blob: c36373a8209147548c542ed232ded9844f8258a2 [file] [log] [blame]
Phil Burk0817a2b2019-01-03 14:50:18 -08001/*
2 * Copyright 2018 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include <algorithm>
18#include <unistd.h>
19#include "AudioProcessorBase.h"
20#include "SourceFloat.h"
21
22using namespace flowgraph;
23
24SourceFloat::SourceFloat(int32_t channelCount)
25 : AudioSource(channelCount) {
26}
27
28int32_t SourceFloat::onProcess(int64_t framePosition, int32_t numFrames) {
29
Phil Burk91362012019-03-04 12:00:30 -080030 float *outputBuffer = output.getBuffer();
Phil Burk0817a2b2019-01-03 14:50:18 -080031 int32_t channelCount = output.getSamplesPerFrame();
32
33 int32_t framesLeft = mSizeInFrames - mFrameIndex;
34 int32_t framesToProcess = std::min(numFrames, framesLeft);
35 int32_t numSamples = framesToProcess * channelCount;
36
37 const float *floatBase = (float *) mData;
38 const float *floatData = &floatBase[mFrameIndex * channelCount];
39 memcpy(outputBuffer, floatData, numSamples * sizeof(float));
40 mFrameIndex += framesToProcess;
41 return framesToProcess;
42}
43