| /* |
| * Copyright 2018 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #include <jni.h> |
| #include <memory> |
| |
| #include <android/asset_manager_jni.h> |
| |
| #include "utils/logging.h" |
| #include "Game.h" |
| |
| |
| extern "C" { |
| |
| std::unique_ptr<Game> game; |
| |
| JNIEXPORT void JNICALL |
| Java_com_google_oboe_sample_rhythmgame_MainActivity_native_1onCreate(JNIEnv *env, jobject instance, |
| jobject jAssetManager) { |
| |
| AAssetManager *assetManager = AAssetManager_fromJava(env, jAssetManager); |
| game = std::make_unique<Game>(assetManager); |
| game->start(); |
| } |
| |
| JNIEXPORT void JNICALL |
| Java_com_google_oboe_sample_rhythmgame_RendererWrapper_native_1onSurfaceCreated(JNIEnv *env, jobject instance) { |
| game->onSurfaceCreated(); |
| } |
| |
| JNIEXPORT void JNICALL |
| Java_com_google_oboe_sample_rhythmgame_RendererWrapper_native_1onSurfaceChanged(JNIEnv *env, jclass type, |
| jint width, jint height) { |
| game->onSurfaceChanged(width, height); |
| } |
| |
| JNIEXPORT void JNICALL |
| Java_com_google_oboe_sample_rhythmgame_RendererWrapper_native_1onDrawFrame(JNIEnv *env, jclass type) { |
| game->tick(); |
| } |
| |
| JNIEXPORT void JNICALL |
| Java_com_google_oboe_sample_rhythmgame_GameSurfaceView_native_1onTouchInput(JNIEnv *env, jclass type, |
| jint event_type, |
| jlong time_since_boot_ms, |
| jint pixel_x, jint pixel_y) { |
| game->tap(time_since_boot_ms); |
| } |
| |
| JNIEXPORT void JNICALL |
| Java_com_google_oboe_sample_rhythmgame_GameSurfaceView_native_1surfaceDestroyed__(JNIEnv *env, jclass type) { |
| game->onSurfaceDestroyed(); |
| } |
| |
| } |