Brian Paul | 35479fd | 2008-08-16 09:54:07 -0600 | [diff] [blame] | 1 | /** |
| 2 | * Convolution with GLSL. |
| 3 | * Note: uses GL_ARB_shader_objects, GL_ARB_vertex_shader, GL_ARB_fragment_shader, |
| 4 | * not the OpenGL 2.0 shader API. |
| 5 | * Author: Zack Rusin |
| 6 | */ |
| 7 | |
Keith Whitwell | b799af9 | 2009-06-29 14:13:58 +0100 | [diff] [blame^] | 8 | #include <GL/glew.h> |
| 9 | |
Brian Paul | ce00d23 | 2008-08-16 09:34:12 -0600 | [diff] [blame] | 10 | #define GL_GLEXT_PROTOTYPES |
| 11 | #include "readtex.h" |
| 12 | |
| 13 | #include <GL/glut.h> |
| 14 | #include <stdio.h> |
| 15 | #include <stdlib.h> |
| 16 | #include <assert.h> |
| 17 | #include <math.h> |
| 18 | |
| 19 | enum Filter { |
| 20 | GAUSSIAN_BLUR, |
| 21 | SHARPEN, |
| 22 | MEAN_REMOVAL, |
| 23 | EMBOSS, |
| 24 | EDGE_DETECT, |
| 25 | NO_FILTER, |
| 26 | LAST |
| 27 | }; |
| 28 | #define QUIT LAST |
| 29 | |
| 30 | struct BoundingBox { |
| 31 | float minx, miny, minz; |
| 32 | float maxx, maxy, maxz; |
| 33 | }; |
| 34 | struct Texture { |
| 35 | GLuint id; |
| 36 | GLfloat x; |
| 37 | GLfloat y; |
| 38 | GLint width; |
| 39 | GLint height; |
| 40 | GLenum format; |
| 41 | }; |
| 42 | |
| 43 | static const char *textureLocation = "../images/girl2.rgb"; |
| 44 | |
| 45 | static GLfloat viewRotx = 0.0, viewRoty = 0.0, viewRotz = 0.0; |
| 46 | static struct BoundingBox box; |
| 47 | static struct Texture texture; |
| 48 | static GLuint program; |
| 49 | static GLint menuId; |
| 50 | static enum Filter filter = GAUSSIAN_BLUR; |
| 51 | |
| 52 | |
| 53 | static void checkError(int line) |
| 54 | { |
| 55 | GLenum err = glGetError(); |
| 56 | if (err) { |
| 57 | printf("GL Error %s (0x%x) at line %d\n", |
| 58 | gluErrorString(err), (int) err, line); |
| 59 | } |
| 60 | } |
| 61 | |
| 62 | static void loadAndCompileShader(GLuint shader, const char *text) |
| 63 | { |
| 64 | GLint stat; |
| 65 | |
Zack Rusin | cd87aea | 2008-05-20 18:49:40 -0400 | [diff] [blame] | 66 | glShaderSource(shader, 1, (const GLchar **) &text, NULL); |
Brian Paul | ce00d23 | 2008-08-16 09:34:12 -0600 | [diff] [blame] | 67 | |
Zack Rusin | cd87aea | 2008-05-20 18:49:40 -0400 | [diff] [blame] | 68 | glCompileShader(shader); |
Brian Paul | ce00d23 | 2008-08-16 09:34:12 -0600 | [diff] [blame] | 69 | |
Zack Rusin | cd87aea | 2008-05-20 18:49:40 -0400 | [diff] [blame] | 70 | glGetShaderiv(shader, GL_COMPILE_STATUS, &stat); |
Brian Paul | ce00d23 | 2008-08-16 09:34:12 -0600 | [diff] [blame] | 71 | if (!stat) { |
| 72 | GLchar log[1000]; |
| 73 | GLsizei len; |
Zack Rusin | cd87aea | 2008-05-20 18:49:40 -0400 | [diff] [blame] | 74 | glGetShaderInfoLog(shader, 1000, &len, log); |
Brian Paul | ce00d23 | 2008-08-16 09:34:12 -0600 | [diff] [blame] | 75 | fprintf(stderr, "Problem compiling shader: %s\n", log); |
| 76 | exit(1); |
| 77 | } |
| 78 | else { |
| 79 | printf("Shader compiled OK\n"); |
| 80 | } |
| 81 | } |
| 82 | |
| 83 | static void readShader(GLuint shader, const char *filename) |
| 84 | { |
| 85 | const int max = 100*1000; |
| 86 | int n; |
| 87 | char *buffer = (char*) malloc(max); |
| 88 | FILE *f = fopen(filename, "r"); |
| 89 | if (!f) { |
| 90 | fprintf(stderr, "Unable to open shader file %s\n", filename); |
| 91 | exit(1); |
| 92 | } |
| 93 | |
| 94 | n = fread(buffer, 1, max, f); |
| 95 | printf("Read %d bytes from shader file %s\n", n, filename); |
| 96 | if (n > 0) { |
| 97 | buffer[n] = 0; |
| 98 | loadAndCompileShader(shader, buffer); |
| 99 | } |
| 100 | |
| 101 | fclose(f); |
| 102 | free(buffer); |
| 103 | } |
| 104 | |
| 105 | |
| 106 | static void |
| 107 | checkLink(GLuint prog) |
| 108 | { |
| 109 | GLint stat; |
Zack Rusin | cd87aea | 2008-05-20 18:49:40 -0400 | [diff] [blame] | 110 | glGetProgramiv(prog, GL_LINK_STATUS, &stat); |
Brian Paul | ce00d23 | 2008-08-16 09:34:12 -0600 | [diff] [blame] | 111 | if (!stat) { |
| 112 | GLchar log[1000]; |
| 113 | GLsizei len; |
Zack Rusin | cd87aea | 2008-05-20 18:49:40 -0400 | [diff] [blame] | 114 | glGetProgramInfoLog(prog, 1000, &len, log); |
Brian Paul | ce00d23 | 2008-08-16 09:34:12 -0600 | [diff] [blame] | 115 | fprintf(stderr, "Linker error:\n%s\n", log); |
| 116 | } |
| 117 | else { |
| 118 | fprintf(stderr, "Link success!\n"); |
| 119 | } |
| 120 | } |
| 121 | |
| 122 | static void fillConvolution(GLint *k, |
| 123 | GLfloat *scale, |
| 124 | GLfloat *color) |
| 125 | { |
| 126 | switch(filter) { |
| 127 | case GAUSSIAN_BLUR: |
| 128 | k[0] = 1; k[1] = 2; k[2] = 1; |
| 129 | k[3] = 2; k[4] = 4; k[5] = 2; |
| 130 | k[6] = 1; k[7] = 2; k[8] = 1; |
| 131 | |
| 132 | *scale = 1./16.; |
| 133 | break; |
| 134 | case SHARPEN: |
| 135 | k[0] = 0; k[1] = -2; k[2] = 0; |
| 136 | k[3] = -2; k[4] = 11; k[5] = -2; |
| 137 | k[6] = 0; k[7] = -2; k[8] = 0; |
| 138 | |
| 139 | *scale = 1./3.; |
| 140 | break; |
| 141 | case MEAN_REMOVAL: |
| 142 | k[0] = -1; k[1] = -1; k[2] = -1; |
| 143 | k[3] = -1; k[4] = 9; k[5] = -1; |
| 144 | k[6] = -1; k[7] = -1; k[8] = -1; |
| 145 | |
| 146 | *scale = 1./1.; |
| 147 | break; |
| 148 | case EMBOSS: |
| 149 | k[0] = -1; k[1] = 0; k[2] = -1; |
| 150 | k[3] = 0; k[4] = 4; k[5] = 0; |
| 151 | k[6] = -1; k[7] = 0; k[8] = -1; |
| 152 | |
| 153 | *scale = 1./1.; |
| 154 | color[0] = 0.5; |
| 155 | color[1] = 0.5; |
| 156 | color[2] = 0.5; |
| 157 | color[3] = 0.5; |
| 158 | break; |
| 159 | case EDGE_DETECT: |
| 160 | k[0] = 1; k[1] = 1; k[2] = 1; |
| 161 | k[3] = 0; k[4] = 0; k[5] = 0; |
| 162 | k[6] = -1; k[7] = -1; k[8] = -1; |
| 163 | |
| 164 | *scale = 1.; |
| 165 | color[0] = 0.5; |
| 166 | color[1] = 0.5; |
| 167 | color[2] = 0.5; |
| 168 | color[3] = 0.5; |
| 169 | break; |
| 170 | case NO_FILTER: |
| 171 | k[0] = 0; k[1] = 0; k[2] = 0; |
| 172 | k[3] = 0; k[4] = 1; k[5] = 0; |
| 173 | k[6] = 0; k[7] = 0; k[8] = 0; |
| 174 | |
| 175 | *scale = 1.; |
| 176 | break; |
| 177 | default: |
| 178 | assert(!"Unhandled switch value"); |
| 179 | } |
| 180 | } |
| 181 | |
| 182 | static void setupConvolution() |
| 183 | { |
| 184 | GLint *kernel = (GLint*)malloc(sizeof(GLint) * 9); |
| 185 | GLfloat scale; |
| 186 | GLfloat *vecKer = (GLfloat*)malloc(sizeof(GLfloat) * 9 * 4); |
| 187 | GLuint loc; |
| 188 | GLuint i; |
| 189 | GLfloat baseColor[4]; |
| 190 | baseColor[0] = 0; |
| 191 | baseColor[1] = 0; |
| 192 | baseColor[2] = 0; |
| 193 | baseColor[3] = 0; |
| 194 | |
| 195 | fillConvolution(kernel, &scale, baseColor); |
| 196 | /*vector of 4*/ |
| 197 | for (i = 0; i < 9; ++i) { |
| 198 | vecKer[i*4 + 0] = kernel[i]; |
| 199 | vecKer[i*4 + 1] = kernel[i]; |
| 200 | vecKer[i*4 + 2] = kernel[i]; |
| 201 | vecKer[i*4 + 3] = kernel[i]; |
| 202 | } |
| 203 | |
| 204 | loc = glGetUniformLocationARB(program, "KernelValue"); |
Zack Rusin | cd87aea | 2008-05-20 18:49:40 -0400 | [diff] [blame] | 205 | glUniform4fv(loc, 9, vecKer); |
Brian Paul | ce00d23 | 2008-08-16 09:34:12 -0600 | [diff] [blame] | 206 | loc = glGetUniformLocationARB(program, "ScaleFactor"); |
Zack Rusin | cd87aea | 2008-05-20 18:49:40 -0400 | [diff] [blame] | 207 | glUniform4f(loc, scale, scale, scale, scale); |
Brian Paul | ce00d23 | 2008-08-16 09:34:12 -0600 | [diff] [blame] | 208 | loc = glGetUniformLocationARB(program, "BaseColor"); |
Zack Rusin | cd87aea | 2008-05-20 18:49:40 -0400 | [diff] [blame] | 209 | glUniform4f(loc, baseColor[0], baseColor[1], |
| 210 | baseColor[2], baseColor[3]); |
Brian Paul | ce00d23 | 2008-08-16 09:34:12 -0600 | [diff] [blame] | 211 | |
| 212 | free(vecKer); |
| 213 | free(kernel); |
| 214 | } |
| 215 | |
| 216 | static void createProgram(const char *vertProgFile, |
| 217 | const char *fragProgFile) |
| 218 | { |
| 219 | GLuint fragShader = 0, vertShader = 0; |
| 220 | |
| 221 | program = glCreateProgram(); |
| 222 | if (vertProgFile) { |
| 223 | vertShader = glCreateShader(GL_VERTEX_SHADER); |
| 224 | readShader(vertShader, vertProgFile); |
| 225 | glAttachShader(program, vertShader); |
| 226 | } |
| 227 | |
| 228 | if (fragProgFile) { |
| 229 | fragShader = glCreateShader(GL_FRAGMENT_SHADER); |
| 230 | readShader(fragShader, fragProgFile); |
| 231 | glAttachShader(program, fragShader); |
| 232 | } |
| 233 | |
Zack Rusin | cd87aea | 2008-05-20 18:49:40 -0400 | [diff] [blame] | 234 | glLinkProgram(program); |
Brian Paul | ce00d23 | 2008-08-16 09:34:12 -0600 | [diff] [blame] | 235 | checkLink(program); |
| 236 | |
Zack Rusin | cd87aea | 2008-05-20 18:49:40 -0400 | [diff] [blame] | 237 | glUseProgram(program); |
Brian Paul | ce00d23 | 2008-08-16 09:34:12 -0600 | [diff] [blame] | 238 | |
Brian Paul | 35479fd | 2008-08-16 09:54:07 -0600 | [diff] [blame] | 239 | /* |
Brian Paul | ce00d23 | 2008-08-16 09:34:12 -0600 | [diff] [blame] | 240 | assert(glIsProgram(program)); |
| 241 | assert(glIsShader(fragShader)); |
| 242 | assert(glIsShader(vertShader)); |
Brian Paul | 35479fd | 2008-08-16 09:54:07 -0600 | [diff] [blame] | 243 | */ |
Brian Paul | ce00d23 | 2008-08-16 09:34:12 -0600 | [diff] [blame] | 244 | |
| 245 | checkError(__LINE__); |
| 246 | {/*texture*/ |
| 247 | GLuint texLoc = glGetUniformLocationARB(program, "srcTex"); |
| 248 | glUniform1iARB(texLoc, 0); |
| 249 | } |
| 250 | {/*setup offsets */ |
| 251 | float offsets[] = { 1.0 / texture.width, 1.0 / texture.height, |
| 252 | 0.0 , 1.0 / texture.height, |
| 253 | -1.0 / texture.width, 1.0 / texture.height, |
| 254 | 1.0 / texture.width, 0.0, |
| 255 | 0.0 , 0.0, |
| 256 | -1.0 / texture.width, 0.0, |
| 257 | 1.0 / texture.width, -1.0 / texture.height, |
| 258 | 0.0 , -1.0 / texture.height, |
| 259 | -1.0 / texture.width, -1.0 / texture.height }; |
| 260 | GLuint offsetLoc = glGetUniformLocationARB(program, "Offset"); |
Zack Rusin | cd87aea | 2008-05-20 18:49:40 -0400 | [diff] [blame] | 261 | glUniform2fv(offsetLoc, 9, offsets); |
Brian Paul | ce00d23 | 2008-08-16 09:34:12 -0600 | [diff] [blame] | 262 | } |
| 263 | setupConvolution(); |
| 264 | |
| 265 | checkError(__LINE__); |
| 266 | } |
| 267 | |
| 268 | |
| 269 | static void readTexture(const char *filename) |
| 270 | { |
| 271 | GLubyte *data; |
| 272 | |
| 273 | texture.x = 0; |
| 274 | texture.y = 0; |
| 275 | |
| 276 | glGenTextures(1, &texture.id); |
| 277 | glBindTexture(GL_TEXTURE_2D, texture.id); |
| 278 | glTexParameteri(GL_TEXTURE_2D, |
| 279 | GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 280 | glTexParameteri(GL_TEXTURE_2D, |
| 281 | GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 282 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); |
| 283 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); |
| 284 | glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
| 285 | data = LoadRGBImage(filename, &texture.width, &texture.height, |
| 286 | &texture.format); |
| 287 | if (!data) { |
| 288 | printf("Error: couldn't load texture image '%s'\n", filename); |
| 289 | exit(1); |
| 290 | } |
| 291 | printf("Texture %s (%d x %d)\n", |
| 292 | filename, texture.width, texture.height); |
| 293 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, |
| 294 | texture.width, texture.height, 0, texture.format, |
| 295 | GL_UNSIGNED_BYTE, data); |
| 296 | } |
| 297 | |
| 298 | static void menuSelected(int entry) |
| 299 | { |
| 300 | switch (entry) { |
| 301 | case QUIT: |
| 302 | exit(0); |
| 303 | break; |
| 304 | default: |
| 305 | filter = (enum Filter)entry; |
| 306 | } |
| 307 | setupConvolution(); |
| 308 | |
| 309 | glutPostRedisplay(); |
| 310 | } |
| 311 | |
| 312 | static void menuInit() |
| 313 | { |
| 314 | menuId = glutCreateMenu(menuSelected); |
| 315 | |
| 316 | glutAddMenuEntry("Gaussian blur", GAUSSIAN_BLUR); |
| 317 | glutAddMenuEntry("Sharpen", SHARPEN); |
| 318 | glutAddMenuEntry("Mean removal", MEAN_REMOVAL); |
| 319 | glutAddMenuEntry("Emboss", EMBOSS); |
| 320 | glutAddMenuEntry("Edge detect", EDGE_DETECT); |
| 321 | glutAddMenuEntry("None", NO_FILTER); |
| 322 | |
| 323 | glutAddMenuEntry("Quit", QUIT); |
| 324 | |
| 325 | glutAttachMenu(GLUT_RIGHT_BUTTON); |
| 326 | } |
| 327 | |
| 328 | static void init() |
| 329 | { |
Brian Paul | 35479fd | 2008-08-16 09:54:07 -0600 | [diff] [blame] | 330 | if (!glutExtensionSupported("GL_ARB_shader_objects") || |
| 331 | !glutExtensionSupported("GL_ARB_vertex_shader") || |
| 332 | !glutExtensionSupported("GL_ARB_fragment_shader")) { |
| 333 | fprintf(stderr, "Sorry, this program requires GL_ARB_shader_objects, GL_ARB_vertex_shader, and GL_ARB_fragment_shader\n"); |
| 334 | exit(1); |
| 335 | } |
Keith Whitwell | 0397b2b | 2008-09-11 16:05:15 +0100 | [diff] [blame] | 336 | |
Brian Paul | ce00d23 | 2008-08-16 09:34:12 -0600 | [diff] [blame] | 337 | fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); |
| 338 | fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); |
| 339 | fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); |
| 340 | |
| 341 | menuInit(); |
| 342 | readTexture(textureLocation); |
| 343 | createProgram("convolution.vert", "convolution.frag"); |
| 344 | |
| 345 | glEnable(GL_TEXTURE_2D); |
| 346 | glClearColor(1.0, 1.0, 1.0, 1.0); |
| 347 | /*glShadeModel(GL_SMOOTH);*/ |
| 348 | glShadeModel(GL_FLAT); |
| 349 | } |
| 350 | |
| 351 | static void reshape(int width, int height) |
| 352 | { |
| 353 | glViewport(0, 0, width, height); |
| 354 | glMatrixMode(GL_PROJECTION); |
| 355 | glLoadIdentity(); |
| 356 | box.minx = 0; |
| 357 | box.maxx = width; |
| 358 | box.miny = 0; |
| 359 | box.maxy = height; |
| 360 | box.minz = 0; |
| 361 | box.maxz = 1; |
| 362 | glOrtho(box.minx, box.maxx, box.miny, box.maxy, -999999, 999999); |
| 363 | glMatrixMode(GL_MODELVIEW); |
| 364 | } |
| 365 | |
| 366 | static void keyPress(unsigned char key, int x, int y) |
| 367 | { |
| 368 | switch(key) { |
| 369 | case 27: |
| 370 | exit(0); |
| 371 | default: |
| 372 | return; |
| 373 | } |
| 374 | glutPostRedisplay(); |
| 375 | } |
| 376 | |
| 377 | static void |
| 378 | special(int k, int x, int y) |
| 379 | { |
| 380 | switch (k) { |
| 381 | case GLUT_KEY_UP: |
| 382 | viewRotx += 2.0; |
| 383 | break; |
| 384 | case GLUT_KEY_DOWN: |
| 385 | viewRotx -= 2.0; |
| 386 | break; |
| 387 | case GLUT_KEY_LEFT: |
| 388 | viewRoty += 2.0; |
| 389 | break; |
| 390 | case GLUT_KEY_RIGHT: |
| 391 | viewRoty -= 2.0; |
| 392 | break; |
| 393 | default: |
| 394 | return; |
| 395 | } |
| 396 | glutPostRedisplay(); |
| 397 | } |
| 398 | |
| 399 | |
| 400 | static void draw() |
| 401 | { |
| 402 | GLfloat center[2]; |
| 403 | GLfloat anchor[2]; |
| 404 | |
| 405 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 406 | |
| 407 | glLoadIdentity(); |
| 408 | glPushMatrix(); |
| 409 | |
| 410 | center[0] = box.maxx/2; |
| 411 | center[1] = box.maxy/2; |
| 412 | anchor[0] = center[0] - texture.width/2; |
| 413 | anchor[1] = center[1] - texture.height/2; |
| 414 | |
| 415 | glTranslatef(center[0], center[1], 0); |
| 416 | glRotatef(viewRotx, 1.0, 0.0, 0.0); |
| 417 | glRotatef(viewRoty, 0.0, 1.0, 0.0); |
| 418 | glRotatef(viewRotz, 0.0, 0.0, 1.0); |
| 419 | glTranslatef(-center[0], -center[1], 0); |
| 420 | |
| 421 | glTranslatef(anchor[0], anchor[1], 0); |
| 422 | glBegin(GL_TRIANGLE_STRIP); |
| 423 | { |
| 424 | glColor3f(1., 0., 0.); |
| 425 | glTexCoord2f(0, 0); |
| 426 | glVertex3f(0, 0, 0); |
| 427 | |
| 428 | glColor3f(0., 1., 0.); |
| 429 | glTexCoord2f(0, 1.0); |
| 430 | glVertex3f(0, texture.height, 0); |
| 431 | |
| 432 | glColor3f(1., 0., 0.); |
| 433 | glTexCoord2f(1.0, 0); |
| 434 | glVertex3f(texture.width, 0, 0); |
| 435 | |
| 436 | glColor3f(0., 1., 0.); |
| 437 | glTexCoord2f(1, 1); |
| 438 | glVertex3f(texture.width, texture.height, 0); |
| 439 | } |
| 440 | glEnd(); |
| 441 | |
| 442 | glPopMatrix(); |
| 443 | |
Brian Paul | ce00d23 | 2008-08-16 09:34:12 -0600 | [diff] [blame] | 444 | glutSwapBuffers(); |
| 445 | } |
| 446 | |
| 447 | int main(int argc, char **argv) |
| 448 | { |
| 449 | glutInit(&argc, argv); |
| 450 | |
| 451 | glutInitWindowPosition(0, 0); |
| 452 | glutInitWindowSize(400, 400); |
| 453 | glutInitDisplayMode(GLUT_RGB | GLUT_ALPHA | GLUT_DOUBLE); |
| 454 | |
| 455 | if (!glutCreateWindow("Image Convolutions")) { |
| 456 | fprintf(stderr, "Couldn't create window!\n"); |
| 457 | exit(1); |
| 458 | } |
| 459 | |
Keith Whitwell | b799af9 | 2009-06-29 14:13:58 +0100 | [diff] [blame^] | 460 | glewInit(); |
Brian Paul | ce00d23 | 2008-08-16 09:34:12 -0600 | [diff] [blame] | 461 | init(); |
| 462 | |
| 463 | glutReshapeFunc(reshape); |
| 464 | glutKeyboardFunc(keyPress); |
| 465 | glutSpecialFunc(special); |
| 466 | glutDisplayFunc(draw); |
| 467 | |
| 468 | |
| 469 | glutMainLoop(); |
| 470 | return 0; |
| 471 | } |