1. 9c6fa94 egl: const _eglDriver by Eric Engestrom · 4 years ago
  2. 81c0e2a egl: Allow software rendering for vgem/virtio_gpu in platform_device by Lepton Wu · 4 years ago
  3. 4dc322c egl: drop now empty egl_dri2_fallbacks.h by Eric Engestrom · 4 years ago
  4. bc38fe8 egl: inline fallback for get_sync_values by Eric Engestrom · 4 years ago
  5. 2e3eb0c egl: inline fallback for create_wayland_buffer_from_image by Eric Engestrom · 4 years ago
  6. c5fb1fb egl: inline fallback for query_buffer_age by Eric Engestrom · 4 years ago
  7. 90000b0 egl: inline fallback for copy_buffers by Eric Engestrom · 4 years ago
  8. 2d5f12ae3 egl: inline fallback for post_sub_buffer by Eric Engestrom · 4 years ago
  9. 1ba5075a egl: inline fallback for swap_buffers_region by Eric Engestrom · 4 years ago
  10. 179e442 egl: inline fallback for create_pixmap_surface by Eric Engestrom · 4 years ago
  11. f280c00 egl: Factor out dri2_add_pbuffer_configs_for_visuals {device,surfaceless}. by Mathias Fröhlich · 4 years, 5 months ago
  12. d32c458 egl: Fix A2RGB10 platform_{device,surfaceless} PBuffer configs. by Mathias Fröhlich · 4 years, 6 months ago
  13. c7617d8 egl: Implement getImage/putImage on pbuffer swrast. by Mathias Fröhlich · 4 years, 7 months ago
  14. 4ef2c53 Revert "egl: Configs w/o double buffering support have no `EGL_WINDOW_BIT`." by Hal Gentz · 4 years, 9 months ago
  15. 075a96a egl: Configs w/o double buffering support have no `EGL_WINDOW_BIT`. by Hal Gentz · 4 years, 10 months ago
  16. 9acb94b egl: Enable 10bpc EGLConfigs for platform_{device,surfaceless} by Adam Jackson · 4 years, 11 months ago
  17. 7b4ed2b egl: Convert configs to use shifts and sizes instead of masks by Kevin Strasser · 5 years ago
  18. 6a8d39dc surfaceless: Fix swrast path. by Eric Anholt · 5 years ago
  19. b4345da egl/android: Delete set_damage_region from egl dri vtbl by Harish Krupo · 5 years ago
  20. a7ecf78 egl: Let the caller of dri2_create_drawable decide about loaderPrivate. by Mathias Fröhlich · 5 years ago
  21. d6edcce egl: add EGL_platform_device support by Emil Velikov · 5 years ago