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/*
* Copyright 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef OBOETESTER_UNUSED_H
#define OBOETESTER_UNUSED_H
// Store this code for later use.
#if 0
/*
FIR filter designed with
http://t-filter.appspot.com
sampling frequency: 48000 Hz
* 0 Hz - 8000 Hz
gain = 1.2
desired ripple = 5 dB
actual ripple = 5.595266169703693 dB
* 12000 Hz - 20000 Hz
gain = 0
desired attenuation = -40 dB
actual attenuation = -37.58691566571914 dB
*/
#define FILTER_TAP_NUM 11
static const float sFilterTaps8000[FILTER_TAP_NUM] = {
-0.05944219353343189f,
-0.07303434839503208f,
-0.037690487672689066f,
0.1870480506596512f,
0.3910337357836833f,
0.5333672385425637f,
0.3910337357836833f,
0.1870480506596512f,
-0.037690487672689066f,
-0.07303434839503208f,
-0.05944219353343189f
};
class LowPassFilter {
public:
/*
* Filter one input sample.
* @return filtered output
*/
float filter(float input) {
float output = 0.0f;
mX[mCursor] = input;
// Index backwards over x.
int xIndex = mCursor + FILTER_TAP_NUM;
// Write twice so we avoid having to wrap in the middle of the convolution.
mX[xIndex] = input;
for (int i = 0; i < FILTER_TAP_NUM; i++) {
output += sFilterTaps8000[i] * mX[xIndex--];
}
if (++mCursor >= FILTER_TAP_NUM) {
mCursor = 0;
}
return output;
}
/**
* @return true if PASSED
*/
bool test() {
// Measure the impulse of the filter at different phases so we exercise
// all the wraparound cases in the FIR.
for (int offset = 0; offset < (FILTER_TAP_NUM * 2); offset++ ) {
// LOGD("LowPassFilter: cursor = %d\n", mCursor);
// Offset by one each time.
if (filter(0.0f) != 0.0f) {
LOGD("ERROR: filter should return 0.0 before impulse response\n");
return false;
}
for (int i = 0; i < FILTER_TAP_NUM; i++) {
float output = filter((i == 0) ? 1.0f : 0.0f); // impulse
if (output != sFilterTaps8000[i]) {
LOGD("ERROR: filter should return impulse response\n");
return false;
}
}
for (int i = 0; i < FILTER_TAP_NUM; i++) {
if (filter(0.0f) != 0.0f) {
LOGD("ERROR: filter should return 0.0 after impulse response\n");
return false;
}
}
}
return true;
}
private:
float mX[FILTER_TAP_NUM * 2]{}; // twice as big as needed to avoid wrapping
int32_t mCursor = 0;
};
/**
* Low pass filter the recording using a simple FIR filter.
* Note that the lowpass filter cutoff tracks the sample rate.
* That is OK because the impulse width is a fixed number of samples.
*/
void lowPassFilter() {
for (int i = 0; i < mFrameCounter; i++) {
mData[i] = mLowPassFilter.filter(mData[i]);
}
}
/**
* Remove DC offset using a one-pole one-zero IIR filter.
*/
void dcBlocker() {
const float R = 0.996; // narrow notch at zero Hz
float x1 = 0.0;
float y1 = 0.0;
for (int i = 0; i < mFrameCounter; i++) {
const float x = mData[i];
const float y = x - x1 + (R * y1);
mData[i] = y;
y1 = y;
x1 = x;
}
}
#endif
#endif //OBOETESTER_UNUSED_H