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Brian00cdc0a2006-12-14 15:01:06 -07001/*
2 * Mesa 3-D graphics library
Brian6d4e5612007-01-23 17:39:25 -07003 * Version: 6.5.3
Brian00cdc0a2006-12-14 15:01:06 -07004 *
Brian6d4e5612007-01-23 17:39:25 -07005 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
Brian00cdc0a2006-12-14 15:01:06 -07006 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26/**
27 * \file prog_instruction.h
28 *
29 * Private vertex program types and constants only used by files
30 * related to vertex programs.
31 *
32 * \author Brian Paul
33 * \author Keith Whitwell
34 * \author Ian Romanick <idr@us.ibm.com>
35 */
36
37
38#ifndef PROG_INSTRUCTION_H
39#define PROG_INSTRUCTION_H
40
41
Brian6d4e5612007-01-23 17:39:25 -070042/**
43 * Swizzle indexes.
44 * Do not change!
45 */
46/*@{*/
Brian00cdc0a2006-12-14 15:01:06 -070047#define SWIZZLE_X 0
48#define SWIZZLE_Y 1
49#define SWIZZLE_Z 2
50#define SWIZZLE_W 3
Brian6d4e5612007-01-23 17:39:25 -070051#define SWIZZLE_ZERO 4 /**< For SWZ instruction only */
52#define SWIZZLE_ONE 5 /**< For SWZ instruction only */
53/*@}*/
Brian00cdc0a2006-12-14 15:01:06 -070054
55#define MAKE_SWIZZLE4(a,b,c,d) (((a)<<0) | ((b)<<3) | ((c)<<6) | ((d)<<9))
56#define SWIZZLE_NOOP MAKE_SWIZZLE4(0,1,2,3)
57#define GET_SWZ(swz, idx) (((swz) >> ((idx)*3)) & 0x7)
58#define GET_BIT(msk, idx) (((msk) >> (idx)) & 0x1)
59
60
Brian6d4e5612007-01-23 17:39:25 -070061/**
62 * Writemask values, 1 bit per component.
63 */
64/*@{*/
Brian00cdc0a2006-12-14 15:01:06 -070065#define WRITEMASK_X 0x1
66#define WRITEMASK_Y 0x2
67#define WRITEMASK_XY 0x3
68#define WRITEMASK_Z 0x4
69#define WRITEMASK_XZ 0x5
70#define WRITEMASK_YZ 0x6
71#define WRITEMASK_XYZ 0x7
72#define WRITEMASK_W 0x8
73#define WRITEMASK_XW 0x9
74#define WRITEMASK_YW 0xa
75#define WRITEMASK_XYW 0xb
76#define WRITEMASK_ZW 0xc
77#define WRITEMASK_XZW 0xd
78#define WRITEMASK_YZW 0xe
79#define WRITEMASK_XYZW 0xf
Brian6d4e5612007-01-23 17:39:25 -070080/*@}*/
Brian00cdc0a2006-12-14 15:01:06 -070081
82
83/**
Brian6d4e5612007-01-23 17:39:25 -070084 * Condition codes
Brian00cdc0a2006-12-14 15:01:06 -070085 */
86/*@{*/
Brian6d4e5612007-01-23 17:39:25 -070087#define COND_GT 1 /**< greater than zero */
88#define COND_EQ 2 /**< equal to zero */
89#define COND_LT 3 /**< less than zero */
90#define COND_UN 4 /**< unordered (NaN) */
91#define COND_GE 5 /**< greater then or equal to zero */
92#define COND_LE 6 /**< less then or equal to zero */
93#define COND_NE 7 /**< not equal to zero */
94#define COND_TR 8 /**< always true */
95#define COND_FL 9 /**< always false */
Brian00cdc0a2006-12-14 15:01:06 -070096/*@}*/
97
98
99/**
100 * Instruction precision for GL_NV_fragment_program
101 */
102/*@{*/
103#define FLOAT32 0x1
104#define FLOAT16 0x2
105#define FIXED12 0x4
106/*@}*/
107
108
109/**
110 * Saturation modes when storing values.
111 */
112/*@{*/
113#define SATURATE_OFF 0
114#define SATURATE_ZERO_ONE 1
115#define SATURATE_PLUS_MINUS_ONE 2
116/*@}*/
117
118
119/**
120 * Per-component negation masks
121 */
122/*@{*/
123#define NEGATE_X 0x1
124#define NEGATE_Y 0x2
125#define NEGATE_Z 0x4
126#define NEGATE_W 0x8
127#define NEGATE_XYZW 0xf
128#define NEGATE_NONE 0x0
129/*@}*/
130
131
132/**
133 * Program instruction opcodes, for both vertex and fragment programs.
134 * \note changes to this opcode list must be reflected in t_vb_arbprogram.c
135 */
136typedef enum prog_opcode {
Brian6d4e5612007-01-23 17:39:25 -0700137 /* ARB_vp ARB_fp NV_vp NV_fp GLSL */
138 /*------------------------------------------*/
139 OPCODE_NOP = 0, /* X */
140 OPCODE_ABS, /* X X 1.1 X */
141 OPCODE_ADD, /* X X X X X */
142 OPCODE_ARA, /* 2 */
143 OPCODE_ARL, /* X X */
144 OPCODE_ARL_NV, /* 2 */
145 OPCODE_ARR, /* 2 */
146 OPCODE_BRA, /* 2 X */
147 OPCODE_CAL, /* 2 2 */
148 OPCODE_CMP, /* X */
149 OPCODE_COS, /* X 2 X X */
150 OPCODE_DDX, /* X X */
151 OPCODE_DDY, /* X X */
152 OPCODE_DP3, /* X X X X X */
153 OPCODE_DP4, /* X X X X X */
154 OPCODE_DPH, /* X X 1.1 */
155 OPCODE_DST, /* X X X X */
156 OPCODE_ELSE, /* X */
157 OPCODE_END, /* X X X X X */
158 OPCODE_ENDIF, /* X */
159 OPCODE_EX2, /* X X 2 X X */
160 OPCODE_EXP, /* X X X */
161 OPCODE_FLR, /* X X 2 X X */
162 OPCODE_FRC, /* X X 2 X X */
163 OPCODE_IF, /* X */
164 OPCODE_INT, /* X */
165 OPCODE_KIL, /* X */
166 OPCODE_KIL_NV, /* X X */
167 OPCODE_LG2, /* X X 2 X X */
168 OPCODE_LIT, /* X X X X */
169 OPCODE_LOG, /* X X X */
170 OPCODE_LRP, /* X X */
171 OPCODE_MAD, /* X X X X X */
172 OPCODE_MAX, /* X X X X X */
173 OPCODE_MIN, /* X X X X X */
174 OPCODE_MOV, /* X X X X X */
175 OPCODE_MUL, /* X X X X X */
176 OPCODE_PK2H, /* X */
177 OPCODE_PK2US, /* X */
178 OPCODE_PK4B, /* X */
179 OPCODE_PK4UB, /* X */
180 OPCODE_POW, /* X X X X */
181 OPCODE_POPA, /* 3 */
182 OPCODE_PRINT, /* X X */
183 OPCODE_PUSHA, /* 3 */
184 OPCODE_RCC, /* 1.1 */
185 OPCODE_RCP, /* X X X X X */
186 OPCODE_RET, /* 2 2 */
187 OPCODE_RFL, /* X X */
188 OPCODE_RSQ, /* X X X X X */
189 OPCODE_SCS, /* X */
190 OPCODE_SEQ, /* 2 X X */
191 OPCODE_SFL, /* 2 X */
192 OPCODE_SGE, /* X X X X X */
193 OPCODE_SGT, /* 2 X X */
194 OPCODE_SIN, /* X 2 X X */
195 OPCODE_SLE, /* 2 X X */
196 OPCODE_SLT, /* X X X X X */
197 OPCODE_SNE, /* 2 X X */
198 OPCODE_SSG, /* 2 */
199 OPCODE_STR, /* 2 X */
200 OPCODE_SUB, /* X X 1.1 X X */
201 OPCODE_SWZ, /* X X */
202 OPCODE_TEX, /* X 3 X X */
203 OPCODE_TXB, /* X 3 X */
204 OPCODE_TXD, /* X X */
205 OPCODE_TXL, /* 3 2 X */
206 OPCODE_TXP, /* X X */
207 OPCODE_TXP_NV, /* 3 X */
208 OPCODE_UP2H, /* X */
209 OPCODE_UP2US, /* X */
210 OPCODE_UP4B, /* X */
211 OPCODE_UP4UB, /* X */
212 OPCODE_X2D, /* X */
213 OPCODE_XPD, /* X X X */
Brian00cdc0a2006-12-14 15:01:06 -0700214 MAX_OPCODE
215} gl_inst_opcode;
216
217
218/**
219 * Instruction source register.
220 */
221struct prog_src_register
222{
223 GLuint File:4; /**< One of the PROGRAM_* register file values. */
224 GLint Index:9; /**< May be negative for relative addressing. */
225 GLuint Swizzle:12;
226 GLuint RelAddr:1;
227
228 /**
229 * \name Source register "sign" control.
230 *
231 * The ARB and NV extensions allow varrying degrees of control over the
232 * sign of the source vector components. These values allow enough control
233 * for all flavors of the extensions.
234 */
235 /*@{*/
236 /**
237 * Per-component negation for the SWZ instruction. For non-SWZ
238 * instructions the only possible values are NEGATE_XYZW and NEGATE_NONE.
239 *
240 * \since
241 * ARB_vertex_program, ARB_fragment_program
242 */
243 GLuint NegateBase:4;
244
245 /**
246 * Take the component-wise absolute value.
247 *
248 * \since
249 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2,
250 * NV_vertex_program2_option.
251 */
252 GLuint Abs:1;
253
254 /**
255 * Post-absolute value negation (all components).
256 */
257 GLuint NegateAbs:1;
258 /*@}*/
259};
260
261
262/**
263 * Instruction destination register.
264 */
265struct prog_dst_register
266{
267 /**
268 * One of the PROGRAM_* register file values.
269 */
270 GLuint File:4;
271
272 GLuint Index:8;
273 GLuint WriteMask:4;
274
275 /**
276 * \name Conditional destination update control.
277 *
278 * \since
279 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2,
280 * NV_vertex_program2_option.
281 */
282 /*@{*/
283 /**
284 * Takes one of the 9 possible condition values (EQ, FL, GT, GE, LE, LT,
285 * NE, TR, or UN). Destination update is enabled if the matching
286 * (swizzled) condition code value passes. When a conditional update mask
287 * is not specified, this will be \c COND_TR.
288 */
289 GLuint CondMask:4;
290
291 /**
292 * Condition code swizzle value.
293 */
294 GLuint CondSwizzle:12;
295
296 /**
297 * Selects the condition code register to use for conditional destination
298 * update masking. In NV_fragmnet_program or NV_vertex_program2 mode, only
299 * condition code register 0 is available. In NV_vertex_program3 mode,
300 * condition code registers 0 and 1 are available.
301 */
302 GLuint CondSrc:1;
303 /*@}*/
304
305 GLuint pad:31;
306};
307
308
309/**
310 * Vertex/fragment program instruction.
311 */
312struct prog_instruction
313{
314 gl_inst_opcode Opcode;
315#if FEATURE_MESA_program_debug
316 GLshort StringPos;
317#endif
318 /**
319 * Arbitrary data. Used for the PRINT, CAL, and BRA instructions.
320 */
321 void *Data;
322
323 struct prog_src_register SrcReg[3];
324 struct prog_dst_register DstReg;
325
326 /**
327 * Indicates that the instruction should update the condition code
328 * register.
329 *
330 * \since
331 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2,
332 * NV_vertex_program2_option.
333 */
334 GLuint CondUpdate:1;
335
336 /**
337 * If prog_instruction::CondUpdate is \c GL_TRUE, this value selects the
338 * condition code register that is to be updated.
339 *
340 * In GL_NV_fragment_program or GL_NV_vertex_program2 mode, only condition
341 * code register 0 is available. In GL_NV_vertex_program3 mode, condition
342 * code registers 0 and 1 are available.
343 *
344 * \since
345 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2,
346 * NV_vertex_program2_option.
347 */
348 GLuint CondDst:1;
349
350 /**
351 * Saturate each value of the vectored result to the range [0,1] or the
352 * range [-1,1]. \c SSAT mode (i.e., saturation to the range [-1,1]) is
353 * only available in NV_fragment_program2 mode.
354 * Value is one of the SATURATE_* tokens.
355 *
356 * \since
357 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program3.
358 */
359 GLuint SaturateMode:2;
360
361 /**
362 * Per-instruction selectable precision.
363 *
364 * \since
365 * NV_fragment_program, NV_fragment_program_option.
366 */
367 GLuint Precision:3;
368
369 /**
370 * \name Texture source controls.
371 *
372 * The texture source controls are only used with the \c TEX, \c TXD,
373 * \c TXL, and \c TXP instructions.
374 *
375 * \since
376 * ARB_fragment_program, NV_fragment_program, NV_vertex_program3.
377 */
378 /*@{*/
379 /**
380 * Source texture unit. OpenGL supports a maximum of 32 texture
381 * units.
382 */
383 GLuint TexSrcUnit:5;
384
385 /**
386 * Source texture target, one of TEXTURE_{1D,2D,3D,CUBE,RECT}_INDEX.
387 */
388 GLuint TexSrcTarget:3;
389 /*@}*/
390
391 /**
392 * For BRA and CAL instructions, the location to jump to.
393 */
394 GLuint BranchTarget;
395
Brianeef70ff2007-01-05 16:01:26 -0700396 /**
397 * For TEX instructions in shaders, the sampler to use for the
398 * texture lookup.
399 */
400 GLint Sampler;
401
Brian00cdc0a2006-12-14 15:01:06 -0700402 const char *Comment;
403};
404
405
406extern void
407_mesa_init_instructions(struct prog_instruction *inst, GLuint count);
408
409extern struct prog_instruction *
410_mesa_alloc_instructions(GLuint numInst);
411
412extern struct prog_instruction *
413_mesa_realloc_instructions(struct prog_instruction *oldInst,
414 GLuint numOldInst, GLuint numNewInst);
415
416extern GLuint
417_mesa_num_inst_src_regs(gl_inst_opcode opcode);
418
419extern const char *
420_mesa_opcode_string(gl_inst_opcode opcode);
421
422
423#endif /* PROG_INSTRUCTION_H */