| .. _module-pw_persistent_ram: |
| |
| ================= |
| pw_persistent_ram |
| ================= |
| The ``pw_persistent_ram`` module contains utilities and containers for using |
| persistent RAM. By persistent RAM we are referring to memory which is not |
| initialized across reboots by the hardware nor bootloader(s). This memory may |
| decay or bit rot between reboots including brownouts, ergo integrity checking is |
| highly recommended. |
| |
| .. Note:: |
| This is something that not all architectures and applications built on them |
| support and requires hardware in the loop testing to verify it works as |
| intended. |
| |
| .. Warning:: |
| Do not treat the current containers provided in this module as stable storage |
| primitives. We are still evaluating lighterweight checksums from a code size |
| point of view. In other words, future updates to this module may result in a |
| loss of persistent data across software updates. |
| |
| ------------------------ |
| Persistent RAM Placement |
| ------------------------ |
| Persistent RAM is typically provided through specially carved out linker script |
| sections and/or memory ranges which are located in such a way that any |
| bootloaders and the application boot code do not clobber it. |
| |
| 1. If persistent linker sections are provided, we recommend using our section |
| placement macro. For example imagine the persistent section name is called |
| `.noinit`, then you could instantiate an object as such: |
| |
| .. code-block:: cpp |
| |
| #include "pw_persistent_ram/persistent.h" |
| #include "pw_preprocessor/compiler.h" |
| |
| using pw::persistent_ram::Persistent; |
| |
| PW_KEEP_IN_SECTION(".noinit") Persistent<bool> persistent_bool; |
| |
| 2. If persistent memory ranges are provided, we recommend using a struct to wrap |
| the different persisted objects. This then could be checked to fit in the |
| provided memory range size, for example by asserting against variables |
| provided through a linker script. |
| |
| .. code-block:: cpp |
| |
| #include "pw_assert/check.h" |
| #include "pw_persistent_ram/persistent.h" |
| |
| // Provided for example through a linker script. |
| extern "C" uint8_t __noinit_begin; |
| extern "C" uint8_t __noinit_end; |
| |
| struct PersistentData { |
| Persistent<bool> persistent_bool; |
| }; |
| PersistentData& persistent_data = |
| *reinterpret_cast<NoinitData*>(&__noinit_begin); |
| |
| void CheckPersistentDataSize() { |
| PW_DCHECK_UINT_LE(sizeof(PersistentData), |
| __noinit_end - __noinit_begin, |
| "PersistentData overflowed the noinit memory range"); |
| } |
| |
| ----------------------------------- |
| Persistent RAM Lifecycle Management |
| ----------------------------------- |
| In order for persistent RAM containers to be as useful as possible, any |
| invalidation of persistent RAM and the containers therein should be executed |
| before the global static C++ constructors, but after the BSS and data sections |
| are initialized in RAM. |
| |
| The preferred way to clear Persistent RAM is to simply zero entire persistent |
| RAM sections and/or memory regions. Pigweed's persistent containers have picked |
| integrity checks which work with zeroed memory, meaning they do not hold a value |
| after zeroing. Alternatively containers can be individually cleared. |
| |
| The boot sequence itself is tightly coupled to the number of persistent sections |
| and/or memory regions which exist in the final image, ergo this is something |
| which Pigweed cannot provide to the user directly. However, we do recommend |
| following some guidelines: |
| |
| 1. Do not instantiate regular types/objects in persistent RAM, ensure integrity |
| checking is always used! This is a major risk with this technique and can |
| lead to unexpected memory corruption. |
| 2. Always instantiate persistent containers outside of the objects which depend |
| on them and use dependency injection. This permits unit testing and avoids |
| placement accidents of persistents and/or their users. |
| 3. Always erase persistent RAM data after software updates unless the |
| persistent storage containers are explicitly stored at fixed address and |
| with a fixed layout. This prevents use of swapped objects or their members |
| where the same integrity checks are used. |
| 4. Consider zeroing persistent RAM to recover from crashes which may be induced |
| by persistent RAM usage, for example by checking the reboot/crash reason. |
| 5. Consider zeroing persistent RAM on cold boots to always start from a |
| consistent state if persistence is only desired across warm reboots. This can |
| create determinism from cold boots when using for example DRAM. |
| 6. Consider an explicit persistent clear request which can be set before a warm |
| reboot as a signal to zero all persistent RAM on the next boot to emulate |
| persistent memory loss in a threadsafe manner. |
| |
| --------------------------------- |
| pw::persistent_ram::Persistent<T> |
| --------------------------------- |
| The Persistent is a simple container for holding its templated value ``T`` with |
| CRC16 integrity checking. Note that a Persistent will be lost if a write/set |
| operation is interrupted or otherwise not completed, as it is not double |
| buffered. |
| |
| The default constructor does nothing, meaning it will result in either invalid |
| state initially or a valid persisted value from a previous session. |
| |
| The destructor does nothing, ergo it is okay if it is not executed during |
| shutdown. |
| |
| Example: Storing an integer |
| --------------------------- |
| A common use case of persistent data is to track boot counts, or effectively |
| how often the device has rebooted. This can be useful for monitoring how many |
| times the device rebooted and/or crashed. This can be easily accomplished using |
| the Persistent container. |
| |
| .. code-block:: cpp |
| |
| #include "pw_persistent_ram/persistent.h" |
| #include "pw_preprocessor/compiler.h" |
| |
| using pw::persistent_ram::Persistent; |
| |
| class BootCount { |
| public: |
| explicit BootCount(Persistent<uint16_t>& persistent_boot_count) |
| : persistent_(persistent_boot_count) { |
| if (!persistent_.has_value()) { |
| persistent_ = 0; |
| } else { |
| persistent_ = persistent_.value() + 1; |
| } |
| boot_count_ = persistent_.value(); |
| } |
| |
| uint16_t GetBootCount() { return boot_count_; } |
| |
| private: |
| Persistent<uint16_t>& persistent_; |
| uint16_t boot_count_; |
| }; |
| |
| PW_KEEP_IN_SECTION(".noinit") Persistent<uint16_t> persistent_boot_count; |
| BootCount boot_count(persistent_boot_count); |
| |
| int main() { |
| const uint16_t boot_count = boot_count.GetBootCount(); |
| // ... rest of main |
| } |
| |
| Example: Storing larger objects |
| ------------------------------- |
| Larger objects may be inefficient to copy back and forth due to the need for |
| a working copy. To work around this, you can get a Mutator handle that provides |
| direct access to the underlying object. As long as the Mutator is in scope, it |
| is invalid to access the underlying Persistent, but you'll be able to directly |
| modify the object in place. Once the Mutator goes out of scope, the Persistent |
| object's checksum is updated to reflect the changes. |
| |
| .. code-block:: cpp |
| |
| #include "pw_persistent_ram/persistent.h" |
| #include "pw_preprocessor/compiler.h" |
| |
| using pw::persistent_ram::Persistent; |
| |
| contexpr size_t kMaxReasonLength = 256; |
| |
| struct LastCrashInfo { |
| uint32_t uptime_ms; |
| uint32_t boot_id; |
| char reason[kMaxReasonLength]; |
| } |
| |
| PW_KEEP_IN_SECTION(".noinit") Persistent<LastBootInfo> persistent_crash_info; |
| |
| void HandleCrash(const char* fmt, va_list args) { |
| // Once this scope ends, we know the persistent object has been updated |
| // to reflect changes. |
| { |
| auto& mutable_crash_info = |
| persistent_crash_info.mutator(GetterAction::kReset); |
| vsnprintf(mutable_crash_info->reason, |
| sizeof(mutable_crash_info->reason), |
| fmt, |
| args); |
| mutable_crash_info->uptime_ms = system::GetUptimeMs(); |
| mutable_crash_info->boot_id = system::GetBootId(); |
| } |
| // ... |
| } |
| |
| int main() { |
| if (persistent_crash_info.has_value()) { |
| LogLastCrashInfo(persistent_crash_info.value()); |
| // Clear crash info once it has been dumped. |
| persistent_crash_info.Invalidate(); |
| } |
| |
| // ... rest of main |
| } |
| |
| .. _module-pw_persistent_ram-persistent_buffer: |
| |
| ------------------------------------ |
| pw::persistent_ram::PersistentBuffer |
| ------------------------------------ |
| The PersistentBuffer is a persistent storage container for variable-length |
| serialized data. Rather than allowing direct access to the underlying buffer for |
| random-access mutations, the PersistentBuffer is mutable through a |
| PersistentBufferWriter that implements the pw::stream::Writer interface. This |
| removes the potential for logical errors due to RAII or open()/close() semantics |
| as both the PersistentBuffer and PersistentBufferWriter can be used validly as |
| long as their access is serialized. |
| |
| Example |
| ------- |
| An example use case is emitting crash handler logs to a buffer for them to be |
| available after a the device reboots. Once the device reboots, the logs would be |
| emitted by the logging system. While this isn't always practical for plaintext |
| logs, tokenized logs are small enough for this to be useful. |
| |
| .. code-block:: cpp |
| |
| #include "pw_persistent_ram/persistent_buffer.h" |
| #include "pw_preprocessor/compiler.h" |
| |
| using pw::persistent_ram::PersistentBuffer; |
| using pw::persistent_ram::PersistentBuffer::PersistentBufferWriter; |
| |
| PW_KEEP_IN_SECTION(".noinit") PersistentBuffer<2048> crash_logs; |
| void CheckForCrashLogs() { |
| if (crash_logs.has_value()) { |
| // A function that dumps sequentially serialized logs using pw_log. |
| DumpRawLogs(crash_logs.written_data()); |
| crash_logs.clear(); |
| } |
| } |
| |
| void HandleCrash(CrashInfo* crash_info) { |
| PersistentBufferWriter crash_log_writer = crash_logs.GetWriter(); |
| // Sets the pw::stream::Writer that pw_log should dump logs to. |
| crash_log_writer.clear(); |
| SetLogSink(crash_log_writer); |
| // Handle crash, calling PW_LOG to log useful info. |
| } |
| |
| int main() { |
| void CheckForCrashLogs(); |
| // ... rest of main |
| } |
| |
| Size Report |
| ----------- |
| The following size report showcases the overhead for using Persistent. Note that |
| this is templating the Persistent only on a ``uint32_t``, ergo the cost without |
| pw_checksum's CRC16 is the approximate cost per type. |
| |
| .. include:: persistent_size |
| |
| Compatibility |
| ------------- |
| * C++17 |
| |
| Dependencies |
| ------------ |
| * ``pw_checksum`` |