1. a9408f3 mesa: remove _mesa_get_tex_unit_err() and fix error handling by Brian Paul · 9 years ago
  2. c277fa3 mesa: consolidate texture binding code by Brian Paul · 9 years ago
  3. 78f908c mesa: fix indentation in _mesa_create_nameless_texture() by Brian Paul · 9 years ago
  4. aa24919 st/mesa: clean up #includes in st_draw.c by Brian Paul · 9 years ago
  5. 82e3d8b mesa: clean up #includes in sampler.cpp by Brian Paul · 9 years ago
  6. 32a4999 mesa: clean up #includes in ir_to_mesa.cpp by Brian Paul · 9 years ago
  7. b9b13d87 mesa: clean up #includes in uniforms.h by Brian Paul · 9 years ago
  8. e13b515 mesa: clean up #includes in uniform_query.cpp by Brian Paul · 9 years ago
  9. 85ea125 mesa: clean up #includes in pipelineobj.c by Brian Paul · 9 years ago
  10. 1a22550 mesa: clean up #includes in ff_fragment_shader.cpp by Brian Paul · 9 years ago
  11. 7455324 main: Fix block index when mixing UBO and SSBO blocks by Iago Toral Quiroga · 9 years ago
  12. ca2e16d mesa: use strtok_s for strtok_r on windows by Tapani Pälli · 9 years ago
  13. 9bd9cf1 meta: Handle array textures in scaled MSAA blits by Ian Romanick · 9 years ago
  14. b217e6f i965/miptree: Add PRM references for most struct members (v2) by Chad Versace · 9 years ago
  15. f7fe9fb i965/miptree: Rename align_w,align_h -> halign,valign by Chad Versace · 9 years ago
  16. 56367b0 i965/miptree: Rename intel_miptree_map::mt -> ::linear_mt (v2) by Chad Versace · 9 years ago
  17. b7882ae i965/miptree: Fix comments for map mode by Chad Versace · 9 years ago
  18. bd191b7 i965/miptree: More comments for BRW_MAP_DIRECT_BIT (v2) by Chad Versace · 9 years ago
  19. 651395b i965: Remove duplicate copy of is_scalar_shader_stage(). by Kenneth Graunke · 9 years ago
  20. a1a3f09 i915: Remember to call intel_prepare_render() before blitting by Ville Syrjälä · 10 years ago
  21. c349031 i915: Fix texcoord vs. varying collision in fragment programs by Ville Syrjälä · 10 years ago
  22. 9504740 i830: Fix collision between I830_UPLOAD_RASTER_RULES and I830_UPLOAD_TEX(0) by Ville Syrjälä · 10 years ago
  23. 7b39114 i965/cs: Upload UBO/SSBO surfaces by Jordan Justen · 9 years ago
  24. 83018f5 mesa: Fix format specifier warning in mesa_DispatchComputeIndirect() by Rhys Kidd · 9 years ago
  25. 3948ac1 i965: Get rid of prog_data compare functions by Jason Ekstrand · 9 years ago
  26. bfdc76c i965/state_cache: Remove the aux_compare fields by Jason Ekstrand · 9 years ago
  27. a4734b3 i965/copy_image: Fix a copy+past error by Jason Ekstrand · 9 years ago
  28. 70e91d6 i965: Remove early release of DRI2 miptree by Chris Wilson · 9 years ago
  29. e21bb9e glsl: assert base_alignment > 0 for records by Samuel Iglesias Gonsalvez · 9 years ago
  30. f3afcbe util: use strnlen() in strndup() implementations by Samuel Iglesias Gonsalvez · 9 years ago
  31. 023165a i965/vec4/nir: add nir_intrinsic_memory_barrier support by Samuel Iglesias Gonsalvez · 9 years ago
  32. f24e5e6 glsl: apply shader storage block member rules when adding program resources by Samuel Iglesias Gonsalvez · 9 years ago
  33. 4810d02 nir: Don't set dest in SSBO store glsl_to_nir conversion by Jordan Justen · 9 years ago
  34. 476e6d7 nir: Use a system value for gl_PrimitiveIDIn. by Kenneth Graunke · 9 years ago
  35. cb758b8 st/mesa: try PIPE_BIND_RENDER_TARGET when choosing float texture formats by Brian Paul · 9 years ago
  36. daf23bd st/mesa: add some debugging code in st_ChooseTextureFormat() by Brian Paul · 9 years ago
  37. 7147f70 mesa: clean up #includes in shaderapi.c by Brian Paul · 9 years ago
  38. b24c6d3 mesa: clean up the #includes in shader_query.cpp by Brian Paul · 9 years ago
  39. 3bbff1e mesa: remove an extern "C" wrapper in shader_query.cpp by Brian Paul · 9 years ago
  40. 681b4ba i965/cs: Generate code to load gl_NumWorkGroups by Jordan Justen · 9 years ago
  41. 4c6ddd3 nir: Convert SYSTEM_VALUE_NUM_WORK_GROUPS to a nir intrinsic by Jordan Justen · 9 years ago
  42. f6ae914 glsl/cs: Add gl_NumWorkGroups as a system value by Jordan Justen · 9 years ago
  43. 63d7b33 i965/cs: Setup surface binding for gl_NumWorkGroups by Jordan Justen · 9 years ago
  44. d1be9d2 i965/cs: Add a binding table entry for gl_NumWorkGroups by Jordan Justen · 9 years ago
  45. d57a85f i965/cs: Store compute invocation information in brw context by Jordan Justen · 9 years ago
  46. 60cf84d i965/cs: Re-emit cs_state when surfaces have changed by Jordan Justen · 9 years ago
  47. 2ec5f3e i965/cs: Re-emit push constants and cs_state on new batches by Jordan Justen · 9 years ago
  48. 1665d29 mesa/cs: Add MESA_VERBOSE=api support in DispatchCompute* by Jordan Justen · 9 years ago
  49. 952366a util: Fix strndup prototype on C++. by Jose Fonseca · 9 years ago
  50. c0722be mesa: fix ARRAY_SIZE query for GetProgramResourceiv by Tapani Pälli · 9 years ago
  51. 12d510a glsl: Fix forward NULL dereference coverity warning by Iago Toral Quiroga · 9 years ago
  52. 1dc2db7 glsl: Fix null return coverity warning by Iago Toral Quiroga · 9 years ago
  53. 6bf718f glsl: Fix unused value warning reported by Coverity by Iago Toral Quiroga · 9 years ago
  54. bea66d2 util: implement strndup for WIN32 by Samuel Iglesias Gonsalvez · 9 years ago
  55. 7efb235 glsl: use correct number of uniform blocks in error message by Samuel Iglesias Gonsalvez · 9 years ago
  56. 6668eb5 mesa: rename gl_shader_program's NumUniformBlocks to NumBufferInterfaceBlocks by Samuel Iglesias Gonsalvez · 9 years ago
  57. 38004eb main: fix ACTIVE_UNIFORM_BLOCKS value by Samuel Iglesias Gonsalvez · 9 years ago
  58. 589249a docs: add news item and link release notes for 11.0.2 by Emil Velikov · 9 years ago
  59. dda02d2 docs: add sha256 checksums for 11.0.2 by Emil Velikov · 9 years ago
  60. 58e02b2 docs: add release notes for 11.0.2 by Emil Velikov · 9 years ago
  61. 945592f i965/gen9: Add a condition for starting pixel in fast copy blit by Anuj Phogat · 9 years ago
  62. 1d8cba9 nouveau: wait to unref the transfer's bo until it's no longer used by Ilia Mirkin · 9 years ago
  63. 3a6b9a7 nouveau: delay deleting buffer with unflushed fence by Ilia Mirkin · 9 years ago
  64. d4e650b nouveau: be more careful about freeing temporary transfer buffers by Ilia Mirkin · 9 years ago
  65. 4c5308b i965: Rename intel_miptree_get_dimensions_for_image() by Anuj Phogat · 9 years ago
  66. 0bfd914 i965/gen9: Fix {src, dst}_pitch alignment check for XY_FAST_COPY_BLT by Anuj Phogat · 9 years ago
  67. 0fa39bf i965: Fix {src, dst}_pitch alignment check for XY_SRC_COPY_BLT by Anuj Phogat · 9 years ago
  68. e83b07a i965: Move conversion of {src, dst}_pitch to dwords outside if/else by Anuj Phogat · 9 years ago
  69. 4852854 i965: Delete temporary variable 'src_pitch' by Anuj Phogat · 9 years ago
  70. bbbc9fd i965: Use helper function intel_get_tile_dims() in surface setup by Anuj Phogat · 9 years ago
  71. 1dc41be i965: Use intel_get_tile_dims() to get tile masks by Anuj Phogat · 9 years ago
  72. 21fdc59 i965: Add a helper function intel_get_tile_dims() by Anuj Phogat · 9 years ago
  73. 5edd996 mesa: Use the effective internal format instead for validation by Eduardo Lima Mitev · 9 years ago
  74. c6bf1cd mesa: Move _mesa_base_tex_format() from teximage to glformats files by Eduardo Lima Mitev · 9 years ago
  75. 15ab968 mesa: Fix order of format+type and internal format checks for glTexImageXD ops by Eduardo Lima Mitev · 9 years ago
  76. 7cdd818 egl: Fix missing Haiku include path by Alexander von Gluck IV · 9 years ago
  77. 255a225 state_trackers/hgl: Fix missing include path by Alexander von Gluck IV · 9 years ago
  78. b612922 i965/fs: Fix hang on IVB and VLV with image format mismatch. by Francisco Jerez · 9 years ago
  79. 2518645 clover: Implement clCreateImage?D w/ clCreateImage. by Serge Martin · 9 years ago
  80. f2c52e3 clover: Implement CL1.2 clCreateImage(). by Serge Martin · 9 years ago
  81. 92666b9 clover: Move down canonicalization of memory object flags into validate_flags(). by Francisco Jerez · 9 years ago
  82. 2b9248d docs: mention ARB_shader_storage_buffer_object on 11.1.0 release notes by Samuel Iglesias Gonsalvez · 9 years ago
  83. e7ae6d9 glsl: revert "glsl: atomic counters can be declared as buffer-qualified variables" by Iago Toral Quiroga · 9 years ago
  84. 5bff12e gallium/util: avoid unreferencing random memory on buffer alloc failure by Ilia Mirkin · 9 years ago
  85. 6dd059f mesa: don't leak interface_name by Ilia Mirkin · 9 years ago
  86. e413d2f glsl: fix component size calculation for tessellation and geom shaders by Timothy Arceri · 9 years ago
  87. 3c63a2d docs/GL3.txt: fix typo by Boyan Ding · 9 years ago
  88. d6a41b5 i965/gs: Optimize away the EOT write on Gen8+ with static vertex count. by Kenneth Graunke · 9 years ago
  89. 08fe579 i965/gs: Allow src0 immediates in GS_OPCODE_SET_WRITE_OFFSET. by Kenneth Graunke · 9 years ago
  90. f0a618e i965: Implement "Static Vertex Count" geometry shader optimization. by Kenneth Graunke · 9 years ago
  91. bcef2ab i965: Move GS_THREAD_END mlen calculations out of the generator. by Kenneth Graunke · 9 years ago
  92. 02530c5 nir: Add a function to count the number of vertices a GS emits. by Kenneth Graunke · 9 years ago
  93. df221f6 i965: Simplify handling of VUE map changes. by Kenneth Graunke · 9 years ago
  94. 6301af2 i965/gs: Remove the dependency on the VS VUE map. by Kenneth Graunke · 9 years ago
  95. 99df02c i965: Don't re-layout varyings for separate shader programs. by Kenneth Graunke · 9 years ago
  96. 1e51803 i965/vue: Make assign_vue_map() take an explicit slot. by Kenneth Graunke · 9 years ago
  97. 268008f i965: Initialize unused VUE map slots to BRW_VARYING_SLOT_PAD. by Kenneth Graunke · 9 years ago
  98. 39d4b55 i965: Fix BRW_VARYING_SLOT_PAD handling in the scalar VS backend. by Kenneth Graunke · 9 years ago
  99. 511a863 main/tests: Enable glShaderStorageBlockBinding() check in dispatch_sanity test by Samuel Iglesias Gonsalvez · 9 years ago
  100. d2d4f00 docs: add news item and link release notes for 11.0.1 by Emil Velikov · 9 years ago