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Erik Faye-Lund4d066832020-06-12 20:09:42 +02001Mesa 19.0.1 Release Notes / March 27, 2019
2==========================================
3
4Mesa 19.0.1 is a bug fix release which fixes bugs found since the 19.0.0
5release.
6
7Mesa 19.0.1 implements the OpenGL 4.5 API, but the version reported by
8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10used. Some drivers don't support all the features required in OpenGL
114.5. OpenGL 4.5 is **only** available if requested at context creation.
12Compatibility contexts may report a lower version depending on each
13driver.
14
15SHA256 checksums
16----------------
17
18::
19
20 f1dd1980ed628edea3935eed7974fbc5d8353e9578c562728b880d63ac613dbd mesa-19.0.1.tar.gz
21 6884163c0ea9e4c98378ab8fecd72fe7b5f437713a14471beda378df247999d4 mesa-19.0.1.tar.xz
22
23New features
24------------
25
26None
27
28Bug fixes
29---------
30
31- `Bug 100316 <https://bugs.freedesktop.org/show_bug.cgi?id=100316>`__
32 - Linking GLSL 1.30 shaders with invariant and deprecated variables
33 triggers an 'mismatching invariant qualifiers' error
34- `Bug 107563 <https://bugs.freedesktop.org/show_bug.cgi?id=107563>`__
35 - [RADV] Broken rendering in Unity demos
36- `Bug 109698 <https://bugs.freedesktop.org/show_bug.cgi?id=109698>`__
37 - dri.pc contents invalid when built with meson
38- `Bug 109980 <https://bugs.freedesktop.org/show_bug.cgi?id=109980>`__
39 - [i915 CI][HSW]
40 spec@arb_fragment_shader_interlock@arb_fragment_shader_interlock-image-load-store
41 - fail
42- `Bug 110211 <https://bugs.freedesktop.org/show_bug.cgi?id=110211>`__
43 - If DESTDIR is set to an empty string, the dri drivers are not
44 installed
45- `Bug 110221 <https://bugs.freedesktop.org/show_bug.cgi?id=110221>`__
46 - build error with meson
47
48Changes
49-------
50
51Andres Gomez (4):
52
53- glsl: correctly validate component layout qualifier for dvec{3,4}
54- glsl/linker: don't fail non static used inputs without matching
55 outputs
56- glsl/linker: simplify xfb_offset vs xfb_stride overflow check
57- Revert "glsl: relax input->output validation for SSO programs"
58
59Bas Nieuwenhuizen (2):
60
61- radv: Use correct image view comparison for fast clears.
62- ac/nir: Return frag_coord as integer.
63
64Danylo Piliaiev (2):
65
66- anv: Treat zero size XFB buffer as disabled
67- glsl: Cross validate variable's invariance by explicit invariance
68 only
69
70Dave Airlie (1):
71
72- softpipe: fix texture view crashes
73
74Dylan Baker (5):
75
76- docs: Add SHA256 sums for 19.0.0
77- cherry-ignore: Add commit that doesn't apply
78- bin/install_megadrivers.py: Correctly handle DESTDIR=''
79- bin/install_megadrivers.py: Fix regression for set DESTDIR
80- bump version for 19.0.1
81
82Eric Anholt (1):
83
84- v3d: Fix leak of the renderonly struct on screen destruction.
85
86Jason Ekstrand (6):
87
88- glsl/lower_vector_derefs: Don't use a temporary for TCS outputs
89- glsl/list: Add a list variant of insert_after
90- anv/pass: Flag the need for a RT flush for resolve attachments
91- nir/builder: Add a vector extract helper
92- nir: Add a new pass to lower array dereferences on vectors
93- intel/nir: Lower array-deref-of-vector UBO and SSBO loads
94
95Józef Kucia (2):
96
97- radv: Fix driverUUID
98- mesa: Fix GL_NUM_DEVICE_UUIDS_EXT
99
100Kenneth Graunke (1):
101
102- intel/fs: Fix opt_peephole_csel to not throw away saturates.
103
104Kevin Strasser (1):
105
106- egl/dri: Avoid out of bounds array access
107
108Mark Janes (1):
109
110- mesa: properly report the length of truncated log messages
111
112Plamena Manolova (1):
113
114- i965: Disable ARB_fragment_shader_interlock for platforms prior to
115 GEN9
116
117Samuel Pitoiset (3):
118
119- radv: set the maximum number of IBs per submit to 192
120- radv: always initialize HTILE when the src layout is UNDEFINED
121- radv: fix binding transform feedback buffers
122
123Sergii Romantsov (1):
124
125- d3d: meson: do not prefix user provided d3d-drivers-path
126
127Tapani Pälli (2):
128
129- isl: fix automake build when sse41 is not supported
130- anv/radv: release memory allocated by glsl types during spirv_to_nir