Brian Paul | db41d2e | 2002-02-12 03:24:56 +0000 | [diff] [blame^] | 1 | /*
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| 2 | * Mesa 3-D graphics library
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| 3 | * Version: 4.0
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| 4 | *
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| 5 | * Copyright (C) 1999 Brian Paul All Rights Reserved.
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| 6 | *
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| 7 | * Permission is hereby granted, free of charge, to any person obtaining a
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| 8 | * copy of this software and associated documentation files (the "Software"),
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| 9 | * to deal in the Software without restriction, including without limitation
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| 10 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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| 11 | * and/or sell copies of the Software, and to permit persons to whom the
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| 12 | * Software is furnished to do so, subject to the following conditions:
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| 13 | *
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| 14 | * The above copyright notice and this permission notice shall be included
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| 15 | * in all copies or substantial portions of the Software.
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| 16 | *
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| 17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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| 18 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| 19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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| 20 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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| 21 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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| 22 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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| 23 | */
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| 24 |
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| 25 | /*
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| 26 | * DOS/DJGPP device driver v0.1 for Mesa 4.0
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| 27 | *
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| 28 | * Copyright (C) 2002 - Borca Daniel
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| 29 | * Email : dborca@yahoo.com
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| 30 | * Web : http://www.geocities.com/dborca
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| 31 | */
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| 32 |
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| 33 |
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| 34 | #ifdef PC_HEADER
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| 35 | #include "all.h"
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| 36 | #else
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| 37 | #include "glheader.h"
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| 38 | #include "context.h"
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| 39 | #include "GL/dmesa.h"
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| 40 | #include "matrix.h"
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| 41 | #include "texformat.h"
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| 42 | #include "texstore.h"
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| 43 | #include "array_cache/acache.h"
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| 44 | #include "swrast/swrast.h"
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| 45 | #include "swrast_setup/swrast_setup.h"
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| 46 | #include "tnl/tnl.h"
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| 47 | #include "tnl/t_context.h"
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| 48 | #include "tnl/t_pipeline.h"
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| 49 | #endif
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| 50 |
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| 51 | #include "dvesa.h"
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| 52 | #include "dmesaint.h"
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| 53 |
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| 54 |
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| 55 |
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| 56 | /*
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| 57 | * In C++ terms, this class derives from the GLvisual class.
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| 58 | * Add system-specific fields to it.
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| 59 | */
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| 60 | struct dmesa_visual {
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| 61 | GLvisual *gl_visual;
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| 62 | GLboolean db_flag; /* double buffered? */
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| 63 | GLboolean rgb_flag; /* RGB mode? */
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| 64 | GLuint depth; /* bits per pixel (1, 8, 24, etc) */
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| 65 | };
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| 66 |
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| 67 | /*
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| 68 | * In C++ terms, this class derives from the GLframebuffer class.
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| 69 | * Add system-specific fields to it.
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| 70 | */
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| 71 | struct dmesa_buffer {
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| 72 | GLframebuffer *gl_buffer; /* The depth, stencil, accum, etc buffers */
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| 73 | void *the_window; /* your window handle, etc */
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| 74 |
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| 75 | int width, height; /* size in pixels */
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| 76 | int xpos, ypos; /* buffer position */
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| 77 | int xsize, len; /* number of bytes in a line, then total */
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| 78 | int delta; /* used to wrap around */
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| 79 | int offset; /* offset in video */
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| 80 | struct dvmode *video;
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| 81 | };
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| 82 |
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| 83 | /*
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| 84 | * In C++ terms, this class derives from the GLcontext class.
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| 85 | * Add system-specific fields to it.
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| 86 | */
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| 87 | struct dmesa_context {
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| 88 | GLcontext *gl_ctx; /* the core library context */
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| 89 | DMesaVisual visual;
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| 90 | DMesaBuffer Buffer;
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| 91 | GLuint ClearColor;
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| 92 | /* etc... */
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| 93 | };
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| 94 |
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| 95 |
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| 96 |
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| 97 | static void dmesa_update_state (GLcontext *ctx, GLuint new_state);
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| 98 |
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| 99 |
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| 100 |
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| 101 | /**********************************************************************/
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| 102 | /***** Read/Write pixels *****/
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| 103 | /**********************************************************************/
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| 104 |
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| 105 |
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| 106 |
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| 107 | WRITE_RGBA_SPAN(15)
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| 108 | WRITE_RGBA_SPAN(16)
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| 109 | WRITE_RGBA_SPAN(24)
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| 110 | WRITE_RGBA_SPAN(32)
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| 111 |
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| 112 | WRITE_RGB_SPAN(15)
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| 113 | WRITE_RGB_SPAN(16)
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| 114 | WRITE_RGB_SPAN(24)
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| 115 | WRITE_RGB_SPAN(32)
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| 116 |
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| 117 | WRITE_MONO_RGBA_SPAN(15)
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| 118 | WRITE_MONO_RGBA_SPAN(16)
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| 119 | WRITE_MONO_RGBA_SPAN(24)
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| 120 | WRITE_MONO_RGBA_SPAN(32)
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| 121 |
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| 122 | READ_RGBA_SPAN(15)
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| 123 | READ_RGBA_SPAN(16)
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| 124 | READ_RGBA_SPAN(24)
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| 125 | READ_RGBA_SPAN(32)
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| 126 |
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| 127 | WRITE_RGBA_PIXELS(15)
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| 128 | WRITE_RGBA_PIXELS(16)
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| 129 | WRITE_RGBA_PIXELS(24)
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| 130 | WRITE_RGBA_PIXELS(32)
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| 131 |
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| 132 | WRITE_MONO_RGBA_PIXELS(15)
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| 133 | WRITE_MONO_RGBA_PIXELS(16)
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| 134 | WRITE_MONO_RGBA_PIXELS(24)
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| 135 | WRITE_MONO_RGBA_PIXELS(32)
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| 136 |
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| 137 | READ_RGBA_PIXELS(15)
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| 138 | READ_RGBA_PIXELS(16)
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| 139 | READ_RGBA_PIXELS(24)
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| 140 | READ_RGBA_PIXELS(32)
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| 141 |
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| 142 |
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| 143 |
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| 144 | /**********************************************************************/
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| 145 | /***** Miscellaneous device driver funcs *****/
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| 146 | /**********************************************************************/
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| 147 |
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| 148 |
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| 149 |
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| 150 | static void clear_color (GLcontext *ctx, const GLchan color[4])
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| 151 | {
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| 152 | DMesaContext c = (DMesaContext)ctx->DriverCtx;
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| 153 | c->ClearColor = dv_color(color);
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| 154 | }
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| 155 |
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| 156 |
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| 157 |
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| 158 | static void clear (GLcontext *ctx, GLbitfield mask, GLboolean all,
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| 159 | GLint x, GLint y, GLint width, GLint height)
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| 160 | {
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| 161 | DMesaContext c = (DMesaContext)ctx->DriverCtx;
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| 162 | const GLuint *colorMask = (GLuint *)&ctx->Color.ColorMask;
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| 163 | DMesaBuffer b = c->Buffer;
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| 164 |
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| 165 | /*
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| 166 | * Clear the specified region of the buffers indicated by 'mask'
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| 167 | * using the clear color or index as specified by one of the two
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| 168 | * functions above.
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| 169 | * If all==GL_TRUE, clear whole buffer, else just clear region defined
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| 170 | * by x,y,width,height
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| 171 | */
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| 172 |
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| 173 | /* we can't handle color or index masking */
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| 174 | if (*colorMask==0xffffffff && ctx->Color.IndexMask==0xffffffff) {
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| 175 | if (mask&DD_BACK_LEFT_BIT) {
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| 176 | if (all) {
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| 177 | dv_clear_virtual(b->the_window, b->len, c->ClearColor);
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| 178 | } else {
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| 179 | dv_fillrect(b->the_window, b->width, x, y, width, height, c->ClearColor);
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| 180 | }
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| 181 | mask &= ~DD_BACK_LEFT_BIT;
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| 182 | }
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| 183 | }
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| 184 |
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| 185 | if (mask) {
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| 186 | _swrast_Clear(ctx, mask, all, x, y, width, height);
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| 187 | }
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| 188 | }
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| 189 |
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| 190 |
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| 191 |
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| 192 | /*
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| 193 | * Set the current reading buffer.
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| 194 | */
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| 195 | static void set_read_buffer (GLcontext *ctx, GLframebuffer *buffer,
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| 196 | GLenum mode)
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| 197 | {
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| 198 | /*
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| 199 | DMesaContext c = (DMesaContext)ctx->DriverCtx;
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| 200 | dmesa_update_state(ctx);
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| 201 | */
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| 202 | }
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| 203 |
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| 204 |
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| 205 |
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| 206 | /*
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| 207 | * Set the destination/draw buffer.
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| 208 | */
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| 209 | static GLboolean set_draw_buffer (GLcontext *ctx, GLenum mode)
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| 210 | {
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| 211 | if (mode==GL_BACK_LEFT) {
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| 212 | return GL_TRUE;
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| 213 | } else {
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| 214 | return GL_FALSE;
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| 215 | }
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| 216 | }
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| 217 |
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| 218 |
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| 219 |
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| 220 | /*
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| 221 | * Return the width and height of the current buffer.
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| 222 | * If anything special has to been done when the buffer/window is
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| 223 | * resized, do it now.
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| 224 | */
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| 225 | static void get_buffer_size (GLcontext *ctx, GLuint *width, GLuint *height)
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| 226 | {
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| 227 | DMesaContext c = (DMesaContext)ctx->DriverCtx;
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| 228 |
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| 229 | *width = c->Buffer->width;
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| 230 | *height = c->Buffer->height;
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| 231 | }
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| 232 |
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| 233 |
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| 234 |
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| 235 | static const GLubyte* get_string (GLcontext *ctx, GLenum name)
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| 236 | {
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| 237 | switch (name) {
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| 238 | case GL_RENDERER:
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| 239 | return (const GLubyte *)"DOS Mesa";
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| 240 | default:
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| 241 | return NULL;
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| 242 | }
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| 243 | }
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| 244 |
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| 245 |
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| 246 |
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| 247 | /**********************************************************************/
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| 248 | /***** Miscellaneous device driver funcs *****/
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| 249 | /***** Note that these functions are mandatory *****/
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| 250 | /**********************************************************************/
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| 251 |
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| 252 |
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| 253 |
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| 254 | /* OPTIONAL FUNCTION: implements glFinish if possible */
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| 255 | static void finish (GLcontext *ctx)
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| 256 | {
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| 257 | /*
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| 258 | DMesaContext c = (DMesaContext)ctx->DriverCtx;
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| 259 | */
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| 260 | }
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| 261 |
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| 262 |
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| 263 |
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| 264 | /* OPTIONAL FUNCTION: implements glFlush if possible */
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| 265 | static void flush (GLcontext *ctx)
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| 266 | {
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| 267 | /*
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| 268 | DMesaContext c = (DMesaContext)ctx->DriverCtx;
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| 269 | */
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| 270 | }
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| 271 |
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| 272 |
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| 273 |
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| 274 | /**********************************************************************/
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| 275 | /**********************************************************************/
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| 276 |
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| 277 |
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| 278 |
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| 279 | /* Setup pointers and other driver state that is constant for the life
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| 280 | * of a context.
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| 281 | */
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| 282 | void dmesa_init_pointers (GLcontext *ctx)
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| 283 | {
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| 284 | TNLcontext *tnl;
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| 285 |
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| 286 | ctx->Driver.UpdateState = dmesa_update_state;
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| 287 |
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| 288 | ctx->Driver.GetString = get_string;
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| 289 | ctx->Driver.GetBufferSize = get_buffer_size;
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| 290 | ctx->Driver.Flush = flush;
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| 291 | ctx->Driver.Finish = finish;
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| 292 |
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| 293 | /* Software rasterizer pixel paths:
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| 294 | */
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| 295 | ctx->Driver.Accum = _swrast_Accum;
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| 296 | ctx->Driver.Bitmap = _swrast_Bitmap;
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| 297 | ctx->Driver.Clear = clear;
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| 298 | ctx->Driver.ResizeBuffersMESA = _swrast_alloc_buffers;
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| 299 | ctx->Driver.CopyPixels = _swrast_CopyPixels;
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| 300 | ctx->Driver.DrawPixels = _swrast_DrawPixels;
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| 301 | ctx->Driver.ReadPixels = _swrast_ReadPixels;
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| 302 |
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| 303 | /* Software texture functions:
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| 304 | */
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| 305 | ctx->Driver.ChooseTextureFormat = _mesa_choose_tex_format;
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| 306 | ctx->Driver.TexImage1D = _mesa_store_teximage1d;
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| 307 | ctx->Driver.TexImage2D = _mesa_store_teximage2d;
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| 308 | ctx->Driver.TexImage3D = _mesa_store_teximage3d;
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| 309 | ctx->Driver.TexSubImage1D = _mesa_store_texsubimage1d;
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| 310 | ctx->Driver.TexSubImage2D = _mesa_store_texsubimage2d;
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| 311 | ctx->Driver.TexSubImage3D = _mesa_store_texsubimage3d;
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| 312 | ctx->Driver.TestProxyTexImage = _mesa_test_proxy_teximage;
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| 313 |
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| 314 | ctx->Driver.CopyTexImage1D = _swrast_copy_teximage1d;
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| 315 | ctx->Driver.CopyTexImage2D = _swrast_copy_teximage2d;
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| 316 | ctx->Driver.CopyTexSubImage1D = _swrast_copy_texsubimage1d;
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| 317 | ctx->Driver.CopyTexSubImage2D = _swrast_copy_texsubimage2d;
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| 318 | ctx->Driver.CopyTexSubImage3D = _swrast_copy_texsubimage3d;
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| 319 |
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| 320 | ctx->Driver.BaseCompressedTexFormat = _mesa_base_compressed_texformat;
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| 321 | ctx->Driver.CompressedTextureSize = _mesa_compressed_texture_size;
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| 322 | ctx->Driver.GetCompressedTexImage = _mesa_get_compressed_teximage;
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| 323 |
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| 324 | /* Swrast hooks for imaging extensions:
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| 325 | */
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| 326 | ctx->Driver.CopyColorTable = _swrast_CopyColorTable;
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| 327 | ctx->Driver.CopyColorSubTable = _swrast_CopyColorSubTable;
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| 328 | ctx->Driver.CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D;
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| 329 | ctx->Driver.CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D;
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| 330 |
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| 331 | /* Statechange callbacks:
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| 332 | */
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| 333 | ctx->Driver.SetDrawBuffer = set_draw_buffer;
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| 334 | ctx->Driver.ClearColor = clear_color;
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| 335 |
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| 336 | /* Initialize the TNL driver interface:
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| 337 | */
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| 338 | tnl = TNL_CONTEXT(ctx);
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| 339 | tnl->Driver.RunPipeline = _tnl_run_pipeline;
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| 340 |
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| 341 | /* Install swsetup for tnl->Driver.Render.*:
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| 342 | */
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| 343 | _swsetup_Wakeup(ctx);
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| 344 | }
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| 345 |
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| 346 |
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| 347 |
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| 348 | static void dmesa_update_state (GLcontext *ctx, GLuint new_state)
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| 349 | {
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| 350 | DMesaContext c = (DMesaContext)ctx->DriverCtx;
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| 351 | struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx);
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| 352 |
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| 353 | /* Initialize all the pointers in the DD struct. Do this whenever */
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| 354 | /* a new context is made current or we change buffers via set_buffer! */
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| 355 |
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| 356 | _swrast_InvalidateState(ctx, new_state);
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| 357 | _swsetup_InvalidateState(ctx, new_state);
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| 358 | _ac_InvalidateState(ctx, new_state);
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| 359 | _tnl_InvalidateState(ctx, new_state);
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| 360 |
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| 361 | swdd->SetReadBuffer = set_read_buffer;
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| 362 |
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| 363 | /* RGB(A) span/pixel functions */
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| 364 | switch (c->visual->depth) {
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| 365 | case 15:
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| 366 | swdd->WriteRGBASpan = write_rgba_span_15;
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| 367 | swdd->WriteRGBSpan = write_rgb_span_15;
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| 368 | swdd->WriteMonoRGBASpan = write_mono_rgba_span_15;
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| 369 | swdd->WriteRGBAPixels = write_rgba_pixels_15;
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| 370 | swdd->WriteMonoRGBAPixels = write_mono_rgba_pixels_15;
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| 371 | swdd->ReadRGBASpan = read_rgba_span_15;
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| 372 | swdd->ReadRGBAPixels = read_rgba_pixels_15;
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| 373 | break;
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| 374 | case 16:
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| 375 | swdd->WriteRGBASpan = write_rgba_span_16;
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| 376 | swdd->WriteRGBSpan = write_rgb_span_16;
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| 377 | swdd->WriteMonoRGBASpan = write_mono_rgba_span_16;
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| 378 | swdd->WriteRGBAPixels = write_rgba_pixels_16;
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| 379 | swdd->WriteMonoRGBAPixels = write_mono_rgba_pixels_16;
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| 380 | swdd->ReadRGBASpan = read_rgba_span_16;
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| 381 | swdd->ReadRGBAPixels = read_rgba_pixels_16;
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| 382 | break;
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| 383 | case 24:
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| 384 | swdd->WriteRGBASpan = write_rgba_span_24;
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| 385 | swdd->WriteRGBSpan = write_rgb_span_24;
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| 386 | swdd->WriteMonoRGBASpan = write_mono_rgba_span_24;
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| 387 | swdd->WriteRGBAPixels = write_rgba_pixels_24;
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| 388 | swdd->WriteMonoRGBAPixels = write_mono_rgba_pixels_24;
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| 389 | swdd->ReadRGBASpan = read_rgba_span_24;
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| 390 | swdd->ReadRGBAPixels = read_rgba_pixels_24;
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| 391 | break;
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| 392 | case 32:
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| 393 | swdd->WriteRGBASpan = write_rgba_span_32;
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| 394 | swdd->WriteRGBSpan = write_rgb_span_32;
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| 395 | swdd->WriteMonoRGBASpan = write_mono_rgba_span_32;
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| 396 | swdd->WriteRGBAPixels = write_rgba_pixels_32;
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| 397 | swdd->WriteMonoRGBAPixels = write_mono_rgba_pixels_32;
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| 398 | swdd->ReadRGBASpan = read_rgba_span_32;
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| 399 | swdd->ReadRGBAPixels = read_rgba_pixels_32;
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| 400 | break;
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| 401 | }
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| 402 | }
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| 403 |
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| 404 |
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| 405 |
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| 406 | /**********************************************************************/
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| 407 | /***** DMesa Public API Functions *****/
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| 408 | /**********************************************************************/
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| 409 |
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| 410 |
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| 411 |
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| 412 | /*
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| 413 | * The exact arguments to this function will depend on your window system
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| 414 | */
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| 415 | DMesaVisual DMesaCreateVisual (GLint colDepth, GLboolean dbFlag,
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| 416 | GLint depthSize, GLint stencilSize,
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| 417 | GLint accumSize)
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| 418 | {
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| 419 | DMesaVisual v;
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| 420 | GLint redBits, greenBits, blueBits, alphaBits;
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| 421 |
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| 422 | if (!dbFlag) {
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| 423 | return NULL;
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| 424 | }
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| 425 | switch (colDepth) {
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| 426 | case 15:
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| 427 | redBits = 5;
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| 428 | greenBits = 5;
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| 429 | blueBits = 5;
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| 430 | break;
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| 431 | case 16:
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| 432 | redBits = 5;
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| 433 | greenBits = 6;
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| 434 | blueBits = 5;
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| 435 | break;
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| 436 | case 24:
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| 437 | case 32:
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| 438 | redBits = 8;
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| 439 | greenBits = 8;
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| 440 | blueBits = 8;
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| 441 | break;
|
| 442 | default:
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| 443 | return NULL;
|
| 444 | }
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| 445 | alphaBits = 8;
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| 446 |
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| 447 | if ((v=(DMesaVisual)calloc(1, sizeof(struct dmesa_visual)))!=NULL) {
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| 448 | /* Create core visual */
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| 449 | v->gl_visual = _mesa_create_visual(colDepth>8, /* rgb */
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| 450 | dbFlag,
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| 451 | GL_FALSE, /* stereo */
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| 452 | redBits,
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| 453 | greenBits,
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| 454 | blueBits,
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| 455 | alphaBits,
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| 456 | 0, /* indexBits */
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| 457 | depthSize,
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| 458 | stencilSize,
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| 459 | accumSize, /* accumRed */
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| 460 | accumSize, /* accumGreen */
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| 461 | accumSize, /* accumBlue */
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| 462 | alphaBits?accumSize:0, /* accumAlpha */
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| 463 | 1); /* numSamples */
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| 464 |
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| 465 | v->depth = colDepth;
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| 466 | v->db_flag = dbFlag;
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| 467 | }
|
| 468 |
|
| 469 | return v;
|
| 470 | }
|
| 471 |
|
| 472 |
|
| 473 |
|
| 474 | void DMesaDestroyVisual (DMesaVisual v)
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| 475 | {
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| 476 | _mesa_destroy_visual(v->gl_visual);
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| 477 | free(v);
|
| 478 | }
|
| 479 |
|
| 480 |
|
| 481 |
|
| 482 | DMesaBuffer DMesaCreateBuffer (DMesaVisual visual,
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| 483 | GLint width, GLint height,
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| 484 | GLint xpos, GLint ypos)
|
| 485 | {
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| 486 | DMesaBuffer b;
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| 487 |
|
| 488 | if ((b=(DMesaBuffer)calloc(1, sizeof(struct dmesa_buffer)))!=NULL) {
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| 489 | if (visual->db_flag) {
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| 490 | if ((b->the_window=calloc(1, width*height*((visual->depth+7)/8)))==NULL) {
|
| 491 | return NULL;
|
| 492 | }
|
| 493 | }
|
| 494 |
|
| 495 | b->gl_buffer = _mesa_create_framebuffer(visual->gl_visual,
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| 496 | visual->gl_visual->depthBits > 0,
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| 497 | visual->gl_visual->stencilBits > 0,
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| 498 | visual->gl_visual->accumRedBits > 0,
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| 499 | visual->gl_visual->alphaBits > 0);
|
| 500 | b->width = width;
|
| 501 | b->height = height;
|
| 502 | b->xpos = xpos;
|
| 503 | b->ypos = ypos;
|
| 504 | }
|
| 505 |
|
| 506 | return b;
|
| 507 | }
|
| 508 |
|
| 509 |
|
| 510 |
|
| 511 | void DMesaDestroyBuffer (DMesaBuffer b)
|
| 512 | {
|
| 513 | free(b->the_window);
|
| 514 | _mesa_destroy_framebuffer(b->gl_buffer);
|
| 515 | free(b);
|
| 516 | }
|
| 517 |
|
| 518 |
|
| 519 |
|
| 520 | DMesaContext DMesaCreateContext (DMesaVisual visual,
|
| 521 | DMesaContext share)
|
| 522 | {
|
| 523 | DMesaContext c;
|
| 524 | GLboolean direct = GL_FALSE;
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| 525 |
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| 526 | if ((c=(DMesaContext)calloc(1, sizeof(struct dmesa_context)))!=NULL) {
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| 527 | c->gl_ctx = _mesa_create_context(visual->gl_visual,
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| 528 | share ? share->gl_ctx : NULL,
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| 529 | (void *)c, direct);
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| 530 |
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| 531 | /* you probably have to do a bunch of other initializations here. */
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| 532 | c->visual = visual;
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| 533 |
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| 534 | /* Initialize the software rasterizer and helper modules.
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| 535 | */
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| 536 | _swrast_CreateContext(c->gl_ctx);
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| 537 | _ac_CreateContext(c->gl_ctx);
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| 538 | _tnl_CreateContext(c->gl_ctx);
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| 539 | _swsetup_CreateContext(c->gl_ctx);
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| 540 | dmesa_init_pointers(c->gl_ctx);
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| 541 | }
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| 542 |
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| 543 | return c;
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| 544 | }
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| 545 |
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| 546 |
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| 547 |
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| 548 | void DMesaDestroyContext (DMesaContext c)
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| 549 | {
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| 550 | _mesa_destroy_context(c->gl_ctx);
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| 551 | free(c);
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| 552 | }
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| 553 |
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| 554 |
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| 555 |
|
| 556 | /*
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| 557 | * Make the specified context and buffer the current one.
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| 558 | */
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| 559 | GLboolean DMesaMakeCurrent (DMesaContext c, DMesaBuffer b)
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| 560 | {
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| 561 | if (c&&b) {
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| 562 | c->Buffer = b;
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| 563 | if ((b->video=dv_select_mode(b->xpos, b->ypos, b->width, b->height, c->visual->depth, &b->delta, &b->offset))==NULL) {
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| 564 | return GL_FALSE;
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| 565 | }
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| 566 |
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| 567 | b->xsize = b->width*((c->visual->depth+7)/8);
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| 568 | b->len = b->xsize*b->height;
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| 569 |
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| 570 | dmesa_update_state(c->gl_ctx, 0);
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| 571 | _mesa_make_current(c->gl_ctx, b->gl_buffer);
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| 572 | if (c->gl_ctx->Viewport.Width==0) {
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| 573 | /* initialize viewport to window size */
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| 574 | _mesa_Viewport(0, 0, c->Buffer->width, c->Buffer->height);
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| 575 | }
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| 576 | } else {
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| 577 | /* Detach */
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| 578 | _mesa_make_current(NULL, NULL);
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| 579 | }
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| 580 |
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| 581 | return GL_TRUE;
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| 582 | }
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| 583 |
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| 584 |
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| 585 |
|
| 586 | void DMesaSwapBuffers (DMesaBuffer b)
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| 587 | {
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| 588 | /* copy/swap back buffer to front if applicable */
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| 589 | if (b->the_window) {
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| 590 | dv_dump_virtual(b->the_window, b->xsize, b->height, b->offset, b->delta);
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| 591 | }
|
| 592 | }
|