1. 42383fa i965: add shader cache support for tess stages by Timothy Arceri · 8 years ago
  2. 5a4afd8 i965: add shader cache support for geometry shaders by Timothy Arceri · 8 years ago
  3. 2589e7d i965: Add shader cache support for vertex and fragment stages by Timothy Arceri · 8 years ago
  4. 516d50d i965: add initial implementation of on disk shader cache by Timothy Arceri · 8 years ago
  5. f9d5a7a i965: Calculate thread_count in brw_alloc_stage_scratch by Jordan Justen · 7 years ago
  6. f082d7f intel/compiler: Add functions to get prog_data and prog_key sizes for a stage by Jordan Justen · 7 years ago
  7. 05b1193 intel/compiler: Add union types for prog_data and prog_key stages by Jordan Justen · 7 years ago
  8. 4c7a1ec blob: Don't set overrun if reading 0 bytes at end of data by Jordan Justen · 7 years ago
  9. 3dcbc5c intel/compiler: Remove final_program_size from brw_compile_* by Jordan Justen · 7 years ago
  10. 5406360 intel/compiler: add new field for storing program size by Carl Worth · 8 years ago
  11. 1edf0fe i965: Don't rely on nir for uses_texture_gather by Jordan Justen · 7 years ago
  12. 0610a62 i965/link: Serialize program to nir after linking for shader cache by Jordan Justen · 7 years ago
  13. 6b815e4 glsl/shader_cache: Save and restore serialized nir in gl_program by Jordan Justen · 7 years ago
  14. 571bee9 main: Add driver cache blob fields to gl_program by Jordan Justen · 7 years ago
  15. 54f6913 nir: Add hooks for testing serialization by Jason Ekstrand · 7 years ago
  16. 120da00 nir: add serialization and deserialization by Connor Abbott · 7 years ago
  17. 57892a2 mesa/st: implement max combined output resources limiting. by Dave Airlie · 7 years ago
  18. d3fdd66 gallium: add cap for driver specified max combined shader resources. by Dave Airlie · 7 years ago
  19. 69eee51 r600/sb: bail out if prepare_alu_group() doesn't find a proper scheduling by Gert Wollny · 7 years ago
  20. e80bbd6 radeonsi: fix culldist_writemask in nir path by Timothy Arceri · 7 years ago
  21. b697ece nir/opt_intrinsics: Fix values for gl_SubGroupG{e,t}MaskARB by Neil Roberts · 7 years ago
  22. 9e849eb i965: Check CCS_E compatibility for texture view rendering by Nanley Chery · 7 years ago
  23. c7baaaf intel/isl: Disable some gen10 CCS_E formats for now by Nanley Chery · 7 years ago
  24. 3ba973f meson: pass correct args to gles2 ABI test by Eric Engestrom · 7 years ago
  25. 8a3022f meson: pass correct args to gles1 ABI test by Eric Engestrom · 7 years ago
  26. 5eb7bd0 meson: pass correct args to gbm symbol test by Eric Engestrom · 7 years ago
  27. be301ab meson: pass correct args to wayland-egl symbol test by Eric Engestrom · 7 years ago
  28. 64f1744 automake+meson: don't run egl symbol check on libglvnd lib by Eric Engestrom · 7 years ago
  29. 1946de2 meson: pass correct env/args to egl tests by Eric Engestrom · 7 years ago
  30. ddb3a69 gles2: fail symbol check if lib is missing by Eric Engestrom · 7 years ago
  31. 4e7612c gles1: fail symbol check if lib is missing by Eric Engestrom · 7 years ago
  32. d830351 gbm: fail symbol check if lib is missing by Eric Engestrom · 7 years ago
  33. 4e43ba5 wayland-egl: fail symbol check if lib is missing by Eric Engestrom · 7 years ago
  34. 0529a63 egl: fail symbol check if lib is missing by Eric Engestrom · 7 years ago
  35. 1c59119 meson: set visibility flags on gbm by Dylan Baker · 7 years ago
  36. c16486f meson: Don't link gbm with threads by Dylan Baker · 7 years ago
  37. 0589331 meson: Use true and false instead of yes and no for tristate options by Dylan Baker · 7 years ago
  38. f03b7c9 winsys/amdgpu: Add R600_DEBUG flag to reserve VMID per ctx. by Andrey Grodzovsky · 7 years ago
  39. 5c2ff57 meson: do not search for needless deps by Erik Faye-Lund · 7 years ago
  40. 5010436 radv: bail out when binding the same vertex buffers by Samuel Pitoiset · 7 years ago
  41. 11fdc2c radv: bail out when binding the same index buffer by Samuel Pitoiset · 7 years ago
  42. cf41c19 meson: use dep_m in libgallium by Erik Faye-Lund · 7 years ago
  43. e92405c radv: use correct alloc function when loading from disk by Timothy Arceri · 7 years ago
  44. 048d4c4 i965: Fix ARB_indirect_parameters logic. by Plamena Manolova · 7 years ago
  45. 877dd14 i965: Don't flag BRW_NEW_SURFACES unless some push constants are dirty. by Kenneth Graunke · 7 years ago
  46. 28fcf5c intel/genxml: Fix decoding of groups with fields smaller than a DWord. by Kenneth Graunke · 7 years ago
  47. 53c7b8b glsl: Fix bad formatting in a comment by Ian Romanick · 7 years ago
  48. 2a77c76 broadcom/vc5: Force blending to treat alpha as 1 for formats without alpha. by Eric Anholt · 7 years ago
  49. 61bb0df broadcom/vc5: Do BGRA vs RGBA swapping for the BLEND_CONSTANT_COLOR. by Eric Anholt · 7 years ago
  50. 2e3c7be broadcom/vc5: Pack clear colors according to the TLB internal format/type. by Eric Anholt · 7 years ago
  51. 828299d broadcom/vc5: Don't do r/b channel swapping on 565. by Eric Anholt · 7 years ago
  52. 9e5df18 broadcom/vc5: Use the proper gallium format for our RGB10_A2. by Eric Anholt · 7 years ago
  53. 6d1809a broadcom/vc5: Add some comments about the texture/output format ordering. by Eric Anholt · 7 years ago
  54. 2d6088f broadcom/vc5: Drop duplicated setup of clip_window_height_in_pixels. by Eric Anholt · 7 years ago
  55. 1b32786 broadcom/vc5: Don't forget to actually turn on stencil testing. by Eric Anholt · 7 years ago
  56. 4d2619a broadcom/vc5: Stop lowering negates to subs. by Eric Anholt · 7 years ago
  57. a797f0e broadcom/vc5: Set up MSAA texture type according to the internal format. by Eric Anholt · 7 years ago
  58. fe6fc57 broadcom/vc5: Use the sampler view's format, not the resource's. by Eric Anholt · 7 years ago
  59. 0ec4b41 broadcom/vc5: Emit raw loads for MSAA buffers. by Eric Anholt · 7 years ago
  60. 464f1fb broadcom/vc5: Use raw stores for MSAA buffers. by Eric Anholt · 7 years ago
  61. e717e3e broadcom/vc5: Add lowering for txf_ms to a txf on a 2x2-scaled texture. by Eric Anholt · 7 years ago
  62. b1a8b39 broadcom/vc5: Lay out MSAA textures/renderbuffers as UIF scaled by 4. by Eric Anholt · 7 years ago
  63. 1d8105a broadcom/vc5: Keep output height pad out of the store TLB general address. by Eric Anholt · 7 years ago
  64. 99c6902 broadcom/vc5: Drop padding bits from the texture shader state's address. by Eric Anholt · 7 years ago
  65. cf3759a broadcom/vc5: Drop alignment bits from texture P1's address. by Eric Anholt · 7 years ago
  66. 607031f broadcom/vc5: Drop alignment bits from Z/S rendering mode config address. by Eric Anholt · 7 years ago
  67. d0f7053 broadcom/xml: Fix address packing for address with >= 8 alignment bits. by Eric Anholt · 7 years ago
  68. 40280b0 broadcom/clif: Print out the contents of the generic tile list. by Eric Anholt · 7 years ago
  69. 10fa685 broadcom/clif: Move the CL printing part of CL dumps to a helper. by Eric Anholt · 7 years ago
  70. 125f2a7 broadcom/vc5: Lower unpack_*_4x8 to normal math. by Eric Anholt · 7 years ago
  71. eecdbaa broadcom/vc5: Add PIPE_TEX_WRAP_CLAMP support for linear-filtered textures. by Eric Anholt · 7 years ago
  72. e798455 broadcom/vc5: Disable GL_ARB_transform_feedback3. by Eric Anholt · 7 years ago
  73. e2d9ed4 broadcom/vc5: Fix gl_FragCoord pixel center setup. by Eric Anholt · 7 years ago
  74. bacbcaf broadcom/vc5: Always set up 1D textures as raster order. by Eric Anholt · 7 years ago
  75. 443e198 broadcom/xml: Throw an #error in XML-based codegen for a >1bit bool by Eric Anholt · 7 years ago
  76. e2f114b broadcom/vc4: Fix bool marking on Rasterizer Oversample Mode. by Eric Anholt · 7 years ago
  77. 45e70bd broadcom/vc5: Mark lookup type as uint, not bool. by Eric Anholt · 7 years ago
  78. 77c7b98 broadcom/vc5: Fix GPU hang with no vertex elements used by the VS. by Eric Anholt · 7 years ago
  79. 2117d03 git_sha1_gen: create empty file in fallback path by Eric Engestrom · 7 years ago
  80. a1faf48 intel: common: silence compiler warning by Lionel Landwerlin · 7 years ago
  81. f9de7f5 glsl/linker: Check that re-declared, inter-shader built-in blocks match by Eduardo Lima Mitev · 8 years ago
  82. f5fe99a glsl: Use the utility function to copy symbols between symbol tables by Eduardo Lima Mitev · 8 years ago
  83. 4c62a27 glsl_parser_extra: Add utility to copy symbols between symbol tables by Eduardo Lima Mitev · 8 years ago
  84. ceaad79 i965: remove unused variable by Eric Engestrom · 7 years ago
  85. c5ec155 meson: wire up egl/android by Eric Engestrom · 7 years ago
  86. 6403efb glsl: Remove ir_binop_greater and ir_binop_lequal expressions by Ian Romanick · 9 years ago
  87. 34f7e76 glsl/parser: Track built-in types using the glsl_type directly by Ian Romanick · 7 years ago
  88. 747c057 glsl/parser: Return the glsl_type object from the lexer by Ian Romanick · 7 years ago
  89. 4171900 glsl/parser: Allocate identifier inside classify_identifier by Ian Romanick · 7 years ago
  90. 792acfc glsl/parser: Move anonymous struct name handling to the parser by Ian Romanick · 7 years ago
  91. fc07ab1 glsl/parser: Silence unused parameter warning by Ian Romanick · 7 years ago
  92. d70e8ef glsl: Silence unused parameter warnings by Ian Romanick · 7 years ago
  93. 7dae419 Android: move drivers' symlinks to /vendor (v2) by Mauro Rossi · 7 years ago
  94. fc7816f Revert "foo" by Emil Velikov · 7 years ago
  95. 6997d22 docs/release-calendar: update - 17.3.0-rc2 is out by Emil Velikov · 7 years ago
  96. 27d5a7b foo by Emil Velikov · 7 years ago
  97. a8b1715 util: hashtable: make hashing prototypes match by Lionel Landwerlin · 7 years ago
  98. c220202 docs: update calendar, add news item and link release notes for 17.2.4 by Andres Gomez · 7 years ago
  99. d100e96 docs: add sha256 checksums for 17.2.4 by Andres Gomez · 7 years ago
  100. bccb074 docs: add release notes for 17.2.4 by Andres Gomez · 7 years ago