| Technical Notes about PCRE2 |
| --------------------------- |
| |
| These are very rough technical notes that record potentially useful information |
| about PCRE2 internals. PCRE2 is a library based on the original PCRE library, |
| but with a revised (and incompatible) API. To avoid confusion, the original |
| library is referred to as PCRE1 below. For information about testing PCRE2, see |
| the pcre2test documentation and the comment at the head of the RunTest file. |
| |
| PCRE1 releases were up to 8.3x when PCRE2 was developed, and later bug fix |
| releases remain in the 8.xx series. PCRE2 releases started at 10.00 to avoid |
| confusion with PCRE1. |
| |
| |
| Historical note 1 |
| ----------------- |
| |
| Many years ago I implemented some regular expression functions to an algorithm |
| suggested by Martin Richards. The rather simple patterns were not Unix-like in |
| form, and were quite restricted in what they could do by comparison with Perl. |
| The interesting part about the algorithm was that the amount of space required |
| to hold the compiled form of an expression was known in advance. The code to |
| apply an expression did not operate by backtracking, as the original Henry |
| Spencer code and current PCRE2 and Perl code does, but instead checked all |
| possibilities simultaneously by keeping a list of current states and checking |
| all of them as it advanced through the subject string. In the terminology of |
| Jeffrey Friedl's book, it was a "DFA algorithm", though it was not a |
| traditional Finite State Machine (FSM). When the pattern was all used up, all |
| remaining states were possible matches, and the one matching the longest subset |
| of the subject string was chosen. This did not necessarily maximize the |
| individual wild portions of the pattern, as is expected in Unix and Perl-style |
| regular expressions. |
| |
| |
| Historical note 2 |
| ----------------- |
| |
| By contrast, the code originally written by Henry Spencer (which was |
| subsequently heavily modified for Perl) compiles the expression twice: once in |
| a dummy mode in order to find out how much store will be needed, and then for |
| real. (The Perl version probably doesn't do this any more; I'm talking about |
| the original library.) The execution function operates by backtracking and |
| maximizing (or, optionally, minimizing, in Perl) the amount of the subject that |
| matches individual wild portions of the pattern. This is an "NFA algorithm" in |
| Friedl's terminology. |
| |
| |
| OK, here's the real stuff |
| ------------------------- |
| |
| For the set of functions that formed the original PCRE1 library in 1997 (which |
| are unrelated to those mentioned above), I tried at first to invent an |
| algorithm that used an amount of store bounded by a multiple of the number of |
| characters in the pattern, to save on compiling time. However, because of the |
| greater complexity in Perl regular expressions, I couldn't do this, even though |
| the then current Perl 5.004 patterns were much simpler than those supported |
| nowadays. In any case, a first pass through the pattern is helpful for other |
| reasons. |
| |
| |
| Support for 16-bit and 32-bit data strings |
| ------------------------------------------- |
| |
| The PCRE2 library can be compiled in any combination of 8-bit, 16-bit or 32-bit |
| modes, creating up to three different libraries. In the description that |
| follows, the word "short" is used for a 16-bit data quantity, and the phrase |
| "code unit" is used for a quantity that is a byte in 8-bit mode, a short in |
| 16-bit mode and a 32-bit word in 32-bit mode. The names of PCRE2 functions are |
| given in generic form, without the _8, _16, or _32 suffix. |
| |
| |
| Computing the memory requirement: how it was |
| -------------------------------------------- |
| |
| Up to and including release 6.7, PCRE1 worked by running a very degenerate |
| first pass to calculate a maximum memory requirement, and then a second pass to |
| do the real compile - which might use a bit less than the predicted amount of |
| memory. The idea was that this would turn out faster than the Henry Spencer |
| code because the first pass is degenerate and the second pass can just store |
| stuff straight into memory, which it knows is big enough. |
| |
| |
| Computing the memory requirement: how it is |
| ------------------------------------------- |
| |
| By the time I was working on a potential 6.8 release, the degenerate first pass |
| had become very complicated and hard to maintain. Indeed one of the early |
| things I did for 6.8 was to fix Yet Another Bug in the memory computation. Then |
| I had a flash of inspiration as to how I could run the real compile function in |
| a "fake" mode that enables it to compute how much memory it would need, while |
| in most cases only ever using a small amount of working memory, and without too |
| many tests of the mode that might slow it down. So I refactored the compiling |
| functions to work this way. This got rid of about 600 lines of source and made |
| further maintenance and development easier. As this was such a major change, I |
| never released 6.8, instead upping the number to 7.0 (other quite major changes |
| were also present in the 7.0 release). |
| |
| A side effect of this work was that the previous limit of 200 on the nesting |
| depth of parentheses was removed. However, there was a downside: compiling ran |
| more slowly than before (30% or more, depending on the pattern) because it now |
| did a full analysis of the pattern. My hope was that this would not be a big |
| issue, and in the event, nobody has commented on it. |
| |
| At release 8.34, a limit on the nesting depth of parentheses was re-introduced |
| (default 250, settable at build time) so as to put a limit on the amount of |
| system stack used by the compile function, which uses recursive function calls |
| for nested parenthesized groups. This is a safety feature for environments with |
| small stacks where the patterns are provided by users. |
| |
| |
| Yet another pattern scan |
| ------------------------ |
| |
| History repeated itself for PCRE2 release 10.20. A number of bugs relating to |
| named subpatterns had been discovered by fuzzers. Most of these were related to |
| the handling of forward references when it was not known if the named group was |
| unique. (References to non-unique names use a different opcode and more |
| memory.) The use of duplicate group numbers (the (?| facility) also caused |
| issues. |
| |
| To get around these problems I adopted a new approach by adding a third pass |
| over the pattern (really a "pre-pass"), which did nothing other than identify |
| all the named subpatterns and their corresponding group numbers. This means |
| that the actual compile (both the memory-computing dummy run and the real |
| compile) has full knowledge of group names and numbers throughout. Several |
| dozen lines of messy code were eliminated, though the new pre-pass was not |
| short. In particular, parsing and skipping over [] classes is complicated. |
| |
| While working on 10.22 I realized that I could simplify yet again by moving |
| more of the parsing into the pre-pass, thus avoiding doing it in two places, so |
| after 10.22 was released, the code underwent yet another big refactoring. This |
| is how it is from 10.23 onwards: |
| |
| The function called parse_regex() scans the pattern characters, parsing them |
| into literal data and meta characters. It converts escapes such as \x{123} |
| into literals, handles \Q...\E, and skips over comments and non-significant |
| white space. The result of the scanning is put into a vector of 32-bit unsigned |
| integers. Values less than 0x80000000 are literal data. Higher values represent |
| meta-characters. The top 16-bits of such values identify the meta-character, |
| and these are given names such as META_CAPTURE. The lower 16-bits are available |
| for data, for example, the capturing group number. The only situation in which |
| literal data values greater than 0x7fffffff can appear is when the 32-bit |
| library is running in non-UTF mode. This is handled by having a special |
| meta-character that is followed by the 32-bit data value. |
| |
| The size of the parsed pattern vector, when auto-callouts are not enabled, is |
| bounded by the length of the pattern (with one exception). The code is written |
| so that each item in the pattern uses no more vector elements than the number |
| of code units in the item itself. The exception is the aforementioned large |
| 32-bit number handling. For this reason, 32-bit non-UTF patterns are scanned in |
| advance to check for such values. When auto-callouts are enabled, the generous |
| assumption is made that there will be a callout for each pattern code unit |
| (which of course is only actually true if all code units are literals) plus one |
| at the end. There is a default parsed pattern vector on the system stack, but |
| if this is not big enough, heap memory is used. |
| |
| As before, the actual compiling function is run twice, the first time to |
| determine the amount of memory needed for the final compiled pattern. It |
| now processes the parsed pattern vector, not the pattern itself, although some |
| of the parsed items refer to strings in the pattern - for example, group |
| names. As escapes and comments have already been processed, the code is a bit |
| simpler than before. |
| |
| Most errors can be diagnosed during the parsing scan. For those that cannot |
| (for example, "lookbehind assertion is not fixed length"), the parsed code |
| contains offsets into the pattern so that the actual compiling code can |
| report where errors are. |
| |
| |
| The elements of the parsed pattern vector |
| ----------------------------------------- |
| |
| The word "offset" below means a code unit offset into the pattern. When |
| PCRE2_SIZE (which is usually size_t) is no bigger than uint32_t, an offset is |
| stored in a single parsed pattern element. Otherwise (typically on 64-bit |
| systems) it occupies two elements. The following meta items occupy just one |
| element, with no data: |
| |
| META_ACCEPT (*ACCEPT) |
| META_ASTERISK * |
| META_ASTERISK_PLUS *+ |
| META_ASTERISK_QUERY *? |
| META_ATOMIC (?> start of atomic group |
| META_CIRCUMFLEX ^ metacharacter |
| META_CLASS [ start of non-empty class |
| META_CLASS_EMPTY [] empty class - only with PCRE2_ALLOW_EMPTY_CLASS |
| META_CLASS_EMPTY_NOT [^] negative empty class - ditto |
| META_CLASS_END ] end of non-empty class |
| META_CLASS_NOT [^ start non-empty negative class |
| META_COMMIT (*COMMIT) |
| META_COND_ASSERT (?(?assertion) |
| META_DOLLAR $ metacharacter |
| META_DOT . metacharacter |
| META_END End of pattern (this value is 0x80000000) |
| META_FAIL (*FAIL) |
| META_KET ) closing parenthesis |
| META_LOOKAHEAD (?= start of lookahead |
| META_LOOKAHEAD_NA (*napla: start of non-atomic lookahead |
| META_LOOKAHEADNOT (?! start of negative lookahead |
| META_NOCAPTURE (?: no capture parens |
| META_PLUS + |
| META_PLUS_PLUS ++ |
| META_PLUS_QUERY +? |
| META_PRUNE (*PRUNE) - no argument |
| META_QUERY ? |
| META_QUERY_PLUS ?+ |
| META_QUERY_QUERY ?? |
| META_RANGE_ESCAPED hyphen in class range with at least one escape |
| META_RANGE_LITERAL hyphen in class range defined literally |
| META_SKIP (*SKIP) - no argument |
| META_THEN (*THEN) - no argument |
| |
| The two RANGE values occur only in character classes. They are positioned |
| between two literals that define the start and end of the range. In an EBCDIC |
| evironment it is necessary to know whether either of the range values was |
| specified as an escape. In an ASCII/Unicode environment the distinction is not |
| relevant. |
| |
| The following have data in the lower 16 bits, and may be followed by other data |
| elements: |
| |
| META_ALT | alternation |
| META_BACKREF back reference |
| META_CAPTURE start of capturing group |
| META_ESCAPE non-literal escape sequence |
| META_RECURSE recursion call |
| |
| If the data for META_ALT is non-zero, it is inside a lookbehind, and the data |
| is the length of its branch, for which OP_REVERSE must be generated. |
| |
| META_BACKREF, META_CAPTURE, and META_RECURSE have the capture group number as |
| their data in the lower 16 bits of the element. |
| |
| META_BACKREF is followed by an offset if the back reference group number is 10 |
| or more. The offsets of the first ocurrences of references to groups whose |
| numbers are less than 10 are put in cb->small_ref_offset[] (only the first |
| occurrence is useful). On 64-bit systems this avoids using more than two parsed |
| pattern elements for items such as \3. The offset is used when an error occurs |
| because the reference is to a non-existent group. |
| |
| META_RECURSE is always followed by an offset, for use in error messages. |
| |
| META_ESCAPE has an ESC_xxx value as its data. For ESC_P and ESC_p, the next |
| element contains the 16-bit type and data property values, packed together. |
| ESC_g and ESC_k are used only for named references - numerical ones are turned |
| into META_RECURSE or META_BACKREF as appropriate. ESC_g and ESC_k are followed |
| by a length and an offset into the pattern to specify the name. |
| |
| The following have one data item that follows in the next vector element: |
| |
| META_BIGVALUE Next is a literal >= META_END |
| META_OPTIONS (?i) and friends (data is new option bits) |
| META_POSIX POSIX class item (data identifies the class) |
| META_POSIX_NEG negative POSIX class item (ditto) |
| |
| The following are followed by a length element, then a number of character code |
| values (which should match with the length): |
| |
| META_MARK (*MARK:xxxx) |
| META_COMMIT_ARG )*COMMIT:xxxx) |
| META_PRUNE_ARG (*PRUNE:xxx) |
| META_SKIP_ARG (*SKIP:xxxx) |
| META_THEN_ARG (*THEN:xxxx) |
| |
| The following are followed by a length element, then an offset in the pattern |
| that identifies the name: |
| |
| META_COND_NAME (?(<name>) or (?('name') or (?(name) |
| META_COND_RNAME (?(R&name) |
| META_COND_RNUMBER (?(Rdigits) |
| META_RECURSE_BYNAME (?&name) |
| META_BACKREF_BYNAME \k'name' |
| |
| META_COND_RNUMBER is used for names that start with R and continue with digits, |
| because this is an ambiguous case. It could be a back reference to a group with |
| that name, or it could be a recursion test on a numbered group. |
| |
| This one is followed by an offset, for use in error messages, then a number: |
| |
| META_COND_NUMBER (?([+-]digits) |
| |
| The following is followed just by an offset, for use in error messages: |
| |
| META_COND_DEFINE (?(DEFINE) |
| |
| The following are also followed just by an offset, but also the lower 16 bits |
| of the main word contain the length of the first branch of the lookbehind |
| group; this is used when generating OP_REVERSE for that branch. |
| |
| META_LOOKBEHIND (?<= start of lookbehind |
| META_LOOKBEHIND_NA (*naplb: start of non-atomic lookbehind |
| META_LOOKBEHINDNOT (?<! start of negative lookbehind |
| |
| The following are followed by two elements, the minimum and maximum. Repeat |
| values are limited to 65535 (MAX_REPEAT). A maximum value of "unlimited" is |
| represented by UNLIMITED_REPEAT, which is bigger than MAX_REPEAT: |
| |
| META_MINMAX {n,m} repeat |
| META_MINMAX_PLUS {n,m}+ repeat |
| META_MINMAX_QUERY {n,m}? repeat |
| |
| This one is followed by three elements. The first is 0 for '>' and 1 for '>='; |
| the next two are the major and minor numbers: |
| |
| META_COND_VERSION (?(VERSION<op>x.y) |
| |
| Callouts are converted into one of two items: |
| |
| META_CALLOUT_NUMBER (?C with numerical argument |
| META_CALLOUT_STRING (?C with string argument |
| |
| In both cases, the next two elements contain the offset and length of the next |
| item in the pattern. Then there is either one callout number, or a length and |
| an offset for the string argument. The length includes both delimiters. |
| |
| |
| Traditional matching function |
| ----------------------------- |
| |
| The "traditional", and original, matching function is called pcre2_match(), and |
| it implements an NFA algorithm, similar to the original Henry Spencer algorithm |
| and the way that Perl works. This is not surprising, since it is intended to be |
| as compatible with Perl as possible. This is the function most users of PCRE2 |
| will use most of the time. If PCRE2 is compiled with just-in-time (JIT) |
| support, and studying a compiled pattern with JIT is successful, the JIT code |
| is run instead of the normal pcre2_match() code, but the result is the same. |
| |
| |
| Supplementary matching function |
| ------------------------------- |
| |
| There is also a supplementary matching function called pcre2_dfa_match(). This |
| implements a DFA matching algorithm that searches simultaneously for all |
| possible matches that start at one point in the subject string. (Going back to |
| my roots: see Historical Note 1 above.) This function intreprets the same |
| compiled pattern data as pcre2_match(); however, not all the facilities are |
| available, and those that are do not always work in quite the same way. See the |
| user documentation for details. |
| |
| The algorithm that is used for pcre2_dfa_match() is not a traditional FSM, |
| because it may have a number of states active at one time. More work would be |
| needed at compile time to produce a traditional FSM where only one state is |
| ever active at once. I believe some other regex matchers work this way. JIT |
| support is not available for this kind of matching. |
| |
| |
| Changeable options |
| ------------------ |
| |
| The /i, /m, or /s options (PCRE2_CASELESS, PCRE2_MULTILINE, PCRE2_DOTALL, and |
| others) may be changed in the middle of patterns by items such as (?i). Their |
| processing is handled entirely at compile time by generating different opcodes |
| for the different settings. The runtime functions do not need to keep track of |
| an option's state. |
| |
| PCRE2_DUPNAMES, PCRE2_EXTENDED, PCRE2_EXTENDED_MORE, and PCRE2_NO_AUTO_CAPTURE |
| are tracked and processed during the parsing pre-pass. The others are handled |
| from META_OPTIONS items during the main compile phase. |
| |
| |
| Format of compiled patterns |
| --------------------------- |
| |
| The compiled form of a pattern is a vector of unsigned code units (bytes in |
| 8-bit mode, shorts in 16-bit mode, 32-bit words in 32-bit mode), containing |
| items of variable length. The first code unit in an item contains an opcode, |
| and the length of the item is either implicit in the opcode or contained in the |
| data that follows it. |
| |
| In many cases listed below, LINK_SIZE data values are specified for offsets |
| within the compiled pattern. LINK_SIZE always specifies a number of bytes. The |
| default value for LINK_SIZE is 2, except for the 32-bit library, where it can |
| only be 4. The 8-bit library can be compiled to used 3-byte or 4-byte values, |
| and the 16-bit library can be compiled to use 4-byte values, though this |
| impairs performance. Specifing a LINK_SIZE larger than 2 for these libraries is |
| necessary only when patterns whose compiled length is greater than 65535 code |
| units are going to be processed. When a LINK_SIZE value uses more than one code |
| unit, the most significant unit is first. |
| |
| In this description, we assume the "normal" compilation options. Data values |
| that are counts (e.g. quantifiers) are always two bytes long in 8-bit mode |
| (most significant byte first), and one code unit in 16-bit and 32-bit modes. |
| |
| |
| Opcodes with no following data |
| ------------------------------ |
| |
| These items are all just one unit long: |
| |
| OP_END end of pattern |
| OP_ANY match any one character other than newline |
| OP_ALLANY match any one character, including newline |
| OP_ANYBYTE match any single code unit, even in UTF-8/16 mode |
| OP_SOD match start of data: \A |
| OP_SOM, start of match (subject + offset): \G |
| OP_SET_SOM, set start of match (\K) |
| OP_CIRC ^ (start of data) |
| OP_CIRCM ^ multiline mode (start of data or after newline) |
| OP_NOT_WORD_BOUNDARY \W |
| OP_WORD_BOUNDARY \w |
| OP_NOT_DIGIT \D |
| OP_DIGIT \d |
| OP_NOT_HSPACE \H |
| OP_HSPACE \h |
| OP_NOT_WHITESPACE \S |
| OP_WHITESPACE \s |
| OP_NOT_VSPACE \V |
| OP_VSPACE \v |
| OP_NOT_WORDCHAR \W |
| OP_WORDCHAR \w |
| OP_EODN match end of data or newline at end: \Z |
| OP_EOD match end of data: \z |
| OP_DOLL $ (end of data, or before final newline) |
| OP_DOLLM $ multiline mode (end of data or before newline) |
| OP_EXTUNI match an extended Unicode grapheme cluster |
| OP_ANYNL match any Unicode newline sequence |
| |
| OP_ASSERT_ACCEPT ) |
| OP_ACCEPT ) These are Perl 5.10's "backtracking control |
| OP_COMMIT ) verbs". If OP_ACCEPT is inside capturing |
| OP_FAIL ) parentheses, it may be preceded by one or more |
| OP_PRUNE ) OP_CLOSE, each followed by a number that |
| OP_SKIP ) indicates which parentheses must be closed. |
| OP_THEN ) |
| |
| OP_ASSERT_ACCEPT is used when (*ACCEPT) is encountered within an assertion. |
| This ends the assertion, not the entire pattern match. The assertion (?!) is |
| always optimized to OP_FAIL. |
| |
| OP_ALLANY is used for '.' when PCRE2_DOTALL is set. It is also used for \C in |
| non-UTF modes and in UTF-32 mode (since one code unit still equals one |
| character). Another use is for [^] when empty classes are permitted |
| (PCRE2_ALLOW_EMPTY_CLASS is set). |
| |
| |
| Backtracking control verbs |
| -------------------------- |
| |
| Verbs with no arguments generate opcodes with no following data (as listed |
| in the section above). |
| |
| (*MARK:NAME) generates OP_MARK followed by the mark name, preceded by a |
| length in one code unit, and followed by a binary zero. The name length is |
| limited by the size of the code unit. |
| |
| (*ACCEPT:NAME) and (*FAIL:NAME) are compiled as (*MARK:NAME)(*ACCEPT) and |
| (*MARK:NAME)(*FAIL) respectively. |
| |
| For (*COMMIT:NAME), (*PRUNE:NAME), (*SKIP:NAME), and (*THEN:NAME), the opcodes |
| OP_COMMIT_ARG, OP_PRUNE_ARG, OP_SKIP_ARG, and OP_THEN_ARG are used, with the |
| name following in the same format as for OP_MARK. |
| |
| |
| Matching literal characters |
| --------------------------- |
| |
| The OP_CHAR opcode is followed by a single character that is to be matched |
| casefully. For caseless matching of characters that have at most two |
| case-equivalent code points, OP_CHARI is used. In UTF-8 or UTF-16 modes, the |
| character may be more than one code unit long. In UTF-32 mode, characters are |
| always exactly one code unit long. |
| |
| If there is only one character in a character class, OP_CHAR or OP_CHARI is |
| used for a positive class, and OP_NOT or OP_NOTI for a negative one (that is, |
| for something like [^a]). |
| |
| Caseless matching (positive or negative) of characters that have more than two |
| case-equivalent code points (which is possible only in UTF mode) is handled by |
| compiling a Unicode property item (see below), with the pseudo-property |
| PT_CLIST. The value of this property is an offset in a vector called |
| "ucd_caseless_sets" which identifies the start of a short list of equivalent |
| characters, terminated by the value NOTACHAR (0xffffffff). |
| |
| |
| Repeating single characters |
| --------------------------- |
| |
| The common repeats (*, +, ?), when applied to a single character, use the |
| following opcodes, which come in caseful and caseless versions: |
| |
| Caseful Caseless |
| OP_STAR OP_STARI |
| OP_MINSTAR OP_MINSTARI |
| OP_POSSTAR OP_POSSTARI |
| OP_PLUS OP_PLUSI |
| OP_MINPLUS OP_MINPLUSI |
| OP_POSPLUS OP_POSPLUSI |
| OP_QUERY OP_QUERYI |
| OP_MINQUERY OP_MINQUERYI |
| OP_POSQUERY OP_POSQUERYI |
| |
| Each opcode is followed by the character that is to be repeated. In ASCII or |
| UTF-32 modes, these are two-code-unit items; in UTF-8 or UTF-16 modes, the |
| length is variable. Those with "MIN" in their names are the minimizing |
| versions. Those with "POS" in their names are possessive versions. Other kinds |
| of repeat make use of these opcodes: |
| |
| Caseful Caseless |
| OP_UPTO OP_UPTOI |
| OP_MINUPTO OP_MINUPTOI |
| OP_POSUPTO OP_POSUPTOI |
| OP_EXACT OP_EXACTI |
| |
| Each of these is followed by a count and then the repeated character. The count |
| is two bytes long in 8-bit mode (most significant byte first), or one code unit |
| in 16-bit and 32-bit modes. |
| |
| OP_UPTO matches from 0 to the given number. A repeat with a non-zero minimum |
| and a fixed maximum is coded as an OP_EXACT followed by an OP_UPTO (or |
| OP_MINUPTO or OPT_POSUPTO). |
| |
| Another set of matching repeating opcodes (called OP_NOTSTAR, OP_NOTSTARI, |
| etc.) are used for repeated, negated, single-character classes such as [^a]*. |
| The normal single-character opcodes (OP_STAR, etc.) are used for repeated |
| positive single-character classes. |
| |
| |
| Repeating character types |
| ------------------------- |
| |
| Repeats of things like \d are done exactly as for single characters, except |
| that instead of a character, the opcode for the type (e.g. OP_DIGIT) is stored |
| in the next code unit. The opcodes are: |
| |
| OP_TYPESTAR |
| OP_TYPEMINSTAR |
| OP_TYPEPOSSTAR |
| OP_TYPEPLUS |
| OP_TYPEMINPLUS |
| OP_TYPEPOSPLUS |
| OP_TYPEQUERY |
| OP_TYPEMINQUERY |
| OP_TYPEPOSQUERY |
| OP_TYPEUPTO |
| OP_TYPEMINUPTO |
| OP_TYPEPOSUPTO |
| OP_TYPEEXACT |
| |
| |
| Match by Unicode property |
| ------------------------- |
| |
| OP_PROP and OP_NOTPROP are used for positive and negative matches of a |
| character by testing its Unicode property (the \p and \P escape sequences). |
| Each is followed by two code units that encode the desired property as a type |
| and a value. The types are a set of #defines of the form PT_xxx, and the values |
| are enumerations of the form ucp_xx, defined in the pcre2_ucp.h source file. |
| The value is relevant only for PT_GC (General Category), PT_PC (Particular |
| Category), PT_SC (Script), and the pseudo-property PT_CLIST, which is used to |
| identify a list of case-equivalent characters when there are three or more. |
| |
| Repeats of these items use the OP_TYPESTAR etc. set of opcodes, followed by |
| three code units: OP_PROP or OP_NOTPROP, and then the desired property type and |
| value. |
| |
| |
| Character classes |
| ----------------- |
| |
| If there is only one character in a class, OP_CHAR or OP_CHARI is used for a |
| positive class, and OP_NOT or OP_NOTI for a negative one (that is, for |
| something like [^a]), except when caselessly matching a character that has more |
| than two case-equivalent code points (which can happen only in UTF mode). In |
| this case a Unicode property item is used, as described above in "Matching |
| literal characters". |
| |
| A set of repeating opcodes (called OP_NOTSTAR etc.) are used for repeated, |
| negated, single-character classes. The normal single-character opcodes |
| (OP_STAR, etc.) are used for repeated positive single-character classes. |
| |
| When there is more than one character in a class, and all the code points are |
| less than 256, OP_CLASS is used for a positive class, and OP_NCLASS for a |
| negative one. In either case, the opcode is followed by a 32-byte (16-short, |
| 8-word) bit map containing a 1 bit for every character that is acceptable. The |
| bits are counted from the least significant end of each unit. In caseless mode, |
| bits for both cases are set. |
| |
| The reason for having both OP_CLASS and OP_NCLASS is so that, in UTF-8 and |
| 16-bit and 32-bit modes, subject characters with values greater than 255 can be |
| handled correctly. For OP_CLASS they do not match, whereas for OP_NCLASS they |
| do. |
| |
| For classes containing characters with values greater than 255 or that contain |
| \p or \P, OP_XCLASS is used. It optionally uses a bit map if any acceptable |
| code points are less than 256, followed by a list of pairs (for a range) and/or |
| single characters and/or properties. In caseless mode, all equivalent |
| characters are explicitly listed. |
| |
| OP_XCLASS is followed by a LINK_SIZE value containing the total length of the |
| opcode and its data. This is followed by a code unit containing flag bits: |
| XCL_NOT indicates that this is a negative class, and XCL_MAP indicates that a |
| bit map is present. There follows the bit map, if XCL_MAP is set, and then a |
| sequence of items coded as follows: |
| |
| XCL_END marks the end of the list |
| XCL_SINGLE one character follows |
| XCL_RANGE two characters follow |
| XCL_PROP a Unicode property (type, value) follows |
| XCL_NOTPROP a Unicode property (type, value) follows |
| |
| If a range starts with a code point less than 256 and ends with one greater |
| than 255, it is split into two ranges, with characters less than 256 being |
| indicated in the bit map, and the rest with XCL_RANGE. |
| |
| When XCL_NOT is set, the bit map, if present, contains bits for characters that |
| are allowed (exactly as for OP_NCLASS), but the list of items that follow it |
| specifies characters and properties that are not allowed. |
| |
| |
| Back references |
| --------------- |
| |
| OP_REF (caseful) or OP_REFI (caseless) is followed by a count containing the |
| reference number when the reference is to a unique capturing group (either by |
| number or by name). When named groups are used, there may be more than one |
| group with the same name. In this case, a reference to such a group by name |
| generates OP_DNREF or OP_DNREFI. These are followed by two counts: the index |
| (not the byte offset) in the group name table of the first entry for the |
| required name, followed by the number of groups with the same name. The |
| matching code can then search for the first one that is set. |
| |
| |
| Repeating character classes and back references |
| ----------------------------------------------- |
| |
| Single-character classes are handled specially (see above). This section |
| applies to other classes and also to back references. In both cases, the repeat |
| information follows the base item. The matching code looks at the following |
| opcode to see if it is one of these: |
| |
| OP_CRSTAR |
| OP_CRMINSTAR |
| OP_CRPOSSTAR |
| OP_CRPLUS |
| OP_CRMINPLUS |
| OP_CRPOSPLUS |
| OP_CRQUERY |
| OP_CRMINQUERY |
| OP_CRPOSQUERY |
| OP_CRRANGE |
| OP_CRMINRANGE |
| OP_CRPOSRANGE |
| |
| All but the last three are single-code-unit items, with no data. The range |
| opcodes are followed by the minimum and maximum repeat counts. |
| |
| |
| Brackets and alternation |
| ------------------------ |
| |
| A pair of non-capturing round brackets is wrapped round each expression at |
| compile time, so alternation always happens in the context of brackets. |
| |
| [Note for North Americans: "bracket" to some English speakers, including |
| myself, can be round, square, curly, or pointy. Hence this usage rather than |
| "parentheses".] |
| |
| Non-capturing brackets use the opcode OP_BRA, capturing brackets use OP_CBRA. A |
| bracket opcode is followed by a LINK_SIZE value which gives the offset to the |
| next alternative OP_ALT or, if there aren't any branches, to the terminating |
| opcode. Each OP_ALT is followed by a LINK_SIZE value giving the offset to the |
| next one, or to the final opcode. For capturing brackets, the bracket number is |
| a count that immediately follows the offset. |
| |
| There are several opcodes that mark the end of a subpattern group. OP_KET is |
| used for subpatterns that do not repeat indefinitely, OP_KETRMIN and |
| OP_KETRMAX are used for indefinite repetitions, minimally or maximally |
| respectively, and OP_KETRPOS for possessive repetitions (see below for more |
| details). All four are followed by a LINK_SIZE value giving (as a positive |
| number) the offset back to the matching bracket opcode. |
| |
| If a subpattern is quantified such that it is permitted to match zero times, it |
| is preceded by one of OP_BRAZERO, OP_BRAMINZERO, or OP_SKIPZERO. These are |
| single-unit opcodes that tell the matcher that skipping the following |
| subpattern entirely is a valid match. In the case of the first two, not |
| skipping the pattern is also valid (greedy and non-greedy). The third is used |
| when a pattern has the quantifier {0,0}. It cannot be entirely discarded, |
| because it may be called as a subroutine from elsewhere in the pattern. |
| |
| A subpattern with an indefinite maximum repetition is replicated in the |
| compiled data its minimum number of times (or once with OP_BRAZERO if the |
| minimum is zero), with the final copy terminating with OP_KETRMIN or OP_KETRMAX |
| as appropriate. |
| |
| A subpattern with a bounded maximum repetition is replicated in a nested |
| fashion up to the maximum number of times, with OP_BRAZERO or OP_BRAMINZERO |
| before each replication after the minimum, so that, for example, (abc){2,5} is |
| compiled as (abc)(abc)((abc)((abc)(abc)?)?)?, except that each bracketed group |
| has the same number. |
| |
| When a repeated subpattern has an unbounded upper limit, it is checked to see |
| whether it could match an empty string. If this is the case, the opcode in the |
| final replication is changed to OP_SBRA or OP_SCBRA. This tells the matcher |
| that it needs to check for matching an empty string when it hits OP_KETRMIN or |
| OP_KETRMAX, and if so, to break the loop. |
| |
| |
| Possessive brackets |
| ------------------- |
| |
| When a repeated group (capturing or non-capturing) is marked as possessive by |
| the "+" notation, e.g. (abc)++, different opcodes are used. Their names all |
| have POS on the end, e.g. OP_BRAPOS instead of OP_BRA and OP_SCBRAPOS instead |
| of OP_SCBRA. The end of such a group is marked by OP_KETRPOS. If the minimum |
| repetition is zero, the group is preceded by OP_BRAPOSZERO. |
| |
| |
| Once-only (atomic) groups |
| ------------------------- |
| |
| These are just like other subpatterns, but they start with the opcode OP_ONCE. |
| The check for matching an empty string in an unbounded repeat is handled |
| entirely at runtime, so there is just this one opcode for atomic groups. |
| |
| |
| Assertions |
| ---------- |
| |
| Forward assertions are also just like other subpatterns, but starting with one |
| of the opcodes OP_ASSERT, OP_ASSERT_NA (non-atomic assertion), or |
| OP_ASSERT_NOT. Backward assertions use the opcodes OP_ASSERTBACK, |
| OP_ASSERTBACK_NA, and OP_ASSERTBACK_NOT, and the first opcode inside the |
| assertion is OP_REVERSE, followed by a count of the number of characters to |
| move back the pointer in the subject string. In ASCII or UTF-32 mode, the count |
| is also the number of code units, but in UTF-8/16 mode each character may |
| occupy more than one code unit. A separate count is present in each alternative |
| of a lookbehind assertion, allowing each branch to have a different (but fixed) |
| length. |
| |
| |
| Conditional subpatterns |
| ----------------------- |
| |
| These are like other subpatterns, but they start with the opcode OP_COND, or |
| OP_SCOND for one that might match an empty string in an unbounded repeat. |
| |
| If the condition is a back reference, this is stored at the start of the |
| subpattern using the opcode OP_CREF followed by a count containing the |
| reference number, provided that the reference is to a unique capturing group. |
| If the reference was by name and there is more than one group with that name, |
| OP_DNCREF is used instead. It is followed by two counts: the index in the group |
| names table, and the number of groups with the same name. The allows the |
| matcher to check if any group with the given name is set. |
| |
| If the condition is "in recursion" (coded as "(?(R)"), or "in recursion of |
| group x" (coded as "(?(Rx)"), the group number is stored at the start of the |
| subpattern using the opcode OP_RREF (with a value of RREF_ANY (0xffff) for "the |
| whole pattern") or OP_DNRREF (with data as for OP_DNCREF). |
| |
| For a DEFINE condition, OP_FALSE is used (with no associated data). During |
| compilation, however, a DEFINE condition is coded as OP_DEFINE so that, when |
| the conditional group is complete, there can be a check to ensure that it |
| contains only one top-level branch. Once this has happened, the opcode is |
| changed to OP_FALSE, so the matcher never sees OP_DEFINE. |
| |
| There is a special PCRE2-specific condition of the form (VERSION[>]=x.y), which |
| tests the PCRE2 version number. This compiles into one of the opcodes OP_TRUE |
| or OP_FALSE. |
| |
| If a condition is not a back reference, recursion test, DEFINE, or VERSION, it |
| must start with a parenthesized atomic assertion, whose opcode normally |
| immediately follows OP_COND or OP_SCOND. However, if automatic callouts are |
| enabled, a callout is inserted immediately before the assertion. It is also |
| possible to insert a manual callout at this point. Only assertion conditions |
| may have callouts preceding the condition. |
| |
| A condition that is the negative assertion (?!) is optimized to OP_FAIL in all |
| parts of the pattern, so this is another opcode that may appear as a condition. |
| It is treated the same as OP_FALSE. |
| |
| |
| Recursion |
| --------- |
| |
| Recursion either matches the current pattern, or some subexpression. The opcode |
| OP_RECURSE is followed by a LINK_SIZE value that is the offset to the starting |
| bracket from the start of the whole pattern. OP_RECURSE is also used for |
| "subroutine" calls, even though they are not strictly a recursion. Up till |
| release 10.30 recursions were treated as atomic groups, making them |
| incompatible with Perl (but PCRE had them well before Perl did). From 10.30, |
| backtracking into recursions is supported. |
| |
| Repeated recursions used to be wrapped inside OP_ONCE brackets, which not only |
| forced no backtracking, but also allowed repetition to be handled as for other |
| bracketed groups. From 10.30 onwards, repeated recursions are duplicated for |
| their minimum repetitions, and then wrapped in non-capturing brackets for the |
| remainder. For example, (?1){3} is treated as (?1)(?1)(?1), and (?1){2,4} is |
| treated as (?1)(?1)(?:(?1)){0,2}. |
| |
| |
| Callouts |
| -------- |
| |
| A callout may have either a numerical argument or a string argument. These use |
| OP_CALLOUT or OP_CALLOUT_STR, respectively. In each case these are followed by |
| two LINK_SIZE values giving the offset in the pattern string to the start of |
| the following item, and another count giving the length of this item. These |
| values make it possible for pcre2test to output useful tracing information |
| using callouts. |
| |
| In the case of a numeric callout, after these two values there is a single code |
| unit containing the callout number, in the range 0-255, with 255 being used for |
| callouts that are automatically inserted as a result of the PCRE2_AUTO_CALLOUT |
| option. Thus, this opcode item is of fixed length: |
| |
| [OP_CALLOUT] [PATTERN_OFFSET] [PATTERN_LENGTH] [NUMBER] |
| |
| For callouts with string arguments, OP_CALLOUT_STR has three more data items: |
| a LINK_SIZE value giving the complete length of the entire opcode item, a |
| LINK_SIZE item containing the offset within the pattern string to the start of |
| the string argument, and the string itself, preceded by its starting delimiter |
| and followed by a binary zero. When a callout function is called, a pointer to |
| the actual string is passed, but the delimiter can be accessed as string[-1] if |
| the application needs it. In the 8-bit library, the callout in /X(?C'abc')Y/ is |
| compiled as the following bytes (decimal numbers represent binary values): |
| |
| [OP_CALLOUT_STR] [0] [10] [0] [1] [0] [14] [0] [5] ['] [a] [b] [c] [0] |
| -------- ------- -------- ------- |
| | | | | |
| ------- LINK_SIZE items ------ |
| |
| Opcode table checking |
| --------------------- |
| |
| The last opcode that is defined in pcre2_internal.h is OP_TABLE_LENGTH. This is |
| not a real opcode, but is used to check at compile time that tables indexed by |
| opcode are the correct length, in order to catch updating errors. |
| |
| Philip Hazel |
| 12 July 2019 |