Gareth Hughes | 22144ab | 2001-03-12 00:48:37 +0000 | [diff] [blame] | 1 | |
| 2 | /* |
| 3 | * Mesa 3-D graphics library |
| 4 | * Version: 3.5 |
| 5 | * |
| 6 | * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. |
| 7 | * |
| 8 | * Permission is hereby granted, free of charge, to any person obtaining a |
| 9 | * copy of this software and associated documentation files (the "Software"), |
| 10 | * to deal in the Software without restriction, including without limitation |
| 11 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 12 | * and/or sell copies of the Software, and to permit persons to whom the |
| 13 | * Software is furnished to do so, subject to the following conditions: |
| 14 | * |
| 15 | * The above copyright notice and this permission notice shall be included |
| 16 | * in all copies or substantial portions of the Software. |
| 17 | * |
| 18 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| 19 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 20 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 21 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| 22 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| 23 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| 24 | */ |
Keith Whitwell | cab974c | 2000-12-26 05:09:27 +0000 | [diff] [blame] | 25 | |
| 26 | #ifndef _M_EVAL_H |
| 27 | #define _M_EVAL_H |
| 28 | |
Brian | c223c6b | 2007-07-04 13:15:20 -0600 | [diff] [blame^] | 29 | #include "main/glheader.h" |
Keith Whitwell | cab974c | 2000-12-26 05:09:27 +0000 | [diff] [blame] | 30 | |
| 31 | void _math_init_eval( void ); |
| 32 | |
| 33 | |
| 34 | /* |
| 35 | * Horner scheme for Bezier curves |
| 36 | * |
| 37 | * Bezier curves can be computed via a Horner scheme. |
| 38 | * Horner is numerically less stable than the de Casteljau |
| 39 | * algorithm, but it is faster. For curves of degree n |
| 40 | * the complexity of Horner is O(n) and de Casteljau is O(n^2). |
| 41 | * Since stability is not important for displaying curve |
| 42 | * points I decided to use the Horner scheme. |
| 43 | * |
| 44 | * A cubic Bezier curve with control points b0, b1, b2, b3 can be |
| 45 | * written as |
| 46 | * |
| 47 | * (([3] [3] ) [3] ) [3] |
| 48 | * c(t) = (([0]*s*b0 + [1]*t*b1)*s + [2]*t^2*b2)*s + [3]*t^2*b3 |
| 49 | * |
| 50 | * [n] |
| 51 | * where s=1-t and the binomial coefficients [i]. These can |
| 52 | * be computed iteratively using the identity: |
| 53 | * |
| 54 | * [n] [n ] [n] |
| 55 | * [i] = (n-i+1)/i * [i-1] and [0] = 1 |
| 56 | */ |
| 57 | |
| 58 | |
| 59 | void |
| 60 | _math_horner_bezier_curve(const GLfloat *cp, GLfloat *out, GLfloat t, |
| 61 | GLuint dim, GLuint order); |
| 62 | |
| 63 | |
| 64 | /* |
| 65 | * Tensor product Bezier surfaces |
| 66 | * |
| 67 | * Again the Horner scheme is used to compute a point on a |
| 68 | * TP Bezier surface. First a control polygon for a curve |
| 69 | * on the surface in one parameter direction is computed, |
| 70 | * then the point on the curve for the other parameter |
| 71 | * direction is evaluated. |
| 72 | * |
| 73 | * To store the curve control polygon additional storage |
| 74 | * for max(uorder,vorder) points is needed in the |
| 75 | * control net cn. |
| 76 | */ |
| 77 | |
| 78 | void |
| 79 | _math_horner_bezier_surf(GLfloat *cn, GLfloat *out, GLfloat u, GLfloat v, |
| 80 | GLuint dim, GLuint uorder, GLuint vorder); |
| 81 | |
| 82 | |
| 83 | /* |
| 84 | * The direct de Casteljau algorithm is used when a point on the |
| 85 | * surface and the tangent directions spanning the tangent plane |
| 86 | * should be computed (this is needed to compute normals to the |
| 87 | * surface). In this case the de Casteljau algorithm approach is |
| 88 | * nicer because a point and the partial derivatives can be computed |
| 89 | * at the same time. To get the correct tangent length du and dv |
| 90 | * must be multiplied with the (u2-u1)/uorder-1 and (v2-v1)/vorder-1. |
| 91 | * Since only the directions are needed, this scaling step is omitted. |
| 92 | * |
| 93 | * De Casteljau needs additional storage for uorder*vorder |
| 94 | * values in the control net cn. |
| 95 | */ |
| 96 | |
| 97 | void |
| 98 | _math_de_casteljau_surf(GLfloat *cn, GLfloat *out, GLfloat *du, GLfloat *dv, |
| 99 | GLfloat u, GLfloat v, GLuint dim, |
| 100 | GLuint uorder, GLuint vorder); |
| 101 | |
| 102 | |
| 103 | #endif |