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gerrit-public.fairphone.software
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mesa3d
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a9408f3ca14f2fb6286bd66bad06ee1bde0d8697
a9408f3
mesa: remove _mesa_get_tex_unit_err() and fix error handling
by Brian Paul
· 9 years ago
c277fa3
mesa: consolidate texture binding code
by Brian Paul
· 9 years ago
78f908c
mesa: fix indentation in _mesa_create_nameless_texture()
by Brian Paul
· 9 years ago
aa24919
st/mesa: clean up #includes in st_draw.c
by Brian Paul
· 9 years ago
82e3d8b
mesa: clean up #includes in sampler.cpp
by Brian Paul
· 9 years ago
32a4999
mesa: clean up #includes in ir_to_mesa.cpp
by Brian Paul
· 9 years ago
b9b13d87
mesa: clean up #includes in uniforms.h
by Brian Paul
· 9 years ago
e13b515
mesa: clean up #includes in uniform_query.cpp
by Brian Paul
· 9 years ago
85ea125
mesa: clean up #includes in pipelineobj.c
by Brian Paul
· 9 years ago
1a22550
mesa: clean up #includes in ff_fragment_shader.cpp
by Brian Paul
· 9 years ago
7455324
main: Fix block index when mixing UBO and SSBO blocks
by Iago Toral Quiroga
· 9 years ago
ca2e16d
mesa: use strtok_s for strtok_r on windows
by Tapani Pälli
· 9 years ago
9bd9cf1
meta: Handle array textures in scaled MSAA blits
by Ian Romanick
· 9 years ago
b217e6f
i965/miptree: Add PRM references for most struct members (v2)
by Chad Versace
· 9 years ago
f7fe9fb
i965/miptree: Rename align_w,align_h -> halign,valign
by Chad Versace
· 9 years ago
56367b0
i965/miptree: Rename intel_miptree_map::mt -> ::linear_mt (v2)
by Chad Versace
· 9 years ago
b7882ae
i965/miptree: Fix comments for map mode
by Chad Versace
· 9 years ago
bd191b7
i965/miptree: More comments for BRW_MAP_DIRECT_BIT (v2)
by Chad Versace
· 9 years ago
651395b
i965: Remove duplicate copy of is_scalar_shader_stage().
by Kenneth Graunke
· 9 years ago
a1a3f09
i915: Remember to call intel_prepare_render() before blitting
by Ville Syrjälä
· 10 years ago
c349031
i915: Fix texcoord vs. varying collision in fragment programs
by Ville Syrjälä
· 10 years ago
9504740
i830: Fix collision between I830_UPLOAD_RASTER_RULES and I830_UPLOAD_TEX(0)
by Ville Syrjälä
· 10 years ago
7b39114
i965/cs: Upload UBO/SSBO surfaces
by Jordan Justen
· 9 years ago
83018f5
mesa: Fix format specifier warning in mesa_DispatchComputeIndirect()
by Rhys Kidd
· 9 years ago
3948ac1
i965: Get rid of prog_data compare functions
by Jason Ekstrand
· 9 years ago
bfdc76c
i965/state_cache: Remove the aux_compare fields
by Jason Ekstrand
· 9 years ago
a4734b3
i965/copy_image: Fix a copy+past error
by Jason Ekstrand
· 9 years ago
70e91d6
i965: Remove early release of DRI2 miptree
by Chris Wilson
· 9 years ago
e21bb9e
glsl: assert base_alignment > 0 for records
by Samuel Iglesias Gonsalvez
· 9 years ago
f3afcbe
util: use strnlen() in strndup() implementations
by Samuel Iglesias Gonsalvez
· 9 years ago
023165a
i965/vec4/nir: add nir_intrinsic_memory_barrier support
by Samuel Iglesias Gonsalvez
· 9 years ago
f24e5e6
glsl: apply shader storage block member rules when adding program resources
by Samuel Iglesias Gonsalvez
· 9 years ago
4810d02
nir: Don't set dest in SSBO store glsl_to_nir conversion
by Jordan Justen
· 9 years ago
476e6d7
nir: Use a system value for gl_PrimitiveIDIn.
by Kenneth Graunke
· 9 years ago
cb758b8
st/mesa: try PIPE_BIND_RENDER_TARGET when choosing float texture formats
by Brian Paul
· 9 years ago
daf23bd
st/mesa: add some debugging code in st_ChooseTextureFormat()
by Brian Paul
· 9 years ago
7147f70
mesa: clean up #includes in shaderapi.c
by Brian Paul
· 9 years ago
b24c6d3
mesa: clean up the #includes in shader_query.cpp
by Brian Paul
· 9 years ago
3bbff1e
mesa: remove an extern "C" wrapper in shader_query.cpp
by Brian Paul
· 9 years ago
681b4ba
i965/cs: Generate code to load gl_NumWorkGroups
by Jordan Justen
· 9 years ago
4c6ddd3
nir: Convert SYSTEM_VALUE_NUM_WORK_GROUPS to a nir intrinsic
by Jordan Justen
· 9 years ago
f6ae914
glsl/cs: Add gl_NumWorkGroups as a system value
by Jordan Justen
· 9 years ago
63d7b33
i965/cs: Setup surface binding for gl_NumWorkGroups
by Jordan Justen
· 9 years ago
d1be9d2
i965/cs: Add a binding table entry for gl_NumWorkGroups
by Jordan Justen
· 9 years ago
d57a85f
i965/cs: Store compute invocation information in brw context
by Jordan Justen
· 9 years ago
60cf84d
i965/cs: Re-emit cs_state when surfaces have changed
by Jordan Justen
· 9 years ago
2ec5f3e
i965/cs: Re-emit push constants and cs_state on new batches
by Jordan Justen
· 9 years ago
1665d29
mesa/cs: Add MESA_VERBOSE=api support in DispatchCompute*
by Jordan Justen
· 9 years ago
952366a
util: Fix strndup prototype on C++.
by Jose Fonseca
· 9 years ago
c0722be
mesa: fix ARRAY_SIZE query for GetProgramResourceiv
by Tapani Pälli
· 9 years ago
12d510a
glsl: Fix forward NULL dereference coverity warning
by Iago Toral Quiroga
· 9 years ago
1dc2db7
glsl: Fix null return coverity warning
by Iago Toral Quiroga
· 9 years ago
6bf718f
glsl: Fix unused value warning reported by Coverity
by Iago Toral Quiroga
· 9 years ago
bea66d2
util: implement strndup for WIN32
by Samuel Iglesias Gonsalvez
· 9 years ago
7efb235
glsl: use correct number of uniform blocks in error message
by Samuel Iglesias Gonsalvez
· 9 years ago
6668eb5
mesa: rename gl_shader_program's NumUniformBlocks to NumBufferInterfaceBlocks
by Samuel Iglesias Gonsalvez
· 9 years ago
38004eb
main: fix ACTIVE_UNIFORM_BLOCKS value
by Samuel Iglesias Gonsalvez
· 9 years ago
589249a
docs: add news item and link release notes for 11.0.2
by Emil Velikov
· 9 years ago
dda02d2
docs: add sha256 checksums for 11.0.2
by Emil Velikov
· 9 years ago
58e02b2
docs: add release notes for 11.0.2
by Emil Velikov
· 9 years ago
945592f
i965/gen9: Add a condition for starting pixel in fast copy blit
by Anuj Phogat
· 9 years ago
1d8cba9
nouveau: wait to unref the transfer's bo until it's no longer used
by Ilia Mirkin
· 9 years ago
3a6b9a7
nouveau: delay deleting buffer with unflushed fence
by Ilia Mirkin
· 9 years ago
d4e650b
nouveau: be more careful about freeing temporary transfer buffers
by Ilia Mirkin
· 9 years ago
4c5308b
i965: Rename intel_miptree_get_dimensions_for_image()
by Anuj Phogat
· 9 years ago
0bfd914
i965/gen9: Fix {src, dst}_pitch alignment check for XY_FAST_COPY_BLT
by Anuj Phogat
· 9 years ago
0fa39bf
i965: Fix {src, dst}_pitch alignment check for XY_SRC_COPY_BLT
by Anuj Phogat
· 9 years ago
e83b07a
i965: Move conversion of {src, dst}_pitch to dwords outside if/else
by Anuj Phogat
· 9 years ago
4852854
i965: Delete temporary variable 'src_pitch'
by Anuj Phogat
· 9 years ago
bbbc9fd
i965: Use helper function intel_get_tile_dims() in surface setup
by Anuj Phogat
· 9 years ago
1dc41be
i965: Use intel_get_tile_dims() to get tile masks
by Anuj Phogat
· 9 years ago
21fdc59
i965: Add a helper function intel_get_tile_dims()
by Anuj Phogat
· 9 years ago
5edd996
mesa: Use the effective internal format instead for validation
by Eduardo Lima Mitev
· 9 years ago
c6bf1cd
mesa: Move _mesa_base_tex_format() from teximage to glformats files
by Eduardo Lima Mitev
· 9 years ago
15ab968
mesa: Fix order of format+type and internal format checks for glTexImageXD ops
by Eduardo Lima Mitev
· 9 years ago
7cdd818
egl: Fix missing Haiku include path
by Alexander von Gluck IV
· 9 years ago
255a225
state_trackers/hgl: Fix missing include path
by Alexander von Gluck IV
· 9 years ago
b612922
i965/fs: Fix hang on IVB and VLV with image format mismatch.
by Francisco Jerez
· 9 years ago
2518645
clover: Implement clCreateImage?D w/ clCreateImage.
by Serge Martin
· 9 years ago
f2c52e3
clover: Implement CL1.2 clCreateImage().
by Serge Martin
· 9 years ago
92666b9
clover: Move down canonicalization of memory object flags into validate_flags().
by Francisco Jerez
· 9 years ago
2b9248d
docs: mention ARB_shader_storage_buffer_object on 11.1.0 release notes
by Samuel Iglesias Gonsalvez
· 9 years ago
e7ae6d9
glsl: revert "glsl: atomic counters can be declared as buffer-qualified variables"
by Iago Toral Quiroga
· 9 years ago
5bff12e
gallium/util: avoid unreferencing random memory on buffer alloc failure
by Ilia Mirkin
· 9 years ago
6dd059f
mesa: don't leak interface_name
by Ilia Mirkin
· 9 years ago
e413d2f
glsl: fix component size calculation for tessellation and geom shaders
by Timothy Arceri
· 9 years ago
3c63a2d
docs/GL3.txt: fix typo
by Boyan Ding
· 9 years ago
d6a41b5
i965/gs: Optimize away the EOT write on Gen8+ with static vertex count.
by Kenneth Graunke
· 9 years ago
08fe579
i965/gs: Allow src0 immediates in GS_OPCODE_SET_WRITE_OFFSET.
by Kenneth Graunke
· 9 years ago
f0a618e
i965: Implement "Static Vertex Count" geometry shader optimization.
by Kenneth Graunke
· 9 years ago
bcef2ab
i965: Move GS_THREAD_END mlen calculations out of the generator.
by Kenneth Graunke
· 9 years ago
02530c5
nir: Add a function to count the number of vertices a GS emits.
by Kenneth Graunke
· 9 years ago
df221f6
i965: Simplify handling of VUE map changes.
by Kenneth Graunke
· 9 years ago
6301af2
i965/gs: Remove the dependency on the VS VUE map.
by Kenneth Graunke
· 9 years ago
99df02c
i965: Don't re-layout varyings for separate shader programs.
by Kenneth Graunke
· 9 years ago
1e51803
i965/vue: Make assign_vue_map() take an explicit slot.
by Kenneth Graunke
· 9 years ago
268008f
i965: Initialize unused VUE map slots to BRW_VARYING_SLOT_PAD.
by Kenneth Graunke
· 9 years ago
39d4b55
i965: Fix BRW_VARYING_SLOT_PAD handling in the scalar VS backend.
by Kenneth Graunke
· 9 years ago
511a863
main/tests: Enable glShaderStorageBlockBinding() check in dispatch_sanity test
by Samuel Iglesias Gonsalvez
· 9 years ago
d2d4f00
docs: add news item and link release notes for 11.0.1
by Emil Velikov
· 9 years ago
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