blob: 12c4a40a25fe90698692d3c5bc34092eba45bb80 [file] [log] [blame]
Eric Anholta3289322010-09-28 10:43:56 -07001/*
2 * Copyright (C) 2005-2007 Brian Paul All Rights Reserved.
3 * Copyright (C) 2008 VMware, Inc. All Rights Reserved.
4 * Copyright © 2010 Intel Corporation
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
22 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
23 * DEALINGS IN THE SOFTWARE.
24 */
25
Chad Versace223568f2010-11-01 14:23:53 -070026#include <cstdio>
27#include "ir.h"
28#include "glsl_types.h"
29#include "ir_visitor.h"
Eric Anholta3289322010-09-28 10:43:56 -070030
31extern "C" {
32#include "main/compiler.h"
33#include "main/mtypes.h"
34#include "program/prog_parameter.h"
Eric Anholta3289322010-09-28 10:43:56 -070035}
36
37static void fail_link(struct gl_shader_program *prog, const char *fmt, ...) PRINTFLIKE(2, 3);
38
39static void fail_link(struct gl_shader_program *prog, const char *fmt, ...)
40{
41 va_list args;
42 va_start(args, fmt);
Kenneth Graunked3073f52011-01-21 14:32:31 -080043 ralloc_vasprintf_append(&prog->InfoLog, fmt, args);
Eric Anholta3289322010-09-28 10:43:56 -070044 va_end(args);
45
46 prog->LinkStatus = GL_FALSE;
47}
48
49class get_sampler_name : public ir_hierarchical_visitor
50{
51public:
52 get_sampler_name(ir_dereference *last,
53 struct gl_shader_program *shader_program)
54 {
Kenneth Graunked3073f52011-01-21 14:32:31 -080055 this->mem_ctx = ralloc_context(NULL);
Eric Anholta3289322010-09-28 10:43:56 -070056 this->shader_program = shader_program;
57 this->name = NULL;
58 this->offset = 0;
59 this->last = last;
60 }
61
62 ~get_sampler_name()
63 {
Kenneth Graunked3073f52011-01-21 14:32:31 -080064 ralloc_free(this->mem_ctx);
Eric Anholta3289322010-09-28 10:43:56 -070065 }
66
67 virtual ir_visitor_status visit(ir_dereference_variable *ir)
68 {
69 this->name = ir->var->name;
70 return visit_continue;
71 }
72
73 virtual ir_visitor_status visit_leave(ir_dereference_record *ir)
74 {
Kenneth Graunked3073f52011-01-21 14:32:31 -080075 this->name = ralloc_asprintf(mem_ctx, "%s.%s", name, ir->field);
Eric Anholta3289322010-09-28 10:43:56 -070076 return visit_continue;
77 }
78
79 virtual ir_visitor_status visit_leave(ir_dereference_array *ir)
80 {
81 ir_constant *index = ir->array_index->as_constant();
82 int i;
83
84 if (index) {
85 i = index->value.i[0];
86 } else {
87 /* GLSL 1.10 and 1.20 allowed variable sampler array indices,
88 * while GLSL 1.30 requires that the array indices be
89 * constant integer expressions. We don't expect any driver
90 * to actually work with a really variable array index, so
91 * all that would work would be an unrolled loop counter that ends
92 * up being constant above.
93 */
Kenneth Graunked3073f52011-01-21 14:32:31 -080094 ralloc_strcat(&shader_program->InfoLog,
95 "warning: Variable sampler array index unsupported.\n"
96 "This feature of the language was removed in GLSL 1.20 "
97 "and is unlikely to be supported for 1.10 in Mesa.\n");
Eric Anholta3289322010-09-28 10:43:56 -070098 i = 0;
99 }
100 if (ir != last) {
Kenneth Graunked3073f52011-01-21 14:32:31 -0800101 this->name = ralloc_asprintf(mem_ctx, "%s[%d]", name, i);
Eric Anholta3289322010-09-28 10:43:56 -0700102 } else {
103 offset = i;
104 }
105 return visit_continue;
106 }
107
108 struct gl_shader_program *shader_program;
109 const char *name;
110 void *mem_ctx;
111 int offset;
112 ir_dereference *last;
113};
114
115extern "C" {
116int
117_mesa_get_sampler_uniform_value(class ir_dereference *sampler,
118 struct gl_shader_program *shader_program,
119 const struct gl_program *prog)
120{
121 get_sampler_name getname(sampler, shader_program);
122
123 sampler->accept(&getname);
124
125 GLint index = _mesa_lookup_parameter_index(prog->Parameters, -1,
126 getname.name);
127
128 if (index < 0) {
129 fail_link(shader_program,
130 "failed to find sampler named %s.\n", getname.name);
131 return 0;
132 }
133
134 index += getname.offset;
135
136 return prog->Parameters->ParameterValues[index][0];
137}
138}