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/*
* Copyright 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef OBOE_STREAM_AAUDIO_H_
#define OBOE_STREAM_AAUDIO_H_
#include <atomic>
#include <mutex>
#include <thread>
#include "aaudio/AAudio.h"
#include "oboe/AudioStreamBuilder.h"
#include "oboe/AudioStream.h"
#include "oboe/Definitions.h"
namespace oboe {
class AAudioLoader;
/**
* Implementation of OboeStream that uses AAudio.
*
* Do not create this class directly.
* Use an OboeStreamBuilder to create one.
*/
class AudioStreamAAudio : public AudioStream {
public:
AudioStreamAAudio();
explicit AudioStreamAAudio(const AudioStreamBuilder &builder);
~AudioStreamAAudio();
/**
*
* @return true if AAudio is supported on this device.
*/
static bool isSupported();
// These functions override methods in AudioStream.
// See AudioStream for documentation.
Result open() override;
Result close() override;
Result requestStart() override;
Result requestPause() override;
Result requestFlush() override;
Result requestStop() override;
ErrorOrValue<int32_t> write(const void *buffer,
int32_t numFrames,
int64_t timeoutNanoseconds) override;
ErrorOrValue<int32_t> read(void *buffer,
int32_t numFrames,
int64_t timeoutNanoseconds) override;
Result setBufferSizeInFrames(int32_t requestedFrames) override;
int32_t getBufferSizeInFrames() const override;
int32_t getFramesPerBurst() override;
int32_t getXRunCount() const override;
int64_t getFramesRead() const override;
int64_t getFramesWritten() const override;
ErrorOrValue<double> calculateLatencyMillis() override;
Result waitForStateChange(StreamState currentState,
StreamState *nextState,
int64_t timeoutNanoseconds) override;
Result getTimestamp(clockid_t clockId,
int64_t *framePosition,
int64_t *timeNanoseconds) override;
StreamState getState() override;
AudioApi getAudioApi() const override {
return AudioApi::AAudio;
}
DataCallbackResult callOnAudioReady(AAudioStream *stream,
void *audioData,
int32_t numFrames);
void onErrorCallback(AAudioStream *stream, Result error);
void onErrorInThread(AAudioStream *stream, Result error);
void *getUnderlyingStream() const override {
return mAAudioStream.load();
}
protected:
Result convertApplicationDataToNative(int32_t numFrames); // TODO remove?
private:
float *mFloatCallbackBuffer;
int16_t *mShortCallbackBuffer;
std::atomic<bool> mCallbackThreadEnabled;
std::thread *mErrorHandlingThread = nullptr;
std::mutex mLock; // for synchronizing start/stop/close
std::atomic<AAudioStream *> mAAudioStream{nullptr};
static AAudioLoader *mLibLoader;
};
} // namespace oboe
#endif // OBOE_STREAM_AAUDIO_H_