blob: 3d5b67ab9e5ba4864fd8bd909de9dba7cb1edc02 [file] [log] [blame]
Erik Faye-Lund4d066832020-06-12 20:09:42 +02001Mesa 10.0.2 Release Notes / (January 9, 2014)
2=============================================
3
4Mesa 10.0.2 is a bug fix release which fixes bugs found since the 10.0.1
5release.
6
7Mesa 10.0.2 implements the OpenGL 3.3 API, but the version reported by
8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10used. Some drivers don't support all the features required in OpenGL
113.3. OpenGL 3.3 is **only** available if requested at context creation
12because compatibility contexts not supported.
13
14MD5 checksums
15-------------
16
17::
18
19 de7d14baf0101b697c140d2f47ef27e9 MesaLib-10.0.2.tar.gz
20 8544c0ab3e438a08b5103421ea15b6d2 MesaLib-10.0.2.tar.bz2
21 181b0d6c1afca38e98a930d0e564ed90 MesaLib-10.0.2.zip
22
23New features
24------------
25
26None
27
28Bug fixes
29---------
30
31This list is likely incomplete.
32
33- `Bug 70740 <https://bugs.freedesktop.org/show_bug.cgi?id=70740>`__ -
34 HiZ on SNB causes GPU hang with WebGL web app
35- `Bug 72026 <https://bugs.freedesktop.org/show_bug.cgi?id=72026>`__ -
36 SIGSEGV in fs_visitor::visit(ir_dereference_variable*)
37- `Bug 72264 <https://bugs.freedesktop.org/show_bug.cgi?id=72264>`__ -
38 GLSL error reporting
39- `Bug 72369 <https://bugs.freedesktop.org/show_bug.cgi?id=72369>`__ -
40 glitches in serious sam 3 with the sb shader backend
41
42Changes
43-------
44
45The full set of changes can be viewed by using the following git
46command:
47
48::
49
50 git log mesa-10.0.1..mesa-10.0.2
51
52Aaron Watry (8):
53
54- clover: Remove unused variable
55- pipe_loader/sw: close dev->lib when initialization fails
56- radeon/compute: Stop leaking LLVMContexts in
57 radeon_llvm_parse_bitcode
58- r600/compute: Free compiled kernels when deleting compute state
59- r600/compute: Use the correct FREE macro when deleting compute state
60- radeon/llvm: Free target data at end of optimization
61- st/vdpau: Destroy context when initialization fails
62- r600/pipe: Stop leaking context->start_compute_cs_cmd.buf on EG/CM
63
64Alex Deucher (1):
65
66- r600g: fix SUMO2 pci id
67
68Alexander von Gluck IV (1):
69
70- Haiku: Add in public GL kit headers
71
72Anuj Phogat (1):
73
74- mesa: Fix error code generation in glBeginConditionalRender()
75
76Carl Worth (2):
77
78- docs: Add md5sums for the 10.0.1 release.
79- Update version to 10.0.2
80
81Chad Versace (1):
82
83- i965/gen6: Fix HiZ hang in WebGL Google Maps
84
85Erik Faye-Lund (1):
86
87- glcpp: error on multiple #else/#elif directives
88
89Henri Verbeet (1):
90
91- i915: Add support for gl_FragData[0] reads.
92
93Ilia Mirkin (1):
94
95- nv50: fix a small leak on context destroy
96
97Jonathan Liu (2):
98
99- st/mesa: use pipe_sampler_view_release()
100- llvmpipe: use pipe_sampler_view_release() to avoid segfault
101
102Kenneth Graunke (2):
103
104- i965: Fix 3DSTATE_PUSH_CONSTANT_ALLOC_PS packet creation.
105- Revert "mesa: Remove GLXContextID typedef from glx.h."
106
107Kevin Rogovin (1):
108
109- Use line number information from entire function expression
110
111Kristian Høgsberg (1):
112
113- dri_util: Don't assume \__DRIcontext->driverPrivate is a gl_context
114
115Marek Olšák (2):
116
117- mesa: fix interpretation of glClearBuffer(drawbuffer)
118- st/mesa: fix glClear with multiple colorbuffers and different formats
119
120Paul Berry (2):
121
122- glsl: Teach ir_variable_refcount about ir_loop::counter variables.
123- glsl: Fix inconsistent assumptions about ir_loop::counter.
124
125Vadim Girlin (1):
126
127- r600g/sb: fix stack size computation on evergreen