# For more information about using CMake with Android Studio, read the | |
# documentation: https://d.android.com/studio/projects/add-native-code.html | |
# Sets the minimum version of CMake required to build the native library. | |
cmake_minimum_required(VERSION 3.4.1) | |
#PROJECT(wavlib C CXX) | |
#message("CMAKE_CURRENT_LIST_DIR = " ${CMAKE_CURRENT_LIST_DIR}) | |
#message("HOME is " ${HOME}) | |
# SET(NDK "") | |
#message("NDK is " ${NDK}) | |
# Set the path to the Oboe library directory | |
set (OBOE_DIR ../../../../../) | |
#message("OBOE_DIR = " + ${OBOE_DIR}) | |
# Pull in parselib | |
set (PARSELIB_DIR ../../../../parselib) | |
#message("PARSELIB_DIR = " + ${PARSELIB_DIR}) | |
# compiler flags | |
# -mhard-float -D_NDK_MATH_NO_SOFTFP=1 | |
#SET( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mhard-float -D_NDK_MATH_NO_SOFTFP=1" ) | |
# include folders | |
include_directories( | |
${PARSELIB_DIR}/src/main/cpp | |
${OBOE_DIR}/include | |
${CMAKE_CURRENT_LIST_DIR} | |
../../../../shared) | |
# Creates and names a library, sets it as either STATIC | |
# or SHARED, and provides the relative paths to its source code. | |
# You can define multiple libraries, and CMake builds them for you. | |
# Gradle automatically packages shared libraries with your APK. | |
add_library( # Sets the name of the library. | |
iolib | |
# Sets the library as a static library. | |
STATIC | |
# source | |
${CMAKE_CURRENT_LIST_DIR}/player/SampleBuffer.cpp | |
${CMAKE_CURRENT_LIST_DIR}/player/OneShotSampleBuffer.cpp | |
${CMAKE_CURRENT_LIST_DIR}/player/SimpleMultiPlayer.cpp) | |
# Specifies libraries CMake should link to your target library. You | |
# can link multiple libraries, such as libraries you define in this | |
# build script, prebuilt third-party libraries, or system libraries. | |
target_link_libraries( # Specifies the target library. | |
iolib | |
# Links the target library to the log library | |
# included in the NDK. | |
log) |