1. 0a2b7c1 docs: add sha256 checksums for 13.0.1 by Emil Velikov · 8 years ago
  2. eeedb52 docs: add release notes for 13.0.1 by Emil Velikov · 8 years ago
  3. 7b9a9a0 i965/vec4: skip registers already marked as no_spill by Juan A. Suarez Romero · 8 years ago
  4. 151aeca glsl: Don't crash on function names with invalid identifiers. by Kenneth Graunke · 8 years ago
  5. 9c676a6 glsl: Fix assert fails when assignment expressions are in array sizes. by Kenneth Graunke · 8 years ago
  6. 5debfeb vc4: Add simulator kernel validation for multithreaded fragment shaders. by Jonas Pfeil · 8 years ago
  7. 96ffee2 vc4: Mark threaded FSes as non-singlethread in the CL. by Eric Anholt · 8 years ago
  8. ace0d81 vc4: Flag the last thread switch in the program as the last. by Eric Anholt · 8 years ago
  9. 67f72c5 vc4: Add THRSW nodes after each tex sample setup in multithreaded mode. by Eric Anholt · 8 years ago
  10. e3c620e vc4: Add some spec citations about texture fifo management. by Eric Anholt · 8 years ago
  11. fd2aff8 vc4: Use ra14/rb14 as the spilling registers. by Eric Anholt · 8 years ago
  12. 7550371 vc4: Add support for register allocation for threaded shaders. by Eric Anholt · 8 years ago
  13. fdad4d2 vc4: Split register class setup for physical files from accumulators. by Eric Anholt · 8 years ago
  14. 8e704dc vc4: Use register allocator CLASS_BIT_R0_R3 to clean up CLASS_B. by Eric Anholt · 8 years ago
  15. 1ee503c vc4: Add support for QPU scheduling of thread switch instructions. by Eric Anholt · 8 years ago
  16. 4f527f1 vc4: Add a thread switch QIR instruction. by Eric Anholt · 8 years ago
  17. 93cdae4 vc4: Add a bit of QPU validation for threaded shaders. by Eric Anholt · 8 years ago
  18. 977d8b5 vc4: Fix register class handling of DDX/DDY arguments. by Eric Anholt · 8 years ago
  19. 9b12151 radv/pipeline: Don't dereference NULL dynamic state pointers by Darren Salt · 8 years ago
  20. dfc001d freedreno/ir3: fixup ralloc fallout by Rob Clark · 8 years ago
  21. 2e2562c Fix races during _mesa_HashWalk(). by Steinar H. Gunderson · 8 years ago
  22. 07566ad i965: Drop tabs in brw_state.h. by Kenneth Graunke · 8 years ago
  23. 0b98e88 ac/nir/llvm: Fix setting function attributes for intrinsics by Daniel Scharrer · 8 years ago
  24. 74d5d39 i965: Update a comment: s/brw_state_cache/brw_program_cache/g by Kenneth Graunke · 8 years ago
  25. 3ff9f8c clover: fix building since llvm r286566 by Laurent Carlier · 8 years ago
  26. 6ff948e egl/wayland: fix return value in dri2_wl_swrast_commit_backbuffer by Emil Velikov · 8 years ago
  27. 92ec47a glsl: define __STDC_FORMAT_MACROS to get PRIx64 macro by Brian Paul · 8 years ago
  28. f905253 mesa: fix comment indentation in bind_buffers_check_offset_and_size() by Brian Paul · 8 years ago
  29. db45f1e glsl: automake: add opt_add_neg_to_sub.h to the sources list by Emil Velikov · 8 years ago
  30. e36f087 i965: update gl_PrimitiveIDIn to be a system variable by Timothy Arceri · 8 years ago
  31. 0062078 i965: use nir_shader_gather_info() over do_set_program_inouts() by Timothy Arceri · 8 years ago
  32. e86fc2c i965: remove remaining tabs in brw_program_cache.c by Timothy Arceri · 8 years ago
  33. 663fc64 i965: rename brw_state_cache_check_size() to brw_program_cache_check_size() by Timothy Arceri · 8 years ago
  34. 0d897be i965: rename brw_state_cache.c -> brw_program_cache.c by Timothy Arceri · 8 years ago
  35. a5e88e6 i965/gs: Allow primitive id to be a system value by Jason Ekstrand · 8 years ago
  36. e73d136 vulkan/wsi/x11: Implement FIFO mode. by Jason Ekstrand · 8 years ago
  37. 4fa0ca8 vulkan/wsi: Report the correct min/maxImageCount by Jason Ekstrand · 8 years ago
  38. 932bb3f vulkan/wsi: Add a thread-safe queue implementation by Kevin Strasser · 8 years ago
  39. 3ca600f android/i965: add libmesa_i965_compiler static library by Tapani Pälli · 8 years ago
  40. 1c2de89 android: add SPIRV_FILES to libmesa_nir by Tapani Pälli · 8 years ago
  41. 23d1799 anv: use STATIC_ASSERT instead of static_assert by Tapani Pälli · 8 years ago
  42. ec725dc util: use STATIC_ASSERT instead of static_assert by Tapani Pälli · 8 years ago
  43. 9896980 vulkan: import latest public vulkan headers + and fix drivers. by Dave Airlie · 8 years ago
  44. e4c465e docs: add news item and link release notes for 12.0.4 by Emil Velikov · 8 years ago
  45. 33c2958 docs: add sha256 checksums for 12.0.4 by Emil Velikov · 8 years ago
  46. d82bbf3 docs: add release notes for 12.0.4 by Emil Velikov · 8 years ago
  47. d881e1c glsl: include inttypes.h for PRIx64 macro by Brian Paul · 8 years ago
  48. 2de85eb radv: fix texturesamples to handle single sample case by Dave Airlie · 8 years ago
  49. a6c3d0f anv/cmd_buffer: Enable a CS stall workaround for Sky Lake gt4 by Jason Ekstrand · 8 years ago
  50. 1e3e347 anv/cmd_buffer: Take a command buffer instead of a batch in two helpers by Jason Ekstrand · 8 years ago
  51. e9acae84 glsl/standalone: Add the ability to generate ir_builder code by Ian Romanick · 8 years ago
  52. 191d9a5 glsl: Add a C++ code generator that uses ir_builder to rebuild a program by Ian Romanick · 8 years ago
  53. 984f16b glsl: Generate strings that are the enum names without the ir_*op_ prefix by Ian Romanick · 8 years ago
  54. d0028b2 glsl/standalone: Enable par-linking by Ian Romanick · 8 years ago
  55. 4dc759c glsl/standalone: Optimize dead variable declarations by Ian Romanick · 8 years ago
  56. f45a2a9 glsl/standalone: Optimize add-of-neg to subtract by Ian Romanick · 8 years ago
  57. 9788b3b glsl/linker: Allow link_intrastage_shaders when there is no main() by Ian Romanick · 8 years ago
  58. 7372d21 nir: update nir_gather_info to only mark used array/matrix elements by Timothy Arceri · 8 years ago
  59. 53d1f42 mesa/compiler: move MAX_VARYING to shader_enums.h by Kenneth Graunke · 8 years ago
  60. cd52b4f nir: add more helpers to nir_types.cpp by Timothy Arceri · 8 years ago
  61. ad9d4a4 nir: Generalize the "is per-vertex variable?" helpers and export them. by Kenneth Graunke · 8 years ago
  62. 561f220 nvc0: support MP performance counters on Maxwell by Samuel Pitoiset · 8 years ago
  63. b9578b6 gallium: detect avx512 cpu features by Tim Rowley · 8 years ago
  64. c8c4664 glsl: Parse 0 as a preprocessor INTCONSTANT by Ian Romanick · 8 years ago
  65. e85a747 glcpp: Handle '#version 0' and other invalid values by Ian Romanick · 8 years ago
  66. cbba5e1 linker: Remove unnecessary overload of program_resource_visitor::visit_field by Ian Romanick · 8 years ago
  67. b359f62 radv: automake: list correct file in the EXTRA_DIST by Emil Velikov · 8 years ago
  68. f500c36 mesa: remove LowerShaderSharedVariables by Marek Olšák · 8 years ago
  69. 0f6360e glsl: handle partial swizzles in opt_dead_code_local correctly by Marek Olšák · 8 years ago
  70. e27333a glsl: don't run loop passes if loop unrolling is disabled by Marek Olšák · 8 years ago
  71. ce3f453 radeonsi: fix r600_texture::tc_compatible_htile by Marek Olšák · 8 years ago
  72. ce3189c radeonsi: accept is_store in image_fetch_rsrc instead of dcc_off by Marek Olšák · 8 years ago
  73. f83b2f5 radeonsi: don't rely on tgsi_scan::images_buffers by Marek Olšák · 8 years ago
  74. 4e00e20 radeonsi: re-order cases in si_get_shader_param by Marek Olšák · 8 years ago
  75. 3f6e006 radeonsi: increase MAX_CONTROL_FLOW_DEPTH AKA MaxIfDepth by Marek Olšák · 8 years ago
  76. 0187f88 Revert "configure.ac: honour LLVM_LIBDIR when linking against LLVM" by Emil Velikov · 8 years ago
  77. b21912e radeonsi: fix/silence unused variable warnings in optimized builds by Nicolai Hähnle · 8 years ago
  78. b46a9c5 gallivm: fix [IU]MUL_HI regression harder by Nicolai Hähnle · 8 years ago
  79. 9ca6711 Revert "wayland: Block for the frame callback in get_back_bo not dri2_swap_buffers" by Daniel Stone · 8 years ago
  80. 8933417 glsl: validate output blocks against input blocks by Iago Toral Quiroga · 8 years ago
  81. 19decd8 radv: fixup botched llvm API changes. by Dave Airlie · 8 years ago
  82. 2fdaf38 ac/nir/llvm: adopt to new LLVM attribute API. by Dave Airlie · 8 years ago
  83. 302f641 vulkan/wsi/wayland: Clean up some error handling paths by Jason Ekstrand · 8 years ago
  84. 3b6abfc vulkan/wsi/wayland: Include pthread.h by Jason Ekstrand · 8 years ago
  85. b1217ea anv/device: Implicitly unmap memory objects in FreeMemory by Jason Ekstrand · 8 years ago
  86. 920f34a anv/device: Return the right error for failed maps by Jason Ekstrand · 8 years ago
  87. 73ef9c8 anv/device: Add some asserts to MapMemory by Jason Ekstrand · 8 years ago
  88. 843775b anv: Rework fences by Jason Ekstrand · 8 years ago
  89. 73701be anv/wsi: Set the fence to signaled in AcquireNextImageKHR by Jason Ekstrand · 8 years ago
  90. 7139704 anv/gen8: Stall when needed in Cmd(Set|Reset)Event by Jason Ekstrand · 8 years ago
  91. 73f53c0 glsl: record number of components used in each slot for varying packing by Ilia Mirkin · 8 years ago
  92. 885c788 glsl: fix slot_end calculations and simplify reserved_slots check by Ilia Mirkin · 8 years ago
  93. 828faae swr: correct setting of independentAlphaBlendEnable by Ilia Mirkin · 8 years ago
  94. 5be635d swr: [rasterizer] add a .dir-locals.el to support 4-space indents by Ilia Mirkin · 8 years ago
  95. 36e5d68 swr: set halfz rasterizer setting by Ilia Mirkin · 8 years ago
  96. 4b5b87e swr: [rasterizer core] allow an OpenGL driver to specify halfz clipping by Ilia Mirkin · 8 years ago
  97. 4af25e7 swr: fix support for inverted depth scales by Ilia Mirkin · 8 years ago
  98. aed517f swr: [rasterizer jitter] fix logic op to work with unorm/snorm by Ilia Mirkin · 8 years ago
  99. 08d5148 vc4: Clamp the shadow comparison value. by Eric Anholt · 8 years ago
  100. e887341 vc4: Don't pair up TLB scoreboard locking instructions early in QPU sched. by Eric Anholt · 8 years ago