1. 1d663ae intel: Add a metaops version of glGenerateMipmapEXT/SGIS_generate_mipmaps. by Eric Anholt · 16 years ago
  2. b6e94f71 intel: Put the constant texcoords used in metaops into a vbo. by Eric Anholt · 16 years ago
  3. f09e5a5 i965: const qualifiers by Brian Paul · 16 years ago
  4. 4e76239 mesa: raise MAX_VARYING (number of shader varying vars) to 16 by Brian Paul · 16 years ago
  5. 17a354a mesa: assertions to check for too many vertex outputs or fragment inputs by Brian Paul · 16 years ago
  6. cc58fbc glsl: check number of varying variables against the limit by Brian Paul · 16 years ago
  7. 87fbc9a mesa: issue warning for out of bounds array indexes by Brian Paul · 16 years ago
  8. e2cf522 i965: don't use GRF regs 126,127 for WM programs by Brian Paul · 16 years ago
  9. 40cba54 glsl: set vertex/fragment program Ids to aid with debugging by Brian Paul · 16 years ago
  10. ccaa646 mesa: more shader debug code (disabled) by Brian Paul · 16 years ago
  11. d5c2ad8 mesa/st: keep surface_copy arguments positive by Keith Whitwell · 16 years ago
  12. 6826bad mesa/st: remove redundant call to st_finish in CopyTexSubImage by Keith Whitwell · 16 years ago
  13. 626b6f3 wgl: Export pixelformats with accumulation bits. by José Fonseca · 16 years ago
  14. 01280cf mesa/st: cope with non-ibo index data in st_draw_feedback.c by Keith Whitwell · 16 years ago
  15. 4a333c6 util/upload: catch failures to map_range and return error by Keith Whitwell · 16 years ago
  16. 48c7aa2 stw: fix potential uninitialized use of curctx by Keith Whitwell · 16 years ago
  17. 26ffd44 wgl: Enforce a minimum 1x1 framebuffer size. by José Fonseca · 16 years ago
  18. 3a43ea4 wgl: Add assertion for missing function. by José Fonseca · 16 years ago
  19. 082a086 wgl: Remove unused variable. by José Fonseca · 16 years ago
  20. b25168c mesa: Make _mesa_share_state thread safe. by José Fonseca · 16 years ago
  21. 25a4156 wgl: Implement ShareLists. by José Fonseca · 16 years ago
  22. 71b1c92 nouveau: respect GALLIUM_STATE_TRACKERS_DIRS by Ben Skeggs · 16 years ago
  23. 9e02fa4 nouveau: remove dri1 code now we're using the dri state tracker by Ben Skeggs · 16 years ago
  24. b7f2b7e nouveau: use dri state tracker for dri1 by Ben Skeggs · 16 years ago
  25. fa95ecb mesa: make the array object save/remove functions static by Brian Paul · 16 years ago
  26. 32b851c mesa: clean-up vertex array object VBO unbinding and delete/refcounting by Brian Paul · 16 years ago
  27. 1030bf0 mesa: reference counting for gl_array_object by Brian Paul · 16 years ago
  28. 9bb6684 mesa: array object comments by Brian Paul · 16 years ago
  29. 4f6b704 mesa: move the NullBufferObj from GLcontext to gl_shared_state by Brian Paul · 16 years ago
  30. 105c852 mesa: fix comments, s/texture/buffer/ by Brian Paul · 16 years ago
  31. f37cccd vbo: in glDraw[Range]Element() code, check for out of bounds indexes by Brian Paul · 16 years ago
  32. 6359ece mesa: remove unused gl_buffer_object::OnCard field by Brian Paul · 16 years ago
  33. dcca97a mesa: added gl_buffer_object::Written flag (for debug purposes) by Brian Paul · 16 years ago
  34. b9d0f94 mesa: Compute gl_client_array->_MaxElement during array validation by Brian Paul · 16 years ago
  35. 800b14c mesa: GLvector4f:: flags is a GLbitfield, update comments too. by Brian Paul · 16 years ago
  36. 1f75c2d mesa: add storage_count field to GLvector4f. Useful for debugging. by Brian Paul · 16 years ago
  37. 828aa76 mesa: use array->BufferObj instead of ctx->Array.ArrayBufferObj by Brian Paul · 16 years ago
  38. 0077c87 mesa: added _ElementSize field to gl_client_array by Brian Paul · 16 years ago
  39. a6c8e90 mesa: use local var to make code a bit more concise by Brian Paul · 16 years ago
  40. b102c1d mesa: fix/add comments by Brian Paul · 16 years ago
  41. 7e3bd45 mesa: use _mesa_sizeof_type() in vbo split code by Brian Paul · 16 years ago
  42. 3acdab8 mesa: vbo code reformatting, clean-up, comments by Brian Paul · 16 years ago
  43. 87ba228 mesa: add GL_DOUBLE case in _mesa_sizeof_type() by Brian Paul · 16 years ago
  44. 2369f14 mesa: in vbo split code, map buffers read-only, not write-only by Brian Paul · 16 years ago
  45. 74bec42 mesa: limit number of error raised by invalid GL_TEXTURE_MAX_ANISOTROPY_EXT by Brian Paul · 16 years ago
  46. ad32489 tnl: added some clip debug/print code (disabled) by Brian Paul · 16 years ago
  47. 4245079 mesa: reformatting, updated comments, const-correctness by Brian Paul · 16 years ago
  48. 134ac52 tnl: replace 0x3f with CILP_FRUSTUM_BITS by Brian Paul · 16 years ago
  49. f56893e i965: relAddr local var (to make debug/test a little easier) by Brian Paul · 16 years ago
  50. 9a4890d Merge branch 'mesa_7_5_branch' by Brian Paul · 16 years ago
  51. 6a3004b swrast: fix span clipping bug by Brian Paul · 16 years ago
  52. cc71704 mesa: unmap buffer objects during context tear-down by Brian Paul · 16 years ago
  53. 3d048e5 i965: Remove bad constant buffer constant-reg-already-loaded optimization. by Eric Anholt · 16 years ago
  54. 156a79f intel: Unmap buffers if needed at DeleteBuffer time. by Eric Anholt · 16 years ago
  55. 58544a2 mesa: remove unnecessary buffer size check by Brian Paul · 16 years ago
  56. bb1fb2a mesa: code consolidation in glDraw[Range]Elements() validation by Brian Paul · 16 years ago
  57. 88af3f8 mesa: new comments, minor reformatting by Brian Paul · 16 years ago
  58. a13df19 mesa: use elementBuf local var instead of ctx->Array.ElementArrayBufferObj by Brian Paul · 16 years ago
  59. f831d2d i965: Remove the forced lack of caching for renderbuffer surface state. by Eric Anholt · 16 years ago
  60. 4cb8784 i965: Remove _NEW_PROGRAM from brw_wm_surfaces setup dependencies. by Eric Anholt · 16 years ago
  61. 9b678af mesa: be smarter about allocating vert/frag program constants by Brian Paul · 16 years ago
  62. 71fb9d6 i965: Split WM constant buffer update from other WM surfaces. by Eric Anholt · 16 years ago
  63. 9490d86 i965: Disentangle VS constant surface state from WM surface state. by Eric Anholt · 16 years ago
  64. d277547 i965: Don't create constant buffers if they won't be used. by Eric Anholt · 16 years ago
  65. 51325f4 mesa: only use fallback texture when using shaders, not fixed-function (take two) by Brian Paul · 16 years ago
  66. 823815a Revert "mesa: only use fallback texture when using shaders, not fixed-function" by Brian Paul · 16 years ago
  67. a0edbfb mesa: only use fallback texture when using shaders, not fixed-function by Brian Paul · 16 years ago
  68. 01e16be mesa: only use fallback texture when using shaders, not fixed-function by Brian Paul · 16 years ago
  69. c0d3761 mesa: minor simplification in enable_texture(), updated comments by Brian Paul · 16 years ago
  70. b3fc832 Merge branch 'mesa_7_5_branch' by Brian Paul · 16 years ago
  71. 95b7771 gallium: remove redundant cube face #defines by Brian Paul · 16 years ago
  72. 79ada8c gallium: fix texcoords for cubemap mipmap generation by Brian Paul · 16 years ago
  73. 113403e mesa: more complete fix for transform_invarient glitches by Keith Whitwell · 16 years ago
  74. 22b417b mesa/main: set PREFER_DP4 to match position_invarient code by Keith Whitwell · 16 years ago
  75. c6bfb4c wgl: Implemente SwapLayerBuffers. by José Fonseca · 16 years ago
  76. 3537c34 util: Limit the stack walk to avoid referencing undefined memory. by José Fonseca · 16 years ago
  77. b865501 gallium/tgsi: hack around linker/archiver breakage by Keith Whitwell · 16 years ago
  78. 6b89c35 wgl: Include alpha bits in pixel format's cColorBits field. by José Fonseca · 16 years ago
  79. c6b3c2f gallium/draw: cope with unused vertex_elements by Keith Whitwell · 16 years ago
  80. ccec9f7 wgl: UINT_PTR null value is an integral type, so return 0 instead of NULL. by José Fonseca · 16 years ago
  81. a47f15b pb: Save the stack backtrace when creating/mapping a debug buffer. by José Fonseca · 16 years ago
  82. 4fd6f29 pb: Dump the fenced buffer sizes. by José Fonseca · 16 years ago
  83. 8edb50f nv04: small fix again by Stephane Marchesin · 16 years ago
  84. 39ebeea Fix an nv04 bug (thanks Mhopf). by Stephane Marchesin · 16 years ago
  85. f95c0c0 mesa: also print program params/constants when dumping shaders to disk by Brian Paul · 16 years ago
  86. 27dbdb1 mesa: remove some unfinished/devel code by Brian Paul · 16 years ago
  87. dd4c142 glx: replace Xmalloc() calls with Xcalloc() by Brian Paul · 16 years ago
  88. 986d4a9 draw: added some inf/nan debug code (disabled) by Brian Paul · 16 years ago
  89. 08bc3d1 gallium/glx: say we're direct rendering by Brian Paul · 16 years ago
  90. 62043b2 mesa: in glReadBufer() set _NEW_BUFFERS, not _NEW_PIXEL by Brian Paul · 16 years ago
  91. a7ef5b7 Merge branch 'mesa_7_5_branch' by Brian Paul · 16 years ago
  92. 0a56a49 st: create renderbuffer's pipe_surface in st_render_texture() by Brian Paul · 16 years ago
  93. 63f0130 mesa: fix state validation bug for glCopyTex[Sub]Image() by Brian Paul · 16 years ago
  94. 602833b st: if st_swapbuffers() is called for single-buffered visual don't crash by Brian Paul · 16 years ago
  95. b57b6c2 xlib winsys: use new st_swapbuffers() function by Brian Paul · 16 years ago
  96. 3f52a85 st: when creating an on-demand front color buffer, init to back buffer image by Brian Paul · 16 years ago
  97. b85b315 st: added st_renderbuffer::defined flag by Brian Paul · 16 years ago
  98. 30b3d80 mesa: fix comment by Brian Paul · 16 years ago
  99. 06cd826 Merge branch 'mesa_7_5_branch' by Brian Paul · 16 years ago
  100. 36edceb Fix symbol list for mangled Mesa on Darwin. by Tom Fogal · 16 years ago