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// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc.
// http://code.google.com/p/protobuf/
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Author: kenton@google.com (Kenton Varda)
// Based on original Protocol Buffers design by
// Sanjay Ghemawat, Jeff Dean, and others.
//
// This file contains common implementations of the interfaces defined in
// zero_copy_stream.h. These implementations cover I/O on raw arrays,
// strings, and file descriptors. Of course, many users will probably
// want to write their own implementations of these interfaces specific
// to the particular I/O abstractions they prefer to use, but these
// should cover the most common cases.
#ifndef GOOGLE_PROTOBUF_IO_ZERO_COPY_STREAM_IMPL_H__
#define GOOGLE_PROTOBUF_IO_ZERO_COPY_STREAM_IMPL_H__
#include <string>
#include <iosfwd>
#include <google/protobuf/io/zero_copy_stream.h>
#include <google/protobuf/stubs/common.h>
namespace google {
namespace protobuf {
namespace io {
// ===================================================================
// A ZeroCopyInputStream backed by an in-memory array of bytes.
class LIBPROTOBUF_EXPORT ArrayInputStream : public ZeroCopyInputStream {
public:
// Create an InputStream that returns the bytes pointed to by "data".
// "data" remains the property of the caller but must remain valid until
// the stream is destroyed. If a block_size is given, calls to Next()
// will return data blocks no larger than the given size. Otherwise, the
// first call to Next() returns the entire array. block_size is mainly
// useful for testing; in production you would probably never want to set
// it.
ArrayInputStream(const void* data, int size, int block_size = -1);
~ArrayInputStream();
// implements ZeroCopyInputStream ----------------------------------
bool Next(const void** data, int* size);
void BackUp(int count);
bool Skip(int count);
int64 ByteCount() const;
private:
const uint8* const data_; // The byte array.
const int size_; // Total size of the array.
const int block_size_; // How many bytes to return at a time.
int position_;
int last_returned_size_; // How many bytes we returned last time Next()
// was called (used for error checking only).
GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ArrayInputStream);
};
// ===================================================================
// A ZeroCopyOutputStream backed by an in-memory array of bytes.
class LIBPROTOBUF_EXPORT ArrayOutputStream : public ZeroCopyOutputStream {
public:
// Create an OutputStream that writes to the bytes pointed to by "data".
// "data" remains the property of the caller but must remain valid until
// the stream is destroyed. If a block_size is given, calls to Next()
// will return data blocks no larger than the given size. Otherwise, the
// first call to Next() returns the entire array. block_size is mainly
// useful for testing; in production you would probably never want to set
// it.
ArrayOutputStream(void* data, int size, int block_size = -1);
~ArrayOutputStream();
// implements ZeroCopyOutputStream ---------------------------------
bool Next(void** data, int* size);
void BackUp(int count);
int64 ByteCount() const;
private:
uint8* const data_; // The byte array.
const int size_; // Total size of the array.
const int block_size_; // How many bytes to return at a time.
int position_;
int last_returned_size_; // How many bytes we returned last time Next()
// was called (used for error checking only).
GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ArrayOutputStream);
};
// ===================================================================
// A ZeroCopyOutputStream which appends bytes to a string.
class LIBPROTOBUF_EXPORT StringOutputStream : public ZeroCopyOutputStream {
public:
// Create a StringOutputStream which appends bytes to the given string.
// The string remains property of the caller, but it MUST NOT be accessed
// in any way until the stream is destroyed.
//
// Hint: If you call target->reserve(n) before creating the stream,
// the first call to Next() will return at least n bytes of buffer
// space.
explicit StringOutputStream(string* target);
~StringOutputStream();
// implements ZeroCopyOutputStream ---------------------------------
bool Next(void** data, int* size);
void BackUp(int count);
int64 ByteCount() const;
private:
static const int kMinimumSize = 16;
string* target_;
GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(StringOutputStream);
};
// Note: There is no StringInputStream. Instead, just create an
// ArrayInputStream as follows:
// ArrayInputStream input(str.data(), str.size());
// ===================================================================
// ===================================================================
// A generic traditional input stream interface.
//
// Lots of traditional input streams (e.g. file descriptors, C stdio
// streams, and C++ iostreams) expose an interface where every read
// involves copying bytes into a buffer. If you want to take such an
// interface and make a ZeroCopyInputStream based on it, simply implement
// CopyingInputStream and then use CopyingInputStreamAdaptor.
//
// CopyingInputStream implementations should avoid buffering if possible.
// CopyingInputStreamAdaptor does its own buffering and will read data
// in large blocks.
class LIBPROTOBUF_EXPORT CopyingInputStream {
public:
virtual ~CopyingInputStream();
// Reads up to "size" bytes into the given buffer. Returns the number of
// bytes read. Read() waits until at least one byte is available, or
// returns zero if no bytes will ever become available (EOF), or -1 if a
// permanent read error occurred.
virtual int Read(void* buffer, int size) = 0;
// Skips the next "count" bytes of input. Returns the number of bytes
// actually skipped. This will always be exactly equal to "count" unless
// EOF was reached or a permanent read error occurred.
//
// The default implementation just repeatedly calls Read() into a scratch
// buffer.
virtual int Skip(int count);
};
// A ZeroCopyInputStream which reads from a CopyingInputStream. This is
// useful for implementing ZeroCopyInputStreams that read from traditional
// streams. Note that this class is not really zero-copy.
//
// If you want to read from file descriptors or C++ istreams, this is
// already implemented for you: use FileInputStream or IstreamInputStream
// respectively.
class LIBPROTOBUF_EXPORT CopyingInputStreamAdaptor : public ZeroCopyInputStream {
public:
// Creates a stream that reads from the given CopyingInputStream.
// If a block_size is given, it specifies the number of bytes that
// should be read and returned with each call to Next(). Otherwise,
// a reasonable default is used. The caller retains ownership of
// copying_stream unless SetOwnsCopyingStream(true) is called.
explicit CopyingInputStreamAdaptor(CopyingInputStream* copying_stream,
int block_size = -1);
~CopyingInputStreamAdaptor();
// Call SetOwnsCopyingStream(true) to tell the CopyingInputStreamAdaptor to
// delete the underlying CopyingInputStream when it is destroyed.
void SetOwnsCopyingStream(bool value) { owns_copying_stream_ = value; }
// implements ZeroCopyInputStream ----------------------------------
bool Next(const void** data, int* size);
void BackUp(int count);
bool Skip(int count);
int64 ByteCount() const;
private:
// Insures that buffer_ is not NULL.
void AllocateBufferIfNeeded();
// Frees the buffer and resets buffer_used_.
void FreeBuffer();
// The underlying copying stream.
CopyingInputStream* copying_stream_;
bool owns_copying_stream_;
// True if we have seen a permenant error from the underlying stream.
bool failed_;
// The current position of copying_stream_, relative to the point where
// we started reading.
int64 position_;
// Data is read into this buffer. It may be NULL if no buffer is currently
// in use. Otherwise, it points to an array of size buffer_size_.
scoped_array<uint8> buffer_;
const int buffer_size_;
// Number of valid bytes currently in the buffer (i.e. the size last
// returned by Next()). 0 <= buffer_used_ <= buffer_size_.
int buffer_used_;
// Number of bytes in the buffer which were backed up over by a call to
// BackUp(). These need to be returned again.
// 0 <= backup_bytes_ <= buffer_used_
int backup_bytes_;
GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(CopyingInputStreamAdaptor);
};
// ===================================================================
// A generic traditional output stream interface.
//
// Lots of traditional output streams (e.g. file descriptors, C stdio
// streams, and C++ iostreams) expose an interface where every write
// involves copying bytes from a buffer. If you want to take such an
// interface and make a ZeroCopyOutputStream based on it, simply implement
// CopyingOutputStream and then use CopyingOutputStreamAdaptor.
//
// CopyingOutputStream implementations should avoid buffering if possible.
// CopyingOutputStreamAdaptor does its own buffering and will write data
// in large blocks.
class LIBPROTOBUF_EXPORT CopyingOutputStream {
public:
virtual ~CopyingOutputStream();
// Writes "size" bytes from the given buffer to the output. Returns true
// if successful, false on a write error.
virtual bool Write(const void* buffer, int size) = 0;
};
// A ZeroCopyOutputStream which writes to a CopyingOutputStream. This is
// useful for implementing ZeroCopyOutputStreams that write to traditional
// streams. Note that this class is not really zero-copy.
//
// If you want to write to file descriptors or C++ ostreams, this is
// already implemented for you: use FileOutputStream or OstreamOutputStream
// respectively.
class LIBPROTOBUF_EXPORT CopyingOutputStreamAdaptor : public ZeroCopyOutputStream {
public:
// Creates a stream that writes to the given Unix file descriptor.
// If a block_size is given, it specifies the size of the buffers
// that should be returned by Next(). Otherwise, a reasonable default
// is used.
explicit CopyingOutputStreamAdaptor(CopyingOutputStream* copying_stream,
int block_size = -1);
~CopyingOutputStreamAdaptor();
// Writes all pending data to the underlying stream. Returns false if a
// write error occurred on the underlying stream. (The underlying
// stream itself is not necessarily flushed.)
bool Flush();
// Call SetOwnsCopyingStream(true) to tell the CopyingOutputStreamAdaptor to
// delete the underlying CopyingOutputStream when it is destroyed.
void SetOwnsCopyingStream(bool value) { owns_copying_stream_ = value; }
// implements ZeroCopyOutputStream ---------------------------------
bool Next(void** data, int* size);
void BackUp(int count);
int64 ByteCount() const;
private:
// Write the current buffer, if it is present.
bool WriteBuffer();
// Insures that buffer_ is not NULL.
void AllocateBufferIfNeeded();
// Frees the buffer.
void FreeBuffer();
// The underlying copying stream.
CopyingOutputStream* copying_stream_;
bool owns_copying_stream_;
// True if we have seen a permenant error from the underlying stream.
bool failed_;
// The current position of copying_stream_, relative to the point where
// we started writing.
int64 position_;
// Data is written from this buffer. It may be NULL if no buffer is
// currently in use. Otherwise, it points to an array of size buffer_size_.
scoped_array<uint8> buffer_;
const int buffer_size_;
// Number of valid bytes currently in the buffer (i.e. the size last
// returned by Next()). When BackUp() is called, we just reduce this.
// 0 <= buffer_used_ <= buffer_size_.
int buffer_used_;
GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(CopyingOutputStreamAdaptor);
};
// ===================================================================
// A ZeroCopyInputStream which reads from a file descriptor.
//
// FileInputStream is preferred over using an ifstream with IstreamInputStream.
// The latter will introduce an extra layer of buffering, harming performance.
// Also, it's conceivable that FileInputStream could someday be enhanced
// to use zero-copy file descriptors on OSs which support them.
class LIBPROTOBUF_EXPORT FileInputStream : public ZeroCopyInputStream {
public:
// Creates a stream that reads from the given Unix file descriptor.
// If a block_size is given, it specifies the number of bytes that
// should be read and returned with each call to Next(). Otherwise,
// a reasonable default is used.
explicit FileInputStream(int file_descriptor, int block_size = -1);
~FileInputStream();
// Flushes any buffers and closes the underlying file. Returns false if
// an error occurs during the process; use GetErrno() to examine the error.
// Even if an error occurs, the file descriptor is closed when this returns.
bool Close();
// By default, the file descriptor is not closed when the stream is
// destroyed. Call SetCloseOnDelete(true) to change that. WARNING:
// This leaves no way for the caller to detect if close() fails. If
// detecting close() errors is important to you, you should arrange
// to close the descriptor yourself.
void SetCloseOnDelete(bool value) { copying_input_.SetCloseOnDelete(value); }
// If an I/O error has occurred on this file descriptor, this is the
// errno from that error. Otherwise, this is zero. Once an error
// occurs, the stream is broken and all subsequent operations will
// fail.
int GetErrno() { return copying_input_.GetErrno(); }
// implements ZeroCopyInputStream ----------------------------------
bool Next(const void** data, int* size);
void BackUp(int count);
bool Skip(int count);
int64 ByteCount() const;
private:
class LIBPROTOBUF_EXPORT CopyingFileInputStream : public CopyingInputStream {
public:
CopyingFileInputStream(int file_descriptor);
~CopyingFileInputStream();
bool Close();
void SetCloseOnDelete(bool value) { close_on_delete_ = value; }
int GetErrno() { return errno_; }
// implements CopyingInputStream ---------------------------------
int Read(void* buffer, int size);
int Skip(int count);
private:
// The file descriptor.
const int file_;
bool close_on_delete_;
bool is_closed_;
// The errno of the I/O error, if one has occurred. Otherwise, zero.
int errno_;
// Did we try to seek once and fail? If so, we assume this file descriptor
// doesn't support seeking and won't try again.
bool previous_seek_failed_;
GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(CopyingFileInputStream);
};
CopyingFileInputStream copying_input_;
CopyingInputStreamAdaptor impl_;
GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(FileInputStream);
};
// ===================================================================
// A ZeroCopyOutputStream which writes to a file descriptor.
//
// FileInputStream is preferred over using an ofstream with OstreamOutputStream.
// The latter will introduce an extra layer of buffering, harming performance.
// Also, it's conceivable that FileInputStream could someday be enhanced
// to use zero-copy file descriptors on OSs which support them.
class LIBPROTOBUF_EXPORT FileOutputStream : public ZeroCopyOutputStream {
public:
// Creates a stream that writes to the given Unix file descriptor.
// If a block_size is given, it specifies the size of the buffers
// that should be returned by Next(). Otherwise, a reasonable default
// is used.
explicit FileOutputStream(int file_descriptor, int block_size = -1);
~FileOutputStream();
// Flushes any buffers and closes the underlying file. Returns false if
// an error occurs during the process; use GetErrno() to examine the error.
// Even if an error occurs, the file descriptor is closed when this returns.
bool Close();
// By default, the file descriptor is not closed when the stream is
// destroyed. Call SetCloseOnDelete(true) to change that. WARNING:
// This leaves no way for the caller to detect if close() fails. If
// detecting close() errors is important to you, you should arrange
// to close the descriptor yourself.
void SetCloseOnDelete(bool value) { copying_output_.SetCloseOnDelete(value); }
// If an I/O error has occurred on this file descriptor, this is the
// errno from that error. Otherwise, this is zero. Once an error
// occurs, the stream is broken and all subsequent operations will
// fail.
int GetErrno() { return copying_output_.GetErrno(); }
// implements ZeroCopyOutputStream ---------------------------------
bool Next(void** data, int* size);
void BackUp(int count);
int64 ByteCount() const;
private:
class LIBPROTOBUF_EXPORT CopyingFileOutputStream : public CopyingOutputStream {
public:
CopyingFileOutputStream(int file_descriptor);
~CopyingFileOutputStream();
bool Close();
void SetCloseOnDelete(bool value) { close_on_delete_ = value; }
int GetErrno() { return errno_; }
// implements CopyingOutputStream --------------------------------
bool Write(const void* buffer, int size);
private:
// The file descriptor.
const int file_;
bool close_on_delete_;
bool is_closed_;
// The errno of the I/O error, if one has occurred. Otherwise, zero.
int errno_;
GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(CopyingFileOutputStream);
};
CopyingFileOutputStream copying_output_;
CopyingOutputStreamAdaptor impl_;
GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(FileOutputStream);
};
// ===================================================================
// A ZeroCopyInputStream which reads from a C++ istream.
//
// Note that for reading files (or anything represented by a file descriptor),
// FileInputStream is more efficient.
class LIBPROTOBUF_EXPORT IstreamInputStream : public ZeroCopyInputStream {
public:
// Creates a stream that reads from the given C++ istream.
// If a block_size is given, it specifies the number of bytes that
// should be read and returned with each call to Next(). Otherwise,
// a reasonable default is used.
explicit IstreamInputStream(istream* stream, int block_size = -1);
~IstreamInputStream();
// implements ZeroCopyInputStream ----------------------------------
bool Next(const void** data, int* size);
void BackUp(int count);
bool Skip(int count);
int64 ByteCount() const;
private:
class LIBPROTOBUF_EXPORT CopyingIstreamInputStream : public CopyingInputStream {
public:
CopyingIstreamInputStream(istream* input);
~CopyingIstreamInputStream();
// implements CopyingInputStream ---------------------------------
int Read(void* buffer, int size);
// (We use the default implementation of Skip().)
private:
// The stream.
istream* input_;
GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(CopyingIstreamInputStream);
};
CopyingIstreamInputStream copying_input_;
CopyingInputStreamAdaptor impl_;
GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(IstreamInputStream);
};
// ===================================================================
// A ZeroCopyOutputStream which writes to a C++ ostream.
//
// Note that for writing files (or anything represented by a file descriptor),
// FileOutputStream is more efficient.
class LIBPROTOBUF_EXPORT OstreamOutputStream : public ZeroCopyOutputStream {
public:
// Creates a stream that writes to the given C++ ostream.
// If a block_size is given, it specifies the size of the buffers
// that should be returned by Next(). Otherwise, a reasonable default
// is used.
explicit OstreamOutputStream(ostream* stream, int block_size = -1);
~OstreamOutputStream();
// implements ZeroCopyOutputStream ---------------------------------
bool Next(void** data, int* size);
void BackUp(int count);
int64 ByteCount() const;
private:
class LIBPROTOBUF_EXPORT CopyingOstreamOutputStream : public CopyingOutputStream {
public:
CopyingOstreamOutputStream(ostream* output);
~CopyingOstreamOutputStream();
// implements CopyingOutputStream --------------------------------
bool Write(const void* buffer, int size);
private:
// The stream.
ostream* output_;
GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(CopyingOstreamOutputStream);
};
CopyingOstreamOutputStream copying_output_;
CopyingOutputStreamAdaptor impl_;
GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(OstreamOutputStream);
};
// ===================================================================
// A ZeroCopyInputStream which reads from several other streams in sequence.
// ConcatenatingInputStream is unable to distinguish between end-of-stream
// and read errors in the underlying streams, so it assumes any errors mean
// end-of-stream. So, if the underlying streams fail for any other reason,
// ConcatenatingInputStream may do odd things. It is suggested that you do
// not use ConcatenatingInputStream on streams that might produce read errors
// other than end-of-stream.
class LIBPROTOBUF_EXPORT ConcatenatingInputStream : public ZeroCopyInputStream {
public:
// All streams passed in as well as the array itself must remain valid
// until the ConcatenatingInputStream is destroyed.
ConcatenatingInputStream(ZeroCopyInputStream* const streams[], int count);
~ConcatenatingInputStream();
// implements ZeroCopyInputStream ----------------------------------
bool Next(const void** data, int* size);
void BackUp(int count);
bool Skip(int count);
int64 ByteCount() const;
private:
// As streams are retired, streams_ is incremented and count_ is
// decremented.
ZeroCopyInputStream* const* streams_;
int stream_count_;
int64 bytes_retired_; // Bytes read from previous streams.
GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ConcatenatingInputStream);
};
// ===================================================================
// A ZeroCopyInputStream which wraps some other stream and limits it to
// a particular byte count.
class LIBPROTOBUF_EXPORT LimitingInputStream : public ZeroCopyInputStream {
public:
LimitingInputStream(ZeroCopyInputStream* input, int64 limit);
~LimitingInputStream();
// implements ZeroCopyInputStream ----------------------------------
bool Next(const void** data, int* size);
void BackUp(int count);
bool Skip(int count);
int64 ByteCount() const;
private:
ZeroCopyInputStream* input_;
int64 limit_; // Decreases as we go, becomes negative if we overshoot.
GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(LimitingInputStream);
};
// ===================================================================
} // namespace io
} // namespace protobuf
} // namespace google
#endif // GOOGLE_PROTOBUF_IO_ZERO_COPY_STREAM_IMPL_H__