Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Mesa 3-D graphics library |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 3 | * Version: 6.5.3 |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 4 | * |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 5 | * Copyright (C) 2004-2007 Brian Paul All Rights Reserved. |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 6 | * |
| 7 | * Permission is hereby granted, free of charge, to any person obtaining a |
| 8 | * copy of this software and associated documentation files (the "Software"), |
| 9 | * to deal in the Software without restriction, including without limitation |
| 10 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 11 | * and/or sell copies of the Software, and to permit persons to whom the |
| 12 | * Software is furnished to do so, subject to the following conditions: |
| 13 | * |
| 14 | * The above copyright notice and this permission notice shall be included |
| 15 | * in all copies or substantial portions of the Software. |
| 16 | * |
| 17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| 18 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 20 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| 21 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| 22 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| 23 | */ |
| 24 | |
| 25 | /** |
| 26 | * \file shader_api.c |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 27 | * Implementation of GLSL-related API functions |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 28 | * \author Brian Paul |
| 29 | */ |
| 30 | |
| 31 | /** |
| 32 | * XXX things to do: |
| 33 | * 1. Check that the right error code is generated for all _mesa_error() calls. |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 34 | * 2. Insert FLUSH_VERTICES calls in various places |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 35 | */ |
| 36 | |
| 37 | |
| 38 | #include "glheader.h" |
| 39 | #include "context.h" |
| 40 | #include "hash.h" |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 41 | #include "program.h" |
| 42 | #include "prog_parameter.h" |
Brian | 3209c3e | 2007-01-09 17:49:24 -0700 | [diff] [blame] | 43 | #include "prog_print.h" |
| 44 | #include "prog_statevars.h" |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 45 | #include "shader_api.h" |
| 46 | |
| 47 | #include "slang_compile.h" |
| 48 | #include "slang_link.h" |
| 49 | |
| 50 | |
| 51 | |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 52 | /** |
| 53 | * Allocate a new gl_shader_program object, initialize it. |
| 54 | */ |
| 55 | struct gl_shader_program * |
| 56 | _mesa_new_shader_program(GLcontext *ctx, GLuint name) |
| 57 | { |
| 58 | struct gl_shader_program *shProg; |
| 59 | shProg = CALLOC_STRUCT(gl_shader_program); |
| 60 | if (shProg) { |
Brian | f3e8c32 | 2007-04-18 14:53:23 -0600 | [diff] [blame^] | 61 | shProg->Type = GL_SHADER_PROGRAM_MESA; |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 62 | shProg->Name = name; |
| 63 | shProg->RefCount = 1; |
Brian | 3209c3e | 2007-01-09 17:49:24 -0700 | [diff] [blame] | 64 | shProg->Attributes = _mesa_new_parameter_list(); |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 65 | } |
| 66 | return shProg; |
| 67 | } |
| 68 | |
| 69 | |
Brian | b9fbedd | 2007-03-26 09:23:44 -0600 | [diff] [blame] | 70 | /** |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 71 | * Clear (free) the shader program state that gets produced by linking. |
Brian | b9fbedd | 2007-03-26 09:23:44 -0600 | [diff] [blame] | 72 | */ |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 73 | void |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 74 | _mesa_clear_shader_program_data(GLcontext *ctx, |
| 75 | struct gl_shader_program *shProg) |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 76 | { |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 77 | if (shProg->VertexProgram) { |
| 78 | if (shProg->VertexProgram->Base.Parameters == shProg->Uniforms) { |
| 79 | /* to prevent a double-free in the next call */ |
| 80 | shProg->VertexProgram->Base.Parameters = NULL; |
| 81 | } |
| 82 | _mesa_delete_program(ctx, &shProg->VertexProgram->Base); |
| 83 | shProg->VertexProgram = NULL; |
| 84 | } |
| 85 | |
| 86 | if (shProg->FragmentProgram) { |
| 87 | if (shProg->FragmentProgram->Base.Parameters == shProg->Uniforms) { |
| 88 | /* to prevent a double-free in the next call */ |
| 89 | shProg->FragmentProgram->Base.Parameters = NULL; |
| 90 | } |
| 91 | _mesa_delete_program(ctx, &shProg->FragmentProgram->Base); |
| 92 | shProg->FragmentProgram = NULL; |
| 93 | } |
| 94 | |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 95 | if (shProg->Uniforms) { |
| 96 | _mesa_free_parameter_list(shProg->Uniforms); |
| 97 | shProg->Uniforms = NULL; |
| 98 | } |
| 99 | |
| 100 | if (shProg->Varying) { |
| 101 | _mesa_free_parameter_list(shProg->Varying); |
| 102 | shProg->Varying = NULL; |
| 103 | } |
| 104 | } |
| 105 | |
| 106 | |
Brian | b9fbedd | 2007-03-26 09:23:44 -0600 | [diff] [blame] | 107 | /** |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 108 | * Free all the data that hangs off a shader program object, but not the |
| 109 | * object itself. |
| 110 | */ |
| 111 | void |
| 112 | _mesa_free_shader_program_data(GLcontext *ctx, |
| 113 | struct gl_shader_program *shProg) |
| 114 | { |
| 115 | GLuint i; |
| 116 | |
Brian | f3e8c32 | 2007-04-18 14:53:23 -0600 | [diff] [blame^] | 117 | assert(shProg->Type == GL_SHADER_PROGRAM_MESA); |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 118 | |
| 119 | _mesa_clear_shader_program_data(ctx, shProg); |
| 120 | |
| 121 | /* detach shaders */ |
| 122 | for (i = 0; i < shProg->NumShaders; i++) { |
| 123 | _mesa_reference_shader(ctx, &shProg->Shaders[i], NULL); |
| 124 | } |
| 125 | if (shProg->Shaders) { |
| 126 | _mesa_free(shProg->Shaders); |
| 127 | shProg->Shaders = NULL; |
| 128 | } |
| 129 | } |
| 130 | |
| 131 | |
| 132 | /** |
Brian | b9fbedd | 2007-03-26 09:23:44 -0600 | [diff] [blame] | 133 | * Free/delete a shader program object. |
| 134 | */ |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 135 | void |
| 136 | _mesa_free_shader_program(GLcontext *ctx, struct gl_shader_program *shProg) |
| 137 | { |
| 138 | _mesa_free_shader_program_data(ctx, shProg); |
Brian | b9fbedd | 2007-03-26 09:23:44 -0600 | [diff] [blame] | 139 | if (shProg->Shaders) { |
| 140 | _mesa_free(shProg->Shaders); |
| 141 | shProg->Shaders = NULL; |
| 142 | } |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 143 | _mesa_free(shProg); |
| 144 | } |
| 145 | |
| 146 | |
| 147 | /** |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 148 | * Set ptr to point to shProg. |
| 149 | * If ptr is pointing to another object, decrement its refcount (and delete |
| 150 | * if refcount hits zero). |
| 151 | * Then set ptr to point to shProg, incrementing its refcount. |
| 152 | */ |
| 153 | /* XXX this could be static */ |
| 154 | void |
| 155 | _mesa_reference_shader_program(GLcontext *ctx, |
| 156 | struct gl_shader_program **ptr, |
| 157 | struct gl_shader_program *shProg) |
| 158 | { |
| 159 | assert(ptr); |
| 160 | if (*ptr == shProg) { |
| 161 | /* no-op */ |
| 162 | return; |
| 163 | } |
| 164 | if (*ptr) { |
| 165 | /* Unreference the old shader program */ |
| 166 | GLboolean deleteFlag = GL_FALSE; |
| 167 | struct gl_shader_program *old = *ptr; |
| 168 | |
| 169 | ASSERT(old->RefCount > 0); |
| 170 | old->RefCount--; |
| 171 | /*printf("SHPROG DECR %p (%d) to %d\n", |
| 172 | (void*) old, old->Name, old->RefCount);*/ |
| 173 | deleteFlag = (old->RefCount == 0); |
| 174 | |
| 175 | if (deleteFlag) { |
| 176 | _mesa_HashRemove(ctx->Shared->ShaderObjects, old->Name); |
| 177 | _mesa_free_shader_program(ctx, old); |
| 178 | } |
| 179 | |
| 180 | *ptr = NULL; |
| 181 | } |
| 182 | assert(!*ptr); |
| 183 | |
| 184 | if (shProg) { |
| 185 | shProg->RefCount++; |
Brian | 99193e4 | 2007-04-12 15:45:02 -0600 | [diff] [blame] | 186 | /*printf("SHPROG INCR %p (%d) to %d\n", |
| 187 | (void*) shProg, shProg->Name, shProg->RefCount);*/ |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 188 | *ptr = shProg; |
| 189 | } |
| 190 | } |
| 191 | |
| 192 | |
| 193 | /** |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 194 | * Lookup a GLSL program object. |
| 195 | */ |
| 196 | struct gl_shader_program * |
| 197 | _mesa_lookup_shader_program(GLcontext *ctx, GLuint name) |
| 198 | { |
| 199 | struct gl_shader_program *shProg; |
| 200 | if (name) { |
| 201 | shProg = (struct gl_shader_program *) |
| 202 | _mesa_HashLookup(ctx->Shared->ShaderObjects, name); |
| 203 | /* Note that both gl_shader and gl_shader_program objects are kept |
| 204 | * in the same hash table. Check the object's type to be sure it's |
| 205 | * what we're expecting. |
| 206 | */ |
Brian | f3e8c32 | 2007-04-18 14:53:23 -0600 | [diff] [blame^] | 207 | if (shProg && shProg->Type != GL_SHADER_PROGRAM_MESA) { |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 208 | return NULL; |
| 209 | } |
| 210 | return shProg; |
| 211 | } |
| 212 | return NULL; |
| 213 | } |
| 214 | |
| 215 | |
| 216 | /** |
| 217 | * Allocate a new gl_shader object, initialize it. |
| 218 | */ |
| 219 | struct gl_shader * |
| 220 | _mesa_new_shader(GLcontext *ctx, GLuint name, GLenum type) |
| 221 | { |
| 222 | struct gl_shader *shader; |
| 223 | assert(type == GL_FRAGMENT_SHADER || type == GL_VERTEX_SHADER); |
| 224 | shader = CALLOC_STRUCT(gl_shader); |
| 225 | if (shader) { |
| 226 | shader->Type = type; |
| 227 | shader->Name = name; |
| 228 | shader->RefCount = 1; |
| 229 | } |
| 230 | return shader; |
| 231 | } |
| 232 | |
| 233 | |
| 234 | void |
| 235 | _mesa_free_shader(GLcontext *ctx, struct gl_shader *sh) |
| 236 | { |
| 237 | GLuint i; |
| 238 | if (sh->Source) |
| 239 | _mesa_free((void *) sh->Source); |
| 240 | if (sh->InfoLog) |
| 241 | _mesa_free(sh->InfoLog); |
| 242 | for (i = 0; i < sh->NumPrograms; i++) { |
| 243 | assert(sh->Programs[i]); |
| 244 | _mesa_delete_program(ctx, sh->Programs[i]); |
| 245 | } |
| 246 | if (sh->Programs) |
| 247 | _mesa_free(sh->Programs); |
| 248 | _mesa_free(sh); |
| 249 | } |
| 250 | |
| 251 | |
| 252 | /** |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 253 | * Set ptr to point to sh. |
| 254 | * If ptr is pointing to another shader, decrement its refcount (and delete |
| 255 | * if refcount hits zero). |
| 256 | * Then set ptr to point to sh, incrementing its refcount. |
| 257 | */ |
| 258 | /* XXX this could be static */ |
| 259 | void |
| 260 | _mesa_reference_shader(GLcontext *ctx, struct gl_shader **ptr, |
| 261 | struct gl_shader *sh) |
| 262 | { |
| 263 | assert(ptr); |
| 264 | if (*ptr == sh) { |
| 265 | /* no-op */ |
| 266 | return; |
| 267 | } |
| 268 | if (*ptr) { |
| 269 | /* Unreference the old shader */ |
| 270 | GLboolean deleteFlag = GL_FALSE; |
| 271 | struct gl_shader *old = *ptr; |
| 272 | |
| 273 | ASSERT(old->RefCount > 0); |
| 274 | old->RefCount--; |
Brian | 99193e4 | 2007-04-12 15:45:02 -0600 | [diff] [blame] | 275 | /*printf("SHADER DECR %p (%d) to %d\n", |
| 276 | (void*) old, old->Name, old->RefCount);*/ |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 277 | deleteFlag = (old->RefCount == 0); |
| 278 | |
| 279 | if (deleteFlag) { |
| 280 | _mesa_HashRemove(ctx->Shared->ShaderObjects, old->Name); |
| 281 | _mesa_free_shader(ctx, old); |
| 282 | } |
| 283 | |
| 284 | *ptr = NULL; |
| 285 | } |
| 286 | assert(!*ptr); |
| 287 | |
| 288 | if (sh) { |
| 289 | /* reference new */ |
| 290 | sh->RefCount++; |
Brian | 99193e4 | 2007-04-12 15:45:02 -0600 | [diff] [blame] | 291 | /*printf("SHADER INCR %p (%d) to %d\n", |
| 292 | (void*) sh, sh->Name, sh->RefCount);*/ |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 293 | *ptr = sh; |
| 294 | } |
| 295 | } |
| 296 | |
| 297 | |
| 298 | /** |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 299 | * Lookup a GLSL shader object. |
| 300 | */ |
| 301 | struct gl_shader * |
| 302 | _mesa_lookup_shader(GLcontext *ctx, GLuint name) |
| 303 | { |
| 304 | if (name) { |
| 305 | struct gl_shader *sh = (struct gl_shader *) |
| 306 | _mesa_HashLookup(ctx->Shared->ShaderObjects, name); |
| 307 | /* Note that both gl_shader and gl_shader_program objects are kept |
| 308 | * in the same hash table. Check the object's type to be sure it's |
| 309 | * what we're expecting. |
| 310 | */ |
Brian | f3e8c32 | 2007-04-18 14:53:23 -0600 | [diff] [blame^] | 311 | if (sh && sh->Type == GL_SHADER_PROGRAM_MESA) { |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 312 | assert(sh->Type == GL_VERTEX_SHADER || |
| 313 | sh->Type == GL_FRAGMENT_SHADER); |
| 314 | return NULL; |
| 315 | } |
| 316 | return sh; |
| 317 | } |
| 318 | return NULL; |
| 319 | } |
| 320 | |
| 321 | |
Brian | fa4d036 | 2007-02-26 18:33:50 -0700 | [diff] [blame] | 322 | /** |
| 323 | * Initialize context's shader state. |
| 324 | */ |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 325 | void |
| 326 | _mesa_init_shader_state(GLcontext * ctx) |
| 327 | { |
Brian | fa4d036 | 2007-02-26 18:33:50 -0700 | [diff] [blame] | 328 | /* Device drivers may override these to control what kind of instructions |
| 329 | * are generated by the GLSL compiler. |
| 330 | */ |
| 331 | ctx->Shader.EmitHighLevelInstructions = GL_TRUE; |
Brian | 63556fa | 2007-03-23 14:47:46 -0600 | [diff] [blame] | 332 | ctx->Shader.EmitCondCodes = GL_TRUE; /* XXX probably want GL_FALSE... */ |
Brian | fa4d036 | 2007-02-26 18:33:50 -0700 | [diff] [blame] | 333 | ctx->Shader.EmitComments = GL_FALSE; |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 334 | } |
| 335 | |
| 336 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 337 | /** |
Brian | 935f93f | 2007-03-24 16:20:02 -0600 | [diff] [blame] | 338 | * Free the per-context shader-related state. |
| 339 | */ |
| 340 | void |
| 341 | _mesa_free_shader_state(GLcontext *ctx) |
| 342 | { |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 343 | _mesa_reference_shader_program(ctx, &ctx->Shader.CurrentProgram, NULL); |
Brian | 935f93f | 2007-03-24 16:20:02 -0600 | [diff] [blame] | 344 | } |
| 345 | |
| 346 | |
| 347 | /** |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 348 | * Copy string from <src> to <dst>, up to maxLength characters, returning |
| 349 | * length of <dst> in <length>. |
| 350 | * \param src the strings source |
| 351 | * \param maxLength max chars to copy |
| 352 | * \param length returns number of chars copied |
| 353 | * \param dst the string destination |
| 354 | */ |
| 355 | static void |
| 356 | copy_string(GLchar *dst, GLsizei maxLength, GLsizei *length, const GLchar *src) |
| 357 | { |
| 358 | GLsizei len; |
| 359 | for (len = 0; len < maxLength - 1 && src && src[len]; len++) |
| 360 | dst[len] = src[len]; |
| 361 | if (maxLength > 0) |
| 362 | dst[len] = 0; |
| 363 | if (length) |
| 364 | *length = len; |
| 365 | } |
| 366 | |
| 367 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 368 | /** |
| 369 | * Called via ctx->Driver.AttachShader() |
| 370 | */ |
| 371 | void |
| 372 | _mesa_attach_shader(GLcontext *ctx, GLuint program, GLuint shader) |
| 373 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 374 | struct gl_shader_program *shProg |
| 375 | = _mesa_lookup_shader_program(ctx, program); |
| 376 | struct gl_shader *sh = _mesa_lookup_shader(ctx, shader); |
| 377 | const GLuint n = shProg->NumShaders; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 378 | GLuint i; |
| 379 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 380 | if (!shProg || !sh) { |
Brian | 4397583 | 2007-01-04 08:21:09 -0700 | [diff] [blame] | 381 | _mesa_error(ctx, GL_INVALID_VALUE, |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 382 | "glAttachShader(bad program or shader name)"); |
| 383 | return; |
| 384 | } |
| 385 | |
| 386 | for (i = 0; i < n; i++) { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 387 | if (shProg->Shaders[i] == sh) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 388 | /* already attached */ |
| 389 | return; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 390 | } |
| 391 | } |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 392 | |
| 393 | /* grow list */ |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 394 | shProg->Shaders = (struct gl_shader **) |
| 395 | _mesa_realloc(shProg->Shaders, |
| 396 | n * sizeof(struct gl_shader *), |
| 397 | (n + 1) * sizeof(struct gl_shader *)); |
| 398 | if (!shProg->Shaders) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 399 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glAttachShader"); |
| 400 | return; |
| 401 | } |
| 402 | |
| 403 | /* append */ |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 404 | shProg->Shaders[n] = NULL; /* since realloc() didn't zero the new space */ |
| 405 | _mesa_reference_shader(ctx, &shProg->Shaders[n], sh); |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 406 | shProg->NumShaders++; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 407 | } |
| 408 | |
| 409 | |
| 410 | void |
| 411 | _mesa_bind_attrib_location(GLcontext *ctx, GLuint program, GLuint index, |
| 412 | const GLchar *name) |
| 413 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 414 | struct gl_shader_program *shProg |
| 415 | = _mesa_lookup_shader_program(ctx, program); |
Brian | b7978af | 2007-01-09 19:17:17 -0700 | [diff] [blame] | 416 | const GLint size = -1; /* unknown size */ |
| 417 | GLint i, oldIndex; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 418 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 419 | if (!shProg) { |
Brian | 4397583 | 2007-01-04 08:21:09 -0700 | [diff] [blame] | 420 | _mesa_error(ctx, GL_INVALID_VALUE, "glBindAttribLocation(program)"); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 421 | return; |
| 422 | } |
| 423 | |
Brian | 9e4bae9 | 2006-12-20 09:27:42 -0700 | [diff] [blame] | 424 | if (!name) |
| 425 | return; |
| 426 | |
| 427 | if (strncmp(name, "gl_", 3) == 0) { |
| 428 | _mesa_error(ctx, GL_INVALID_OPERATION, |
| 429 | "glBindAttribLocation(illegal name)"); |
| 430 | return; |
| 431 | } |
| 432 | |
Brian | 9f66025 | 2007-04-11 09:00:56 -0600 | [diff] [blame] | 433 | if (shProg->LinkStatus) { |
| 434 | /* get current index/location for the attribute */ |
| 435 | oldIndex = _mesa_get_attrib_location(ctx, program, name); |
| 436 | } |
| 437 | else { |
| 438 | oldIndex = -1; |
| 439 | } |
Brian | 3209c3e | 2007-01-09 17:49:24 -0700 | [diff] [blame] | 440 | |
| 441 | /* this will replace the current value if it's already in the list */ |
Brian | b7978af | 2007-01-09 19:17:17 -0700 | [diff] [blame] | 442 | i = _mesa_add_attribute(shProg->Attributes, name, size, index); |
Brian | 3209c3e | 2007-01-09 17:49:24 -0700 | [diff] [blame] | 443 | if (i < 0) { |
| 444 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindAttribLocation"); |
| 445 | } |
| 446 | |
Brian | 9f66025 | 2007-04-11 09:00:56 -0600 | [diff] [blame] | 447 | if (shProg->VertexProgram && oldIndex >= 0 && oldIndex != index) { |
| 448 | /* If the index changed, need to search/replace references to that attribute |
| 449 | * in the vertex program. |
| 450 | */ |
Brian | 3209c3e | 2007-01-09 17:49:24 -0700 | [diff] [blame] | 451 | _slang_remap_attribute(&shProg->VertexProgram->Base, oldIndex, index); |
| 452 | } |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 453 | } |
| 454 | |
| 455 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 456 | GLuint |
| 457 | _mesa_create_shader(GLcontext *ctx, GLenum type) |
| 458 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 459 | struct gl_shader *sh; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 460 | GLuint name; |
| 461 | |
| 462 | name = _mesa_HashFindFreeKeyBlock(ctx->Shared->ShaderObjects, 1); |
| 463 | |
| 464 | switch (type) { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 465 | case GL_FRAGMENT_SHADER: |
| 466 | case GL_VERTEX_SHADER: |
| 467 | sh = _mesa_new_shader(ctx, name, type); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 468 | break; |
| 469 | default: |
| 470 | _mesa_error(ctx, GL_INVALID_ENUM, "CreateShader(type)"); |
| 471 | return 0; |
| 472 | } |
| 473 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 474 | _mesa_HashInsert(ctx->Shared->ShaderObjects, name, sh); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 475 | |
| 476 | return name; |
| 477 | } |
| 478 | |
| 479 | |
| 480 | GLuint |
| 481 | _mesa_create_program(GLcontext *ctx) |
| 482 | { |
| 483 | GLuint name; |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 484 | struct gl_shader_program *shProg; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 485 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 486 | name = _mesa_HashFindFreeKeyBlock(ctx->Shared->ShaderObjects, 1); |
| 487 | shProg = _mesa_new_shader_program(ctx, name); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 488 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 489 | _mesa_HashInsert(ctx->Shared->ShaderObjects, name, shProg); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 490 | |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 491 | assert(shProg->RefCount == 1); |
| 492 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 493 | return name; |
| 494 | } |
| 495 | |
| 496 | |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 497 | /** |
| 498 | * Named w/ "2" to indicate OpenGL 2.x vs GL_ARB_fragment_programs's |
| 499 | * DeleteProgramARB. |
| 500 | */ |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 501 | void |
| 502 | _mesa_delete_program2(GLcontext *ctx, GLuint name) |
| 503 | { |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 504 | /* |
| 505 | * NOTE: deleting shaders/programs works a bit differently than |
| 506 | * texture objects (and buffer objects, etc). Shader/program |
| 507 | * handles/IDs exist in the hash table until the object is really |
| 508 | * deleted (refcount==0). With texture objects, the handle/ID is |
| 509 | * removed from the hash table in glDeleteTextures() while the tex |
| 510 | * object itself might linger until its refcount goes to zero. |
| 511 | */ |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 512 | struct gl_shader_program *shProg; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 513 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 514 | shProg = _mesa_lookup_shader_program(ctx, name); |
| 515 | if (!shProg) { |
Brian | 4397583 | 2007-01-04 08:21:09 -0700 | [diff] [blame] | 516 | _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteProgram(name)"); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 517 | return; |
| 518 | } |
| 519 | |
Brian | 9e4bae9 | 2006-12-20 09:27:42 -0700 | [diff] [blame] | 520 | shProg->DeletePending = GL_TRUE; |
| 521 | |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 522 | /* effectively, decr shProg's refcount */ |
| 523 | _mesa_reference_shader_program(ctx, &shProg, NULL); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 524 | } |
| 525 | |
| 526 | |
| 527 | void |
| 528 | _mesa_delete_shader(GLcontext *ctx, GLuint shader) |
| 529 | { |
Brian | 9e4bae9 | 2006-12-20 09:27:42 -0700 | [diff] [blame] | 530 | struct gl_shader *sh = _mesa_lookup_shader(ctx, shader); |
| 531 | if (!sh) { |
| 532 | return; |
| 533 | } |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 534 | |
Brian | 9e4bae9 | 2006-12-20 09:27:42 -0700 | [diff] [blame] | 535 | sh->DeletePending = GL_TRUE; |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 536 | |
| 537 | /* effectively, decr sh's refcount */ |
| 538 | _mesa_reference_shader(ctx, &sh, NULL); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 539 | } |
| 540 | |
| 541 | |
| 542 | void |
| 543 | _mesa_detach_shader(GLcontext *ctx, GLuint program, GLuint shader) |
| 544 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 545 | struct gl_shader_program *shProg |
| 546 | = _mesa_lookup_shader_program(ctx, program); |
| 547 | const GLuint n = shProg->NumShaders; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 548 | GLuint i, j; |
| 549 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 550 | if (!shProg) { |
Brian | 4397583 | 2007-01-04 08:21:09 -0700 | [diff] [blame] | 551 | _mesa_error(ctx, GL_INVALID_VALUE, |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 552 | "glDetachShader(bad program or shader name)"); |
| 553 | return; |
| 554 | } |
| 555 | |
| 556 | for (i = 0; i < n; i++) { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 557 | if (shProg->Shaders[i]->Name == shader) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 558 | /* found it */ |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 559 | struct gl_shader **newList; |
Brian | 9e4bae9 | 2006-12-20 09:27:42 -0700 | [diff] [blame] | 560 | |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 561 | /* derefernce */ |
| 562 | _mesa_reference_shader(ctx, &shProg->Shaders[i], NULL); |
Brian | 9e4bae9 | 2006-12-20 09:27:42 -0700 | [diff] [blame] | 563 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 564 | /* alloc new, smaller array */ |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 565 | newList = (struct gl_shader **) |
| 566 | _mesa_malloc((n - 1) * sizeof(struct gl_shader *)); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 567 | if (!newList) { |
| 568 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glDetachShader"); |
| 569 | return; |
| 570 | } |
| 571 | for (j = 0; j < i; j++) { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 572 | newList[j] = shProg->Shaders[j]; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 573 | } |
| 574 | while (++i < n) |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 575 | newList[j++] = shProg->Shaders[i]; |
| 576 | _mesa_free(shProg->Shaders); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 577 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 578 | shProg->Shaders = newList; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 579 | return; |
| 580 | } |
| 581 | } |
| 582 | |
| 583 | /* not found */ |
Brian | 4397583 | 2007-01-04 08:21:09 -0700 | [diff] [blame] | 584 | _mesa_error(ctx, GL_INVALID_VALUE, |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 585 | "glDetachShader(shader not found)"); |
| 586 | } |
| 587 | |
| 588 | |
| 589 | void |
| 590 | _mesa_get_active_attrib(GLcontext *ctx, GLuint program, GLuint index, |
| 591 | GLsizei maxLength, GLsizei *length, GLint *size, |
| 592 | GLenum *type, GLchar *nameOut) |
| 593 | { |
| 594 | static const GLenum vec_types[] = { |
| 595 | GL_FLOAT, GL_FLOAT_VEC2, GL_FLOAT_VEC3, GL_FLOAT_VEC4 |
| 596 | }; |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 597 | struct gl_shader_program *shProg |
| 598 | = _mesa_lookup_shader_program(ctx, program); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 599 | GLint sz; |
| 600 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 601 | if (!shProg) { |
Brian | 4397583 | 2007-01-04 08:21:09 -0700 | [diff] [blame] | 602 | _mesa_error(ctx, GL_INVALID_VALUE, "glGetActiveUniform"); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 603 | return; |
| 604 | } |
| 605 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 606 | if (!shProg->Attributes || index >= shProg->Attributes->NumParameters) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 607 | _mesa_error(ctx, GL_INVALID_VALUE, "glGetActiveUniform(index)"); |
| 608 | return; |
| 609 | } |
| 610 | |
| 611 | copy_string(nameOut, maxLength, length, |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 612 | shProg->Attributes->Parameters[index].Name); |
| 613 | sz = shProg->Attributes->Parameters[index].Size; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 614 | if (size) |
| 615 | *size = sz; |
| 616 | if (type) |
| 617 | *type = vec_types[sz]; /* XXX this is a temporary hack */ |
| 618 | } |
| 619 | |
| 620 | |
| 621 | /** |
| 622 | * Called via ctx->Driver.GetActiveUniform(). |
| 623 | */ |
| 624 | void |
| 625 | _mesa_get_active_uniform(GLcontext *ctx, GLuint program, GLuint index, |
| 626 | GLsizei maxLength, GLsizei *length, GLint *size, |
| 627 | GLenum *type, GLchar *nameOut) |
| 628 | { |
| 629 | static const GLenum vec_types[] = { |
| 630 | GL_FLOAT, GL_FLOAT_VEC2, GL_FLOAT_VEC3, GL_FLOAT_VEC4 |
| 631 | }; |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 632 | struct gl_shader_program *shProg |
| 633 | = _mesa_lookup_shader_program(ctx, program); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 634 | GLint sz; |
| 635 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 636 | if (!shProg) { |
Brian | 4397583 | 2007-01-04 08:21:09 -0700 | [diff] [blame] | 637 | _mesa_error(ctx, GL_INVALID_VALUE, "glGetActiveUniform"); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 638 | return; |
| 639 | } |
| 640 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 641 | if (!shProg->Uniforms || index >= shProg->Uniforms->NumParameters) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 642 | _mesa_error(ctx, GL_INVALID_VALUE, "glGetActiveUniform(index)"); |
| 643 | return; |
| 644 | } |
| 645 | |
| 646 | copy_string(nameOut, maxLength, length, |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 647 | shProg->Uniforms->Parameters[index].Name); |
| 648 | sz = shProg->Uniforms->Parameters[index].Size; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 649 | if (size) |
| 650 | *size = sz; |
| 651 | if (type) |
| 652 | *type = vec_types[sz]; /* XXX this is a temporary hack */ |
| 653 | } |
| 654 | |
| 655 | |
| 656 | /** |
| 657 | * Called via ctx->Driver.GetAttachedShaders(). |
| 658 | */ |
| 659 | void |
| 660 | _mesa_get_attached_shaders(GLcontext *ctx, GLuint program, GLsizei maxCount, |
| 661 | GLsizei *count, GLuint *obj) |
| 662 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 663 | struct gl_shader_program *shProg |
| 664 | = _mesa_lookup_shader_program(ctx, program); |
| 665 | if (shProg) { |
Brian | 223d7cb | 2007-01-23 16:37:51 -0700 | [diff] [blame] | 666 | GLint i; |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 667 | for (i = 0; i < maxCount && i < shProg->NumShaders; i++) { |
| 668 | obj[i] = shProg->Shaders[i]->Name; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 669 | } |
| 670 | if (count) |
| 671 | *count = i; |
| 672 | } |
| 673 | else { |
Brian | 4397583 | 2007-01-04 08:21:09 -0700 | [diff] [blame] | 674 | _mesa_error(ctx, GL_INVALID_VALUE, "glGetAttachedShaders"); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 675 | } |
| 676 | } |
| 677 | |
| 678 | |
| 679 | GLint |
| 680 | _mesa_get_attrib_location(GLcontext *ctx, GLuint program, |
| 681 | const GLchar *name) |
| 682 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 683 | struct gl_shader_program *shProg |
| 684 | = _mesa_lookup_shader_program(ctx, program); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 685 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 686 | if (!shProg) { |
Brian | 4397583 | 2007-01-04 08:21:09 -0700 | [diff] [blame] | 687 | _mesa_error(ctx, GL_INVALID_VALUE, "glGetAttribLocation"); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 688 | return -1; |
| 689 | } |
| 690 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 691 | if (!shProg->LinkStatus) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 692 | _mesa_error(ctx, GL_INVALID_OPERATION, |
| 693 | "glGetAttribLocation(program not linked)"); |
| 694 | return -1; |
| 695 | } |
| 696 | |
| 697 | if (!name) |
| 698 | return -1; |
| 699 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 700 | if (shProg->Attributes) { |
Brian | 3209c3e | 2007-01-09 17:49:24 -0700 | [diff] [blame] | 701 | GLint i = _mesa_lookup_parameter_index(shProg->Attributes, -1, name); |
| 702 | if (i >= 0) { |
Brian | 01a91eb | 2007-01-09 19:26:22 -0700 | [diff] [blame] | 703 | return shProg->Attributes->Parameters[i].StateIndexes[0]; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 704 | } |
| 705 | } |
| 706 | return -1; |
| 707 | } |
| 708 | |
| 709 | |
| 710 | GLuint |
| 711 | _mesa_get_handle(GLcontext *ctx, GLenum pname) |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 712 | { |
| 713 | #if 0 |
| 714 | GET_CURRENT_CONTEXT(ctx); |
| 715 | |
| 716 | switch (pname) { |
| 717 | case GL_PROGRAM_OBJECT_ARB: |
| 718 | { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 719 | struct gl2_program_intf **pro = ctx->Shader.CurrentProgram; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 720 | |
| 721 | if (pro != NULL) |
| 722 | return (**pro)._container._generic. |
| 723 | GetName((struct gl2_generic_intf **) (pro)); |
| 724 | } |
| 725 | break; |
| 726 | default: |
| 727 | _mesa_error(ctx, GL_INVALID_ENUM, "glGetHandleARB"); |
| 728 | } |
| 729 | #endif |
| 730 | return 0; |
| 731 | } |
| 732 | |
| 733 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 734 | void |
| 735 | _mesa_get_programiv(GLcontext *ctx, GLuint program, |
| 736 | GLenum pname, GLint *params) |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 737 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 738 | struct gl_shader_program *shProg |
| 739 | = _mesa_lookup_shader_program(ctx, program); |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 740 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 741 | if (!shProg) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 742 | _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramiv(program)"); |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 743 | return; |
| 744 | } |
| 745 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 746 | switch (pname) { |
| 747 | case GL_DELETE_STATUS: |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 748 | *params = shProg->DeletePending; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 749 | break; |
| 750 | case GL_LINK_STATUS: |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 751 | *params = shProg->LinkStatus; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 752 | break; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 753 | case GL_VALIDATE_STATUS: |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 754 | *params = shProg->Validated; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 755 | break; |
| 756 | case GL_INFO_LOG_LENGTH: |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 757 | *params = shProg->InfoLog ? strlen(shProg->InfoLog) : 0; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 758 | break; |
| 759 | case GL_ATTACHED_SHADERS: |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 760 | *params = shProg->NumShaders; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 761 | break; |
| 762 | case GL_ACTIVE_ATTRIBUTES: |
Brian | 3209c3e | 2007-01-09 17:49:24 -0700 | [diff] [blame] | 763 | *params = shProg->Attributes ? shProg->Attributes->NumParameters : 0; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 764 | break; |
| 765 | case GL_ACTIVE_ATTRIBUTE_MAX_LENGTH: |
Brian | 6d3d9c1 | 2007-04-18 14:19:17 -0600 | [diff] [blame] | 766 | *params = _mesa_longest_parameter_name(shProg->Attributes, PROGRAM_INPUT); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 767 | break; |
| 768 | case GL_ACTIVE_UNIFORMS: |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 769 | *params = shProg->Uniforms ? shProg->Uniforms->NumParameters : 0; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 770 | break; |
| 771 | case GL_ACTIVE_UNIFORM_MAX_LENGTH: |
Brian | 6d3d9c1 | 2007-04-18 14:19:17 -0600 | [diff] [blame] | 772 | *params = _mesa_longest_parameter_name(shProg->Uniforms, PROGRAM_UNIFORM); |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 773 | break; |
| 774 | default: |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 775 | _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramiv(pname)"); |
| 776 | return; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 777 | } |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 778 | } |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 779 | |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 780 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 781 | void |
| 782 | _mesa_get_shaderiv(GLcontext *ctx, GLuint name, GLenum pname, GLint *params) |
| 783 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 784 | struct gl_shader *shader = _mesa_lookup_shader(ctx, name); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 785 | |
| 786 | if (!shader) { |
| 787 | _mesa_error(ctx, GL_INVALID_VALUE, "glGetShaderiv(shader)"); |
| 788 | return; |
| 789 | } |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 790 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 791 | switch (pname) { |
| 792 | case GL_SHADER_TYPE: |
| 793 | *params = shader->Type; |
| 794 | break; |
| 795 | case GL_DELETE_STATUS: |
| 796 | *params = shader->DeletePending; |
| 797 | break; |
| 798 | case GL_COMPILE_STATUS: |
| 799 | *params = shader->CompileStatus; |
| 800 | break; |
| 801 | case GL_INFO_LOG_LENGTH: |
| 802 | *params = shader->InfoLog ? strlen(shader->InfoLog) : 0; |
| 803 | break; |
| 804 | case GL_SHADER_SOURCE_LENGTH: |
| 805 | *params = shader->Source ? strlen((char *) shader->Source) : 0; |
| 806 | break; |
| 807 | default: |
| 808 | _mesa_error(ctx, GL_INVALID_ENUM, "glGetShaderiv(pname)"); |
| 809 | return; |
| 810 | } |
| 811 | } |
| 812 | |
| 813 | |
| 814 | void |
| 815 | _mesa_get_program_info_log(GLcontext *ctx, GLuint program, GLsizei bufSize, |
| 816 | GLsizei *length, GLchar *infoLog) |
| 817 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 818 | struct gl_shader_program *shProg |
| 819 | = _mesa_lookup_shader_program(ctx, program); |
| 820 | if (!shProg) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 821 | _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramInfoLog(program)"); |
| 822 | return; |
| 823 | } |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 824 | copy_string(infoLog, bufSize, length, shProg->InfoLog); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 825 | } |
| 826 | |
| 827 | |
| 828 | void |
| 829 | _mesa_get_shader_info_log(GLcontext *ctx, GLuint shader, GLsizei bufSize, |
| 830 | GLsizei *length, GLchar *infoLog) |
| 831 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 832 | struct gl_shader *sh = _mesa_lookup_shader(ctx, shader); |
| 833 | if (!sh) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 834 | _mesa_error(ctx, GL_INVALID_VALUE, "glGetShaderInfoLog(shader)"); |
| 835 | return; |
| 836 | } |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 837 | copy_string(infoLog, bufSize, length, sh->InfoLog); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 838 | } |
| 839 | |
| 840 | |
| 841 | /** |
| 842 | * Called via ctx->Driver.GetShaderSource(). |
| 843 | */ |
| 844 | void |
| 845 | _mesa_get_shader_source(GLcontext *ctx, GLuint shader, GLsizei maxLength, |
| 846 | GLsizei *length, GLchar *sourceOut) |
| 847 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 848 | struct gl_shader *sh = _mesa_lookup_shader(ctx, shader); |
| 849 | if (!sh) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 850 | _mesa_error(ctx, GL_INVALID_VALUE, "glGetShaderSource(shader)"); |
| 851 | return; |
| 852 | } |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 853 | copy_string(sourceOut, maxLength, length, sh->Source); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 854 | } |
| 855 | |
| 856 | |
| 857 | /** |
| 858 | * Called via ctx->Driver.GetUniformfv(). |
| 859 | */ |
| 860 | void |
| 861 | _mesa_get_uniformfv(GLcontext *ctx, GLuint program, GLint location, |
| 862 | GLfloat *params) |
| 863 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 864 | struct gl_shader_program *shProg |
| 865 | = _mesa_lookup_shader_program(ctx, program); |
| 866 | if (shProg) { |
Brian | 223d7cb | 2007-01-23 16:37:51 -0700 | [diff] [blame] | 867 | GLint i; |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 868 | if (location >= 0 && location < shProg->Uniforms->NumParameters) { |
| 869 | for (i = 0; i < shProg->Uniforms->Parameters[location].Size; i++) { |
| 870 | params[i] = shProg->Uniforms->ParameterValues[location][i]; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 871 | } |
| 872 | } |
| 873 | else { |
| 874 | _mesa_error(ctx, GL_INVALID_VALUE, "glGetUniformfv(location)"); |
| 875 | } |
| 876 | } |
| 877 | else { |
Brian | 4397583 | 2007-01-04 08:21:09 -0700 | [diff] [blame] | 878 | _mesa_error(ctx, GL_INVALID_VALUE, "glGetUniformfv(program)"); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 879 | } |
| 880 | } |
| 881 | |
| 882 | |
| 883 | /** |
| 884 | * Called via ctx->Driver.GetUniformLocation(). |
| 885 | */ |
| 886 | GLint |
| 887 | _mesa_get_uniform_location(GLcontext *ctx, GLuint program, const GLchar *name) |
| 888 | { |
Brian | 7162398 | 2007-01-30 16:55:03 -0700 | [diff] [blame] | 889 | struct gl_shader_program *shProg |
| 890 | = _mesa_lookup_shader_program(ctx, program); |
| 891 | if (shProg) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 892 | GLuint loc; |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 893 | for (loc = 0; loc < shProg->Uniforms->NumParameters; loc++) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 894 | const struct gl_program_parameter *u |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 895 | = shProg->Uniforms->Parameters + loc; |
Brian | 2905385 | 2006-12-21 11:21:26 -0700 | [diff] [blame] | 896 | /* XXX this is a temporary simplification / short-cut. |
| 897 | * We need to handle things like "e.c[0].b" as seen in the |
| 898 | * GLSL orange book, page 189. |
| 899 | */ |
Brian | 5cf7326 | 2007-01-05 16:02:45 -0700 | [diff] [blame] | 900 | if ((u->Type == PROGRAM_UNIFORM || |
| 901 | u->Type == PROGRAM_SAMPLER) && !strcmp(u->Name, name)) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 902 | return loc; |
| 903 | } |
| 904 | } |
| 905 | } |
| 906 | return -1; |
| 907 | |
| 908 | } |
| 909 | |
| 910 | |
| 911 | GLboolean |
| 912 | _mesa_is_program(GLcontext *ctx, GLuint name) |
| 913 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 914 | struct gl_shader_program *shProg = _mesa_lookup_shader_program(ctx, name); |
| 915 | return shProg ? GL_TRUE : GL_FALSE; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 916 | } |
| 917 | |
| 918 | |
| 919 | GLboolean |
| 920 | _mesa_is_shader(GLcontext *ctx, GLuint name) |
| 921 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 922 | struct gl_shader *shader = _mesa_lookup_shader(ctx, name); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 923 | return shader ? GL_TRUE : GL_FALSE; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 924 | } |
| 925 | |
| 926 | |
| 927 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 928 | /** |
| 929 | * Called via ctx->Driver.ShaderSource() |
| 930 | */ |
| 931 | void |
| 932 | _mesa_shader_source(GLcontext *ctx, GLuint shader, const GLchar *source) |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 933 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 934 | struct gl_shader *sh = _mesa_lookup_shader(ctx, shader); |
| 935 | if (!sh) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 936 | _mesa_error(ctx, GL_INVALID_VALUE, "glShaderSource(shaderObj)"); |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 937 | return; |
| 938 | } |
| 939 | |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 940 | /* free old shader source string and install new one */ |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 941 | if (sh->Source) { |
| 942 | _mesa_free((void *) sh->Source); |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 943 | } |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 944 | sh->Source = source; |
Brian | 9e4bae9 | 2006-12-20 09:27:42 -0700 | [diff] [blame] | 945 | sh->CompileStatus = GL_FALSE; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 946 | } |
| 947 | |
| 948 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 949 | /** |
| 950 | * Called via ctx->Driver.CompileShader() |
| 951 | */ |
| 952 | void |
| 953 | _mesa_compile_shader(GLcontext *ctx, GLuint shaderObj) |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 954 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 955 | struct gl_shader *sh = _mesa_lookup_shader(ctx, shaderObj); |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 956 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 957 | if (!sh) { |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 958 | _mesa_error(ctx, GL_INVALID_VALUE, "glCompileShader(shaderObj)"); |
| 959 | return; |
| 960 | } |
| 961 | |
Brian | 4397583 | 2007-01-04 08:21:09 -0700 | [diff] [blame] | 962 | sh->CompileStatus = _slang_compile(ctx, sh); |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 963 | } |
| 964 | |
| 965 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 966 | /** |
| 967 | * Called via ctx->Driver.LinkProgram() |
| 968 | */ |
| 969 | void |
| 970 | _mesa_link_program(GLcontext *ctx, GLuint program) |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 971 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 972 | struct gl_shader_program *shProg; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 973 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 974 | shProg = _mesa_lookup_shader_program(ctx, program); |
| 975 | if (!shProg) { |
Brian | 4397583 | 2007-01-04 08:21:09 -0700 | [diff] [blame] | 976 | _mesa_error(ctx, GL_INVALID_VALUE, "glLinkProgram(program)"); |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 977 | return; |
| 978 | } |
| 979 | |
Brian | c177191 | 2007-02-16 09:56:19 -0700 | [diff] [blame] | 980 | _slang_link(ctx, program, shProg); |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 981 | } |
| 982 | |
| 983 | |
| 984 | /** |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 985 | * Called via ctx->Driver.UseProgram() |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 986 | */ |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 987 | void |
| 988 | _mesa_use_program(GLcontext *ctx, GLuint program) |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 989 | { |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 990 | struct gl_shader_program *shProg; |
| 991 | |
Brian | 00d63aa | 2007-02-03 11:35:02 -0700 | [diff] [blame] | 992 | if (ctx->Shader.CurrentProgram && |
| 993 | ctx->Shader.CurrentProgram->Name == program) { |
| 994 | /* no-op */ |
| 995 | return; |
| 996 | } |
| 997 | |
| 998 | FLUSH_VERTICES(ctx, _NEW_PROGRAM); |
| 999 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1000 | if (program) { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 1001 | shProg = _mesa_lookup_shader_program(ctx, program); |
| 1002 | if (!shProg) { |
Brian | 4397583 | 2007-01-04 08:21:09 -0700 | [diff] [blame] | 1003 | _mesa_error(ctx, GL_INVALID_VALUE, |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1004 | "glUseProgramObjectARB(programObj)"); |
| 1005 | return; |
| 1006 | } |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1007 | } |
| 1008 | else { |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 1009 | shProg = NULL; |
| 1010 | } |
| 1011 | |
| 1012 | _mesa_reference_shader_program(ctx, &ctx->Shader.CurrentProgram, shProg); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1013 | } |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1014 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1015 | |
| 1016 | /** |
| 1017 | * Called via ctx->Driver.Uniform(). |
| 1018 | */ |
| 1019 | void |
| 1020 | _mesa_uniform(GLcontext *ctx, GLint location, GLsizei count, |
| 1021 | const GLvoid *values, GLenum type) |
| 1022 | { |
Brian | 3a8e277 | 2006-12-20 17:19:16 -0700 | [diff] [blame] | 1023 | struct gl_shader_program *shProg = ctx->Shader.CurrentProgram; |
Brian | 98650bd | 2007-03-13 16:32:48 -0600 | [diff] [blame] | 1024 | GLint elems, i, k; |
Brian | 3a8e277 | 2006-12-20 17:19:16 -0700 | [diff] [blame] | 1025 | |
| 1026 | if (!shProg || !shProg->LinkStatus) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1027 | _mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(program not linked)"); |
Brian | 3a8e277 | 2006-12-20 17:19:16 -0700 | [diff] [blame] | 1028 | return; |
| 1029 | } |
| 1030 | |
Brian | 223d7cb | 2007-01-23 16:37:51 -0700 | [diff] [blame] | 1031 | if (location < 0 || location >= (GLint) shProg->Uniforms->NumParameters) { |
Brian | 3a8e277 | 2006-12-20 17:19:16 -0700 | [diff] [blame] | 1032 | _mesa_error(ctx, GL_INVALID_VALUE, "glUniform(location)"); |
| 1033 | return; |
| 1034 | } |
| 1035 | |
| 1036 | FLUSH_VERTICES(ctx, _NEW_PROGRAM); |
| 1037 | |
Brian | fee9bbe | 2007-02-02 18:05:43 -0700 | [diff] [blame] | 1038 | /* |
| 1039 | * If we're setting a sampler, we must use glUniformi1()! |
| 1040 | */ |
| 1041 | if (shProg->Uniforms->Parameters[location].Type == PROGRAM_SAMPLER) { |
| 1042 | if (type != GL_INT || count != 1) { |
| 1043 | _mesa_error(ctx, GL_INVALID_OPERATION, |
| 1044 | "glUniform(only glUniform1i can be used " |
| 1045 | "to set sampler uniforms)"); |
| 1046 | return; |
| 1047 | } |
| 1048 | } |
| 1049 | |
Brian | 5236395 | 2007-03-13 16:50:24 -0600 | [diff] [blame] | 1050 | if (count < 0) { |
| 1051 | _mesa_error(ctx, GL_INVALID_VALUE, "glUniform(count < 0)"); |
| 1052 | return; |
| 1053 | } |
| 1054 | |
Brian | 98650bd | 2007-03-13 16:32:48 -0600 | [diff] [blame] | 1055 | switch (type) { |
| 1056 | case GL_FLOAT: |
| 1057 | case GL_INT: |
| 1058 | elems = 1; |
| 1059 | break; |
| 1060 | case GL_FLOAT_VEC2: |
| 1061 | case GL_INT_VEC2: |
| 1062 | elems = 2; |
| 1063 | break; |
| 1064 | case GL_FLOAT_VEC3: |
| 1065 | case GL_INT_VEC3: |
| 1066 | elems = 3; |
| 1067 | break; |
| 1068 | case GL_FLOAT_VEC4: |
| 1069 | case GL_INT_VEC4: |
| 1070 | elems = 4; |
| 1071 | break; |
| 1072 | default: |
| 1073 | _mesa_problem(ctx, "Invalid type in _mesa_uniform"); |
| 1074 | return; |
Brian | 89dc485 | 2007-01-04 14:35:44 -0700 | [diff] [blame] | 1075 | } |
Brian | 98650bd | 2007-03-13 16:32:48 -0600 | [diff] [blame] | 1076 | |
| 1077 | if (count * elems > shProg->Uniforms->Parameters[location].Size) { |
| 1078 | _mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(count too large)"); |
| 1079 | return; |
| 1080 | } |
| 1081 | |
| 1082 | for (k = 0; k < count; k++) { |
| 1083 | GLfloat *uniformVal = shProg->Uniforms->ParameterValues[location + k]; |
| 1084 | if (type == GL_INT || |
| 1085 | type == GL_INT_VEC2 || |
| 1086 | type == GL_INT_VEC3 || |
| 1087 | type == GL_INT_VEC4) { |
Brian | 5236395 | 2007-03-13 16:50:24 -0600 | [diff] [blame] | 1088 | const GLint *iValues = ((const GLint *) values) + k * elems; |
Brian | 98650bd | 2007-03-13 16:32:48 -0600 | [diff] [blame] | 1089 | for (i = 0; i < elems; i++) { |
| 1090 | uniformVal[i] = (GLfloat) iValues[i]; |
| 1091 | } |
| 1092 | } |
| 1093 | else { |
Brian | 5236395 | 2007-03-13 16:50:24 -0600 | [diff] [blame] | 1094 | const GLfloat *fValues = ((const GLfloat *) values) + k * elems; |
Brian | 98650bd | 2007-03-13 16:32:48 -0600 | [diff] [blame] | 1095 | for (i = 0; i < elems; i++) { |
| 1096 | uniformVal[i] = fValues[i]; |
| 1097 | } |
Brian | 89dc485 | 2007-01-04 14:35:44 -0700 | [diff] [blame] | 1098 | } |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1099 | } |
Brian | 5cf7326 | 2007-01-05 16:02:45 -0700 | [diff] [blame] | 1100 | |
| 1101 | if (shProg->Uniforms->Parameters[location].Type == PROGRAM_SAMPLER) { |
Brian | cec81ee | 2007-03-07 08:04:06 -0700 | [diff] [blame] | 1102 | if (shProg->VertexProgram) |
| 1103 | _slang_resolve_samplers(shProg, &shProg->VertexProgram->Base); |
| 1104 | if (shProg->FragmentProgram) |
| 1105 | _slang_resolve_samplers(shProg, &shProg->FragmentProgram->Base); |
Brian | 5cf7326 | 2007-01-05 16:02:45 -0700 | [diff] [blame] | 1106 | FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| 1107 | } |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1108 | } |
| 1109 | |
| 1110 | |
| 1111 | /** |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1112 | * Called by ctx->Driver.UniformMatrix(). |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1113 | */ |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1114 | void |
| 1115 | _mesa_uniform_matrix(GLcontext *ctx, GLint cols, GLint rows, |
| 1116 | GLenum matrixType, GLint location, GLsizei count, |
| 1117 | GLboolean transpose, const GLfloat *values) |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1118 | { |
Brian | 3a8e277 | 2006-12-20 17:19:16 -0700 | [diff] [blame] | 1119 | struct gl_shader_program *shProg = ctx->Shader.CurrentProgram; |
| 1120 | if (!shProg || !shProg->LinkStatus) { |
| 1121 | _mesa_error(ctx, GL_INVALID_OPERATION, |
| 1122 | "glUniformMatrix(program not linked)"); |
| 1123 | return; |
| 1124 | } |
| 1125 | if (location < 0 || location >= shProg->Uniforms->NumParameters) { |
| 1126 | _mesa_error(ctx, GL_INVALID_VALUE, "glUniformMatrix(location)"); |
| 1127 | return; |
| 1128 | } |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1129 | if (values == NULL) { |
Brian | 3a8e277 | 2006-12-20 17:19:16 -0700 | [diff] [blame] | 1130 | _mesa_error(ctx, GL_INVALID_VALUE, "glUniformMatrix"); |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1131 | return; |
| 1132 | } |
| 1133 | |
| 1134 | FLUSH_VERTICES(ctx, _NEW_PROGRAM); |
| 1135 | |
Brian | 3a8e277 | 2006-12-20 17:19:16 -0700 | [diff] [blame] | 1136 | /* |
| 1137 | * Note: the _columns_ of a matrix are stored in program registers, not |
| 1138 | * the rows. |
| 1139 | */ |
| 1140 | /* XXXX need to test 3x3 and 2x2 matrices... */ |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1141 | if (transpose) { |
Brian | 3a8e277 | 2006-12-20 17:19:16 -0700 | [diff] [blame] | 1142 | GLuint row, col; |
| 1143 | for (col = 0; col < cols; col++) { |
| 1144 | GLfloat *v = shProg->Uniforms->ParameterValues[location + col]; |
| 1145 | for (row = 0; row < rows; row++) { |
Brian | 9f44247 | 2007-03-09 11:34:18 -0700 | [diff] [blame] | 1146 | v[row] = values[row * cols + col]; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1147 | } |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1148 | } |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1149 | } |
| 1150 | else { |
Brian | 3a8e277 | 2006-12-20 17:19:16 -0700 | [diff] [blame] | 1151 | GLuint row, col; |
| 1152 | for (col = 0; col < cols; col++) { |
| 1153 | GLfloat *v = shProg->Uniforms->ParameterValues[location + col]; |
| 1154 | for (row = 0; row < rows; row++) { |
Brian | 9f44247 | 2007-03-09 11:34:18 -0700 | [diff] [blame] | 1155 | v[row] = values[col * rows + row]; |
Brian | 3a8e277 | 2006-12-20 17:19:16 -0700 | [diff] [blame] | 1156 | } |
| 1157 | } |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1158 | } |
| 1159 | } |
| 1160 | |
| 1161 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1162 | void |
| 1163 | _mesa_validate_program(GLcontext *ctx, GLuint program) |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1164 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 1165 | struct gl_shader_program *shProg; |
| 1166 | shProg = _mesa_lookup_shader_program(ctx, program); |
| 1167 | if (!shProg) { |
Brian | 4397583 | 2007-01-04 08:21:09 -0700 | [diff] [blame] | 1168 | _mesa_error(ctx, GL_INVALID_VALUE, "glValidateProgram(program)"); |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1169 | return; |
| 1170 | } |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1171 | /* XXX temporary */ |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 1172 | shProg->Validated = GL_TRUE; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1173 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1174 | /* From the GL spec: |
| 1175 | any two active samplers in the current program object are of |
| 1176 | different types, but refer to the same texture image unit, |
| 1177 | |
| 1178 | any active sampler in the current program object refers to a texture |
| 1179 | image unit where fixed-function fragment processing accesses a |
| 1180 | texture target that does not match the sampler type, or |
| 1181 | |
| 1182 | the sum of the number of active samplers in the program and the |
| 1183 | number of texture image units enabled for fixed-function fragment |
| 1184 | processing exceeds the combined limit on the total number of texture |
| 1185 | image units allowed. |
| 1186 | */ |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1187 | } |