blob: 50d538a888c5812dad6cad8dcc1861547d297012 [file] [log] [blame]
/*
* Copyright 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <time.h>
#include <chrono>
#include <ui/OpenGLFunctions.h>
#include <Game.h>
#include "UtilityFunctions.h"
#include "logging.h"
int64_t nowUptimeMillis() {
struct timespec res;
clock_gettime(CLOCK_MONOTONIC, &res);
return (res.tv_sec * kMillisecondsInSecond) + res.tv_nsec / kNanosecondsInMillisecond;
}
TapResult getTapResult(int64_t tapTimeInMillis, int64_t tapWindowInMillis){
if (tapTimeInMillis <= tapWindowInMillis + kWindowCenterOffsetMs) {
if (tapTimeInMillis >= tapWindowInMillis - kWindowCenterOffsetMs) {
return TapResult::Success;
} else {
return TapResult::Early;
}
} else {
return TapResult::Late;
}
}
void renderEvent(TapResult r){
switch (r) {
case TapResult::Success:
SetGLScreenColor(kTapSuccessColor);
break;
case TapResult::Early:
SetGLScreenColor(kTapEarlyColor);
break;
case TapResult::Late:
SetGLScreenColor(kTapLateColor);
break;
}
}