| .. _chapter-style: |
| |
| .. default-domain:: cpp |
| |
| .. highlight:: sh |
| |
| =========================== |
| Style Guide and Conventions |
| =========================== |
| |
| --------- |
| C++ style |
| --------- |
| |
| The Pigweed C++ style guide is closely based on Google's external C++ Style |
| Guide, which is found on the web at |
| https://google.github.io/styleguide/cppguide.html. The Google C++ Style Guide |
| applies to Pigweed except as described in this document. |
| |
| The Pigweed style guide only applies to Pigweed itself. It does not apply to |
| projects that use Pigweed or to the third-party code included with Pigweed. |
| Non-Pigweed code is free to use features restricted by Pigweed, such as dynamic |
| memory allocation and the entirety of the C++ Standard Library. |
| |
| Recommendations in the :doc:`embedded_cpp_guide` are considered part of the |
| Pigweed style guide, but are separated out since it covers more general |
| embedded development beyond just C++ style. |
| |
| Automatic formatting |
| ==================== |
| Pigweed uses `clang-format <https://clang.llvm.org/docs/ClangFormat.html>`_ to |
| automatically format Pigweed source code. A ``.clang-format`` configuration is |
| provided with the Pigweed repository. |
| |
| Automatic formatting is essential to facilitate large-scale, automated changes |
| in Pigweed. Therefore, all code in Pigweed is expected to be formatted with |
| ``clang-format`` prior to submission. Existing code may be reformatted at any |
| time. |
| |
| If ``clang-format`` formats code in an undesirable or incorrect way, it can be |
| disabled for the affected lines by adding ``// clang-format off``. |
| ``clang-format`` must then be re-enabled with a ``// clang-format on`` comment. |
| |
| .. code-block:: cpp |
| |
| // clang-format off |
| constexpr int kMyMatrix[] = { |
| 100, 23, 0, |
| 0, 542, 38, |
| 1, 2, 201, |
| }; |
| // clang-format on |
| |
| C Standard Library |
| ================== |
| In C++ headers, always use the C++ versions of C Standard Library headers (e.g. |
| ``<cstdlib>`` instead of ``<stdlib.h>``). If the header is used by both C and |
| C++ code, only the C header should be used. |
| |
| In C++ code, it is preferred to use C functions from the ``std`` namespace. For |
| example, use ``std::memcpy`` instead of ``memcpy``. The C++ standard does not |
| require the global namespace versions of the functions to be provided. Using |
| ``std::`` is more consistent with the C++ Standard Library and makes it easier |
| to distinguish Pigweed functions from library functions. |
| |
| Within core Pigweed, do not use C standard library functions that allocate |
| memory, such as ``std::malloc``. There are exceptions to this for when dynamic |
| allocation is enabled for a system; Pigweed modules are allowed to add extra |
| functionality when a heap is present; but this must be optional. |
| |
| C++ Standard Library |
| ==================== |
| Much of the C++ Standard Library is not a good fit for embedded software. Many |
| of the classes and functions were not designed with the RAM, flash, and |
| performance constraints of a microcontroller in mind. For example, simply |
| adding the line ``#include <iostream>`` can increase the binary size by 150 KB! |
| This is larger than many microcontrollers' entire internal storage. |
| |
| However, with appropriate caution, a limited set of standard C++ libraries can |
| be used to great effect. Developers can leverage familiar, well-tested |
| abstractions instead of writing their own. C++ library algorithms and classes |
| can give equivalent or better performance than hand-written C code. |
| |
| A limited subset of the C++ Standard Library is permitted in Pigweed. To keep |
| Pigweed small, flexible, and portable, functions that allocate dynamic memory |
| must be avoided. Care must be exercised when using multiple instantiations of a |
| template function, which can lead to code bloat. |
| |
| The following C++ Standard Library headers are always permitted: |
| |
| * ``<array>`` |
| * ``<complex>`` |
| * ``<initializer_list>`` |
| * ``<iterator>`` |
| * ``<limits>`` |
| * ``<optional>`` |
| * ``<random>`` |
| * ``<ratio>`` |
| * ``<span>`` |
| * ``<string_view>`` |
| * ``<tuple>`` |
| * ``<type_traits>`` |
| * ``<utility>`` |
| * ``<variant>`` |
| * C Standard Library headers (``<c*>``) |
| |
| With caution, parts of the following headers can be used: |
| |
| * ``<algorithm>`` -- be wary of potential memory allocation |
| * ``<atomic>`` -- not all MCUs natively support atomic operations |
| * ``<bitset>`` -- conversions to or from strings are disallowed |
| * ``<functional>`` -- do **not** use ``std::function`` |
| * ``<new>`` -- for placement new |
| * ``<numeric>`` -- be wary of code size with multiple template instantiations |
| |
| Never use any of these headers: |
| |
| * Dynamic containers (``<list>``, ``<map>``, ``<set>``, ``<vector>``, etc.) |
| * Streams (``<iostream>``, ``<ostream>``, ``<fstream>``, etc.) |
| * ``<exception>`` |
| * ``<future>``, ``<mutex>``, ``<thread>`` |
| * ``<memory>`` |
| * ``<regex>`` |
| * ``<scoped_allocator>`` |
| * ``<sstream>`` |
| * ``<stdexcept>`` |
| * ``<string>`` |
| * ``<valarray>`` |
| |
| Headers not listed here should be carefully evaluated before they are used. |
| |
| These restrictions do not apply to third party code or to projects that use |
| Pigweed. |
| |
| Combining C and C++ |
| =================== |
| Prefer to write C++ code over C code, using ``extern "C"`` for symbols that must |
| have C linkage. ``extern "C"`` functions should be defined within C++ |
| namespaces to simplify referring to other code. |
| |
| C++ functions with no parameters do not include ``void`` in the parameter list. |
| C functions with no parameters must include ``void``. |
| |
| .. code-block:: cpp |
| |
| namespace pw { |
| |
| bool ThisIsACppFunction() { return true; } |
| |
| extern "C" int pw_ThisIsACFunction(void) { return -1; } |
| |
| extern "C" { |
| |
| int pw_ThisIsAlsoACFunction(void) { |
| return ThisIsACppFunction() ? 100 : 0; |
| } |
| |
| } // extern "C" |
| |
| } // namespace pw |
| |
| Comments |
| ======== |
| Prefer C++-style (``//``) comments over C-style commments (``/* */``). C-style |
| comments should only be used for inline comments. |
| |
| .. code-block:: cpp |
| |
| // Use C++-style comments, except where C-style comments are necessary. |
| // This returns a random number using an algorithm I found on the internet. |
| #define RANDOM_NUMBER() [] { \ |
| return 4; /* chosen by fair dice roll */ \ |
| }() |
| |
| Indent code in comments with two additional spaces, making a total of three |
| spaces after the ``//``. All code blocks must begin and end with an empty |
| comment line, even if the blank comment line is the last line in the block. |
| |
| .. code-block:: cpp |
| |
| // Here is an example of code in comments. |
| // |
| // int indentation_spaces = 2; |
| // int total_spaces = 3; |
| // |
| // engine_1.thrust = RANDOM_NUMBER() * indentation_spaces + total_spaces; |
| // |
| bool SomeFunction(); |
| |
| Control statements |
| ================== |
| All loops and conditional statements must use braces. |
| |
| The syntax ``while (true)`` if preferred over ``for (;;)`` for infinite loops. |
| |
| Include guards |
| ============== |
| The first non-comment line of every header file must be ``#pragma once``. Do |
| not use traditional macro include guards. The ``#pragma once`` should come |
| directly after the Pigweed copyright block, with no blank line, followed by a |
| blank, like this: |
| |
| .. code-block:: cpp |
| |
| // Copyright 2019 The Pigweed Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); you may not |
| // use this file except in compliance with the License. You may obtain a copy of |
| // the License at |
| // |
| // https://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT |
| // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the |
| // License for the specific language governing permissions and limitations under |
| // the License. |
| #pragma once |
| |
| // Header file-level comment goes here... |
| |
| Memory allocation |
| ================= |
| Dynamic memory allocation can be problematic. Heap allocations and deallocations |
| occupy valuable CPU cycles. Memory usage becomes nondeterministic, which can |
| result in a system crashing without a clear culprit. |
| |
| To keep Pigweed portable, core Pigweed code is not permitted to dynamically |
| (heap) allocate memory, such as with ``malloc`` or ``new``. All memory should be |
| allocated with automatic (stack) or static (global) storage duration. Pigweed |
| must not use C++ libraries that use dynamic allocation. |
| |
| Projects that use Pigweed are free to use dynamic allocation, provided they |
| have selected a target that enables the heap. |
| |
| Naming |
| ====== |
| Entities shall be named according to the `Google style guide |
| <https://google.github.io/styleguide/cppguide.html>`_, with the following |
| additional requirements. |
| |
| **C++ code** |
| * All Pigweed C++ code must be in the ``pw`` namespace. Namespaces for |
| modules should be nested under ``pw``. For example, |
| ``pw::string::Format()``. |
| * Whenever possible, private code should be in a source (.cc) file and placed |
| in anonymous namespace nested under ``pw``. |
| * If private code must be exposed in a header file, it must be in a namespace |
| nested under ``pw``. The namespace may be named for its subsystem or use a |
| name that designates it as private, such as ``internal``. |
| |
| **C code** |
| * Public names used by C code must be prefixed with ``pw_``. |
| * If private code must be exposed in a header, private names used by C code |
| must be prefixed with ``_pw_``. |
| * Avoid writing C source (.c) files in Pigweed. Prefer to write C++ code with |
| C linkage using ``extern "C"``. Within C source, private C functions and |
| variables must be named with the ``_pw_`` prefix and should be declared |
| ``static`` whenever possible; for example, ``_pw__MyPrivateFunction``. |
| * The C prefix rules apply to |
| |
| * C functions (``int pw_FunctionName(void);``), |
| * variables used by C code (``int pw_variable_name;``), |
| * constant variables used by C code (``int pw_kConstantName;``), and |
| * structs used by C code (``typedef struct {} pw_StructName;``). |
| |
| The prefix does not apply to struct members, which use normal Google style. |
| |
| **Preprocessor macros** |
| * Public Pigweed macros must be prefixed with ``PW_``. |
| * Private Pigweed macros must be prefixed with ``_PW_``. |
| |
| **Example** |
| |
| .. code-block:: cpp |
| |
| namespace pw { |
| namespace nested_namespace { |
| |
| // C++ names (types, variables, functions) must be in the pw namespace. |
| // They are named according to the Google style guide. |
| constexpr int kGlobalConstant = 123; |
| |
| // Prefer using functions over extern global variables. |
| extern int global_variable; |
| |
| class Class {}; |
| |
| void Function(); |
| |
| extern "C" { |
| |
| // Public Pigweed code used from C must be prefixed with pw_. |
| extern const int pw_kGlobalConstant; |
| |
| extern int pw_global_variable; |
| |
| void pw_Function(void); |
| |
| typedef struct { |
| int member_variable; |
| } pw_Struct; |
| |
| // Private Pigweed code used from C must be prefixed with _pw_. |
| extern const int _pw_kPrivateGlobalConstant; |
| |
| extern int _pw_private_global_variable; |
| |
| void _pw_PrivateFunction(void); |
| |
| typedef struct { |
| int member_variable; |
| } _pw_PrivateStruct; |
| |
| } // extern "C" |
| |
| // Public macros must be prefixed with PW_. |
| #define PW_PUBLIC_MACRO(arg) arg |
| |
| // Private macros must be prefixed with _PW_. |
| #define _PW_PRIVATE_MACRO(arg) arg |
| |
| } // namespace nested_namespace |
| } // namespace pw |
| |
| Namespace scope formatting |
| ========================== |
| All non-indented blocks (namespaces, ``extern "C"`` blocks, and preprocessor |
| conditionals) must have a comment on their closing line with the |
| contents of the starting line. |
| |
| All nested namespaces should be declared together with no blank lines between |
| them. |
| |
| .. code-block:: cpp |
| |
| #include "some/header.h" |
| |
| namespace pw::nested { |
| namespace { |
| |
| constexpr int kAnonConstantGoesHere = 0; |
| |
| } // namespace |
| |
| namespace other { |
| |
| const char* SomeClass::yes = "no"; |
| |
| bool ThisIsAFunction() { |
| #if PW_CONFIG_IS_SET |
| return true; |
| #else |
| return false; |
| #endif // PW_CONFIG_IS_SET |
| } |
| |
| extern "C" { |
| |
| const int pw_kSomeConstant = 10; |
| int pw_some_global_variable = 600; |
| |
| void pw_CFunction() { ... } |
| |
| } // extern "C" |
| |
| } // namespace |
| } // namespace pw::nested |
| |
| Pointers and references |
| ======================= |
| For pointer and reference types, place the asterisk or ampersand next to the |
| type. |
| |
| .. code-block:: cpp |
| |
| int* const number = &that_thing; |
| constexpr const char* kString = "theory!" |
| |
| bool FindTheOneRing(const Region& where_to_look) { ... } |
| |
| Prefer storing references over storing pointers. Pointers are required when the |
| pointer can change its target or may be ``nullptr``. Otherwise, a reference or |
| const reference should be used. In accordance with the Google C++ style guide, |
| only const references are permitted as function arguments; pointers must be used |
| in place of mutable references when passed as function arguments. |
| |
| Preprocessor macros |
| =================== |
| Macros should only be used when they significantly improve upon the C++ code |
| they replace. Macros should make code more readable, robust, and safe, or |
| provide features not possible with standard C++, such as stringification, line |
| number capturing, or conditional compilation. When possible, use C++ constructs |
| like constexpr variables in place of macros. Never use macros as constants, |
| except when a string literal is needed or the value must be used by C code. |
| |
| When macros are needed, the macros should be accompanied with extensive tests |
| to ensure the macros are hard to use wrong. |
| |
| Stand-alone statement macros |
| ---------------------------- |
| Macros that are standalone statements must require the caller to terminate the |
| macro invocation with a semicolon. For example, the following does *not* conform |
| to Pigweed's macro style: |
| |
| .. code-block:: cpp |
| |
| // BAD! Definition has built-in semicolon. |
| #define PW_LOG_IF_BAD(mj) \ |
| CallSomeFunction(mj); |
| |
| // BAD! Compiles without error; semicolon is missing. |
| PW_LOG_IF_BAD("foo") |
| |
| Here's how to do this instead: |
| |
| .. code-block:: cpp |
| |
| // GOOD; requires semicolon to compile. |
| #define PW_LOG_IF_BAD(mj) \ |
| CallSomeFunction(mj) |
| |
| // GOOD; fails to compile due to lacking semicolon. |
| PW_LOG_IF_BAD("foo") |
| |
| For macros in function scope that do not already require a semicolon, the |
| contents can be placed in a ``do { ... } while (0)`` loop. |
| |
| .. code-block:: cpp |
| |
| #define PW_LOG_IF_BAD(mj) \ |
| do { \ |
| if (mj.Bad()) { \ |
| Log(#mj " is bad") \ |
| } \ |
| } while (0) |
| |
| Standalone macros at global scope that do not already require a semicolon can |
| add a ``static_assert`` or throwaway struct declaration statement as their |
| last line. |
| |
| .. code-block:: cpp |
| |
| #define PW_NEAT_THING(thing) \ |
| bool IsNeat_##thing() { return true; } \ |
| static_assert(true, "Macros must be terminated with a semicolon") |
| |
| Private macros in public headers |
| -------------------------------- |
| Private macros in public headers must be prefixed with ``_PW_``, even if they |
| are undefined after use; this prevents collisions with downstream users. For |
| example: |
| |
| .. code-block:: cpp |
| |
| #define _PW_MY_SPECIAL_MACRO(op) ... |
| ... |
| // Code that uses _PW_MY_SPECIAL_MACRO() |
| ... |
| #undef _PW_MY_SPECIAL_MACRO |
| |
| Macros in private implementation files (.cc) |
| -------------------------------------------- |
| Macros within .cc files that should only used within one file should be |
| undefined after their last use; for example: |
| |
| .. code-block:: cpp |
| |
| #define DEFINE_OPERATOR(op) \ |
| T operator ## op(T x, T y) { return x op y; } \ |
| static_assert(true, "Macros must be terminated with a semicolon") \ |
| |
| DEFINE_OPERATOR(+); |
| DEFINE_OPERATOR(-); |
| DEFINE_OPERATOR(/); |
| DEFINE_OPERATOR(*); |
| |
| #undef DEFINE_OPERATOR |
| |
| Preprocessor conditional statements |
| =================================== |
| When using macros for conditional compilation, prefer to use ``#if`` over |
| ``#ifdef``. This checks the value of the macro rather than whether it exists. |
| |
| * ``#if`` handles undefined macros equivalently to ``#ifdef``. Undefined |
| macros expand to 0 in preprocessor conditional statements. |
| * ``#if`` evaluates false for macros defined as 0, while ``#ifdef`` evaluates |
| true. |
| * Macros defined using compiler flags have a default value of 1 in GCC and |
| Clang, so they work equivalently for ``#if`` and ``#ifdef``. |
| * Macros defined to an empty statement cause compile-time errors in ``#if`` |
| statements, which avoids ambiguity about how the macro should be used. |
| |
| All ``#endif`` statements should be commented with the expression from their |
| corresponding ``#if``. Do not indent within preprocessor conditional statements. |
| |
| .. code-block:: cpp |
| |
| #if USE_64_BIT_WORD |
| using Word = uint64_t; |
| #else |
| using Word = uint32_t; |
| #endif // USE_64_BIT_WORD |
| |
| Unsigned integers |
| ================= |
| Unsigned integers are permitted in Pigweed. Aim for consistency with existing |
| code and the C++ Standard Library. Be very careful mixing signed and unsigned |
| integers. |
| |
| ------------ |
| Python style |
| ------------ |
| Pigweed uses the standard Python style: PEP8, which is available on the web at |
| https://www.python.org/dev/peps/pep-0008/. All Pigweed Python code should pass |
| ``yapf`` when configured for PEP8 style. |
| |
| Python 3 |
| ======== |
| Pigweed uses Python 3. Some modules may offer limited support for Python 2, but |
| Python 3.6 or newer is required for most Pigweed code. |