- 1d663ae intel: Add a metaops version of glGenerateMipmapEXT/SGIS_generate_mipmaps. by Eric Anholt · 16 years ago
- b6e94f71 intel: Put the constant texcoords used in metaops into a vbo. by Eric Anholt · 16 years ago
- f09e5a5 i965: const qualifiers by Brian Paul · 16 years ago
- 4e76239 mesa: raise MAX_VARYING (number of shader varying vars) to 16 by Brian Paul · 16 years ago
- 17a354a mesa: assertions to check for too many vertex outputs or fragment inputs by Brian Paul · 16 years ago
- cc58fbc glsl: check number of varying variables against the limit by Brian Paul · 16 years ago
- 87fbc9a mesa: issue warning for out of bounds array indexes by Brian Paul · 16 years ago
- e2cf522 i965: don't use GRF regs 126,127 for WM programs by Brian Paul · 16 years ago
- 40cba54 glsl: set vertex/fragment program Ids to aid with debugging by Brian Paul · 16 years ago
- ccaa646 mesa: more shader debug code (disabled) by Brian Paul · 16 years ago
- d5c2ad8 mesa/st: keep surface_copy arguments positive by Keith Whitwell · 16 years ago
- 6826bad mesa/st: remove redundant call to st_finish in CopyTexSubImage by Keith Whitwell · 16 years ago
- 626b6f3 wgl: Export pixelformats with accumulation bits. by José Fonseca · 16 years ago
- 01280cf mesa/st: cope with non-ibo index data in st_draw_feedback.c by Keith Whitwell · 16 years ago
- 4a333c6 util/upload: catch failures to map_range and return error by Keith Whitwell · 16 years ago
- 48c7aa2 stw: fix potential uninitialized use of curctx by Keith Whitwell · 16 years ago
- 26ffd44 wgl: Enforce a minimum 1x1 framebuffer size. by José Fonseca · 16 years ago
- 3a43ea4 wgl: Add assertion for missing function. by José Fonseca · 16 years ago
- 082a086 wgl: Remove unused variable. by José Fonseca · 16 years ago
- b25168c mesa: Make _mesa_share_state thread safe. by José Fonseca · 16 years ago
- 25a4156 wgl: Implement ShareLists. by José Fonseca · 16 years ago
- 71b1c92 nouveau: respect GALLIUM_STATE_TRACKERS_DIRS by Ben Skeggs · 16 years ago
- 9e02fa4 nouveau: remove dri1 code now we're using the dri state tracker by Ben Skeggs · 16 years ago
- b7f2b7e nouveau: use dri state tracker for dri1 by Ben Skeggs · 16 years ago
- fa95ecb mesa: make the array object save/remove functions static by Brian Paul · 16 years ago
- 32b851c mesa: clean-up vertex array object VBO unbinding and delete/refcounting by Brian Paul · 16 years ago
- 1030bf0 mesa: reference counting for gl_array_object by Brian Paul · 16 years ago
- 9bb6684 mesa: array object comments by Brian Paul · 16 years ago
- 4f6b704 mesa: move the NullBufferObj from GLcontext to gl_shared_state by Brian Paul · 16 years ago
- 105c852 mesa: fix comments, s/texture/buffer/ by Brian Paul · 16 years ago
- f37cccd vbo: in glDraw[Range]Element() code, check for out of bounds indexes by Brian Paul · 16 years ago
- 6359ece mesa: remove unused gl_buffer_object::OnCard field by Brian Paul · 16 years ago
- dcca97a mesa: added gl_buffer_object::Written flag (for debug purposes) by Brian Paul · 16 years ago
- b9d0f94 mesa: Compute gl_client_array->_MaxElement during array validation by Brian Paul · 16 years ago
- 800b14c mesa: GLvector4f:: flags is a GLbitfield, update comments too. by Brian Paul · 16 years ago
- 1f75c2d mesa: add storage_count field to GLvector4f. Useful for debugging. by Brian Paul · 16 years ago
- 828aa76 mesa: use array->BufferObj instead of ctx->Array.ArrayBufferObj by Brian Paul · 16 years ago
- 0077c87 mesa: added _ElementSize field to gl_client_array by Brian Paul · 16 years ago
- a6c8e90 mesa: use local var to make code a bit more concise by Brian Paul · 16 years ago
- b102c1d mesa: fix/add comments by Brian Paul · 16 years ago
- 7e3bd45 mesa: use _mesa_sizeof_type() in vbo split code by Brian Paul · 16 years ago
- 3acdab8 mesa: vbo code reformatting, clean-up, comments by Brian Paul · 16 years ago
- 87ba228 mesa: add GL_DOUBLE case in _mesa_sizeof_type() by Brian Paul · 16 years ago
- 2369f14 mesa: in vbo split code, map buffers read-only, not write-only by Brian Paul · 16 years ago
- 74bec42 mesa: limit number of error raised by invalid GL_TEXTURE_MAX_ANISOTROPY_EXT by Brian Paul · 16 years ago
- ad32489 tnl: added some clip debug/print code (disabled) by Brian Paul · 16 years ago
- 4245079 mesa: reformatting, updated comments, const-correctness by Brian Paul · 16 years ago
- 134ac52 tnl: replace 0x3f with CILP_FRUSTUM_BITS by Brian Paul · 16 years ago
- f56893e i965: relAddr local var (to make debug/test a little easier) by Brian Paul · 16 years ago
- 9a4890d Merge branch 'mesa_7_5_branch' by Brian Paul · 16 years ago
- 6a3004b swrast: fix span clipping bug by Brian Paul · 16 years ago
- cc71704 mesa: unmap buffer objects during context tear-down by Brian Paul · 16 years ago
- 3d048e5 i965: Remove bad constant buffer constant-reg-already-loaded optimization. by Eric Anholt · 16 years ago
- 156a79f intel: Unmap buffers if needed at DeleteBuffer time. by Eric Anholt · 16 years ago
- 58544a2 mesa: remove unnecessary buffer size check by Brian Paul · 16 years ago
- bb1fb2a mesa: code consolidation in glDraw[Range]Elements() validation by Brian Paul · 16 years ago
- 88af3f8 mesa: new comments, minor reformatting by Brian Paul · 16 years ago
- a13df19 mesa: use elementBuf local var instead of ctx->Array.ElementArrayBufferObj by Brian Paul · 16 years ago
- f831d2d i965: Remove the forced lack of caching for renderbuffer surface state. by Eric Anholt · 16 years ago
- 4cb8784 i965: Remove _NEW_PROGRAM from brw_wm_surfaces setup dependencies. by Eric Anholt · 16 years ago
- 9b678af mesa: be smarter about allocating vert/frag program constants by Brian Paul · 16 years ago
- 71fb9d6 i965: Split WM constant buffer update from other WM surfaces. by Eric Anholt · 16 years ago
- 9490d86 i965: Disentangle VS constant surface state from WM surface state. by Eric Anholt · 16 years ago
- d277547 i965: Don't create constant buffers if they won't be used. by Eric Anholt · 16 years ago
- 51325f4 mesa: only use fallback texture when using shaders, not fixed-function (take two) by Brian Paul · 16 years ago
- 823815a Revert "mesa: only use fallback texture when using shaders, not fixed-function" by Brian Paul · 16 years ago
- a0edbfb mesa: only use fallback texture when using shaders, not fixed-function by Brian Paul · 16 years ago
- 01e16be mesa: only use fallback texture when using shaders, not fixed-function by Brian Paul · 16 years ago
- c0d3761 mesa: minor simplification in enable_texture(), updated comments by Brian Paul · 16 years ago
- b3fc832 Merge branch 'mesa_7_5_branch' by Brian Paul · 16 years ago
- 95b7771 gallium: remove redundant cube face #defines by Brian Paul · 16 years ago
- 79ada8c gallium: fix texcoords for cubemap mipmap generation by Brian Paul · 16 years ago
- 113403e mesa: more complete fix for transform_invarient glitches by Keith Whitwell · 16 years ago
- 22b417b mesa/main: set PREFER_DP4 to match position_invarient code by Keith Whitwell · 16 years ago
- c6bfb4c wgl: Implemente SwapLayerBuffers. by José Fonseca · 16 years ago
- 3537c34 util: Limit the stack walk to avoid referencing undefined memory. by José Fonseca · 16 years ago
- b865501 gallium/tgsi: hack around linker/archiver breakage by Keith Whitwell · 16 years ago
- 6b89c35 wgl: Include alpha bits in pixel format's cColorBits field. by José Fonseca · 16 years ago
- c6b3c2f gallium/draw: cope with unused vertex_elements by Keith Whitwell · 16 years ago
- ccec9f7 wgl: UINT_PTR null value is an integral type, so return 0 instead of NULL. by José Fonseca · 16 years ago
- a47f15b pb: Save the stack backtrace when creating/mapping a debug buffer. by José Fonseca · 16 years ago
- 4fd6f29 pb: Dump the fenced buffer sizes. by José Fonseca · 16 years ago
- 8edb50f nv04: small fix again by Stephane Marchesin · 16 years ago
- 39ebeea Fix an nv04 bug (thanks Mhopf). by Stephane Marchesin · 16 years ago
- f95c0c0 mesa: also print program params/constants when dumping shaders to disk by Brian Paul · 16 years ago
- 27dbdb1 mesa: remove some unfinished/devel code by Brian Paul · 16 years ago
- dd4c142 glx: replace Xmalloc() calls with Xcalloc() by Brian Paul · 16 years ago
- 986d4a9 draw: added some inf/nan debug code (disabled) by Brian Paul · 16 years ago
- 08bc3d1 gallium/glx: say we're direct rendering by Brian Paul · 16 years ago
- 62043b2 mesa: in glReadBufer() set _NEW_BUFFERS, not _NEW_PIXEL by Brian Paul · 16 years ago
- a7ef5b7 Merge branch 'mesa_7_5_branch' by Brian Paul · 16 years ago
- 0a56a49 st: create renderbuffer's pipe_surface in st_render_texture() by Brian Paul · 16 years ago
- 63f0130 mesa: fix state validation bug for glCopyTex[Sub]Image() by Brian Paul · 16 years ago
- 602833b st: if st_swapbuffers() is called for single-buffered visual don't crash by Brian Paul · 16 years ago
- b57b6c2 xlib winsys: use new st_swapbuffers() function by Brian Paul · 16 years ago
- 3f52a85 st: when creating an on-demand front color buffer, init to back buffer image by Brian Paul · 16 years ago
- b85b315 st: added st_renderbuffer::defined flag by Brian Paul · 16 years ago
- 30b3d80 mesa: fix comment by Brian Paul · 16 years ago
- 06cd826 Merge branch 'mesa_7_5_branch' by Brian Paul · 16 years ago
- 36edceb Fix symbol list for mangled Mesa on Darwin. by Tom Fogal · 16 years ago