| 99 | if (loc2f >= 0) |
| 100 | glUniform2fv(loc2f, 8, vecKer); |
| 101 | |
| 102 | if (loc4f >= 0) |
| 103 | glUniform4fv(loc4f, 4, vecKer); |
| 104 | |
| 105 | } |
| 106 | |
Keith Whitwell | ce0ac90 | 2009-03-09 17:10:12 +0000 | [diff] [blame] | 107 | { |
Vinson Lee | d642edd | 2009-12-05 01:11:26 -0800 | [diff] [blame] | 108 | GLint loc1f = glGetUniformLocationARB(program, "KernelValue1f"); |
| 109 | GLint loc2f = glGetUniformLocationARB(program, "KernelValue2f"); |
| 110 | GLint loc4f = glGetUniformLocationARB(program, "KernelValue4f"); |
Keith Whitwell | ce0ac90 | 2009-03-09 17:10:12 +0000 | [diff] [blame] | 111 | GLfloat vecKer[] = |
| 112 | { 1.0, 0.0, 0.0, 0.25, |
| 113 | 0.0, 1.0, 0.0, 0.25, |
| 114 | 0.0, 0.0, 1.0, 0.25, |
| 115 | 0.0, 0.0, 0.0, 0.25, |
| 116 | 0.5, 0.0, 0.0, 0.35, |
| 117 | 0.0, 0.5, 0.0, 0.35, |
| 118 | 0.0, 0.0, 0.5, 0.35, |
| 119 | 0.0, 0.0, 0.0, 0.35 |
| 120 | }; |
| 121 | if (loc1f >= 0) |
| 122 | glUniform1fv(loc1f, 16, vecKer); |
Zack Rusin | f49dd47 | 2008-06-12 00:04:30 -0400 | [diff] [blame] | 123 | |
Keith Whitwell | ce0ac90 | 2009-03-09 17:10:12 +0000 | [diff] [blame] | 124 | if (loc2f >= 0) |
| 125 | glUniform2fv(loc2f, 8, vecKer); |
Zack Rusin | f49dd47 | 2008-06-12 00:04:30 -0400 | [diff] [blame] | 126 | |
Keith Whitwell | ce0ac90 | 2009-03-09 17:10:12 +0000 | [diff] [blame] | 127 | if (loc4f >= 0) |
| 128 | glUniform4fv(loc4f, 4, vecKer); |
| 129 | } |
Zack Rusin | f49dd47 | 2008-06-12 00:04:30 -0400 | [diff] [blame] | 130 | } |
| 131 | |
Zack Rusin | e842b5e | 2007-10-25 07:19:02 -0400 | [diff] [blame] | 132 | static void prepare_shaders() |
| 133 | { |
| 134 | static const char *fragShaderText = |
| 135 | "void main() {\n" |
| 136 | " gl_FragColor = gl_Color;\n" |
| 137 | "}\n"; |
| 138 | static const char *vertShaderText = |
| 139 | "void main() {\n" |
| 140 | " gl_FrontColor = gl_Color;\n" |
| 141 | " gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;\n" |
| 142 | "}\n"; |
| 143 | fragShader = glCreateShader(GL_FRAGMENT_SHADER); |
| 144 | load_and_compile_shader(fragShader, fragShaderText); |
| 145 | |
| 146 | |
| 147 | vertShader = glCreateShader(GL_VERTEX_SHADER); |
| 148 | if (filename) |
| 149 | read_shader(vertShader, filename); |
| 150 | else |
| 151 | load_and_compile_shader(vertShader, vertShaderText); |
| 152 | |
| 153 | program = glCreateProgram(); |
| 154 | glAttachShader(program, fragShader); |
| 155 | glAttachShader(program, vertShader); |
| 156 | glLinkProgram(program); |
| 157 | check_link(program); |
| 158 | glUseProgram(program); |
Zack Rusin | f49dd47 | 2008-06-12 00:04:30 -0400 | [diff] [blame] | 159 | |
| 160 | setup_uniforms(); |
Zack Rusin | e842b5e | 2007-10-25 07:19:02 -0400 | [diff] [blame] | 161 | } |
| 162 | |
| 163 | static void args(int argc, char *argv[]) |
| 164 | { |
| 165 | GLint i; |
| 166 | |
| 167 | for (i = 1; i < argc; i++) { |
| 168 | if (strncmp(argv[i], "-n", 2) == 0) { |
| 169 | nr_steps = atoi((argv[i]) + 2); |
| 170 | } |
| 171 | else if (strcmp(argv[i], "-f") == 0) { |
| 172 | glShadeModel(GL_FLAT); |
| 173 | } |
| 174 | else if (i == argc - 1) { |
| 175 | filename = argv[i]; |
| 176 | } |
| 177 | else { |
| 178 | usage(argv[0]); |
| 179 | exit(1); |
| 180 | } |
| 181 | } |
| 182 | |
| 183 | if (!filename) { |
| 184 | usage(argv[0]); |
| 185 | exit(1); |
| 186 | } |
| 187 | } |
| 188 | |
| 189 | |
| 190 | |
| 191 | |
| 192 | union vert { |
| 193 | struct { |
| 194 | GLfloat color[3]; |
| 195 | GLfloat pos[3]; |
| 196 | } v; |
| 197 | GLfloat f[6]; |
| 198 | }; |
| 199 | |
| 200 | static void make_midpoint( union vert *out, |
| 201 | const union vert *v0, |
| 202 | const union vert *v1) |
| 203 | { |
| 204 | int i; |
| 205 | for (i = 0; i < 6; i++) |
| 206 | out->f[i] = v0->f[i] + .5 * (v1->f[i] - v0->f[i]); |
| 207 | } |
| 208 | |
| 209 | static void subdiv( union vert *v0, |
| 210 | union vert *v1, |
| 211 | union vert *v2, |
| 212 | GLuint depth ) |
| 213 | { |
| 214 | if (depth == 0) { |
| 215 | glColor3fv(v0->v.color); |
| 216 | glVertex3fv(v0->v.pos); |
| 217 | glColor3fv(v1->v.color); |
| 218 | glVertex3fv(v1->v.pos); |
| 219 | glColor3fv(v2->v.color); |
| 220 | glVertex3fv(v2->v.pos); |
| 221 | } |
| 222 | else { |
| 223 | union vert m[3]; |
| 224 | |
| 225 | make_midpoint(&m[0], v0, v1); |
| 226 | make_midpoint(&m[1], v1, v2); |
| 227 | make_midpoint(&m[2], v2, v0); |
| 228 | |
| 229 | subdiv(&m[0], &m[2], v0, depth-1); |
| 230 | subdiv(&m[1], &m[0], v1, depth-1); |
| 231 | subdiv(&m[2], &m[1], v2, depth-1); |
| 232 | subdiv(&m[0], &m[1], &m[2], depth-1); |
| 233 | } |
| 234 | } |
| 235 | |
Keith Whitwell | 97f5953 | 2009-05-14 15:57:27 +0100 | [diff] [blame] | 236 | static void enable( GLenum value, GLboolean flag ) |
| 237 | { |
| 238 | if (flag) |
| 239 | glEnable(value); |
| 240 | else |
| 241 | glDisable(value); |
| 242 | } |
| 243 | |
Zack Rusin | e842b5e | 2007-10-25 07:19:02 -0400 | [diff] [blame] | 244 | /** Assignment */ |
| 245 | #define ASSIGN_3V( V, V0, V1, V2 ) \ |
| 246 | do { \ |
| 247 | V[0] = V0; \ |
| 248 | V[1] = V1; \ |
| 249 | V[2] = V2; \ |
| 250 | } while(0) |
| 251 | |
| 252 | static void Display( void ) |
| 253 | { |
| 254 | glClearColor(0.3, 0.3, 0.3, 1); |
| 255 | glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); |
Keith Whitwell | 97f5953 | 2009-05-14 15:57:27 +0100 | [diff] [blame] | 256 | glPointSize(psz); |
Zack Rusin | e842b5e | 2007-10-25 07:19:02 -0400 | [diff] [blame] | 257 | |
| 258 | glUseProgram(program); |
Keith Whitwell | 97f5953 | 2009-05-14 15:57:27 +0100 | [diff] [blame] | 259 | enable( GL_POINT_SMOOTH, pointsmooth ); |
| 260 | enable( GL_VERTEX_PROGRAM_POINT_SIZE_ARB, program_point_size ); |
Zack Rusin | e842b5e | 2007-10-25 07:19:02 -0400 | [diff] [blame] | 261 | |
Keith Whitwell | 97f5953 | 2009-05-14 15:57:27 +0100 | [diff] [blame] | 262 | glBegin(prim); |
Zack Rusin | e842b5e | 2007-10-25 07:19:02 -0400 | [diff] [blame] | 263 | |
| 264 | |
| 265 | { |
| 266 | union vert v[3]; |
| 267 | |
| 268 | ASSIGN_3V(v[0].v.color, 0,0,1); |
| 269 | ASSIGN_3V(v[0].v.pos, 0.9, -0.9, 0.0); |
| 270 | ASSIGN_3V(v[1].v.color, 1,0,0); |
| 271 | ASSIGN_3V(v[1].v.pos, 0.9, 0.9, 0.0); |
| 272 | ASSIGN_3V(v[2].v.color, 0,1,0); |
| 273 | ASSIGN_3V(v[2].v.pos, -0.9, 0, 0.0); |
| 274 | |
| 275 | subdiv(&v[0], &v[1], &v[2], nr_steps); |
| 276 | } |
| 277 | |
| 278 | glEnd(); |
| 279 | |
| 280 | |
| 281 | glFlush(); |
| 282 | } |
| 283 | |
| 284 | |
| 285 | static void Reshape( int width, int height ) |
| 286 | { |
| 287 | glViewport( 0, 0, width, height ); |
| 288 | glMatrixMode( GL_PROJECTION ); |
| 289 | glLoadIdentity(); |
| 290 | glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); |
| 291 | glMatrixMode( GL_MODELVIEW ); |
| 292 | glLoadIdentity(); |
| 293 | /*glTranslatef( 0.0, 0.0, -15.0 );*/ |
| 294 | } |
| 295 | |
| 296 | |
| 297 | static void CleanUp(void) |
| 298 | { |
| 299 | glDeleteShader(fragShader); |
| 300 | glDeleteShader(vertShader); |
| 301 | glDeleteProgram(program); |
| 302 | } |
| 303 | |
| 304 | static void Key( unsigned char key, int x, int y ) |
| 305 | { |
| 306 | (void) x; |
| 307 | (void) y; |
| 308 | switch (key) { |
Keith Whitwell | 97f5953 | 2009-05-14 15:57:27 +0100 | [diff] [blame] | 309 | case 'p': |
| 310 | prim = GL_POINTS; |
| 311 | break; |
| 312 | case 't': |
| 313 | prim = GL_TRIANGLES; |
| 314 | break; |
| 315 | case 's': |
| 316 | psz += .5; |
| 317 | break; |
| 318 | case 'S': |
| 319 | if (psz > .5) |
| 320 | psz -= .5; |
| 321 | break; |
| 322 | case 'm': |
| 323 | pointsmooth = !pointsmooth; |
| 324 | break; |
| 325 | case 'z': |
| 326 | program_point_size = !program_point_size; |
| 327 | break; |
| 328 | case '+': |
| 329 | nr_steps++; |
| 330 | break; |
| 331 | case '-': |
| 332 | if (nr_steps) |
| 333 | nr_steps--; |
| 334 | break; |
| 335 | case ' ': |
| 336 | psz = 1.0; |
| 337 | prim = GL_TRIANGLES; |
| 338 | nr_steps = 4; |
| 339 | break; |
| 340 | case 27: |
| 341 | CleanUp(); |
| 342 | exit(0); |
| 343 | break; |
Zack Rusin | e842b5e | 2007-10-25 07:19:02 -0400 | [diff] [blame] | 344 | } |
| 345 | glutPostRedisplay(); |
| 346 | } |
| 347 | |
| 348 | int main( int argc, char *argv[] ) |
| 349 | { |
| 350 | glutInit( &argc, argv ); |
| 351 | glutInitWindowPosition( 0, 0 ); |
| 352 | glutInitWindowSize( 250, 250 ); |
| 353 | glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH ); |
Keith Whitwell | 97f5953 | 2009-05-14 15:57:27 +0100 | [diff] [blame] | 354 | glutCreateWindow(argv[argc-1]); |
Keith Whitwell | ce0ac90 | 2009-03-09 17:10:12 +0000 | [diff] [blame] | 355 | glewInit(); |
Zack Rusin | e842b5e | 2007-10-25 07:19:02 -0400 | [diff] [blame] | 356 | glutReshapeFunc( Reshape ); |
| 357 | glutKeyboardFunc( Key ); |
| 358 | glutDisplayFunc( Display ); |
| 359 | args( argc, argv ); |
| 360 | prepare_shaders(); |
| 361 | glutMainLoop(); |
| 362 | return 0; |
| 363 | } |