| #region Copyright notice and license |
| // Protocol Buffers - Google's data interchange format |
| // Copyright 2008 Google Inc. All rights reserved. |
| // http://github.com/jskeet/dotnet-protobufs/ |
| // Original C++/Java/Python code: |
| // http://code.google.com/p/protobuf/ |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following disclaimer |
| // in the documentation and/or other materials provided with the |
| // distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| #endregion |
| |
| using System.Collections; |
| using System.Collections.Generic; |
| using System.IO; |
| |
| namespace Google.ProtocolBuffers { |
| /// <summary> |
| /// Implementation of the non-generic IMessage interface as far as possible. |
| /// </summary> |
| public abstract class AbstractMessageLite<TMessage, TBuilder> : IMessageLite<TMessage, TBuilder> |
| where TMessage : AbstractMessageLite<TMessage, TBuilder> |
| where TBuilder : AbstractBuilderLite<TMessage, TBuilder> { |
| |
| |
| public abstract TBuilder CreateBuilderForType(); |
| |
| public abstract TBuilder ToBuilder(); |
| |
| public abstract TMessage DefaultInstanceForType { get; } |
| |
| public abstract bool IsInitialized { get; } |
| |
| public abstract void WriteTo(CodedOutputStream output); |
| |
| public abstract int SerializedSize { get; } |
| |
| //public override bool Equals(object other) { |
| //} |
| |
| //public override int GetHashCode() { |
| //} |
| |
| public abstract void PrintTo(TextWriter writer); |
| |
| #region IMessageLite<TMessage,TBuilder> Members |
| |
| /// <summary> |
| /// Serializes the message to a ByteString. This is a trivial wrapper |
| /// around WriteTo(CodedOutputStream). |
| /// </summary> |
| public ByteString ToByteString() { |
| ByteString.CodedBuilder output = new ByteString.CodedBuilder(SerializedSize); |
| WriteTo(output.CodedOutput); |
| return output.Build(); |
| } |
| |
| /// <summary> |
| /// Serializes the message to a byte array. This is a trivial wrapper |
| /// around WriteTo(CodedOutputStream). |
| /// </summary> |
| public byte[] ToByteArray() { |
| byte[] result = new byte[SerializedSize]; |
| CodedOutputStream output = CodedOutputStream.CreateInstance(result); |
| WriteTo(output); |
| output.CheckNoSpaceLeft(); |
| return result; |
| } |
| |
| /// <summary> |
| /// Serializes the message and writes it to the given stream. |
| /// This is just a wrapper around WriteTo(CodedOutputStream). This |
| /// does not flush or close the stream. |
| /// </summary> |
| /// <param name="output"></param> |
| public void WriteTo(Stream output) { |
| CodedOutputStream codedOutput = CodedOutputStream.CreateInstance(output); |
| WriteTo(codedOutput); |
| codedOutput.Flush(); |
| } |
| |
| /// <summary> |
| /// Like WriteTo(Stream) but writes the size of the message as a varint before |
| /// writing the data. This allows more data to be written to the stream after the |
| /// message without the need to delimit the message data yourself. Use |
| /// IBuilder.MergeDelimitedFrom(Stream) or the static method |
| /// YourMessageType.ParseDelimitedFrom(Stream) to parse messages written by this method. |
| /// </summary> |
| /// <param name="output"></param> |
| public void WriteDelimitedTo(Stream output) { |
| CodedOutputStream codedOutput = CodedOutputStream.CreateInstance(output); |
| codedOutput.WriteRawVarint32((uint)SerializedSize); |
| WriteTo(codedOutput); |
| codedOutput.Flush(); |
| } |
| |
| IBuilderLite IMessageLite.WeakCreateBuilderForType() { |
| return CreateBuilderForType(); |
| } |
| |
| IBuilderLite IMessageLite.WeakToBuilder() { |
| return ToBuilder(); |
| } |
| |
| IMessageLite IMessageLite.WeakDefaultInstanceForType { |
| get { return DefaultInstanceForType; } |
| } |
| |
| #endregion |
| } |
| } |