1. 1907564 i965: Enable hardware-generated binding tables on render path. by Abdiel Janulgue · 10 years ago
  2. 090529a i965: Enable resource streamer for the batchbuffer by Abdiel Janulgue · 11 years ago
  3. ccf9598 i965: Define HW-binding table and resource streamer control opcodes by Abdiel Janulgue · 9 years ago
  4. ff7896a vc4: Switch to using a separate ioctl for making shaders. by Eric Anholt · 9 years ago
  5. e42cfe5 mesa: fix up some texture error checks by Roland Scheidegger · 9 years ago
  6. 27aa31f vc4: Fix printing of shader-db debug when shader-db isn't turned on. by Eric Anholt · 9 years ago
  7. 5341349 vc4: Add debugging on texture relocation validation failures. by Eric Anholt · 9 years ago
  8. be7adc2 vc4: Also consider uniform 0 in uniform lowering. by Eric Anholt · 9 years ago
  9. 90dfabc vc4: Use the pure/const attributes on a bunch of our QPU functions. by Eric Anholt · 9 years ago
  10. be1f49b mesa: Detect and provide macros for function attributes pure and const. by Eric Anholt · 9 years ago
  11. bde4c8e i965/fs: don't make unused payload registers interfere by Connor Abbott · 9 years ago
  12. 18e73bf i965/fs: remove special case in setup_payload_interference() by Connor Abbott · 9 years ago
  13. c4a2217 i965/fs: Mark last used ip for all regs read in the payload by Jordan Justen · 10 years ago
  14. 9f344b9 i965/fs: fix regs_read() for LINTERP by Connor Abbott · 9 years ago
  15. eaf799d nir: add nir_foreach_instr_safe_reverse() by Connor Abbott · 9 years ago
  16. 8eea091 nir: add nir_instr_is_first() and nir_instr_is_last() helpers by Connor Abbott · 9 years ago
  17. 01cdbba i965/cs: Use dispatch width of 8 for cs terminate payload setup by Jordan Justen · 9 years ago
  18. 7e33785 i965/cs: Return 1 for regs_read on CS_OPCODE_CS_TERMINATE by Jordan Justen · 9 years ago
  19. 4b17f0d program: Allow redundant OPTION ARB_fog_* directives. by Kenneth Graunke · 9 years ago
  20. 3a31876 i965: Push miptree tiling request into flags by Ben Widawsky · 9 years ago
  21. ef42352 Revert "i965: Push miptree tiling request into flags" by Ben Widawsky · 9 years ago
  22. 51e8d54 i965: Push miptree tiling request into flags by Ben Widawsky · 9 years ago
  23. 4bddd82 i965/fs: Factor out universally broken calculation of the register component size. by Francisco Jerez · 9 years ago
  24. b00cd6e i965: Implement nir_op_uadd_carry and _usub_borrow without accumulator. by Francisco Jerez · 9 years ago
  25. 3ee2daf i965: Implement b2f and b2i using negation. by Francisco Jerez · 9 years ago
  26. 8fba933 gallium: add interface for writable shader buffers by Marek Olšák · 9 years ago
  27. 05a12c5 gallium: add interface for writable shader images by Marek Olšák · 9 years ago
  28. b73bec0 gallium: add new limits for shader buffers and images by Marek Olšák · 9 years ago
  29. f9f79d2 gallium: add BIND flags for R/W buffers and images by Marek Olšák · 9 years ago
  30. 2622293 gallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGS by Marek Olšák · 9 years ago
  31. af76892 i965/gen9: Use custom MOCS entries set up by the kernel. by Francisco Jerez · 9 years ago
  32. 7e0180d clover: little OpenCL status code logging clean by EdB · 9 years ago
  33. 7b9ebf8 glsl: avoid compiler's segfault when processing operators with void arguments by Renaud Gaubert · 9 years ago
  34. 779cabf r200: fix some potential big endian issues by Roland Scheidegger · 9 years ago
  35. d21320f radeon: fix some potential big endian issues by Roland Scheidegger · 9 years ago
  36. 882476f radeon/r200: mark state atoms as dirty after blits by Roland Scheidegger · 9 years ago
  37. 26c1361 r200: fix fbo rendering by disabling optimized texture format chooser by Roland Scheidegger · 9 years ago
  38. 642f289 i965: Fix 32 bit build warnings in intel_get_yf_ys_bo_size() by Anuj Phogat · 9 years ago
  39. f11c6f0 i965: Optimize batchbuffer macros. by Matt Turner · 9 years ago
  40. 131573d i965: Add and use USED_BATCH macro. by Matt Turner · 9 years ago
  41. 09348c1 i965: Split batch emission from relocation functions. by Matt Turner · 9 years ago
  42. fbf3aeb i965: Move BEGIN_BATCH() into same control flow as ADVANCE_BATCH(). by Matt Turner · 9 years ago
  43. 141e1eb osmesa: fix OSMesaPixelsStore typo by Brian Paul · 9 years ago
  44. 7124feb vc4: Cache the texture p1 for the sampler. by Eric Anholt · 9 years ago
  45. 0f4d2b0 vc4: Cache texture p0/p1 setup for the sampler view. by Eric Anholt · 9 years ago
  46. 1835ce6 vc4: Move uniforms handling to a separate file. by Eric Anholt · 9 years ago
  47. 9476b11 vc4: Fix some -Wdouble-promotion warnings. by Eric Anholt · 9 years ago
  48. 320089d i965/cs: Initialize GPGPU Thread Count by Jordan Justen · 9 years ago
  49. cd7dd45 vc4: Fix compiler warnings on release builds. by Eric Anholt · 9 years ago
  50. 1e80c9f vc4: Add better debug for register allocation failure. by Eric Anholt · 9 years ago
  51. 3df7892 vc4: Drop reloc_count tracking for debug asserts on non-debug builds. by Eric Anholt · 9 years ago
  52. 7432017 vc4: Rework cl handling to be friendlier to the compiler. by Eric Anholt · 9 years ago
  53. a0d3915 vc4: Make a helper function for getting the current offset in the CL. by Eric Anholt · 9 years ago
  54. 748bf45 vc4: Drop separate cl*_reloc_hindex(). by Eric Anholt · 9 years ago
  55. e4c540f vc4: Store reloc pointers as pointers, not offsets. by Eric Anholt · 9 years ago
  56. ab80519 vc4: Add perf debug for when we wait on BOs. by Eric Anholt · 9 years ago
  57. 759ed0b i965: Mark constant static data as const. by Matt Turner · 9 years ago
  58. ea633db glsl: Lower shader storage buffer object loads to GLSL IR instrinsics by Samuel Iglesias Gonsalvez · 9 years ago
  59. 1966ea5 glsl: Lower shader storage buffer object writes to GLSL IR instrinsics by Samuel Iglesias Gonsalvez · 9 years ago
  60. 2a66ee6 glsl: Don't do copy propagation on buffer variables by Iago Toral Quiroga · 9 years ago
  61. 5dfea83 glsl: Don't do constant variable on buffer variables by Iago Toral Quiroga · 9 years ago
  62. 0b1111d glsl: Don't do constant propagation on buffer variables by Iago Toral Quiroga · 9 years ago
  63. 5360ff3 glsl: Do not kill dead assignments to buffer variables or SSBO declarations. by Iago Toral Quiroga · 10 years ago
  64. 3ad9258 glsl: Don't do tree grafting on buffer variables by Iago Toral Quiroga · 10 years ago
  65. 173ed05 mesa: Implement _mesa_BindBufferRange for target GL_SHADER_STORAGE_BUFFER by Iago Toral Quiroga · 10 years ago
  66. 8a1d58b mesa: Implement _mesa_BindBufferBase for target GL_SHADER_STORAGE_BUFFER by Iago Toral Quiroga · 10 years ago
  67. 7b0d0a2 mesa: Implement _mesa_BindBuffersRange for target GL_SHADER_STORAGE_BUFFER by Iago Toral Quiroga · 10 years ago
  68. 0aa83f3 mesa: Implement _mesa_BindBuffersBase for target GL_SHADER_STORAGE_BUFFER by Iago Toral Quiroga · 10 years ago
  69. e72f5ef mesa: Implement _mesa_DeleteBuffers for target GL_SHADER_STORAGE_BUFFER by Iago Toral Quiroga · 10 years ago
  70. 98a1a2c7 mesa: Initialize and free shader storage buffers by Iago Toral Quiroga · 10 years ago
  71. 2747d56 glsl: fix error messages in invalid declarations of shader storage blocks by Samuel Iglesias Gonsalvez · 10 years ago
  72. 9f651db glsl: buffer variables cannot be defined outside interface blocks by Samuel Iglesias Gonsalvez · 10 years ago
  73. 20b2907 glsl: shader buffer variables cannot have initializers by Samuel Iglesias Gonsalvez · 10 years ago
  74. fa0a86c glsl: enable binding layout qualifier usage for shader storage buffer objects by Samuel Iglesias Gonsalvez · 10 years ago
  75. c717604 mesa: add MaxShaderStorageBlocks to struct gl_program_constants by Samuel Iglesias Gonsalvez · 9 years ago
  76. cd50906 mesa: Add shader storage buffer support to struct gl_context by Iago Toral Quiroga · 10 years ago
  77. df89ed1 glsl: Identify active uniform blocks that are buffer blocks as such. by Iago Toral Quiroga · 10 years ago
  78. a78a589 glsl: link buffer variables and shader storage buffer interface blocks by Kristian Høgsberg · 9 years ago
  79. 84fc5fe glsl: Implement parser support for 'buffer' qualifier by Kristian Høgsberg · 9 years ago
  80. 6b09598 nir: add nir_var_shader_storage by Iago Toral Quiroga · 9 years ago
  81. 1146696 mesa: rename is_in_uniform_block to is_in_buffer_block by Iago Toral Quiroga · 9 years ago
  82. 18feaa8 glsl: Add ir_var_shader_storage by Kristian Høgsberg · 9 years ago
  83. 3095ee9 mesa: define ARB_shader_storage_buffer_object extension by Samuel Iglesias Gonsalvez · 10 years ago
  84. 75df8f0 glsl: free interface_types by Timothy Arceri · 9 years ago
  85. 431a065 glsl: replace some more old hash_table uses by Timothy Arceri · 9 years ago
  86. 7a50bf6 auxiliary/vl: use the correct screen index by Emil Velikov · 9 years ago
  87. 10a7b57 radeon: remove dri_mirror state by Emil Velikov · 9 years ago
  88. 82b9b2e i915: remove unused driFd variable by Emil Velikov · 9 years ago
  89. a025e53 i965: bump libdrm requirement to 2.4.61 and drop in-tree workaround by Emil Velikov · 9 years ago
  90. c505064 bugzilla_mesa.sh: sort the bugs list by number by Emil Velikov · 9 years ago
  91. 9027d53 radeonsi: directly include radeon/* headers by Emil Velikov · 9 years ago
  92. dd50ccf auxiliary/vl: use loader_open_device() over open() by Emil Velikov · 9 years ago
  93. cc32d25 pipe-loader: use loader_open_device() rather than open() by Emil Velikov · 9 years ago
  94. 132031b pipe-loader: remove pipe_loader_sw_probe_xlib by Emil Velikov · 9 years ago
  95. c73d30d automake: remove empty GALLIUM_PIPE_LOADER_LIBS by Emil Velikov · 9 years ago
  96. abc2012 automake: pipe-loader: remove the 'client' pipe-loader by Emil Velikov · 9 years ago
  97. 0959d73 pipe-loader: remove pipe_loader_drm_probe_fd() x_auth argument by Emil Velikov · 9 years ago
  98. a27ec5d pipe-loader: simplify pipe_loader_drm_probe by Emil Velikov · 9 years ago
  99. 69a1b99 pipe-loader: drop support for non-render node devices by Emil Velikov · 9 years ago
  100. de5c2b6 radeonsi: direct emit intrinsic for DFRAC. by Dave Airlie · 9 years ago