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Erik Faye-Lund4d066832020-06-12 20:09:42 +02001Mesa 10.1.2 Release Notes / (May 5, 2014)
2=========================================
3
4Mesa 10.1.2 is a bug fix release which fixes bugs found since the 10.1.1
5release.
6
7Mesa 10.1.2 implements the OpenGL 3.3 API, but the version reported by
8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10used. Some drivers don't support all the features required in OpenGL
113.3. OpenGL 3.3 is **only** available if requested at context creation
12because compatibility contexts are not supported.
13
14MD5 checksums
15-------------
16
17::
18
19 37d79f94b1f41852a89d1fc3900bea76 MesaLib-10.1.2.tar.gz
20 28b60d15ac9f364da1e0155911eaf44e MesaLib-10.1.2.tar.bz2
21 05300039085a65fc53c5472c4bb5747a MesaLib-10.1.2.zip
22
23New features
24------------
25
26None
27
28Bug fixes
29---------
30
31This list is likely incomplete.
32
33- `Bug 27499 <https://bugs.freedesktop.org/show_bug.cgi?id=27499>`__ -
34 [855GM i915] GL_LINE_STIPPLE displays incorrect colors
35- `Bug 75723 <https://bugs.freedesktop.org/show_bug.cgi?id=75723>`__ -
36 (regression since Linux 3.14?) brw_get_graphics_reset_status:
37 Assertion \`brw->hw_ctx != ((void \*)0)' failed
38- `Bug 76894 <https://bugs.freedesktop.org/show_bug.cgi?id=76894>`__ -
39 Piglit/spec/EXT_framebuffer_object/fbo-bind-renderbuffer failed
40- `Bug 77702 <https://bugs.freedesktop.org/show_bug.cgi?id=77702>`__ -
41 [i965 Bisected]Piglit spec/NV_conditional_render_blitframebuffer
42 fails
43
44Changes
45-------
46
47Ander Conselvan de Oliveira (2):
48
49- gbm/dri: Fix out-of-memory error path in dri_device_create()
50- egl: Protect use of gbm_dri with ifdef HAVE_DRM_PLATFORM
51
52Anuj Phogat (27):
53
54- mesa: Fix glGetVertexAttribi(GL_VERTEX_ATTRIB_ARRAY_SIZE)
55- swrast: Add glBlitFramebuffer to commands affected by conditional
56 rendering
57- mesa: Fix error condition for multisample proxy texture targets
58- i965: Put an assertion to check valid varying_to_slot[varying]
59- i965: Fix component mask and varying_to_slot mapping for gl_Layer
60- i965: Fix component mask and varying_to_slot mapping for
61 gl_ViewportIndex
62- mesa: Add helper function \_mesa_is_format_integer()
63- mesa: Add error condition for integer formats in glGetTexImage()
64- mesa: Add an error condition in
65 glGetFramebufferAttachmentParameteriv()
66- mesa: Fix error code generation in glReadPixels()
67- glsl: Allow overlapping locations for vertex input attributes
68- mesa: Fix querying location of nth element of an array variable
69- mesa: Use location VERT_ATTRIB_GENERIC0 for vertex attribute 0
70- glsl: Compile error if fs defines conflicting qualifiers for
71 gl_FragCoord
72- glsl: Compile error if fs uses gl_FragCoord before first
73 redeclaration
74- mesa: Add entry for extension ARB_texture_stencil8
75- mesa: Add error condition for format=STENCIL_INDEX in glGetTexImage()
76- i965: Fix crash in do_blit_readpixels()
77- mesa: Add missing types in \_mesa_texstore_xx_xx() functions
78- mesa: Allow srcFormat=GL_DEPTH_STENCIL in \_mesa_texstore_xx_xx()
79 functions
80- mesa: Add new helper function \_mesa_unpack_depth_stencil_row()
81- mesa: Add support to unpack depth-stencil texture in to
82 FLOAT_32_UNSIGNED_INT_24_8_REV
83- mesa: Allow FLOAT_32_UNSIGNED_INT_24_8_REV in get_tex_depth_stencil()
84- i965: Add glBlitFramebuffer to commands affected by conditional
85 rendering
86- glsl: Use switch to allow adding more shader types
87- glsl: Link error if fs defines conflicting qualifiers for
88 gl_FragCoord
89- glsl: Apply the link error conditions to
90 GL_ARB_fragment_coord_conventions
91
92Benjamin Bellec (1):
93
94- mesa: fix GetStringi error message with correct function name
95
96Brian Paul (1):
97
98- swrast: allocate swrast_texture_image::ImageSlices array if needed
99
100Carl Worth (4):
101
102- docs: Add the MD5 sums for the 10.1.1 release tar files.
103- cherry-ignore: Ignore a patch causing a regression
104- cherry-ignore: Drop an ignored patch now that piglit has been
105 updated.
106- Update VERSION to 10.1.2
107
108Chris Forbes (1):
109
110- glsl: Only allow \`invariant\` on shader in/out between stages.
111
112Eric Anholt (1):
113
114- i965: Fix render-to-texture in non-FinishRenderTexture cases.
115
116Ian Romanick (1):
117
118- dri3: Enable GLX_MESA_query_renderer on DRI3 too
119
120Kenneth Graunke (2):
121
122- i965: Don't enable reset notification support on Gen4-5.
123- i965: Actually emit PIPELINE_SELECT and 3DSTATE_VF_STATISTICS.
124
125Marek Olšák (10):
126
127- r300g: don't crash when getting NULL colorbuffers
128- st/mesa: remove trailing NULL colorbuffers
129- r600g: fix edge flags and layered rendering on R600-R700
130- r600g: disable async DMA on R700
131- r600g: fix MSAA resolve on R6xx when the destination is 1D-tiled
132- r600g: fix flushing on RV670, RS780, RS880 again
133- r600g: fix buffer copying on R600-R700
134- r600g: fix for broken CULL_FRONT behavior on R6xx
135- r600g: fix for an MSAA hang on RV770
136- r600g: fix hang on RV740 by using DX_RASTERIZATION_KILL instead of
137 SX_MISC
138
139Michel Dänzer (2):
140
141- r600g: Disable LLVM by default at runtime for graphics
142- st/mesa: Fix NULL pointer dereference for incomplete framebuffers
143
144Neil Roberts (1):
145
146- wayland: Fix the logic in disabling the prime capability
147
148Samuel Iglesias Gonsalvez (1):
149
150- mesa: fix check for dummy renderbuffer in
151 \_mesa_FramebufferRenderbufferEXT()
152
153Thomas Hellstrom (1):
154
155- st/xa: Cache render target surface
156
157nick (1):
158
159- swrast: Fix vertex color in \_swsetup_Translate()