Brian Paul | b6a9cb7 | 2004-02-03 16:23:38 +0000 | [diff] [blame] | 1 | |
| 2 | /* |
| 3 | * This program demonstrates how to do "off-screen" rendering using |
| 4 | * the GLX pixel buffer extension. |
| 5 | * |
| 6 | * Written by Brian Paul for the "OpenGL and Window System Integration" |
| 7 | * course presented at SIGGRAPH '97. Updated on 5 October 2002. |
| 8 | * |
| 9 | * Updated on 31 January 2004 to use native GLX by |
| 10 | * Andrew P. Lentvorski, Jr. <bsder@allcaps.org> |
| 11 | * |
| 12 | * Usage: |
| 13 | * glxpbdemo width height imgfile |
| 14 | * Where: |
| 15 | * width is the width, in pixels, of the image to generate. |
| 16 | * height is the height, in pixels, of the image to generate. |
| 17 | * imgfile is the name of the PPM image file to write. |
| 18 | * |
| 19 | * |
| 20 | * This demo draws 3-D boxes with random orientation. |
| 21 | * |
| 22 | * On machines such as the SGI Indigo you may have to reconfigure your |
| 23 | * display/X server to enable pbuffers. Look in the /usr/gfx/ucode/MGRAS/vof/ |
| 24 | * directory for display configurations with the _pbuf suffix. Use |
| 25 | * setmon -x <vof> to configure your X server and display for pbuffers. |
| 26 | * |
| 27 | * O2 systems seem to support pbuffers well. |
| 28 | * |
| 29 | */ |
| 30 | |
| 31 | #include <string.h> |
| 32 | #include <stdio.h> |
| 33 | #include <stdlib.h> |
| 34 | #include <X11/Xlib.h> |
| 35 | #include <GL/glx.h> |
| 36 | |
| 37 | /* Some ugly global vars */ |
| 38 | static GLXFBConfig gFBconfig = 0; |
| 39 | static Display *gDpy = NULL; |
| 40 | static int gScreen = 0; |
| 41 | static GLXPbuffer gPBuffer = 0; |
| 42 | static int gWidth, gHeight; |
| 43 | |
| 44 | |
| 45 | /* |
| 46 | * Test for appropriate version of GLX to run this program |
| 47 | * Input: dpy - the X display |
| 48 | * screen - screen number |
| 49 | * Return: 0 = GLX not available. |
| 50 | * 1 = GLX available. |
| 51 | */ |
| 52 | static int |
| 53 | RuntimeQueryGLXVersion(Display *dpy, int screen) |
| 54 | { |
| 55 | #if defined(GLX_VERSION_1_3) || defined(GLX_VERSION_1_4) |
| 56 | char *glxversion; |
| 57 | |
| 58 | glxversion = (char *) glXGetClientString(dpy, GLX_VERSION); |
| 59 | if (!(strstr(glxversion, "1.3") || strstr(glxversion, "1.4"))) |
| 60 | return 0; |
| 61 | |
| 62 | glxversion = (char *) glXQueryServerString(dpy, screen, GLX_VERSION); |
| 63 | if (!(strstr(glxversion, "1.3") || strstr(glxversion, "1.4"))) |
| 64 | return 0; |
| 65 | |
| 66 | return 1; |
| 67 | #else |
| 68 | return 0; |
| 69 | #endif |
| 70 | } |
| 71 | |
| 72 | |
| 73 | |
| 74 | /* |
| 75 | * Create the pbuffer and return a GLXPbuffer handle. |
| 76 | */ |
| 77 | static GLXPbuffer |
| 78 | MakePbuffer( Display *dpy, int screen, int width, int height ) |
| 79 | { |
| 80 | GLXFBConfig *fbConfigs; |
| 81 | GLXFBConfig chosenFBConfig; |
| 82 | GLXPbuffer pBuffer = None; |
| 83 | |
| 84 | int nConfigs; |
| 85 | int fbconfigid; |
| 86 | |
| 87 | int fbAttribs[] = { |
| 88 | GLX_RENDER_TYPE, GLX_RGBA_BIT, |
| 89 | GLX_DEPTH_SIZE, 1, |
| 90 | GLX_DRAWABLE_TYPE, GLX_PIXMAP_BIT | GLX_PBUFFER_BIT, |
| 91 | None |
| 92 | }; |
| 93 | |
| 94 | int pbAttribs[] = { |
| 95 | GLX_PBUFFER_WIDTH, 0, |
| 96 | GLX_PBUFFER_HEIGHT, 0, |
| 97 | GLX_LARGEST_PBUFFER, False, |
| 98 | GLX_PRESERVED_CONTENTS, False, |
| 99 | None |
| 100 | }; |
| 101 | |
| 102 | pbAttribs[1] = width; |
| 103 | pbAttribs[3] = height; |
| 104 | |
| 105 | fbConfigs = glXChooseFBConfig(dpy, screen, fbAttribs, &nConfigs); |
| 106 | |
| 107 | if (0 == nConfigs || !fbConfigs) { |
| 108 | printf("Error: glxChooseFBConfig failed\n"); |
Vinson Lee | 538a8df | 2009-11-20 15:18:19 -0800 | [diff] [blame] | 109 | XFree(fbConfigs); |
Brian Paul | b6a9cb7 | 2004-02-03 16:23:38 +0000 | [diff] [blame] | 110 | XCloseDisplay(dpy); |
| 111 | return 0; |
| 112 | } |
| 113 | |
| 114 | chosenFBConfig = fbConfigs[0]; |
| 115 | |
| 116 | glXGetFBConfigAttrib(dpy, chosenFBConfig, GLX_FBCONFIG_ID, &fbconfigid); |
| 117 | printf("Chose 0x%x as fbconfigid\n", fbconfigid); |
| 118 | |
| 119 | /* Create the pbuffer using first fbConfig in the list that works. */ |
| 120 | pBuffer = glXCreatePbuffer(dpy, chosenFBConfig, pbAttribs); |
| 121 | |
| 122 | if (pBuffer) { |
| 123 | gFBconfig = chosenFBConfig; |
| 124 | gWidth = width; |
| 125 | gHeight = height; |
| 126 | } |
| 127 | |
| 128 | XFree(fbConfigs); |
| 129 | |
| 130 | return pBuffer; |
| 131 | } |
| 132 | |
| 133 | |
| 134 | |
| 135 | /* |
| 136 | * Do all the X / GLX setup stuff. |
| 137 | */ |
| 138 | static int |
| 139 | Setup(int width, int height) |
| 140 | { |
| 141 | #if defined(GLX_VERSION_1_3) || defined(GLX_VERSION_1_4) |
Brian Paul | b6a9cb7 | 2004-02-03 16:23:38 +0000 | [diff] [blame] | 142 | GLXContext glCtx; |
| 143 | |
| 144 | /* Open the X display */ |
| 145 | gDpy = XOpenDisplay(NULL); |
| 146 | if (!gDpy) { |
| 147 | printf("Error: couldn't open default X display.\n"); |
| 148 | return 0; |
| 149 | } |
| 150 | |
| 151 | /* Get default screen */ |
| 152 | gScreen = DefaultScreen(gDpy); |
| 153 | |
| 154 | /* Test that GLX is available */ |
| 155 | if (!RuntimeQueryGLXVersion(gDpy, gScreen)) { |
| 156 | printf("Error: GLX 1.3 or 1.4 not available\n"); |
| 157 | XCloseDisplay(gDpy); |
| 158 | return 0; |
| 159 | } |
| 160 | |
| 161 | /* Create Pbuffer */ |
| 162 | gPBuffer = MakePbuffer( gDpy, gScreen, width, height ); |
| 163 | if (gPBuffer==None) { |
| 164 | printf("Error: couldn't create pbuffer\n"); |
| 165 | XCloseDisplay(gDpy); |
| 166 | return 0; |
| 167 | } |
| 168 | |
| 169 | /* Create GLX context */ |
| 170 | glCtx = glXCreateNewContext(gDpy, gFBconfig, GLX_RGBA_TYPE, NULL, True); |
| 171 | if (glCtx) { |
| 172 | if (!glXIsDirect(gDpy, glCtx)) { |
| 173 | printf("Warning: using indirect GLXContext\n"); |
| 174 | } |
| 175 | } |
| 176 | else { |
| 177 | printf("Error: Couldn't create GLXContext\n"); |
Brian Paul | b6a9cb7 | 2004-02-03 16:23:38 +0000 | [diff] [blame] | 178 | XCloseDisplay(gDpy); |
| 179 | return 0; |
| 180 | } |
| 181 | |
| 182 | /* Bind context to pbuffer */ |
| 183 | if (!glXMakeCurrent(gDpy, gPBuffer, glCtx)) { |
| 184 | printf("Error: glXMakeCurrent failed\n"); |
Brian Paul | b6a9cb7 | 2004-02-03 16:23:38 +0000 | [diff] [blame] | 185 | XCloseDisplay(gDpy); |
| 186 | return 0; |
| 187 | } |
| 188 | |
| 189 | return 1; /* Success!! */ |
| 190 | #else |
| 191 | printf("Error: GLX version 1.3 or 1.4 not available at compile time\n"); |
| 192 | return 0; |
| 193 | #endif |
| 194 | } |
| 195 | |
| 196 | |
| 197 | |
| 198 | /* One-time GL setup */ |
| 199 | static void |
| 200 | InitGL(void) |
| 201 | { |
| 202 | static GLfloat pos[4] = {0.0, 0.0, 10.0, 0.0}; |
| 203 | glEnable(GL_LIGHTING); |
| 204 | glEnable(GL_LIGHT0); |
| 205 | glLightfv(GL_LIGHT0, GL_POSITION, pos); |
| 206 | glEnable(GL_NORMALIZE); |
| 207 | glEnable(GL_DEPTH_TEST); |
| 208 | glEnable(GL_CULL_FACE); |
| 209 | |
| 210 | glViewport(0, 0, gWidth, gHeight); |
| 211 | glMatrixMode( GL_PROJECTION ); |
| 212 | glLoadIdentity(); |
| 213 | glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 25.0 ); |
| 214 | glMatrixMode( GL_MODELVIEW ); |
| 215 | glLoadIdentity(); |
| 216 | glTranslatef( 0.0, 0.0, -15.0 ); |
| 217 | |
| 218 | } |
| 219 | |
| 220 | |
| 221 | /* Return random float in [0,1] */ |
| 222 | static float |
| 223 | Random(void) |
| 224 | { |
| 225 | int i = rand(); |
| 226 | return (float) (i % 1000) / 1000.0; |
| 227 | } |
| 228 | |
| 229 | |
| 230 | static void |
| 231 | RandomColor(void) |
| 232 | { |
| 233 | GLfloat c[4]; |
| 234 | c[0] = Random(); |
| 235 | c[1] = Random(); |
| 236 | c[2] = Random(); |
| 237 | c[3] = 1.0; |
| 238 | glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, c); |
| 239 | } |
| 240 | |
| 241 | |
| 242 | /* This function borrowed from Mark Kilgard's GLUT */ |
| 243 | static void |
| 244 | drawBox(GLfloat x0, GLfloat x1, GLfloat y0, GLfloat y1, |
| 245 | GLfloat z0, GLfloat z1, GLenum type) |
| 246 | { |
| 247 | static GLfloat n[6][3] = |
| 248 | { |
| 249 | {-1.0, 0.0, 0.0}, |
| 250 | {0.0, 1.0, 0.0}, |
| 251 | {1.0, 0.0, 0.0}, |
| 252 | {0.0, -1.0, 0.0}, |
| 253 | {0.0, 0.0, 1.0}, |
| 254 | {0.0, 0.0, -1.0} |
| 255 | }; |
| 256 | static GLint faces[6][4] = |
| 257 | { |
| 258 | {0, 1, 2, 3}, |
| 259 | {3, 2, 6, 7}, |
| 260 | {7, 6, 5, 4}, |
| 261 | {4, 5, 1, 0}, |
| 262 | {5, 6, 2, 1}, |
| 263 | {7, 4, 0, 3} |
| 264 | }; |
| 265 | GLfloat v[8][3], tmp; |
| 266 | GLint i; |
| 267 | |
| 268 | if (x0 > x1) { |
| 269 | tmp = x0; |
| 270 | x0 = x1; |
| 271 | x1 = tmp; |
| 272 | } |
| 273 | if (y0 > y1) { |
| 274 | tmp = y0; |
| 275 | y0 = y1; |
| 276 | y1 = tmp; |
| 277 | } |
| 278 | if (z0 > z1) { |
| 279 | tmp = z0; |
| 280 | z0 = z1; |
| 281 | z1 = tmp; |
| 282 | } |
| 283 | v[0][0] = v[1][0] = v[2][0] = v[3][0] = x0; |
| 284 | v[4][0] = v[5][0] = v[6][0] = v[7][0] = x1; |
| 285 | v[0][1] = v[1][1] = v[4][1] = v[5][1] = y0; |
| 286 | v[2][1] = v[3][1] = v[6][1] = v[7][1] = y1; |
| 287 | v[0][2] = v[3][2] = v[4][2] = v[7][2] = z0; |
| 288 | v[1][2] = v[2][2] = v[5][2] = v[6][2] = z1; |
| 289 | |
| 290 | for (i = 0; i < 6; i++) { |
| 291 | glBegin(type); |
| 292 | glNormal3fv(&n[i][0]); |
| 293 | glVertex3fv(&v[faces[i][0]][0]); |
| 294 | glVertex3fv(&v[faces[i][1]][0]); |
| 295 | glVertex3fv(&v[faces[i][2]][0]); |
| 296 | glVertex3fv(&v[faces[i][3]][0]); |
| 297 | glEnd(); |
| 298 | } |
| 299 | } |
| 300 | |
| 301 | |
| 302 | |
| 303 | /* Render a scene */ |
| 304 | static void |
| 305 | Render(void) |
| 306 | { |
| 307 | int NumBoxes = 100; |
| 308 | int i; |
| 309 | |
| 310 | InitGL(); |
| 311 | glClearColor(0.2, 0.2, 0.9, 0.0); |
| 312 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 313 | |
| 314 | for (i=0;i<NumBoxes;i++) { |
| 315 | float tx = -2.0 + 4.0 * Random(); |
| 316 | float ty = -2.0 + 4.0 * Random(); |
| 317 | float tz = 4.0 - 16.0 * Random(); |
| 318 | float sx = 0.1 + Random() * 0.4; |
| 319 | float sy = 0.1 + Random() * 0.4; |
| 320 | float sz = 0.1 + Random() * 0.4; |
| 321 | float rx = Random(); |
| 322 | float ry = Random(); |
| 323 | float rz = Random(); |
| 324 | float ra = Random() * 360.0; |
| 325 | glPushMatrix(); |
| 326 | glTranslatef(tx, ty, tz); |
| 327 | glRotatef(ra, rx, ry, rz); |
| 328 | glScalef(sx, sy, sz); |
| 329 | RandomColor(); |
| 330 | drawBox(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0, GL_POLYGON); |
| 331 | glPopMatrix(); |
| 332 | } |
| 333 | |
| 334 | glFinish(); |
| 335 | } |
| 336 | |
| 337 | |
| 338 | |
| 339 | static void |
| 340 | WriteFile(const char *filename) |
| 341 | { |
| 342 | FILE *f; |
| 343 | GLubyte *image; |
| 344 | int i; |
| 345 | |
| 346 | image = malloc(gWidth * gHeight * 3 * sizeof(GLubyte)); |
| 347 | if (!image) { |
| 348 | printf("Error: couldn't allocate image buffer\n"); |
| 349 | return; |
| 350 | } |
| 351 | |
| 352 | glPixelStorei(GL_PACK_ALIGNMENT, 1); |
| 353 | glReadPixels(0, 0, gWidth, gHeight, GL_RGB, GL_UNSIGNED_BYTE, image); |
| 354 | |
| 355 | f = fopen(filename, "w"); |
| 356 | if (!f) { |
| 357 | printf("Couldn't open image file: %s\n", filename); |
| 358 | return; |
| 359 | } |
| 360 | fprintf(f,"P6\n"); |
| 361 | fprintf(f,"# ppm-file created by %s\n", "trdemo2"); |
| 362 | fprintf(f,"%i %i\n", gWidth, gHeight); |
| 363 | fprintf(f,"255\n"); |
| 364 | fclose(f); |
| 365 | f = fopen(filename, "ab"); /* now append binary data */ |
| 366 | if (!f) { |
| 367 | printf("Couldn't append to image file: %s\n", filename); |
| 368 | return; |
| 369 | } |
| 370 | |
| 371 | for (i=0;i<gHeight;i++) { |
| 372 | GLubyte *rowPtr; |
| 373 | /* Remember, OpenGL images are bottom to top. Have to reverse. */ |
| 374 | rowPtr = image + (gHeight-1-i) * gWidth*3; |
| 375 | fwrite(rowPtr, 1, gWidth*3, f); |
| 376 | } |
| 377 | |
| 378 | fclose(f); |
| 379 | free(image); |
| 380 | |
| 381 | printf("Wrote %d by %d image file: %s\n", gWidth, gHeight, filename); |
| 382 | } |
| 383 | |
| 384 | |
| 385 | |
| 386 | /* |
| 387 | * Print message describing command line parameters. |
| 388 | */ |
| 389 | static void |
| 390 | Usage(const char *appName) |
| 391 | { |
| 392 | printf("Usage:\n"); |
| 393 | printf(" %s width height imgfile\n", appName); |
| 394 | printf("Where imgfile is a ppm file\n"); |
| 395 | } |
| 396 | |
| 397 | |
| 398 | |
| 399 | int |
| 400 | main(int argc, char *argv[]) |
| 401 | { |
| 402 | if (argc!=4) { |
| 403 | Usage(argv[0]); |
| 404 | } |
| 405 | else { |
| 406 | int width = atoi(argv[1]); |
| 407 | int height = atoi(argv[2]); |
| 408 | char *fileName = argv[3]; |
| 409 | if (width<=0) { |
| 410 | printf("Error: width parameter must be at least 1.\n"); |
| 411 | return 1; |
| 412 | } |
| 413 | if (height<=0) { |
| 414 | printf("Error: height parameter must be at least 1.\n"); |
| 415 | return 1; |
| 416 | } |
| 417 | if (!Setup(width, height)) { |
| 418 | return 1; |
| 419 | } |
| 420 | |
| 421 | printf("Setup completed\n"); |
| 422 | Render(); |
| 423 | printf("Render completed.\n"); |
| 424 | WriteFile(fileName); |
| 425 | printf("File write completed.\n"); |
| 426 | |
| 427 | glXDestroyPbuffer( gDpy, gPBuffer ); |
| 428 | } |
| 429 | return 0; |
| 430 | } |
| 431 | |