Brian Paul | 4978953 | 2008-05-20 11:01:17 -0600 | [diff] [blame] | 1 | /** |
| 2 | * Test multi-texturing with GL shading language. |
| 3 | * |
| 4 | * Copyright (C) 2008 Brian Paul All Rights Reserved. |
| 5 | * |
| 6 | * Permission is hereby granted, free of charge, to any person obtaining a |
| 7 | * copy of this software and associated documentation files (the "Software"), |
| 8 | * to deal in the Software without restriction, including without limitation |
| 9 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 10 | * and/or sell copies of the Software, and to permit persons to whom the |
| 11 | * Software is furnished to do so, subject to the following conditions: |
| 12 | * |
| 13 | * The above copyright notice and this permission notice shall be included |
| 14 | * in all copies or substantial portions of the Software. |
| 15 | * |
| 16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| 17 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 18 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 19 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| 20 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| 21 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| 22 | */ |
| 23 | |
| 24 | |
| 25 | |
| 26 | #include <assert.h> |
| 27 | #include <math.h> |
| 28 | #include <stdio.h> |
| 29 | #include <stdlib.h> |
| 30 | #include <string.h> |
Keith Whitwell | b799af9 | 2009-06-29 14:13:58 +0100 | [diff] [blame^] | 31 | #include <GL/glew.h> |
Brian Paul | 4978953 | 2008-05-20 11:01:17 -0600 | [diff] [blame] | 32 | #include "GL/glut.h" |
| 33 | #include "readtex.h" |
| 34 | #include "extfuncs.h" |
| 35 | #include "shaderutil.h" |
| 36 | |
| 37 | static const char *Demo = "multitex"; |
| 38 | |
Brian Paul | c0dd912 | 2008-08-16 09:36:46 -0600 | [diff] [blame] | 39 | static const char *VertFile = "multitex.vert"; |
| 40 | static const char *FragFile = "multitex.frag"; |
Brian Paul | 4978953 | 2008-05-20 11:01:17 -0600 | [diff] [blame] | 41 | |
| 42 | static const char *TexFiles[2] = |
| 43 | { |
| 44 | "../images/tile.rgb", |
| 45 | "../images/tree2.rgba" |
| 46 | }; |
| 47 | |
| 48 | |
| 49 | static GLuint Program; |
| 50 | |
Brian Paul | 8e8b25c | 2009-02-02 16:50:45 -0700 | [diff] [blame] | 51 | static GLfloat Xrot = 0.0, Yrot = .0, Zrot = 0.0; |
Brian Paul | 4978953 | 2008-05-20 11:01:17 -0600 | [diff] [blame] | 52 | static GLfloat EyeDist = 10; |
| 53 | static GLboolean Anim = GL_TRUE; |
Brian Paul | 8e8b25c | 2009-02-02 16:50:45 -0700 | [diff] [blame] | 54 | static GLboolean UseArrays = GL_TRUE; |
| 55 | |
| 56 | static GLint VertCoord_attr = -1, TexCoord0_attr = -1, TexCoord1_attr = -1; |
Brian Paul | 4978953 | 2008-05-20 11:01:17 -0600 | [diff] [blame] | 57 | |
| 58 | |
| 59 | /* value[0] = tex unit */ |
| 60 | static struct uniform_info Uniforms[] = { |
| 61 | { "tex1", 1, GL_INT, { 0, 0, 0, 0 }, -1 }, |
| 62 | { "tex2", 1, GL_INT, { 1, 0, 0, 0 }, -1 }, |
| 63 | END_OF_UNIFORMS |
| 64 | }; |
| 65 | |
| 66 | |
Brian Paul | 8e8b25c | 2009-02-02 16:50:45 -0700 | [diff] [blame] | 67 | static const GLfloat Tex0Coords[4][2] = { |
| 68 | { 0.0, 0.0 }, { 2.0, 0.0 }, { 2.0, 2.0 }, { 0.0, 2.0 } |
| 69 | }; |
| 70 | |
| 71 | static const GLfloat Tex1Coords[4][2] = { |
| 72 | { 0.0, 0.0 }, { 1.0, 0.0 }, { 1.0, 1.0 }, { 0.0, 1.0 } |
| 73 | }; |
| 74 | |
| 75 | static const GLfloat VertCoords[4][2] = { |
| 76 | { -3.0, -3.0 }, { 3.0, -3.0 }, { 3.0, 3.0 }, { -3.0, 3.0 } |
| 77 | }; |
| 78 | |
| 79 | |
Brian Paul | 4978953 | 2008-05-20 11:01:17 -0600 | [diff] [blame] | 80 | static void |
Brian Paul | 8e8b25c | 2009-02-02 16:50:45 -0700 | [diff] [blame] | 81 | DrawPolygonArray(void) |
Brian Paul | 4978953 | 2008-05-20 11:01:17 -0600 | [diff] [blame] | 82 | { |
Brian Paul | 8e8b25c | 2009-02-02 16:50:45 -0700 | [diff] [blame] | 83 | if (VertCoord_attr >= 0) { |
| 84 | glVertexAttribPointer_func(VertCoord_attr, 2, GL_FLOAT, GL_FALSE, |
| 85 | 0, VertCoords); |
| 86 | glEnableVertexAttribArray_func(VertCoord_attr); |
| 87 | } |
| 88 | else { |
| 89 | glVertexPointer(2, GL_FLOAT, 0, VertCoords); |
| 90 | glEnable(GL_VERTEX_ARRAY); |
| 91 | } |
Brian Paul | 4978953 | 2008-05-20 11:01:17 -0600 | [diff] [blame] | 92 | |
Brian Paul | 8e8b25c | 2009-02-02 16:50:45 -0700 | [diff] [blame] | 93 | glVertexAttribPointer_func(TexCoord0_attr, 2, GL_FLOAT, GL_FALSE, |
| 94 | 0, Tex0Coords); |
| 95 | glEnableVertexAttribArray_func(TexCoord0_attr); |
Brian Paul | 4978953 | 2008-05-20 11:01:17 -0600 | [diff] [blame] | 96 | |
Brian Paul | 8e8b25c | 2009-02-02 16:50:45 -0700 | [diff] [blame] | 97 | glVertexAttribPointer_func(TexCoord1_attr, 2, GL_FLOAT, GL_FALSE, |
| 98 | 0, Tex1Coords); |
| 99 | glEnableVertexAttribArray_func(TexCoord1_attr); |
Brian Paul | 4978953 | 2008-05-20 11:01:17 -0600 | [diff] [blame] | 100 | |
Brian Paul | 8e8b25c | 2009-02-02 16:50:45 -0700 | [diff] [blame] | 101 | glDrawArrays(GL_TRIANGLE_FAN, 0, 4); |
| 102 | } |
Brian Paul | 4978953 | 2008-05-20 11:01:17 -0600 | [diff] [blame] | 103 | |
Brian Paul | 8e8b25c | 2009-02-02 16:50:45 -0700 | [diff] [blame] | 104 | |
| 105 | static void |
| 106 | DrawPolygonVert(void) |
| 107 | { |
| 108 | GLuint i; |
| 109 | |
| 110 | glBegin(GL_TRIANGLE_FAN); |
| 111 | |
| 112 | for (i = 0; i < 4; i++) { |
| 113 | glVertexAttrib2fv_func(TexCoord0_attr, Tex0Coords[i]); |
| 114 | glVertexAttrib2fv_func(TexCoord1_attr, Tex1Coords[i]); |
| 115 | |
| 116 | if (VertCoord_attr >= 0) |
| 117 | glVertexAttrib2fv_func(VertCoord_attr, VertCoords[i]); |
| 118 | else |
| 119 | glVertex2fv(VertCoords[i]); |
| 120 | } |
Brian Paul | 4978953 | 2008-05-20 11:01:17 -0600 | [diff] [blame] | 121 | |
| 122 | glEnd(); |
Brian Paul | 4978953 | 2008-05-20 11:01:17 -0600 | [diff] [blame] | 123 | } |
| 124 | |
| 125 | |
| 126 | static void |
| 127 | draw(void) |
| 128 | { |
| 129 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 130 | |
| 131 | glPushMatrix(); /* modelview matrix */ |
| 132 | glTranslatef(0.0, 0.0, -EyeDist); |
| 133 | glRotatef(Zrot, 0, 0, 1); |
| 134 | glRotatef(Yrot, 0, 1, 0); |
| 135 | glRotatef(Xrot, 1, 0, 0); |
| 136 | |
Brian Paul | 8e8b25c | 2009-02-02 16:50:45 -0700 | [diff] [blame] | 137 | if (UseArrays) |
| 138 | DrawPolygonArray(); |
| 139 | else |
| 140 | DrawPolygonVert(); |
Brian Paul | 4978953 | 2008-05-20 11:01:17 -0600 | [diff] [blame] | 141 | |
| 142 | glPopMatrix(); |
| 143 | |
| 144 | glutSwapBuffers(); |
| 145 | } |
| 146 | |
| 147 | |
| 148 | static void |
| 149 | idle(void) |
| 150 | { |
| 151 | GLfloat t = 0.05 * glutGet(GLUT_ELAPSED_TIME); |
| 152 | Yrot = t; |
| 153 | glutPostRedisplay(); |
| 154 | } |
| 155 | |
| 156 | |
| 157 | static void |
| 158 | key(unsigned char k, int x, int y) |
| 159 | { |
| 160 | (void) x; |
| 161 | (void) y; |
| 162 | switch (k) { |
Brian Paul | 4978953 | 2008-05-20 11:01:17 -0600 | [diff] [blame] | 163 | case 'a': |
Brian Paul | 8e8b25c | 2009-02-02 16:50:45 -0700 | [diff] [blame] | 164 | UseArrays = !UseArrays; |
| 165 | printf("Arrays: %d\n", UseArrays); |
| 166 | break; |
| 167 | case ' ': |
Brian Paul | 4978953 | 2008-05-20 11:01:17 -0600 | [diff] [blame] | 168 | Anim = !Anim; |
| 169 | if (Anim) |
| 170 | glutIdleFunc(idle); |
| 171 | else |
| 172 | glutIdleFunc(NULL); |
| 173 | break; |
| 174 | case 'z': |
| 175 | EyeDist -= 0.5; |
| 176 | if (EyeDist < 3.0) |
| 177 | EyeDist = 3.0; |
| 178 | break; |
| 179 | case 'Z': |
| 180 | EyeDist += 0.5; |
| 181 | if (EyeDist > 90.0) |
| 182 | EyeDist = 90; |
| 183 | break; |
| 184 | case 27: |
| 185 | exit(0); |
| 186 | } |
| 187 | glutPostRedisplay(); |
| 188 | } |
| 189 | |
| 190 | |
| 191 | static void |
| 192 | specialkey(int key, int x, int y) |
| 193 | { |
| 194 | GLfloat step = 2.0; |
| 195 | (void) x; |
| 196 | (void) y; |
| 197 | switch (key) { |
| 198 | case GLUT_KEY_UP: |
| 199 | Xrot += step; |
| 200 | break; |
| 201 | case GLUT_KEY_DOWN: |
| 202 | Xrot -= step; |
| 203 | break; |
| 204 | case GLUT_KEY_LEFT: |
| 205 | Yrot -= step; |
| 206 | break; |
| 207 | case GLUT_KEY_RIGHT: |
| 208 | Yrot += step; |
| 209 | break; |
| 210 | } |
| 211 | glutPostRedisplay(); |
| 212 | } |
| 213 | |
| 214 | |
| 215 | /* new window size or exposure */ |
| 216 | static void |
| 217 | Reshape(int width, int height) |
| 218 | { |
| 219 | GLfloat ar = (float) width / (float) height; |
| 220 | glViewport(0, 0, (GLint)width, (GLint)height); |
| 221 | glMatrixMode(GL_PROJECTION); |
| 222 | glLoadIdentity(); |
| 223 | glFrustum(-2.0*ar, 2.0*ar, -2.0, 2.0, 4.0, 100.0); |
| 224 | glMatrixMode(GL_MODELVIEW); |
| 225 | glLoadIdentity(); |
| 226 | } |
| 227 | |
| 228 | |
| 229 | static void |
| 230 | InitTextures(void) |
| 231 | { |
| 232 | GLenum filter = GL_LINEAR; |
| 233 | int i; |
| 234 | |
| 235 | for (i = 0; i < 2; i++) { |
| 236 | GLint imgWidth, imgHeight; |
| 237 | GLenum imgFormat; |
| 238 | GLubyte *image = NULL; |
| 239 | |
| 240 | image = LoadRGBImage(TexFiles[i], &imgWidth, &imgHeight, &imgFormat); |
| 241 | if (!image) { |
| 242 | printf("Couldn't read %s\n", TexFiles[i]); |
| 243 | exit(0); |
| 244 | } |
| 245 | |
| 246 | glActiveTexture(GL_TEXTURE0 + i); |
| 247 | glBindTexture(GL_TEXTURE_2D, 42 + i); |
| 248 | gluBuild2DMipmaps(GL_TEXTURE_2D, 4, imgWidth, imgHeight, |
| 249 | imgFormat, GL_UNSIGNED_BYTE, image); |
| 250 | free(image); |
| 251 | |
| 252 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
| 253 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
| 254 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter); |
| 255 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter); |
| 256 | } |
| 257 | } |
| 258 | |
| 259 | |
| 260 | static GLuint |
| 261 | CreateProgram(const char *vertProgFile, const char *fragProgFile, |
| 262 | struct uniform_info *uniforms) |
| 263 | { |
| 264 | GLuint fragShader, vertShader, program; |
| 265 | |
| 266 | vertShader = CompileShaderFile(GL_VERTEX_SHADER, vertProgFile); |
| 267 | fragShader = CompileShaderFile(GL_FRAGMENT_SHADER, fragProgFile); |
| 268 | assert(vertShader); |
| 269 | program = LinkShaders(vertShader, fragShader); |
| 270 | |
| 271 | glUseProgram_func(program); |
| 272 | |
| 273 | InitUniforms(program, uniforms); |
| 274 | |
Brian Paul | 58fadc6 | 2009-05-22 13:00:49 -0600 | [diff] [blame] | 275 | VertCoord_attr = glGetAttribLocation_func(program, "VertCoord"); |
| 276 | if (VertCoord_attr > 0) { |
| 277 | /* We want the VertCoord attrib to have position zero so that |
| 278 | * the call to glVertexAttrib(0, xyz) triggers vertex processing. |
| 279 | * Otherwise, if TexCoord0 or TexCoord1 gets position 0 we'd have |
| 280 | * to set that attribute last (which is a PITA to manage). |
| 281 | */ |
| 282 | glBindAttribLocation_func(program, 0, "VertCoord"); |
| 283 | /* re-link */ |
| 284 | glLinkProgram_func(program); |
| 285 | /* VertCoord_attr should be zero now */ |
| 286 | VertCoord_attr = glGetAttribLocation_func(program, "VertCoord"); |
| 287 | assert(VertCoord_attr == 0); |
| 288 | } |
| 289 | |
Brian Paul | 8e8b25c | 2009-02-02 16:50:45 -0700 | [diff] [blame] | 290 | TexCoord0_attr = glGetAttribLocation_func(program, "TexCoord0"); |
| 291 | TexCoord1_attr = glGetAttribLocation_func(program, "TexCoord1"); |
Brian Paul | 58fadc6 | 2009-05-22 13:00:49 -0600 | [diff] [blame] | 292 | |
Brian Paul | 8e8b25c | 2009-02-02 16:50:45 -0700 | [diff] [blame] | 293 | printf("TexCoord0_attr = %d\n", TexCoord0_attr); |
| 294 | printf("TexCoord1_attr = %d\n", TexCoord1_attr); |
| 295 | printf("VertCoord_attr = %d\n", VertCoord_attr); |
| 296 | |
Brian Paul | 4978953 | 2008-05-20 11:01:17 -0600 | [diff] [blame] | 297 | return program; |
| 298 | } |
| 299 | |
| 300 | |
| 301 | static void |
| 302 | InitPrograms(void) |
| 303 | { |
| 304 | Program = CreateProgram(VertFile, FragFile, Uniforms); |
| 305 | } |
| 306 | |
| 307 | |
| 308 | static void |
| 309 | InitGL(void) |
| 310 | { |
| 311 | const char *version = (const char *) glGetString(GL_VERSION); |
| 312 | |
| 313 | if (version[0] != '2' || version[1] != '.') { |
| 314 | printf("Warning: this program expects OpenGL 2.0\n"); |
| 315 | /*exit(1);*/ |
| 316 | } |
| 317 | printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER)); |
| 318 | |
| 319 | GetExtensionFuncs(); |
| 320 | |
| 321 | InitTextures(); |
| 322 | InitPrograms(); |
| 323 | |
| 324 | glEnable(GL_DEPTH_TEST); |
| 325 | |
| 326 | glClearColor(.6, .6, .9, 0); |
| 327 | glColor3f(1.0, 1.0, 1.0); |
| 328 | } |
| 329 | |
| 330 | |
| 331 | int |
| 332 | main(int argc, char *argv[]) |
| 333 | { |
| 334 | glutInit(&argc, argv); |
| 335 | glutInitWindowSize(500, 400); |
| 336 | glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE); |
| 337 | glutCreateWindow(Demo); |
Keith Whitwell | b799af9 | 2009-06-29 14:13:58 +0100 | [diff] [blame^] | 338 | glewInit(); |
Brian Paul | 4978953 | 2008-05-20 11:01:17 -0600 | [diff] [blame] | 339 | glutReshapeFunc(Reshape); |
| 340 | glutKeyboardFunc(key); |
| 341 | glutSpecialFunc(specialkey); |
| 342 | glutDisplayFunc(draw); |
| 343 | if (Anim) |
| 344 | glutIdleFunc(idle); |
| 345 | InitGL(); |
| 346 | glutMainLoop(); |
| 347 | return 0; |
| 348 | } |