commit | 08a78dfc2b3c3c3af03c4205aadaf855d5766b21 | [log] [tgz] |
---|---|---|
author | android-build-team Robot <android-build-team-robot@google.com> | Sat Oct 31 01:06:22 2020 +0000 |
committer | android-build-team Robot <android-build-team-robot@google.com> | Sat Oct 31 01:06:22 2020 +0000 |
tree | f1fe10b071cdf85acb19eaf8d8281904f31eec95 | |
parent | c8e4ebc20d98724f1fa1dc8c070234f04ee17c59 [diff] | |
parent | e7df6e246df1efa70c0818ab655b02ac4c62904b [diff] |
Snap for 6943286 from e7df6e246df1efa70c0818ab655b02ac4c62904b to sc-release Change-Id: Id2657f33882d276a9254b8e12eb25bb748690d8e
Oboe is a C++ library which makes it easy to build high-performance audio apps on Android. It was created primarily to allow developers to target a simplified API that works across multiple API levels back to API level 16 (Jelly Bean).
To build Oboe you'll need a compiler which supports C++14 and the Android header files. The easiest way to obtain these is by downloading the Android NDK r17 or above. It can be installed using Android Studio's SDK manager, or via direct download.
We would love to receive your pull requests. Before we can though, please read the contributing guidelines.
View the releases page.